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d14b13e285b04dee161f2fe993a15c95f1751f95
glest-source/source/shared_lib/include
History
Mark Vejvoda ea90bd0715 - added verticle synch option, to enable use:
EnableVSynch=true
2011-04-14 05:02:32 +00:00
..
feathery_ftp
- added option to disable file transfers for tileset and/or techtrees for published (internet) games
2011-03-11 12:14:24 +00:00
graphics
- added screenshot file format to options menu
2011-04-02 21:17:17 +00:00
libircclient/include
- build fix for poor distros who have a hard time with libircclient (now we just include this small lib in the source tree) so no longer required as an external lib
2010-12-27 09:01:40 +00:00
lua
- yaahhoo, now we properly detect invalid LUA functions etc for scenarios
2010-10-09 10:43:23 +00:00
map
- client connected menu now uses same rendering as custom game menu for map preview (resulting in better fps there)
2011-04-13 01:11:23 +00:00
platform
- added verticle synch option, to enable use:
2011-04-14 05:02:32 +00:00
sound
- added a new check to faction validator to report on sound files with a bitrate > 200K
2011-04-09 03:14:05 +00:00
streflop
Added FPU Safety check method
2010-04-24 12:22:35 +00:00
util
- bugfix for segfault with new debug method needs to properly init debug system in a new area
2011-03-28 04:30:52 +00:00
xml
- added new attribute for tileset objects named "height". Air units will try to fly above the height of units and objects now (up to a max of terrain height + 15)
2010-10-30 04:05:48 +00:00
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