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Debugger's next command can now exit a function
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@ -321,7 +321,7 @@ unsigned short debugger_evaluate(GB_gameboy_t *gb, const char *string, unsigned
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void debugger_run(GB_gameboy_t *gb)
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{
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char *input = NULL;
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if (gb->debug_next_command && gb->debug_call_depth == 0) {
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if (gb->debug_next_command && gb->debug_call_depth <= 0) {
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gb->debug_stopped = true;
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}
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if (gb->debug_fin_command && gb->debug_call_depth == -1) {
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