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CoreHaptics is trash.
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@@ -89,7 +89,12 @@
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rumble = 0;
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}
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if (rumble == 0) {
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[_rumblePlayer stopAtTime:0 error:nil];
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@try {
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/* Why must every method from this framework randomly throw exceptions whenever
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anything remotely unusual happens? CoreHaptic sucks.*/
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[_rumblePlayer stopAtTime:0 error:nil];
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}
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@catch (NSException *exception) {}
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_rumblePlayer = nil;
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_rumble = 0;
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return;
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