Files
glest-source/source/shared_lib/include/util/randomgen.h
Mark Vejvoda ee2c02610d - updated copyright headers is some files that had them missing
- added a new language string for battle end screen
2012-08-02 00:57:28 +00:00

51 lines
1.2 KiB
C++

// ==============================================================
// This file is part of MegaGlest Shared Library (www.megaglest.org)
//
// Copyright (C) 2012 Mark Vejvoda, Titus Tscharntke
// 2001-2008 Martiño Figueroa
//
// You can redistribute this code and/or modify it under
// the terms of the GNU General Public License as published
// by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version
// ==============================================================
#ifndef _SHARED_UTIL_RANDOM_H_
#define _SHARED_UTIL_RANDOM_H_
#include "leak_dumper.h"
namespace Shared { namespace Util {
// =====================================================
// class RandomGen
// =====================================================
class RandomGen {
private:
static const int m;
static const int a;
static const int b;
private:
int lastNumber;
//#ifdef USE_STREFLOP
// streflop::RandomState randomState;
//#endif
public:
RandomGen();
void init(int seed);
int rand();
int randRange(int min, int max);
float randRange(float min, float max);
int getLastNumber() const { return lastNumber; }
void setLastNumber(int value) { lastNumber = value; }
};
}}//end namespace
#endif