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Update to v093r06 release.
byuu says: Changelog: - Windows port should compile out-of-the-box - InputManager::scancode[] initialized at startup - Library menu shows item for each bootable media type (notably Game Boy Color) - Display Emulation menu selection fix - LibraryManager load button works now - Added hotkey to show library manager (defaults to L) - Added color emulation to video settings (missing on GBA for now) - SFC loading SGB without GB cartridge no longer segfaults - GB/GBC system.load() after cartridge.load() - GB/GBC BG-over-OAM fix - GB/GBC disallow up+down and left+right
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@@ -115,7 +115,7 @@ struct Interface : Emulator::Interface {
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void cheatSet(const lstring&);
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void paletteUpdate();
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void paletteUpdate(bool colorEmulation);
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//debugger functions
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bool tracerEnable(bool);
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