forgot powder.h, and renamed drag to wind

This commit is contained in:
Cracker64
2011-02-24 00:51:09 -05:00
parent 98a61e0e20
commit bf24a26139
2 changed files with 7 additions and 4 deletions

View File

@@ -196,7 +196,8 @@
#define PT_STAR 144
#define PT_FROG 145
#define PT_BRAN 146
#define PT_NUM 147
#define PT_WIND 147
#define PT_NUM 148
#define R_TEMP 22
#define MAX_TEMP 9999
@@ -516,7 +517,8 @@ static const part_type ptypes[PT_NUM] =
{"STAR", PIXPACK(0x0000FF), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 0, 1, 100, SC_LIFE, 9000.0f, 40, "Like Star Wars rule S3456/B278/6", ST_NONE, TYPE_SOLID|PROP_LIFE, NULL},
{"FROG", PIXPACK(0x00AA00), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 0, 1, 100, SC_LIFE, 9000.0f, 40, "Frogs S12/B34/3", ST_NONE, TYPE_SOLID|PROP_LIFE, NULL},
{"BRAN", PIXPACK(0xCCCC00), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 0, 1, 100, SC_LIFE, 9000.0f, 40, "Brian 6 S6/B246/3", ST_NONE, TYPE_SOLID|PROP_LIFE, NULL},
//Name Colour Advec Airdrag Airloss Loss Collid Grav Diffus Hotair Fal Burn Exp Mel Hrd M Weights Section H Ins Description
{"WIND", PIXPACK(0x000000), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 0, 1, 100, SC_SPECIAL, 0.0f, 40, "Drag tool", ST_NONE, ST_NONE, NULL},
//Name Colour Advec Airdrag Airloss Loss Collid Grav Diffus Hotair Fal Burn Exp Mel Hrd M Weights Section H Ins Description
};
// temporarily define abbreviations for impossible p/t values
@@ -678,6 +680,7 @@ static part_transition ptransitions[PT_NUM] =
/* GOL */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT},
/* GOL */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT},
/* GOL */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT},
/* WIND */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT},
};
#undef IPL
#undef IPH

View File

@@ -2436,7 +2436,7 @@ int main(int argc, char *argv[])
}
else
{
if (c == PT_DRAG)
if (c == PT_WIND)
{
for (j=-bsy; j<=bsy; j++)
for (i=-bsx; i<=bsx; i++)
@@ -2472,7 +2472,7 @@ int main(int argc, char *argv[])
{
if (sdl_mod & (KMOD_CAPS))
c = 0;
if (c!=WL_STREAM+100&&c!=SPC_AIR&&c!=SPC_HEAT&&c!=SPC_COOL&&c!=SPC_VACUUM&&!REPLACE_MODE&&c!=PT_DRAG)
if (c!=WL_STREAM+100&&c!=SPC_AIR&&c!=SPC_HEAT&&c!=SPC_COOL&&c!=SPC_VACUUM&&!REPLACE_MODE&&c!=PT_WIND)
flood_parts(x, y, c, -1, -1);
if (c==SPC_HEAT || c==SPC_COOL)
create_parts(x, y, bsx, bsy, c);