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https://github.com/bdring/Grbl_Esp32.git
synced 2025-09-02 19:02:35 +02:00
Changed "search_scaler" to "seek_scaler"
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@@ -222,7 +222,7 @@ static void limits_go_home(uint8_t cycle_mask, uint32_t n_locate_cycles) {
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// Add a small fudge factor to ensure that the limit is reached
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// Add a small fudge factor to ensure that the limit is reached
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for (int axis = 0; axis < n_axis; axis++) {
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for (int axis = 0; axis < n_axis; axis++) {
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auto homing = config->_axes->_axis[axis]->_homing;
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auto homing = config->_axes->_axis[axis]->_homing;
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auto scaler = approach ? homing->_search_scaler : homing->_locate_scaler;
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auto scaler = approach ? homing->_seek_scaler : homing->_locate_scaler;
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if (bitnum_istrue(axislock, axis)) {
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if (bitnum_istrue(axislock, axis)) {
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target[axis] *= limitingRate * scaler;
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target[axis] *= limitingRate * scaler;
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}
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}
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@@ -35,7 +35,7 @@ namespace Machine {
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float _seekRate = 200.0f; // this first approach speed
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float _seekRate = 200.0f; // this first approach speed
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float _pulloff = 1.0f; // mm
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float _pulloff = 1.0f; // mm
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int _debounce = 250; // ms settling time for homing switches after motion
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int _debounce = 250; // ms settling time for homing switches after motion
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float _search_scaler = 1.1f; // multiplied by max travel for max homing distance on first touch
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float _seek_scaler = 1.1f; // multiplied by max travel for max homing distance on first touch
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float _locate_scaler = 1.0f;
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float _locate_scaler = 1.0f;
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// Configuration system helpers:
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// Configuration system helpers:
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@@ -50,7 +50,7 @@ namespace Machine {
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handler.item("debounce", _debounce);
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handler.item("debounce", _debounce);
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handler.item("pulloff", _pulloff);
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handler.item("pulloff", _pulloff);
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handler.item("square", _square);
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handler.item("square", _square);
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handler.item("search_scaler", _search_scaler);
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handler.item("seek_scaler", _seek_scaler);
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handler.item("locate_scaler", _locate_scaler);
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handler.item("locate_scaler", _locate_scaler);
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}
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}
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};
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};
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