Logo
Explore Help
Sign In
mirror-games/glest-source
1
0
Fork 0
You've already forked glest-source
mirror of https://github.com/glest/glest-source.git synced 2025-09-25 23:19:07 +02:00
Code Issues Projects Releases Wiki Activity
Files
c4dc1e616b33c4b64a5e1c065bb6849d429c688a
glest-source/source/shared_lib/include
History
Mark Vejvoda c4dc1e616b - added support for pixel buffers and use it for color picking (eventually for screenshots)
2011-12-13 19:52:17 +00:00
..
feathery_ftp
- disallow non compressed tileset downloads when client IP not on same subnet as host
2011-11-29 05:07:18 +00:00
graphics
- added support for pixel buffers and use it for color picking (eventually for screenshots)
2011-12-13 19:52:17 +00:00
libircclient/include
- build fix for poor distros who have a hard time with libircclient (now we just include this small lib in the source tree) so no longer required as an external lib
2010-12-27 09:01:40 +00:00
lua
- yaahhoo, now we properly detect invalid LUA functions etc for scenarios
2010-10-09 10:43:23 +00:00
map
- centralized finding map files and validation of map files. a New report at game start shows a list of invalid maps which will be ignored
2011-12-05 05:26:48 +00:00
platform
- changed selection code to use color picking, can disable using new ini setting:
2011-12-13 01:30:52 +00:00
sound
- cleanup of masterserver global flag
2011-12-02 22:04:02 +00:00
streflop
Added FPU Safety check method
2010-04-24 12:22:35 +00:00
util
- cleanup of masterserver global flag
2011-12-02 22:04:02 +00:00
xml
allow attack boost to apply to self via attribute include-self="true"
2011-11-04 04:51:12 +00:00
Powered by Gitea Version: 1.24.6 Page: 1652ms Template: 123ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API