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synced 2025-09-01 18:32:37 +02:00
Reinstated locate_scaler, defaulting it to 1.0
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@@ -191,9 +191,8 @@ void limits_go_home(uint8_t cycle_mask, uint32_t n_locate_cycles) {
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// Scale the target array, currently in units of time, back to positions
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// Add a small fudge factor to ensure that the limit is reached
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for (int axis = 0; axis < n_axis; axis++) {
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auto axisConfig = config->_axes->_axis[axis];
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auto homing = axisConfig->_homing;
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auto scaler = approach ? homing->_search_scaler : 1.0;
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auto homing = config->_axes->_axis[axis]->_homing;
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auto scaler = approach ? homing->_search_scaler : homing->_locate_scaler;
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if (bitnum_istrue(axislock, axis)) {
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target[axis] *= limitingRate * scaler;
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}
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@@ -34,7 +34,7 @@ namespace Machine {
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float _pulloff = 1.0f; // mm
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int _debounce = 250; // ms settling time for homing switches after motion
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float _search_scaler = 1.1f; // multiplied by max travel for max homing distance on first touch
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float _locate_scaler = 5.0f;
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float _locate_scaler = 1.0f;
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// Configuration system helpers:
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void validate() const override { Assert(_cycle >= 1, "Cycle has to be defined as >= 1 for homing sequence."); }
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