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Enter stamp placement mode when dnd'ing a stamp
That is, an .stm file. Do this rather than open it as a save, as is done with .cps files.
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@@ -1656,7 +1656,14 @@ void GameView::OnFileDrop(ByteString filename)
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new ErrorMessage("Error loading save", "Dropped save file could not be loaded: " + saveFile->GetError());
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return;
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}
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c->LoadSaveFile(std::move(saveFile));
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if (filename.EndsWith(".stm"))
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{
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c->LoadStamp(saveFile->TakeGameSave());
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}
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else
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{
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c->LoadSaveFile(std::move(saveFile));
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}
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// hide the info text if it's not already hidden
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SkipIntroText();
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