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fa8237218d · Snapshot 379 · Updated 2025-01-16 12:59:23 +01:00

Branches

e812406a15 · Refactor zoom window · Updated 2023-04-14 10:46:10 +02:00

522
1

898a0f8128 · Fix compilation on gcc 5 and below · Updated 2021-06-29 03:23:25 +02:00

853
1

c0f5534fee · Register spec: Wavelength storage & tmp2 storage copied from GameView element description code · Updated 2021-06-02 20:07:58 +02:00

878
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9c1ffdccc1 · Very old Powder Toy source code tar ~2009 · Updated 2021-03-22 22:56:29 +01:00

6162
1

d90a718818 · Some uncomitted warning fixes I had · Updated 2020-04-07 05:38:36 +02:00

1031
16

9e3158b4dc · Introduce shortcut contexts · Updated 2019-10-12 23:37:53 +02:00

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3b3a80d7de · Remove pre-processor conditional blocks for OpenGL Renderer and OpenGL Interface graphics. · Updated 2019-09-10 22:40:07 +02:00

1108
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40d836106f · update libraries required for static sdl2 compile · Updated 2018-05-27 01:03:55 +02:00

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cde24af43f · update comment · Updated 2018-04-03 05:04:33 +02:00

1420
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9d9912de49 · Some unknown changes (actually I just want to switch branches) · Updated 2013-05-08 16:58:36 +02:00

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224d646297 · Compiler: Fix label generation · Updated 2013-02-14 10:40:15 +01:00

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fb43f7d23e · Fix extra BUBW sometimes being produced when CO2 dissolves · Updated 2012-10-03 16:31:55 +02:00

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