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Fixes to EMP and speed/zoom for FBO texture
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@@ -855,9 +855,7 @@ static part_transition ptransitions[PT_NUM] =
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#define NGT_LOTE 19
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#define NGT_FRG2 20
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#define NGT_STAR 21
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#define NGT_FROG 22int update_DEST(UPDATE_FUNC_ARGS);
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int update_EMP(UPDATE_FUNC_ARGS);
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int update_LIGH(UPDATE_FUNC_ARGS);
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#define NGT_FROG 22
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#define NGT_BRAN 23
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struct gol_menu
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