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dde601e416e4090b1b502f34aa89254c27fcc236
glest-source/source/shared_lib/sources/graphics/gl
History
Mark Vejvoda dde601e416 attempt to implement will's mesh merging for better render performance
2013-06-20 07:24:09 +00:00
..
base_renderer.cpp
Cliffs work and some map cleanup; ( !!currently old maps are broken in editor!! )
2011-02-08 03:50:59 +00:00
context_gl.cpp
- added ability to check if compiler supports SSE and if not fallback to X87 for streflop.
2011-12-23 08:20:54 +00:00
font_gl.cpp
- updated to properly use fontconfig for finding fonts
2012-01-05 22:35:05 +00:00
font_text_freetypegl.cpp
- removed unused includes of fontconfig to cleanup some code
2012-10-30 20:03:23 +00:00
font_textFTGL.cpp
a bunch more code cleanup from cppcheck
2013-05-26 06:03:32 +00:00
model_renderer_gl.cpp
attempt to implement will's mesh merging for better render performance
2013-06-20 07:24:09 +00:00
opengl.cpp
- got built in memory leak working. Just edit leak_dumper.h and uncomment:
2012-04-14 21:21:09 +00:00
particle_renderer_gl.cpp
bugfix for windows copmpiler
2013-06-12 06:51:59 +00:00
shader_gl.cpp
code cleanup based on cppcheck results
2013-05-17 03:59:34 +00:00
text_renderer_gl.cpp
- fixed a few issues found by JeffM (debian games team irc channel) while testing on Windows 7 64 bit
2013-01-30 06:08:14 +00:00
texture_gl.cpp
- lots more code cleanup, using safe buffer size code to avoid buffer overflows
2012-10-19 01:31:20 +00:00
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