5 Commits

Author SHA1 Message Date
Tamás Bálint Misius
7e674a887d
Replace resource tools with python scripts
May fix pipeline failures on ghactions where makeico or toarray just exit with a non-zero status for no reason.

Also makes it easier (possible, rather) to build TPT using a cross-compiling msvc toolchain on windows; you can't have two different msvc toolchains in PATH on windows because of course you can't.

toarray had been python before, maybe I converted it to cpp to avoid pulling in python as a dependency, I'm not sure. With android vanilla development (hopefully) gaining traction soon, we'll be relying anyway on helper scripts I've written in python, so python will be a dependency sooner or later. Meson implicitly makes python a dependency, but there could be Meson implementations out there that don't rely on python, who knows.
2024-04-26 11:55:50 +02:00
Tamás Bálint Misius
3f503bcb1c
Disable custom executable manifest in vs ghactions workflows
See 1ff6a2d0ae3a for the original problem. The fix in that commit was a bad idea, the patch got stale and broke the previous commit.
2024-01-21 14:17:32 +01:00
Tamás Bálint Misius
a637a619c9
Disable exe icons in mingw ghactions builds
So 1ef0c1a3e0a2 didn't help at all, great. Either I'm terrible enough at C++ to get the same thing wrong twice, or this is a mingw bug, in which case I'm not willing to waste time trying to figure it out.
2024-01-21 13:49:26 +01:00
Tamás Bálint Misius
a9ffc8527c
Fix exe description on windows
Apparently ProductName is less important than FileDescription so the latter is what will say "The Powder Toy" and similar from now on.

Also fix the copyright character in LegalCopyright by telling the resource compile that the file is utf-8.
2023-10-19 18:11:14 +02:00
Tamás Bálint Misius
7fc3fb4c15
Sort out version info
The idea is to have the following version information included:

 - 1-component save version
   - 2-component under the hood but the minor component shouldn't ever change again
   - see currentVersionMajor in GameSave.cpp
 - 1-component website API version
   - again, currently 2-component because that's what the website code expects
   - see apiVersion in requestmanager/Common.cpp
 - 2-component display version, entirely cosmetic
   - exposed as meson options display_version_major and display_version_minor
   - see APP_VERSION in Config.template.h
 - 1-component business logic version aka build number
   - exposed as meson option build_num
   - see APP_VERSION in Config.template.h
 - variant id aka mod id, tightly coupled with the build number
   - exposed as meson option mod_id
   - see MOD_ID in Config.template.h
 - display and business logic versions repeated for the upstream
   - exposed as meson options upstream_version_major, upstream_version_minor, and upstream_build_num
   - we'll have to update these alongside display_version_major, display_version_minor, and build_num, but mod owners can just merge our changes
   - see UPSTREAM_VERSION in Config.template.h
 - update channel, makes sense in the context of the variant (and yes, this would later enable mod snapshots)
   - currently not exposed as a meson option but derived from meson options snapshot and mod_id
   - see IDENT_RELTYPE in Config.template.h
 - vcs tag aka git commit hash
   - set by build.sh in ghactions workflows
   - see VCS_TAG in VcsTag.tempalte.h

Rather importantly, the save and website API versions are now allowed to change independently of the display version.

These changes also allowed me to remove the ugly sed hacks in build.sh used to provision some manifest files; they are now provisioned by meson.

Also add version info for windows and android.
2023-10-19 12:51:03 +02:00