BREAKING NEWS: Hell has frozen over

New element, GOLD, a corrosion resistant metal that can conduct electricity faster, molten GOLD will turn into molten VIBR on contact with EXOT
This commit is contained in:
Simon Robertshaw
2013-04-27 11:38:20 +01:00
parent 99d790b177
commit 828569415f
2 changed files with 93 additions and 1 deletions

View File

@@ -70,7 +70,7 @@ int Element_EXOT::update(UPDATE_FUNC_ARGS) {
}
else if (rt == PT_LAVA)
{
if (parts[r>>8].ctype == PT_TTAN && !(rand()%10))
if ((parts[r>>8].ctype == PT_TTAN || parts[r>>8].ctype == PT_GOLD) && !(rand()%10))
{
parts[r>>8].ctype = PT_VIBR;
sim->kill_part(i);

View File

@@ -0,0 +1,92 @@
#include "simulation/Elements.h"
#include "simulation/Air.h"
//#TPT-Directive ElementClass Element_GOLD PT_GOLD 170
Element_GOLD::Element_GOLD()
{
Identifier = "DEFAULT_PT_GOLD";
Name = "GOLD";
Colour = PIXPACK(0xDCAD2C);
MenuVisible = 1;
MenuSection = SC_SOLIDS;
Enabled = 1;
Advection = 0.0f;
AirDrag = 0.00f * CFDS;
AirLoss = 0.90f;
Loss = 0.00f;
Collision = 0.0f;
Gravity = 0.0f;
Diffusion = 0.00f;
HotAir = 0.000f * CFDS;
Falldown = 0;
Flammable = 0;
Explosive = 0;
Meltable = 1;
Hardness = 0;
Weight = 100;
Temperature = R_TEMP+0.0f +273.15f;
HeatConduct = 251;
Description = "Corrosion resistant metal, will reverse corrosion of iron";
State = ST_SOLID;
Properties = TYPE_SOLID|PROP_CONDUCTS|PROP_HOT_GLOW|PROP_LIFE_DEC;
LowPressure = IPL;
LowPressureTransition = NT;
HighPressure = IPH;
HighPressureTransition = NT;
LowTemperature = ITL;
LowTemperatureTransition = NT;
HighTemperature = 1941.0f;
HighTemperatureTransition = PT_LAVA;
Update = &Element_GOLD::update;
}
//#TPT-Directive ElementHeader Element_GOLD static int update(UPDATE_FUNC_ARGS)
int Element_GOLD::update(UPDATE_FUNC_ARGS)
{
int rx, ry, r, blocking = 0;
static int checkCoordsX[] = { -4, 4, 0, 0 };
static int checkCoordsY[] = { 0, 0, -4, 4 };
//Find nearby rusted iron (BMTL with tmp 1+)
for(int j = 0; j < 8; j++){
rx = (rand()%9)-4;
ry = (rand()%9)-4;
if ((!rx != !ry) && BOUNDS_CHECK) {
r = pmap[y+ry][x+rx];
if(!r) continue;
if((r&0xFF)==PT_BMTL && parts[r>>8].tmp)
{
parts[r>>8].tmp = 0;
sim->part_change_type(r>>8, x+rx, y+ry, PT_IRON);
}
}
}
//Find sparks
if(!parts[i].life)
{
for(int j = 0; j < 4; j++){
rx = checkCoordsX[j];
ry = checkCoordsY[j];
if ((!rx != !ry) && BOUNDS_CHECK) {
r = pmap[y+ry][x+rx];
if(!r) continue;
if((r&0xFF)==PT_SPRK && parts[r>>8].life)
{
parts[i].life = 4;
parts[i].type = PT_SPRK;
parts[i].ctype = PT_GOLD;
}
}
}
}
return 0;
}
Element_GOLD::~Element_GOLD() {}