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Update to v093r12a release.
byuu says: Not an official WIP (a WIP WIP? A meta-WIP?), just throwing in the new fullscreen code, and I noticed that OpenGL colors in 30-bit mode are all fucked up now for some strange reason. So I'm just using this snapshot to debug the issue.
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@@ -8,7 +8,6 @@
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#define RUBY_H
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#include <nall/nall.hpp>
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#include <nall/input.hpp>
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namespace ruby {
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@@ -81,8 +80,7 @@ struct InputInterface {
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bool acquired();
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nall::vector<nall::HID::Device*> poll();
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bool poll(int16_t* table);
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void rumble(uint64_t id, bool enable);
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bool rumble(uint64_t id, bool enable);
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InputInterface();
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~InputInterface();
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