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Fix iOS 11/12 builds
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@@ -218,6 +218,18 @@ static void rumbleCallback(GB_gameboy_t *gb, double amp)
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((__bridge void(^)(id))context)(change[NSKeyValueChangeNewKey]);
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}
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- (NSArray<NSNumber *> *)zoomFactorsForDevice:(AVCaptureDevice *)device
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{
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if (@available(iOS 13.0, *)) {
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return device.virtualDeviceSwitchOverVideoZoomFactors;
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}
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double factor = device.dualCameraSwitchOverVideoZoomFactor;
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if (factor == 1.0) {
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return @[];
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}
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return @[@(factor)];
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}
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- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
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{
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_window = [[UIWindow alloc] init];
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@@ -308,7 +320,7 @@ static void rumbleCallback(GB_gameboy_t *gb, double amp)
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for (AVCaptureDevice *device in cameraDiscoverySession.devices) {
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if ([device position] == AVCaptureDevicePositionBack) {
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if (!_backCaptureDevice ||
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_backCaptureDevice.virtualDeviceSwitchOverVideoZoomFactors.count < device.virtualDeviceSwitchOverVideoZoomFactors.count) {
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[self zoomFactorsForDevice:_backCaptureDevice].count < [self zoomFactorsForDevice:device].count) {
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_backCaptureDevice = device;
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}
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}
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@@ -317,7 +329,7 @@ static void rumbleCallback(GB_gameboy_t *gb, double amp)
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}
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}
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_zoomLevels = _backCaptureDevice.virtualDeviceSwitchOverVideoZoomFactors.mutableCopy;
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_zoomLevels = [self zoomFactorsForDevice:_backCaptureDevice].mutableCopy;
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[_zoomLevels insertObject:@1 atIndex:0];
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if (_zoomLevels.count == 3 && _zoomLevels[2].doubleValue > 5.5 && _zoomLevels[1].doubleValue < 3.5) {
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[_zoomLevels insertObject:@4 atIndex:2];
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