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eb339956ee90792f1eb5200ee6cda1416de1cf9c
glest-source/source/glest_game/gui
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Titus Tscharntke d4fb120b88 this fixes it ... but i am not very happy with the current state :/
maybe better skip the update call for release?
2011-05-02 01:22:33 +00:00
..
display.cpp
- performance changes... (problem found by titi) most debug calls line are skipped when the debug flag is disabled even BEFORE getting into the handledebug method.
2011-03-28 03:54:23 +00:00
display.h
up to 36 units selectable; maps can set camera heigth now ( be careful with this for performance reasons! )
2011-02-25 00:31:42 +00:00
gui.cpp
this fixes it ... but i am not very happy with the current state :/
2011-05-02 01:22:33 +00:00
gui.h
queued commands are displayed in a better way
2011-05-01 20:19:41 +00:00
selection.cpp
- in observer mode, show queued work for all factions
2011-04-27 05:58:08 +00:00
selection.h
up to 36 units selectable; maps can set camera heigth now ( be careful with this for performance reasons! )
2011-02-25 00:31:42 +00:00
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