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https://github.com/The-Powder-Toy/The-Powder-Toy.git
synced 2025-09-08 23:10:44 +02:00
Cracker suggestion, fixed newly generated Quartz to always have color of previous particle it was created from. Makes cool patterns. Also increased speed.
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@@ -1,14 +1,13 @@
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#include <element.h>
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int update_QRTZ(UPDATE_FUNC_ARGS) {
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int r, tmp, trade, rx, ry;
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int r, tmp, trade, rx, ry, np;
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parts[i].pavg[0] = parts[i].pavg[1];
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parts[i].pavg[1] = pv[y/CELL][x/CELL];
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if (parts[i].pavg[1]-parts[i].pavg[0] > 0.05*(parts[i].temp/3) || parts[i].pavg[1]-parts[i].pavg[0] < -0.05*(parts[i].temp/3))
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{
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part_change_type(i,x,y,PT_PQRT);
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}
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for (rx=-2; rx<3; rx++)
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for (ry=-2; ry<3; ry++)
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if (x+rx>=0 && y+ry>0 && x+rx<XRES && y+ry<YRES && (rx || ry))
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@@ -16,14 +15,13 @@ int update_QRTZ(UPDATE_FUNC_ARGS) {
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r = pmap[y+ry][x+rx];
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if ((r>>8)>=NPART || !r)
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continue;
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else if ((r&0xFF)==PT_SLTW && (1>rand()%5000))
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else if ((r&0xFF)==PT_SLTW && (1>rand()%2500))
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{
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kill_part(r>>8);
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parts[i].life = 1;
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}
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}
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if (parts[i].life==1)
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{
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for (rx=-1; rx<2; rx++)
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@@ -33,14 +31,12 @@ int update_QRTZ(UPDATE_FUNC_ARGS) {
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r = pmap[y+ry][x+rx];
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if ((r>>8)>=NPART || r)
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continue;
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create_part(-1,x+rx,y+ry,PT_QRTZ);
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np = create_part(-1,x+rx,y+ry,PT_QRTZ);
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if (np<0) continue;
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parts[np].tmp = parts[i].tmp;
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parts[i].life = 0;
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}
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}
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for ( trade = 0; trade<9; trade ++)
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{
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rx = rand()%5-2;
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@@ -68,7 +64,5 @@ int update_QRTZ(UPDATE_FUNC_ARGS) {
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}
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}
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}
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return 0;
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}
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