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mirror-games
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glest-source
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https://github.com/glest/glest-source.git
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dba93e2bf42f4785c1ba5481942f4a6ea7ea6fb7
glest-source
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source
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glest_game
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graphics
History
Titus Tscharntke
e7907394de
lighting of rotated tileset objects was wrong.
2013-03-14 21:16:16 +00:00
..
particle_type.cpp
- bugfixes for load / save game for in progress joining
2013-02-19 06:41:56 +00:00
particle_type.h
- load of changes to get things compiling under VC++ 2010 (with updated deps seperate for vc2010)
2012-04-20 01:04:05 +00:00
renderer.cpp
lighting of rotated tileset objects was wrong.
2013-03-14 21:16:16 +00:00
renderer.h
frustRum ->frustum
2013-02-11 22:51:36 +00:00
unit_particle_type.cpp
- bugfixes for load / save game for in progress joining
2013-02-19 06:41:56 +00:00
unit_particle_type.h
- bugfix for validation techtree (resources with particles caused crash on validate)
2012-05-24 07:08:31 +00:00