mirror of
https://github.com/The-Powder-Toy/The-Powder-Toy.git
synced 2025-01-31 05:27:56 +01:00
Small UI refactor
nFixed category refreshing
This commit is contained in:
parent
803182dda4
commit
bc5fd4ffc8
@ -1307,5 +1307,4 @@ bool GameModel::GetMouseClickRequired()
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void GameModel::SetMouseClickRequired(bool mouseClickRequired_)
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{
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mouseClickRequired = mouseClickRequired_;
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notifyMenuListChanged();
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}
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@ -495,19 +495,19 @@ public:
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if (menuID == SC_DECO)
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needsClick = true;
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else
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needsClick = v->c->GetMouseClickRequired();
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needsClick = false;
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}
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void MouseEnterCallback(ui::Button * sender) override
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{
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// don't immediately change the active menu, the actual set is done inside GameView::OnMouseMove
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// if we change it here it causes components to be removed, which causes the window to stop sending events
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// and then the previous menusection button never gets sent the OnMouseLeave event and is never unhighlighted
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if(!needsClick && !v->GetMouseDown())
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if(!(needsClick || v->c->GetMouseClickRequired()) && !v->GetMouseDown())
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v->SetActiveMenuDelayed(menuID);
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}
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void ActionCallback(ui::Button * sender) override
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{
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if (needsClick)
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if (needsClick || v->c->GetMouseClickRequired())
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v->c->SetActiveMenu(menuID);
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else
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MouseEnterCallback(sender);
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@ -18,24 +18,23 @@
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#include "gui/interface/DropDown.h"
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#include "gui/interface/Engine.h"
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#include "gui/interface/Checkbox.h"
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#include "gui/interface/DropDown.h"
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#include "graphics/Graphics.h"
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OptionsView::OptionsView():
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ui::Window(ui::Point(-1, -1), ui::Point(350, 389)){
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int currentY = 400;
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scrollPanel = new ui::ScrollPanel(ui::Point(-1, -1), ui::Point(Size.X, Size.Y-16));
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ui::Window(ui::Point(-1, -1), ui::Point(320, 389)){
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AddComponent(scrollPanel);
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ui::Label * tempLabel = new ui::Label(ui::Point(4, 5), ui::Point(Size.X-8, 14), "Simulation Options");
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tempLabel->SetTextColour(style::Colour::InformationTitle);
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tempLabel->Appearance.HorizontalAlign = ui::Appearance::AlignLeft; tempLabel->Appearance.VerticalAlign = ui::Appearance::AlignMiddle;
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scrollPanel->AddChild(tempLabel);
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AddComponent(tempLabel);
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int currentY = 10;
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scrollPanel = new ui::ScrollPanel(ui::Point(1, 17), ui::Point(Size.X-2, Size.Y-33));
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AddComponent(scrollPanel);
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class HeatSimulationAction: public ui::CheckboxAction
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{
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OptionsView * v;
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@ -46,10 +45,11 @@ OptionsView::OptionsView():
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}
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};
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heatSimulation = new ui::Checkbox(ui::Point(8, 23), ui::Point(Size.X-6, 16), "Heat simulation \bgIntroduced in version 34", "");
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heatSimulation = new ui::Checkbox(ui::Point(8, currentY), ui::Point(Size.X-6, 16), "Heat simulation \bgIntroduced in version 34", "");
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heatSimulation->SetActionCallback(new HeatSimulationAction(this));
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scrollPanel->AddChild(heatSimulation);
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tempLabel = new ui::Label(ui::Point(24, heatSimulation->Position.Y+14), ui::Point(Size.X-28, 16), "\bgCan cause odd behaviour when disabled");
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currentY+=14;
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tempLabel = new ui::Label(ui::Point(24, currentY), ui::Point(Size.X-28, 16), "\bgCan cause odd behaviour when disabled");
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tempLabel->Appearance.HorizontalAlign = ui::Appearance::AlignLeft; tempLabel->Appearance.VerticalAlign = ui::Appearance::AlignMiddle;
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scrollPanel->AddChild(tempLabel);
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@ -63,10 +63,12 @@ OptionsView::OptionsView():
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}
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};
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ambientHeatSimulation = new ui::Checkbox(ui::Point(8, 53), ui::Point(Size.X-6, 16), "Ambient heat simulation \bgIntroduced in version 50", "");
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currentY+=16;
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ambientHeatSimulation = new ui::Checkbox(ui::Point(8, currentY), ui::Point(Size.X-6, 16), "Ambient heat simulation \bgIntroduced in version 50", "");
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ambientHeatSimulation->SetActionCallback(new AmbientHeatSimulationAction(this));
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scrollPanel->AddChild(ambientHeatSimulation);
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tempLabel = new ui::Label(ui::Point(24, ambientHeatSimulation->Position.Y+14), ui::Point(Size.X-28, 16), "\bgCan cause odd / broken behaviour with many saves");
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currentY+=14;
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tempLabel = new ui::Label(ui::Point(24, currentY), ui::Point(Size.X-28, 16), "\bgCan cause odd / broken behaviour with many saves");
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tempLabel->Appearance.HorizontalAlign = ui::Appearance::AlignLeft; tempLabel->Appearance.VerticalAlign = ui::Appearance::AlignMiddle;
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scrollPanel->AddChild(tempLabel);
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@ -80,10 +82,12 @@ OptionsView::OptionsView():
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}
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};
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newtonianGravity = new ui::Checkbox(ui::Point(8, 83), ui::Point(Size.X-6, 16), "Newtonian gravity \bgIntroduced in version 48", "");
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currentY+=16;
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newtonianGravity = new ui::Checkbox(ui::Point(8, currentY), ui::Point(Size.X-6, 16), "Newtonian gravity \bgIntroduced in version 48", "");
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newtonianGravity->SetActionCallback(new NewtonianGravityAction(this));
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scrollPanel->AddChild(newtonianGravity);
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tempLabel = new ui::Label(ui::Point(24, newtonianGravity->Position.Y+14), ui::Point(Size.X-28, 16), "\bgMay cause poor performance on older computers");
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currentY+=14;
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tempLabel = new ui::Label(ui::Point(24, currentY), ui::Point(Size.X-28, 16), "\bgMay cause poor performance on older computers");
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tempLabel->Appearance.HorizontalAlign = ui::Appearance::AlignLeft; tempLabel->Appearance.VerticalAlign = ui::Appearance::AlignMiddle;
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scrollPanel->AddChild(tempLabel);
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@ -97,10 +101,12 @@ OptionsView::OptionsView():
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}
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};
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waterEqualisation = new ui::Checkbox(ui::Point(8, 113), ui::Point(Size.X-6, 16), "Water equalisation \bgIntroduced in version 61", "");
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currentY+=16;
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waterEqualisation = new ui::Checkbox(ui::Point(8, currentY), ui::Point(Size.X-6, 16), "Water equalisation \bgIntroduced in version 61", "");
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waterEqualisation->SetActionCallback(new WaterEqualisationAction(this));
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scrollPanel->AddChild(waterEqualisation);
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tempLabel = new ui::Label(ui::Point(24, waterEqualisation->Position.Y+14), ui::Point(Size.X-28, 16), "\bgMay cause poor performance with a lot of water");
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currentY+=14;
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tempLabel = new ui::Label(ui::Point(24, currentY), ui::Point(Size.X-28, 16), "\bgMay cause poor performance with a lot of water");
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tempLabel->Appearance.HorizontalAlign = ui::Appearance::AlignLeft; tempLabel->Appearance.VerticalAlign = ui::Appearance::AlignMiddle;
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scrollPanel->AddChild(tempLabel);
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@ -113,7 +119,8 @@ OptionsView::OptionsView():
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v->c->SetAirMode(option.second);
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}
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};
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airMode = new ui::DropDown(ui::Point(Size.X-88, 146), ui::Point(80, 16));
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currentY+=19;
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airMode = new ui::DropDown(ui::Point(Size.X-95, currentY), ui::Point(80, 16));
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scrollPanel->AddChild(airMode);
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airMode->AddOption(std::pair<String, int>("On", 0));
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airMode->AddOption(std::pair<String, int>("Pressure off", 1));
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@ -122,7 +129,7 @@ OptionsView::OptionsView():
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airMode->AddOption(std::pair<String, int>("No Update", 4));
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airMode->SetActionCallback(new AirModeChanged(this));
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tempLabel = new ui::Label(ui::Point(8, 146), ui::Point(Size.X-96, 16), "Air Simulation Mode");
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tempLabel = new ui::Label(ui::Point(8, currentY), ui::Point(Size.X-96, 16), "Air Simulation Mode");
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tempLabel->Appearance.HorizontalAlign = ui::Appearance::AlignLeft; tempLabel->Appearance.VerticalAlign = ui::Appearance::AlignMiddle;
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scrollPanel->AddChild(tempLabel);
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@ -136,14 +143,15 @@ OptionsView::OptionsView():
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}
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};
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gravityMode = new ui::DropDown(ui::Point(Size.X-88, 166), ui::Point(80, 16));
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currentY+=20;
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gravityMode = new ui::DropDown(ui::Point(Size.X-95, currentY), ui::Point(80, 16));
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scrollPanel->AddChild(gravityMode);
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gravityMode->AddOption(std::pair<String, int>("Vertical", 0));
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gravityMode->AddOption(std::pair<String, int>("Off", 1));
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gravityMode->AddOption(std::pair<String, int>("Radial", 2));
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gravityMode->SetActionCallback(new GravityModeChanged(this));
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tempLabel = new ui::Label(ui::Point(8, 166), ui::Point(Size.X-96, 16), "Gravity Simulation Mode");
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tempLabel = new ui::Label(ui::Point(8, currentY), ui::Point(Size.X-96, 16), "Gravity Simulation Mode");
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tempLabel->Appearance.HorizontalAlign = ui::Appearance::AlignLeft; tempLabel->Appearance.VerticalAlign = ui::Appearance::AlignMiddle;
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scrollPanel->AddChild(tempLabel);
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@ -156,23 +164,23 @@ OptionsView::OptionsView():
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v->c->SetEdgeMode(option.second);
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}
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};
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edgeMode = new ui::DropDown(ui::Point(Size.X-88, 186), ui::Point(80, 16));
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currentY+=20;
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edgeMode = new ui::DropDown(ui::Point(Size.X-95, currentY), ui::Point(80, 16));
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scrollPanel->AddChild(edgeMode);
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edgeMode->AddOption(std::pair<String, int>("Void", 0));
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edgeMode->AddOption(std::pair<String, int>("Solid", 1));
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edgeMode->AddOption(std::pair<String, int>("Loop", 2));
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edgeMode->SetActionCallback(new EdgeModeChanged(this));
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tempLabel = new ui::Label(ui::Point(8, 186), ui::Point(Size.X-96, 16), "Edge Mode");
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tempLabel = new ui::Label(ui::Point(8, currentY), ui::Point(Size.X-96, 16), "Edge Mode");
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tempLabel->Appearance.HorizontalAlign = ui::Appearance::AlignLeft; tempLabel->Appearance.VerticalAlign = ui::Appearance::AlignMiddle;
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scrollPanel->AddChild(tempLabel);
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class HorizontalSeparator : public ui::Component
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class Separator : public ui::Component
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{
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public:
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HorizontalSeparator(ui::Point position, ui::Point size) : Component(position, size){}
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virtual ~HorizontalSeparator(){}
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Separator(ui::Point position, ui::Point size) : Component(position, size){}
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virtual ~Separator(){}
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void Draw(const ui::Point& screenPos)
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{
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@ -180,7 +188,8 @@ OptionsView::OptionsView():
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}
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};
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HorizontalSeparator *tmpSeparator = new HorizontalSeparator(ui::Point(10, 183), ui::Point(Size.X-10, 1));
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currentY+=20;
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Separator *tmpSeparator = new Separator(ui::Point(0, currentY), ui::Point(Size.X, 1));
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scrollPanel->AddChild(tmpSeparator);
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class ScaleAction: public ui::DropDownAction
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@ -192,7 +201,8 @@ OptionsView::OptionsView():
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v->c->SetScale(option.second);
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}
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};
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scale = new ui::DropDown(ui::Point(8, 210), ui::Point(40, 16));
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currentY+=4;
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scale = new ui::DropDown(ui::Point(8, currentY), ui::Point(40, 16));
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{
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int current_scale = ui::Engine::Ref().GetScale();
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int ix_scale = 1;
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@ -211,7 +221,7 @@ OptionsView::OptionsView():
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scale->SetActionCallback(new ScaleAction(this));
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scrollPanel->AddChild(scale);
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tempLabel = new ui::Label(ui::Point(scale->Position.X+scale->Size.X+3, scale->Position.Y), ui::Point(Size.X-28, 16), "\bg- Window scale factor for larger screens");
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tempLabel = new ui::Label(ui::Point(scale->Position.X+scale->Size.X+3, currentY), ui::Point(Size.X-28, 16), "\bg- Window scale factor for larger screens");
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tempLabel->Appearance.HorizontalAlign = ui::Appearance::AlignLeft; tempLabel->Appearance.VerticalAlign = ui::Appearance::AlignMiddle;
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scrollPanel->AddChild(tempLabel);
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@ -226,10 +236,10 @@ OptionsView::OptionsView():
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v->c->SetResizable(sender->GetChecked());
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}
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};
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resizable = new ui::Checkbox(ui::Point(8, scale->Position.Y + 20), ui::Point(Size.X-6, 16), "Resizable", "");
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currentY+=20;
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resizable = new ui::Checkbox(ui::Point(8, currentY), ui::Point(Size.X-6, 16), "Resizable", "");
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resizable->SetActionCallback(new ResizableAction(this));
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tempLabel = new ui::Label(ui::Point(resizable->Position.X+Graphics::textwidth(resizable->GetText().c_str())+20, resizable->Position.Y), ui::Point(Size.X-28, 16), "\bg- Allow resizing and maximizing window");
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tempLabel = new ui::Label(ui::Point(resizable->Position.X+Graphics::textwidth(resizable->GetText().c_str())+20, currentY), ui::Point(Size.X-28, 16), "\bg- Allow resizing and maximizing window");
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tempLabel->Appearance.HorizontalAlign = ui::Appearance::AlignLeft; tempLabel->Appearance.VerticalAlign = ui::Appearance::AlignMiddle;
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scrollPanel->AddChild(tempLabel);
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scrollPanel->AddChild(resizable);
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@ -245,9 +255,10 @@ OptionsView::OptionsView():
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}
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};
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fullscreen = new ui::Checkbox(ui::Point(8, resizable->Position.Y + 20), ui::Point(Size.X-6, 16), "Fullscreen", "");
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currentY+=20;
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fullscreen = new ui::Checkbox(ui::Point(8, currentY), ui::Point(Size.X-6, 16), "Fullscreen", "");
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fullscreen->SetActionCallback(new FullscreenAction(this));
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tempLabel = new ui::Label(ui::Point(fullscreen->Position.X+Graphics::textwidth(fullscreen->GetText().c_str())+20, fullscreen->Position.Y), ui::Point(Size.X-28, 16), "\bg- Fill the entire screen");
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tempLabel = new ui::Label(ui::Point(fullscreen->Position.X+Graphics::textwidth(fullscreen->GetText().c_str())+20, currentY), ui::Point(Size.X-28, 16), "\bg- Fill the entire screen");
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tempLabel->Appearance.HorizontalAlign = ui::Appearance::AlignLeft; tempLabel->Appearance.VerticalAlign = ui::Appearance::AlignMiddle;
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scrollPanel->AddChild(tempLabel);
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scrollPanel->AddChild(fullscreen);
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@ -262,10 +273,10 @@ OptionsView::OptionsView():
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v->c->SetAltFullscreen(sender->GetChecked());
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}
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};
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altFullscreen = new ui::Checkbox(ui::Point(23, fullscreen->Position.Y + 20), ui::Point(Size.X-6, 16), "Change Resolution", "");
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currentY+=20;
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altFullscreen = new ui::Checkbox(ui::Point(23, currentY), ui::Point(Size.X-6, 16), "Change Resolution", "");
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altFullscreen->SetActionCallback(new AltFullscreenAction(this));
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tempLabel = new ui::Label(ui::Point(altFullscreen->Position.X+Graphics::textwidth(altFullscreen->GetText().c_str())+20, altFullscreen->Position.Y), ui::Point(Size.X-28, 16), "\bg- Set optimial screen resolution");
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tempLabel = new ui::Label(ui::Point(altFullscreen->Position.X+Graphics::textwidth(altFullscreen->GetText().c_str())+20, currentY), ui::Point(Size.X-28, 16), "\bg- Set optimial screen resolution");
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tempLabel->Appearance.HorizontalAlign = ui::Appearance::AlignLeft; tempLabel->Appearance.VerticalAlign = ui::Appearance::AlignMiddle;
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scrollPanel->AddChild(tempLabel);
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scrollPanel->AddChild(altFullscreen);
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@ -281,9 +292,10 @@ OptionsView::OptionsView():
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}
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};
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forceIntegerScaling = new ui::Checkbox(ui::Point(23, altFullscreen->Position.Y + 20), ui::Point(Size.X-6, 16), "Force Integer Scaling", "");
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currentY+=20;
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forceIntegerScaling = new ui::Checkbox(ui::Point(23, currentY), ui::Point(Size.X-6, 16), "Force Integer Scaling", "");
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forceIntegerScaling->SetActionCallback(new ForceIntegerScalingAction(this));
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tempLabel = new ui::Label(ui::Point(altFullscreen->Position.X+Graphics::textwidth(forceIntegerScaling->GetText().c_str())+20, forceIntegerScaling->Position.Y), ui::Point(Size.X-28, 16), "\bg- less blurry");
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tempLabel = new ui::Label(ui::Point(altFullscreen->Position.X+Graphics::textwidth(forceIntegerScaling->GetText().c_str())+20, currentY), ui::Point(Size.X-28, 16), "\bg- less blurry");
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tempLabel->Appearance.HorizontalAlign = ui::Appearance::AlignLeft; tempLabel->Appearance.VerticalAlign = ui::Appearance::AlignMiddle;
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scrollPanel->AddChild(tempLabel);
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scrollPanel->AddChild(forceIntegerScaling);
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@ -298,10 +310,10 @@ OptionsView::OptionsView():
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v->c->SetFastQuit(sender->GetChecked());
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}
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};
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fastquit = new ui::Checkbox(ui::Point(8, forceIntegerScaling->Position.Y + 20), ui::Point(Size.X-6, 16), "Fast Quit", "");
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currentY+=20;
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fastquit = new ui::Checkbox(ui::Point(8, currentY), ui::Point(Size.X-6, 16), "Fast Quit", "");
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fastquit->SetActionCallback(new FastQuitAction(this));
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tempLabel = new ui::Label(ui::Point(fastquit->Position.X+Graphics::textwidth(fastquit->GetText().c_str())+20, fastquit->Position.Y), ui::Point(Size.X-28, 16), "\bg- Always exit completely when hitting close");
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tempLabel = new ui::Label(ui::Point(fastquit->Position.X+Graphics::textwidth(fastquit->GetText().c_str())+20, currentY), ui::Point(Size.X-28, 16), "\bg- Always exit completely when hitting close");
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tempLabel->Appearance.HorizontalAlign = ui::Appearance::AlignLeft; tempLabel->Appearance.VerticalAlign = ui::Appearance::AlignMiddle;
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scrollPanel->AddChild(tempLabel);
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scrollPanel->AddChild(fastquit);
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@ -315,10 +327,10 @@ OptionsView::OptionsView():
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v->c->SetShowAvatars(sender->GetChecked());
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}
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};
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showAvatars = new ui::Checkbox(ui::Point(8, fastquit->Position.Y + 20), ui::Point(Size.X-6, 16), "Show Avatars", "");
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currentY+=20;
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showAvatars = new ui::Checkbox(ui::Point(8, currentY), ui::Point(Size.X-6, 16), "Show Avatars", "");
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showAvatars->SetActionCallback(new ShowAvatarsAction(this));
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tempLabel = new ui::Label(ui::Point(showAvatars->Position.X+Graphics::textwidth(showAvatars->GetText().c_str())+20, showAvatars->Position.Y), ui::Point(Size.X-28, 16), "\bg- Disable if you have a slow connection");
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tempLabel = new ui::Label(ui::Point(showAvatars->Position.X+Graphics::textwidth(showAvatars->GetText().c_str())+20, currentY), ui::Point(Size.X-28, 16), "\bg- Disable if you have a slow connection");
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tempLabel->Appearance.HorizontalAlign = ui::Appearance::AlignLeft; tempLabel->Appearance.VerticalAlign = ui::Appearance::AlignMiddle;
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scrollPanel->AddChild(tempLabel);
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scrollPanel->AddChild(showAvatars);
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@ -332,10 +344,10 @@ OptionsView::OptionsView():
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v->c->SetMouseClickrequired(sender->GetChecked());
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}
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};
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mouseClickRequired = new ui::Checkbox(ui::Point(8, showAvatars->Position.Y + 20), ui::Point(Size.X-6, 16), "Mouse click required", "");
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currentY+=20;
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mouseClickRequired = new ui::Checkbox(ui::Point(8, currentY), ui::Point(Size.X-6, 16), "Sticky Categories", "");
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mouseClickRequired->SetActionCallback(new MouseClickRequiredAction(this));
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tempLabel = new ui::Label(ui::Point(mouseClickRequired->Position.X+Graphics::textwidth(mouseClickRequired->GetText().c_str())+20, mouseClickRequired->Position.Y), ui::Point(Size.X-28, 16), "\bg- click required to change category in menu");
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tempLabel = new ui::Label(ui::Point(mouseClickRequired->Position.X+Graphics::textwidth(mouseClickRequired->GetText().c_str())+20, currentY), ui::Point(Size.X-28, 16), "\bg- Switch between categories by clicking");
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tempLabel->Appearance.HorizontalAlign = ui::Appearance::AlignLeft; tempLabel->Appearance.VerticalAlign = ui::Appearance::AlignMiddle;
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scrollPanel->AddChild(tempLabel);
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scrollPanel->AddChild(mouseClickRequired);
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@ -361,11 +373,12 @@ OptionsView::OptionsView():
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delete[] workingDirectory;
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}
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};
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ui::Button * dataFolderButton = new ui::Button(ui::Point(8, mouseClickRequired->Position.Y + 20), ui::Point(90, 16), "Open Data Folder");
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currentY+=20;
|
||||
ui::Button * dataFolderButton = new ui::Button(ui::Point(8, currentY), ui::Point(90, 16), "Open Data Folder");
|
||||
dataFolderButton->SetActionCallback(new DataFolderAction());
|
||||
scrollPanel->AddChild(dataFolderButton);
|
||||
|
||||
tempLabel = new ui::Label(ui::Point(dataFolderButton->Position.X+dataFolderButton->Size.X+3, dataFolderButton->Position.Y), ui::Point(Size.X-28, 16), "\bg- Open the data and preferences folder");
|
||||
tempLabel = new ui::Label(ui::Point(dataFolderButton->Position.X+dataFolderButton->Size.X+3, currentY), ui::Point(Size.X-28, 16), "\bg- Open the data and preferences folder");
|
||||
tempLabel->Appearance.HorizontalAlign = ui::Appearance::AlignLeft; tempLabel->Appearance.VerticalAlign = ui::Appearance::AlignMiddle;
|
||||
scrollPanel->AddChild(tempLabel);
|
||||
|
||||
@ -385,7 +398,7 @@ OptionsView::OptionsView():
|
||||
AddComponent(tempButton);
|
||||
SetCancelButton(tempButton);
|
||||
SetOkayButton(tempButton);
|
||||
|
||||
currentY+=20;
|
||||
scrollPanel->InnerSize = ui::Point(Size.X, currentY);
|
||||
}
|
||||
|
||||
|
Loading…
x
Reference in New Issue
Block a user