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glest-source
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cd05b22c50cb6638f97c9dec22f9de19ed8c1fa6
glest-source
/
source
/
shared_lib
/
include
History
Mark Vejvoda
3efde1d31b
- added will's patch for splash particle animation support
2011-06-10 19:44:34 +00:00
..
feathery_ftp
Stuff from pabs (debian games) round
#1
2011-05-03 07:58:59 +00:00
graphics
- added will's patch for splash particle animation support
2011-06-10 19:44:34 +00:00
libircclient
/include
- build fix for poor distros who have a hard time with libircclient (now we just include this small lib in the source tree) so no longer required as an external lib
2010-12-27 09:01:40 +00:00
lua
- yaahhoo, now we properly detect invalid LUA functions etc for scenarios
2010-10-09 10:43:23 +00:00
map
diagonal flipping
2011-05-24 00:58:21 +00:00
platform
- fixed broken win32 compiling
2011-06-08 08:00:23 +00:00
sound
- added a new check to faction validator to report on sound files with a bitrate > 200K
2011-04-09 03:14:05 +00:00
streflop
Added FPU Safety check method
2010-04-24 12:22:35 +00:00
util
- added some logic to 'try' to figure out when to render font test right to left and when not to
2011-06-09 05:54:04 +00:00
xml
- updates to commondata handling. From now on commondata tag specified the commondata folder under a techtree making it easier to share data and portable since you just need to copy the techtree and its contents, this means no sharing data between techtrees (which is good since we don't want such dependencies)
2011-05-06 22:12:16 +00:00