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ef3aaacbc28e4e3728c12beeaec2784c94aa2647
glest-source/source/shared_lib
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Mark Vejvoda 1574e05fcd - surface rendering is a step closer to using VBO's (code now works using Vertex Arrays, next stop Vertex Buffer Objects)
2011-02-04 23:27:55 +00:00
..
include
- surface rendering is a step closer to using VBO's (code now works using Vertex Arrays, next stop Vertex Buffer Objects)
2011-02-04 23:27:55 +00:00
sources
- surface rendering is a step closer to using VBO's (code now works using Vertex Arrays, next stop Vertex Buffer Objects)
2011-02-04 23:27:55 +00:00
CMakeLists.txt
- updates to codeblocks so win32 debug builds ok and cleanup of cmake that was using settings that compiler did not use
2011-01-08 00:42:12 +00:00
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