Logo
Explore Help
Sign In
mirror-games/glest-source
1
0
Fork 0
You've already forked glest-source
mirror of https://github.com/glest/glest-source.git synced 2025-10-01 18:06:44 +02:00
Code Issues Projects Releases Wiki Activity
Files
ef3aaacbc28e4e3728c12beeaec2784c94aa2647
glest-source/source
History
Mark Vejvoda ef3aaacbc2 - reverted back to original surface rendering due to memory issues that need to be looked at eventually
2011-02-06 00:46:40 +00:00
..
configurator
- updates to codeblocks so win32 debug builds ok and cleanup of cmake that was using settings that compiler did not use
2011-01-08 00:42:12 +00:00
g3d_viewer
- attempt to fix segfault on ubuntu 10.04
2011-01-29 23:12:20 +00:00
glest_game
- reverted back to original surface rendering due to memory issues that need to be looked at eventually
2011-02-06 00:46:40 +00:00
glest_map_editor
- bugfix for mapeditor, some systems segfault due to a wxwidgets bug related to the boxsizer
2011-02-01 20:10:18 +00:00
masterserver
- make masterserver wait for 3 seconds before spawning connectivity test
2011-02-04 00:02:59 +00:00
shared_lib
- surface rendering is a step closer to using VBO's (code now works using Vertex Arrays, next stop Vertex Buffer Objects)
2011-02-04 23:27:55 +00:00
tools
- updated techtree html parser and added missing files from original archive. Script now copies everything required (no manual steps required afterwards). Added an optional to take G3D screenshots of models via ini setting but disabled for now
2011-01-31 02:05:05 +00:00
Powered by Gitea Version: 1.24.6 Page: 63ms Template: 3ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API