Show Tmp2 in HUD for elements that use it

This commit is contained in:
jBot-42 2015-10-17 18:18:19 -07:00
parent c0cdb62af1
commit cf615c323f

View File

@ -2278,6 +2278,12 @@ void GameView::OnDraw()
sampleInfo << ", Temp: " << std::fixed << sample.particle.temp -273.15f << " C";
sampleInfo << ", Life: " << sample.particle.life;
sampleInfo << ", Tmp: " << sample.particle.tmp;
if (sample.particle.type == PT_CRAY || sample.particle.type == PT_DRAY || sample.particle.type == PT_EXOT || sample.particle.type == PT_LIGH || sample.particle.type == PT_PIPE || sample.particle.type == PT_SOAP || sample.particle.type == PT_STOR || sample.particle.type == PT_TRON || sample.particle.type == PT_VIBR || sample.particle.type == PT_VIRS || sample.particle.type == PT_WARP) {
sampleInfo << ", Tmp2: " << sample.particle.tmp2;
}
sampleInfo << ", Pressure: " << std::fixed << sample.AirPressure;
}
else