fixed fuse bug

This commit is contained in:
Alex
2010-09-26 19:28:18 -04:00
parent 5b9e554360
commit 1401817f21

View File

@@ -1021,9 +1021,6 @@ void update_particles_i(pixel *vid, int start, int inc)
}
else if(t==PT_FUSE)
{
// I do a parts[i].life hack here, the first half bits is for the burn life, the last half bits is for the pressure life
tempu1 = (uint16_t)(((uint32_t)parts[i].life) >> 24);
tempu2 = (uint16_t)(((uint32_t)parts[i].life) & 0xFFFF);
if(parts[i].life<=0) {
t = PT_NONE;
kill_part(i);
@@ -1055,14 +1052,13 @@ void update_particles_i(pixel *vid, int start, int inc)
r = pmap[y+ny][x+nx];
if((r>>8)>=NPART || !r)
continue;
if((r&0xFF)==PT_SPRK || (parts[i].temp>=(273.15+700.0f)) && 1>(rand()%20))
if((r&0xFF)==PT_SPRK || ((parts[i].temp>=(273.15+700.0f)) && 1>(rand()%20)))
{
if(parts[i].life>40) {
parts[i].life = 39;
}
}
}
parts[i].life = ((uint32_t)(((uint32_t)tempu1 << 24) | (uint32_t)tempu2));
}
else if(t==PT_FSEP)
{