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10 Commits
v049 ... v059

Author SHA1 Message Date
byuu
97a3a28d86 Update to bsnes v059 release.
**Known issues:**
- button menus do not show up with Windows Vista/7 theme
- snesreader's multi-file archive dialog box doesn't redraw itself on
Windows when you choose different games

Windows Qt is buggy as always. Nothing we can do but keep waiting. I'm
also going to hold off on including pixel shaders until Direct3D PS
support is in. It's just going to annoy the 98% of users who can't use
them if I include them now. Yes, Windows OpenGL support is that bad.

Anyway, from v058 wip10, the following changes were made:
- cheat code editor grays out the slot#s when they are empty. I can't
put "Empty" in the text boxes for various reasons.
- added "Clear Selected" button and multi-selection support to cheat
editor. This is meant to quickly erase all slots.
- settings and tools windows start at 600x360 when bsnes.cfg is not
found / empty
- fixed the emulationSpeed section to start with input. instead of
config.
- open-folder concept requires the folders to end in .sfc to work now,
once again doesn't care what the ROM inside is named
(this is meant to mimic OS X .app folders)
- 21fx API extended to map to $2200, $2201 for now; mostly as a test
for A-bus access (21fx->VRAM DMA, etc)
(old $21fx registers remain for now)

I intend to release this on Saturday as-is even if a few small bugs
are reported. But if there's something major we can make another RC
build.
2010-01-07 13:07:56 +00:00
byuu
6ec765f2c4 Update to bsnes v058 release.
We've tested the latest release on at least a dozen computers now, all seems to be in order for a release.
Changelog:
    - added 21fx support (more on this later)
    - added movie recording and playback support
    - added rewind support (enable under Settings->Configuration->Advanced, use backspace key to rewind)
    - added speedup (fast forward) and slowdown key bindings
    - audio no longer stutters on Windows when moving or resizing the main window
    - co-processors can now specify their own clock rates instead of sharing the S-CPU clock rate
    - Super Game Boy 2 now runs at the correct hardware speed, and not 2.4% faster like the Super Game Boy 1 does
    - added Vsync support to the Windows OpenGL driver (Intel graphics drivers do not support this option, because their engineers are lazy)
    - OpenGL driver no longer re-initializes when changing video synchronization, helps pixel shaders
    - refactored user interface compilation; now split into several object files, auto-generated MOC files placed under src/obj/
    - worked around a bug in the PulseAudio sound server that was causing the ALSA output driver to lock up [BearOso]
    - rewrote and simplified the save state manager, it is no longer a part of the core
    - S-DD1 and SPC7110 can now access up to 256MB via their MMCs
    - re-added background and OAM layer toggling under the tools dialog
    - added config file options to adjust emulation speed levels (config.system.speed*)
    - added snesreader, snesfilter and supergameboy support to the OS X port
    - added a really neat pixel shader that can perform point scaling to non-even multiples, eg it looks great even with aspect correction [Fes]
    - upgraded to Qt 4.6.0 official
Debugger changelog:
    - added memory export and import to the memory editor
    - added bus usage analyzer: logs opcodes, memory reads, memory writes and M/X states to usage.bin file
    - added disassembler that can trace both forward and backward from the current execution address
    - extended read/write breakpoints to the S-SMP
    - re-added trace masking option
Errata: there is one known bug in Qt 4.6.0 that affects the Windows port: menus attached to buttons show up as invisible on Windows Vista and above. I only use this on the file load dialog options button, and only to toggle the information pane on and off. Given that this is less severe than the bugs in the beta versions, I've upgraded anyway. I'll submit a bug report to the Qt team for this shortly. Also, my sincerest thanks to Bradley Hughes from the Qt development team for quickly fixing this show-stopper bug that greatly affected performance in bsnes v056.
2009-12-09 13:34:03 +00:00
byuu
54c7b4692d Update to bsnes v057 release.
I'm really sorry about this, but a major issue snuck into v056. It was caused by a bug in the newly released Qt 4.6.0 RC1. Whenever one moved the mouse cursor over the main window in the Windows port, the frame rate was immediately cut in half, which effectively ruined Mouse, Super Scope and Justifier support. As for how this could happen, well ... I'm ... really at a loss for words about this.
This release does not change the source code at all except to increment the version number, and it is built against Qt 4.6.0 beta 1 instead of 4.6.0 release candidate 1 as v055 was.
I will file an official bug complaint and post a link to it here during next week. Again, my apologies for any inconvenience. I incorrectly assumed it would be safe to update to RC1, and didn't spot the bug in time.
2009-11-23 13:24:03 +00:00
byuu
66067f0015 Update to bsnes v056 release.
This release adds a lot of new user interface features, and polishes Super Game Boy support.
Note that many pixel shaders need to be coded specifically for bsnes, eg ones designed for Pete's OpenGL2 plugin will not work. I will maintain a pixelshaders archive on the bsnes download page with a collection of working shaders. Right now, there are three: HDR TV, Scale2x and HQ2x; written by guest(r) and Pete, and ported by myself.
Changelog:
    - lowered Game Boy audio volume so that it matches SNES audio volume
    - fixed Super Game Boy multi-player support
    - fixed Super Game Boy swapped player bug
    - compressed Game Boy cartridges can now be loaded
    - added save state support for Super Game Boy games
    - blocked illegal Super Game Boy packets, fixes Zelda DX, Akumajou Dracula, etc palette issues
    - main window once again shrinks on size changes
    - joypads can now control the file loading window (support is very rudimentary)
    - cleaned up video and audio sliders, increased audio input frequency range for 59hz monitors
    - rewrote all of the input capture system from scratch
    - added dozens of additional GUI hotkey bindings to resize the main window, control synchronization, control speed, etc
    - it is now possible to map keyboard modifiers (shift, control, alt, super) to any input or hotkey; eg alt+enter = fullscreen
    - merged all input capture windows into the main settings panel
    - added turbo button support; hold down turbo buttons to send a 30hz input pulse
    - added asciiPad controller emulation; contains off/turbo/auto fire toggles and slow-motion mode
    - asciiPad support allows for quick switching between keyboard and gamepad input
    - merged scanline filter into the user interface (under Video Settings) to allow it to work on all filters; including the NTSC filter
    - killed off an evil QString <> string intermediary class called utf8; string class can convert to and from QString directly now
    - added fast BS-X, Sufami Turbo and Game Boy cartridge loading: use the filter list under "Load Cartridge" to bypass the BIOS selection screen
    - added pixel shader support to the OpenGL driver on Windows and Linux; note that it only really works well on Linux at the moment
    - added proper Vsync support to the OpenGL driver on Windows and Linux using GL extensions; again this really only works well on Linux
    - added unique path memory for shaders, folders, cartridges, BS-X, Sufami Turbo and Game Boy images
    - upgraded to Qt 4.6.0 release candidate 1; fixes an issue with the first checkbox in lists not updating when clicked
2009-11-22 14:48:58 +00:00
byuu
4c66de6f27 Update to bsnes v055 release.
Happy Halloween, this release adds full Super Game Boy support ... but is it a trick, or a treat? ;) ::cough::, lameness aside ...
The Game Boy emulation core is courtesy of gambatte, and excellent, accuracy-focused, open source, and lightning fast Game Boy Color emulator. Now I know what you're thinking, using a Game Boy Color emulator with the Super Game Boy? The truth is, gambatte was just such an amazingly perfect fit that nothing else compared. I fully believe that even as a CGB emulator, gambatte will do a better job than any pure DMG emulator could.
The emulation of the ICD2 chip (aka the Super Game Boy) was fully reverse engineered by myself. Eventually I'll get an updated document put up explaining how it works.
The next question might be, "why emulate the Super Game Boy when existing Game Boy emulators do?"; well, they can only simulate part of the SGB. Features such as custom SNES sound effects, hand-drawn borders, multi-tap support and custom SNES code execution can only be accomplished by a true SNES emulator. Space Invaders is perhaps the most impressive demonstration, as it contains an entire SNES game embedded inside the Game Boy cartridge.
bsnes' SGB emulation supports virtually every command, full sound mixing from both the SNES and Game Boy sides, both BIOS revisions, etc. The only thing that is not fully functional yet is the multi-player support, but it should be in due time. Save state support is also planned for a later date.
Changelog:
    - added Super Game Boy emulation (thanks to gambatte for the Game Boy core)
    - extended hybrid scanline/cycle PPU renderer to support Mode7 register caching; fixes scanline flickering on NHL '94 title screen
    - all windows (other than the main window) can be closed with the escape key now
    - file dialog path selection now accepts typed paths; can be used to access hidden directories and network shares
    - file dialog's game information panel can now be disabled
    - fixed a crashing issue when the file dialog was given an invalid path
    - fixed screenshot capture save location
    - added screenshot capture option to tools menu
    - state manager now auto-closes when loading a state; it can be reopened quickly with F3
    - fixed GZip archive loading
    - fixed NTSC off-by-one filter bug on hires screens
    - extended Scale2x, LQ2x and HQ2x to properly filter hires screens
    - added Pixellate2x filter
2009-11-01 14:30:51 +00:00
byuu
6a17b5ed4f Update to bsnes v054 release.
After a half-dozen hours of installing and compiling various combinations of MinGW and Qt, I've finally found a combination that once again allows for profile-guided optimizations: MinGW GCC 4.3.3 and Qt 4.6.0-beta 1. Though Qt 4.4 still has broken PGO, the latest Qt beta no longer has the process freeze issue upon termination.
This release is essentially the same as v053, but it's now at least as fast as v052 was, and ~10% faster than v053, which lacked profiling.
I did add in two quick changes, however: first, when starting in fullscreen mode, the video output size was being incorrectly set to the windowed size; second, by requiring save states to match the CRC32 of games, it made debugging with them impossible, so I've turned off the CRC32 matching.
2009-10-19 16:58:29 +00:00
byuu
8135dfdac9 Update to bsnes v053 release.
This release greatly polishes the user interface, adds a new cheat code search utility, adds the snesfilter library, and adds Qt-based GUI support to both snesfilter and snesreader. snesfilter gains 2xSaI, Super 2xSaI and Super Eagle support, plus full configuration for both the NTSC and scanline filters; and snesreader gains support support for multi-file ROM archives (eg GoodMerge sets.)
Statically linking Qt to bsnes, snesfilter and snesreader would be too prohibitive size-wise (~10MB or so.) I have to link dynamically so that all three can share the same Qt runtime, which gets all of bsnes and its modules to ~1MB (including the debugger build); and Qt itself to about ~2.5MB.
However, there is some bad news. There's a serious bug in MinGW 4.4+, where it is not generating profile-guided input files (*.gcno files.) There is also a serious bug in Qt 4.5.2/Windows when using dynamic linking: the library is hanging indefinitely, forcing me to manually terminate the process upon exit. This prevents the creation of profile-guided output files (*.gcda files.) It would be tough enough to work around one, but facing both of these issues at once is too much.
I'm afraid I have no choice but to disable profile-guided optimizations until these issues can be addressed. I did not know about these bugs until trying to build the official v053 release, so it's too late to revert to an all-in-one binary now. And I'm simply not willing to stop releasing new builds because of bugs in third-party software. As soon as I can work around this, I'll post a new optimized binary. In the mean time, despite the fact that this release is actually more optimized, please understand that the Windows binary will run approximately ~10% slower than previous releases. I recommend keeping v052 for now if you need the performance. Linux and OS X users are unaffected.
Changelog:
    - save RAM is initialized to 0xff again to work around Ken Griffey Jr Baseball issue
    - libco adds assembly-optimized targets for Win64 and PPC-ELF [the latter courtesy of Kernigh]
    - libco/x86 and libco/amd64 use pre-assembled blocks now, obviates need for custom compilation flags
    - added a new cheat code search utility to the tools menu
    - separated filters from main bsnes binary to libsnesfilter / snesfilter.dll
    - added 2xSaI, Super 2xSaI and Super Eagle filters [kode54]
    - added full configuration settings for NTSC and scanline filters (12+ new options)
    - further optimized HQ2x filter [blargg]
    - added Vsync support to the Mac OS X OpenGL driver
    - added folder creation button to custom file load dialog
    - fixed a few oddities with loading of "game folders" (see older news for an explanation on what this is)
    - updated to blargg's file_extractor v1.0.0
    - added full support for multi-file archives (eg GoodMerge sets)
    - split multi-cart loading again (BS-X, Sufami Turbo, etc) as required for multi-file support
    - cleaned up handling of file placement detection for save files (.srm, .cht, etc)
    - file load dialog now remembers your previous folder path across runs even without a custom games folder assigned
    - windows now save their exact positioning and size across runs, they no longer forcibly center
    - menus now have radio button and check box icons where appropriate
    - debugger's hex editor now has a working scrollbar widget
    - added resize splitter to settings and tools windows
    - worked around Qt style sheet bug where subclassed widgets were not properly applying style properties
2009-10-18 17:33:04 +00:00
byuu
a0000c7846 Update to bsnes v052 release.
This is a maintenance release, which fixes a few important bugs. It also adds some graphical icons to soften the user interface. Note that if you have set any custom paths with v051, you'll need to set them again for the fix to work. As always, my apologies for releasing two versions so close together. I felt the bugs were important enough to warrant it.
Changelog:
    - fixed loading of files and folders containing non-ANSI characters (Chinese, Japanese, etc)
    - fixed a slight lag on startup due to the new file browser
    - fixed path selection setting, screenshots will now be saved to the correct directory
    - hid memory editor scrollbar since it does not work yet
    - disabled window positioning on Linux due to bugs in the Compiz compositor
    - added icons from the Tango icon library to the menus and panels
2009-09-29 12:25:41 +00:00
byuu
b6a85353bf Update to bsnes v051 release.
Starting with this release, I wish to take bsnes in a new direction. It has always excelled in accuracy, as the only SNES emulator to offer a full 100% compatibility rate with all known commercial software. But over the years, it has also gained an impressive array of features and enhancements not found anywhere else. It is also the only actively developed SNES emulator with rapid, periodic releases. Its only achilles heel is the steep system requirements, which is quickly being overcome by aggressive new optimizations and steadily-increasing hardware speeds.
In an effort to make bsnes even more accessible to everyone, starting with this release, bsnes is now fully open source software, licensed under the terms of the GNU General Public License. I would like to work toward positioning bsnes as a truly general use emulator, and would welcome any help with this.
Specifically, I am looking for an interested Debian maintainer to package bsnes for Linux users; as well as for anyone interested in helping to optimize and improve bsnes as a whole. It also seems that many still do not know about bsnes, I'd appreciate advice and help on spreading the word. Please leave a message on my forum if you are interested.
I would also welcome and support any forks that target specific areas: a speed-oriented version, a tool-assisted speedrun version, netplay bindings, and so on. As part of this targeting, I've also released a custom debugger-enabled version, which trades a bit of speed in turn for best-in-class debugging capabilities.
Please check back here over the following few days, I'll be writing up documentation explaining all of the various unique features of bsnes, as well as detailed compilation instructions for programmers.
Changelog:
    - corrected a small bug in HDMA processing; fixes College Football '97 flickering
    - corrected ROMBR and PBR SuperFX register masking; fixes Voxel demo [MooglyGuy]
    - DSP-4 driver AI bug fixed [Jonas Quinn]
    - added save state support to the S-DD1, S-RTC, DSP-1, DSP-2 and ST-0010 co-processors
    - fixed a freeze issue when the S-SMP encounters STOP and SLEEP opcodes
    - Cx4 save states no longer need floating-point values, and are thus fully portable now
    - added new custom file loading dialog; allows non-modal usage, screenshot previews and ROM info summary, among many other benefits
    - added support for IPS soft-patching
    - added blargg's File_Extractor library
    - added support for archives compressed using 7-zip, RAR and BZip2; which is in addition to existing support for Gzip, ZIP and JMA
    - state manager now properly updates the timestamp column on saves [FitzRoy]
    - added OpenGL renderer to OS X port
    - fixed system beep issue with keyboard input on OS X port
    - fixed menubar visibility issue on OS X port
    - fixed a Display handle leak on Linux port [snzzbk]
    - X-video driver now releases SHM memory properly upon exit [emon]
    - fixed Direct3D rendering issue that was blurring video on some cards [Fes]
    - enhanced window positioning code for all platforms
    - debugger is now GUI-driven instead of via command-line
    - memory hex editor is now fully usable
    - added PPU video RAM viewer to debugger
    - added S-CPU and S-SMP tracing capabilities to debugger
    - Qt version upgraded to 4.5.2, and compiled with optimizations enabled; runs faster but makes the binary slightly larger
    - too many code cleanups to list
2009-09-27 11:40:16 +00:00
byuu
c2453cb634 Update to bsnes v050 release.
I always regret having to post new releases so quickly, but a semi-major bug crept into v049. I'd rather fix it now, before I start making major changes that will need testing again. The problem was that the S-PPU was not being synchronized as often as it should have been, resulting in titles such as F-Zero and Super Mario Kart showing flickering lines here and there. This release fixes that.
This release also adds savestate support for Mega Man X2 and Mega Man X3, which utilize the Cx4 coprocessor; and it fixes a bug where input was still accepted even when the main window was minimized.
2009-08-25 16:00:26 +00:00
405 changed files with 14156 additions and 26737 deletions

View File

@@ -25,25 +25,25 @@ link :=
ifeq ($(platform),x)
link += -s
ruby := video.glx video.xv video.sdl video.qtimage
ruby += audio.alsa audio.openal audio.oss audio.pulseaudio audio.ao
ruby := video.glx video.xv video.qtraster video.sdl
ruby += audio.alsa audio.openal audio.oss audio.pulseaudio audio.pulseaudiosimple audio.ao
ruby += input.sdl input.x
link += $(if $(findstring audio.openal,$(ruby)),-lopenal)
else ifeq ($(platform),osx)
ruby := video.qtimage
ruby := video.qtopengl video.qtraster
ruby += audio.openal
ruby += input.carbon
link += $(if $(findstring audio.openal,$(ruby)),-framework OpenAL)
else ifeq ($(platform),win)
link += -mwindows
# link += -mconsole
link += -mwindows -mthreads
# link += -mconsole -mthreads
link += -s -luuid -lkernel32 -luser32 -lgdi32 -lshell32
# statically link Qt for Windows build
link += -enable-stdcall-fixup -Wl,-enable-auto-import -Wl,-enable-runtime-pseudo-reloc
ruby := video.direct3d video.wgl video.directdraw video.gdi video.qtimage
ruby := video.direct3d video.wgl video.directdraw video.gdi video.qtraster
ruby += audio.directsound
ruby += input.rawinput input.directinput
@@ -72,25 +72,16 @@ link += $(call ifhas,audio.pulseaudio,$(ruby),-lpulse-simple)
link += $(call ifhas,input.directinput,$(ruby),-ldinput8 -ldxguid)
link += $(call ifhas,input.rawinput,$(ruby),-ldinput8 -ldxguid)
####################
### core objects ###
####################
###############
### objects ###
###############
objects := libco ruby libreader libfilter
objects := libco ruby
objects += system cartridge cheat
objects += memory smemory cpu cpucore scpu smp smpcore ssmp sdsp ppu bppu
objects += sgb superfx sa1
objects += supergameboy superfx sa1
objects += bsx srtc sdd1 spc7110 cx4 dsp1 dsp2 dsp3 dsp4 obc1 st010 st011 st018
ifeq ($(enable_gzip),true)
objects += adler32 compress crc32 deflate gzio inffast inflate inftrees ioapi trees unzip zip zutil
flags += -DGZIP_SUPPORT
endif
ifeq ($(enable_jma),true)
objects += jma jcrc32 lzmadec 7zlzma iiostrm inbyte lzma winout
flags += -DJMA_SUPPORT
endif
objects += 21fx
######################
### implicit rules ###
@@ -121,9 +112,6 @@ rubydef := $(foreach c,$(subst .,_,$(call strupper,$(ruby))),-D$c)
obj/ruby.o: lib/ruby/ruby.cpp $(call rwildcard,lib/ruby/*)
$(call compile,$(rubydef) $(rubyflags))
obj/libco.o: lib/libco/libco.c lib/libco/*
$(c) -O3 -fomit-frame-pointer -static -Ilib -c $< -o $@
obj/libreader.o: lib/libreader/libreader.cpp lib/libreader/*
obj/libfilter.o: lib/libfilter/libfilter.cpp lib/libfilter/*
#################
### utilities ###
@@ -179,53 +167,23 @@ obj/system.o: system/system.cpp $(call rwildcard,system/)
### special chips ###
#####################
obj/sgb.o : chip/sgb/sgb.cpp $(call rwildcard,chip/sgb/)
obj/superfx.o: chip/superfx/superfx.cpp $(call rwildcard,chip/superfx/)
obj/sa1.o : chip/sa1/sa1.cpp $(call rwildcard,chip/sa1/)
obj/bsx.o : chip/bsx/bsx.cpp chip/bsx/*
obj/srtc.o : chip/srtc/srtc.cpp chip/srtc/*
obj/sdd1.o : chip/sdd1/sdd1.cpp chip/sdd1/*
obj/spc7110.o: chip/spc7110/spc7110.cpp chip/spc7110/*
obj/cx4.o : chip/cx4/cx4.cpp chip/cx4/*
obj/dsp1.o : chip/dsp1/dsp1.cpp chip/dsp1/*
obj/dsp2.o : chip/dsp2/dsp2.cpp chip/dsp2/*
obj/dsp3.o : chip/dsp3/dsp3.cpp chip/dsp3/*
obj/dsp4.o : chip/dsp4/dsp4.cpp chip/dsp4/*
obj/obc1.o : chip/obc1/obc1.cpp chip/obc1/*
obj/st010.o : chip/st010/st010.cpp chip/st010/*
obj/st011.o : chip/st011/st011.cpp chip/st011/*
obj/st018.o : chip/st018/st018.cpp chip/st018/*
############
### zlib ###
############
obj/adler32.o : lib/zlib/adler32.c lib/zlib/*
obj/compress.o: lib/zlib/compress.c lib/zlib/*
obj/crc32.o : lib/zlib/crc32.c lib/zlib/*
obj/deflate.o : lib/zlib/deflate.c lib/zlib/*
obj/gzio.o : lib/zlib/gzio.c lib/zlib/*
obj/inffast.o : lib/zlib/inffast.c lib/zlib/*
obj/inflate.o : lib/zlib/inflate.c lib/zlib/*
obj/inftrees.o: lib/zlib/inftrees.c lib/zlib/*
obj/ioapi.o : lib/zlib/ioapi.c lib/zlib/*
obj/trees.o : lib/zlib/trees.c lib/zlib/*
obj/unzip.o : lib/zlib/unzip.c lib/zlib/*
obj/zip.o : lib/zlib/zip.c lib/zlib/*
obj/zutil.o : lib/zlib/zutil.c lib/zlib/*
##############
### libjma ###
##############
obj/jma.o : lib/libjma/jma.cpp lib/libjma/*
obj/jcrc32.o : lib/libjma/jcrc32.cpp lib/libjma/*
obj/lzmadec.o: lib/libjma/lzmadec.cpp lib/libjma/*
obj/7zlzma.o : lib/libjma/7zlzma.cpp lib/libjma/*
obj/iiostrm.o: lib/libjma/iiostrm.cpp lib/libjma/*
obj/inbyte.o : lib/libjma/inbyte.cpp lib/libjma/*
obj/lzma.o : lib/libjma/lzma.cpp lib/libjma/*
obj/winout.o : lib/libjma/winout.cpp lib/libjma/*
obj/supergameboy.o: chip/supergameboy/supergameboy.cpp $(call rwildcard,chip/supergameboy/)
obj/superfx.o : chip/superfx/superfx.cpp $(call rwildcard,chip/superfx/)
obj/sa1.o : chip/sa1/sa1.cpp $(call rwildcard,chip/sa1/)
obj/bsx.o : chip/bsx/bsx.cpp chip/bsx/*
obj/srtc.o : chip/srtc/srtc.cpp chip/srtc/*
obj/sdd1.o : chip/sdd1/sdd1.cpp chip/sdd1/*
obj/spc7110.o : chip/spc7110/spc7110.cpp chip/spc7110/*
obj/cx4.o : chip/cx4/cx4.cpp chip/cx4/*
obj/dsp1.o : chip/dsp1/dsp1.cpp chip/dsp1/*
obj/dsp2.o : chip/dsp2/dsp2.cpp chip/dsp2/*
obj/dsp3.o : chip/dsp3/dsp3.cpp chip/dsp3/*
obj/dsp4.o : chip/dsp4/dsp4.cpp chip/dsp4/*
obj/obc1.o : chip/obc1/obc1.cpp chip/obc1/*
obj/st010.o : chip/st010/st010.cpp chip/st010/*
obj/st011.o : chip/st011/st011.cpp chip/st011/*
obj/st018.o : chip/st018/st018.cpp chip/st018/*
obj/21fx.o : chip/21fx/21fx.cpp chip/21fx/*
###############
### targets ###
@@ -265,9 +223,5 @@ help:
@echo " mingw32-gcc - MinGW compiler"
@echo " i586-mingw32-gcc - MinGW cross compiler"
@echo ""
@echo "Available options:"
@echo " enable_gzip=[true|false] - Enable ZIP / GZ support (default=false)"
@echo " enable_jma=[true|false] - Enable JMA support (default=false)"
@echo ""
@echo "Example: $(MAKE) platform=x compiler=gcc enable_gzip=true"
@echo "Example: $(MAKE) platform=x compiler=gcc"
@echo ""

View File

@@ -1,6 +1,6 @@
static const char bsnesVersion[] = "0.049";
static const char bsnesVersion[] = "0.059";
static const char bsnesTitle[] = "bsnes";
static const unsigned bsnesSaveStateVersion = 2;
static const unsigned bsnesSerializerVersion = 4;
//S-DSP can be encapsulated into a state machine using #define magic
//this avoids ~2.048m co_switch() calls per second (~5% speedup)
@@ -15,6 +15,7 @@ static const unsigned bsnesSaveStateVersion = 2;
#include <libco/libco.h>
#include <nall/algorithm.hpp>
#include <nall/any.hpp>
#include <nall/array.hpp>
#include <nall/bit.hpp>
#include <nall/detect.hpp>
@@ -23,7 +24,6 @@ static const unsigned bsnesSaveStateVersion = 2;
#include <nall/file.hpp>
#include <nall/function.hpp>
#include <nall/moduloarray.hpp>
#include <nall/new.hpp>
#include <nall/platform.hpp>
#include <nall/priorityqueue.hpp>
#include <nall/property.hpp>

View File

@@ -1,48 +1,54 @@
#include <../base.hpp>
#include <nall/crc32.hpp>
#include <nall/sha256.hpp>
#define CARTRIDGE_CPP
namespace SNES {
#include "header.cpp"
#include "gameboyheader.cpp"
#include "serialization.cpp"
namespace memory {
MappedRAM cartrom, cartram, cartrtc;
MappedRAM bsxflash, bsxram, bsxpram;
MappedRAM stArom, stAram;
MappedRAM stBrom, stBram;
MappedRAM gbrom, gbram;
MappedRAM gbrom, gbram, gbrtc;
};
Cartridge cartridge;
void Cartridge::load(Mode cartridge_mode) {
cartinfo_t cartinfo;
read_header(cartinfo, memory::cartrom.data(), memory::cartrom.size());
set_cartinfo(cartinfo);
mode = cartridge_mode;
read_header(memory::cartrom.data(), memory::cartrom.size());
set(mode, cartridge_mode);
if(cartinfo.ram_size > 0) {
memory::cartram.map(new(zeromemory) uint8_t[cartinfo.ram_size], cartinfo.ram_size);
if(ram_size > 0) {
memory::cartram.map(allocate<uint8_t>(ram_size, 0xff), ram_size);
}
if(cartinfo.srtc || cartinfo.spc7110rtc) {
memory::cartrtc.map(new(zeromemory) uint8_t[20], 20);
if(has_srtc || has_spc7110rtc) {
memory::cartrtc.map(allocate<uint8_t>(20, 0xff), 20);
}
if(mode() == ModeBsx) {
memory::bsxram.map (new(zeromemory) uint8_t[ 32 * 1024], 32 * 1024);
memory::bsxpram.map(new(zeromemory) uint8_t[512 * 1024], 512 * 1024);
if(mode == ModeBsx) {
memory::bsxram.map (allocate<uint8_t>( 32 * 1024, 0xff), 32 * 1024);
memory::bsxpram.map(allocate<uint8_t>(512 * 1024, 0xff), 512 * 1024);
}
if(mode() == ModeSufamiTurbo) {
if(memory::stArom.data()) memory::stAram.map(new(zeromemory) uint8_t[128 * 1024], 128 * 1024);
if(memory::stBrom.data()) memory::stBram.map(new(zeromemory) uint8_t[128 * 1024], 128 * 1024);
if(mode == ModeSufamiTurbo) {
if(memory::stArom.data()) memory::stAram.map(allocate<uint8_t>(128 * 1024, 0xff), 128 * 1024);
if(memory::stBrom.data()) memory::stBram.map(allocate<uint8_t>(128 * 1024, 0xff), 128 * 1024);
}
if(mode() == ModeSuperGameBoy) {
if(memory::gbrom.data()) memory::gbram.map(new(zeromemory) uint8_t[64 * 1024], 64 * 1024);
if(mode == ModeSuperGameBoy) {
if(memory::gbrom.data()) {
unsigned ram_size = gameboy_ram_size();
unsigned rtc_size = gameboy_rtc_size();
if(ram_size) memory::gbram.map(allocate<uint8_t>(ram_size, 0xff), ram_size);
if(rtc_size) memory::gbrtc.map(allocate<uint8_t>(rtc_size, 0x00), rtc_size);
}
}
memory::cartrom.write_protect(true);
@@ -57,6 +63,7 @@ void Cartridge::load(Mode cartridge_mode) {
memory::stBram.write_protect(false);
memory::gbrom.write_protect(true);
memory::gbram.write_protect(false);
memory::gbrtc.write_protect(false);
unsigned checksum = ~0;
for(unsigned n = 0; n < memory::cartrom.size(); n++) checksum = crc32_adjust(checksum, memory::cartrom[n]);
@@ -68,11 +75,26 @@ void Cartridge::load(Mode cartridge_mode) {
for(unsigned n = 0; n < memory::stBrom.size(); n++) checksum = crc32_adjust(checksum, memory::stBrom[n]);
if(memory::gbrom.size() != 0 && memory::gbrom.size() != ~0)
for(unsigned n = 0; n < memory::gbrom.size(); n++) checksum = crc32_adjust(checksum, memory::gbrom[n]);
set(crc32, ~checksum);
crc32 = ~checksum;
#if 0
fprintf(stdout, "crc32 = %.8x\n", (unsigned)crc32);
sha256_ctx sha;
uint8_t shahash[32];
sha256_init(&sha);
sha256_chunk(&sha, memory::cartrom.data(), memory::cartrom.size());
sha256_final(&sha);
sha256_hash(&sha, shahash);
fprintf(stdout, "sha256 = ");
for(unsigned i = 0; i < 32; i++) fprintf(stdout, "%.2x", shahash[i]);
fprintf(stdout, "\n");
#endif
bus.load_cart();
system.serialize_init();
set(loaded, true);
loaded = true;
}
void Cartridge::unload() {
@@ -88,50 +110,19 @@ void Cartridge::unload() {
memory::stBram.reset();
memory::gbrom.reset();
memory::gbram.reset();
memory::gbrtc.reset();
if(loaded() == false) return;
if(loaded == false) return;
bus.unload_cart();
set(loaded, false);
loaded = false;
}
Cartridge::Type Cartridge::detect_image_type(uint8_t *data, unsigned size) const {
cartinfo_t info;
read_header(info, data, size);
return info.type;
}
void Cartridge::serialize(serializer &s) {
if(memory::cartram.size() != 0 && memory::cartram.size() != ~0) {
s.array(memory::cartram.data(), memory::cartram.size());
}
if(memory::cartrtc.size() != 0 && memory::cartrtc.size() != ~0) {
s.array(memory::cartrtc.data(), memory::cartrtc.size());
}
if(memory::bsxram.size() != 0 && memory::bsxram.size() != ~0) {
s.array(memory::bsxram.data(), memory::bsxram.size());
}
if(memory::bsxpram.size() != 0 && memory::bsxpram.size() != ~0) {
s.array(memory::bsxpram.data(), memory::bsxpram.size());
}
if(memory::stAram.size() != 0 && memory::stAram.size() != ~0) {
s.array(memory::stAram.data(), memory::stAram.size());
}
if(memory::stBram.size() != 0 && memory::stBram.size() != ~0) {
s.array(memory::stBram.data(), memory::stBram.size());
}
if(memory::gbram.size() != 0 && memory::gbram.size() != ~0) {
s.array(memory::gbram.data(), memory::gbram.size());
}
bool Cartridge::has_21fx() const {
return s21fx.exists();
}
Cartridge::Cartridge() {
set(loaded, false);
loaded = false;
unload();
}
@@ -139,63 +130,4 @@ Cartridge::~Cartridge() {
unload();
}
void Cartridge::set_cartinfo(const Cartridge::cartinfo_t &source) {
set(region, source.region);
set(mapper, source.mapper);
set(dsp1_mapper, source.dsp1_mapper);
set(has_bsx_slot, source.bsx_slot);
set(has_superfx, source.superfx);
set(has_sa1, source.sa1);
set(has_srtc, source.srtc);
set(has_sdd1, source.sdd1);
set(has_spc7110, source.spc7110);
set(has_spc7110rtc, source.spc7110rtc);
set(has_cx4, source.cx4);
set(has_dsp1, source.dsp1);
set(has_dsp2, source.dsp2);
set(has_dsp3, source.dsp3);
set(has_dsp4, source.dsp4);
set(has_obc1, source.obc1);
set(has_st010, source.st010);
set(has_st011, source.st011);
set(has_st018, source.st018);
}
//==========
//cartinfo_t
//==========
void Cartridge::cartinfo_t::reset() {
type = TypeUnknown;
mapper = LoROM;
dsp1_mapper = DSP1Unmapped;
region = NTSC;
rom_size = 0;
ram_size = 0;
bsx_slot = false;
superfx = false;
sa1 = false;
srtc = false;
sdd1 = false;
spc7110 = false;
spc7110rtc = false;
cx4 = false;
dsp1 = false;
dsp2 = false;
dsp3 = false;
dsp4 = false;
obc1 = false;
st010 = false;
st011 = false;
st018 = false;
}
Cartridge::cartinfo_t::cartinfo_t() {
reset();
}
};

View File

@@ -1,4 +1,4 @@
class Cartridge : public property {
class Cartridge : property<Cartridge> {
public:
enum Mode {
ModeNormal,
@@ -15,7 +15,8 @@ public:
TypeBsx,
TypeSufamiTurboBios,
TypeSufamiTurbo,
TypeSuperGameBoyBios,
TypeSuperGameBoy1Bios,
TypeSuperGameBoy2Bios,
TypeGameBoy,
TypeUnknown,
};
@@ -46,60 +47,41 @@ public:
DSP1HiROM,
};
//properties can be read via operator(), eg "if(cartridge.loaded() == true)";
//warning: if loaded() == false, no other property is considered valid!
readonly<bool> loaded; //is a base cartridge inserted?
readonly<unsigned> crc32; //crc32 of all cartridges (base+slot(s))
property_t<bool> loaded; //is a base cartridge inserted?
property_t<unsigned> crc32; //crc32 of all files sans headers
readonly<Mode> mode;
readonly<Type> type;
readonly<Region> region;
readonly<MemoryMapper> mapper;
readonly<DSP1MemoryMapper> dsp1_mapper;
property_t<Mode> mode;
property_t<Region> region;
property_t<MemoryMapper> mapper;
property_t<DSP1MemoryMapper> dsp1_mapper;
readonly<bool> has_bsx_slot;
readonly<bool> has_superfx;
readonly<bool> has_sa1;
readonly<bool> has_srtc;
readonly<bool> has_sdd1;
readonly<bool> has_spc7110;
readonly<bool> has_spc7110rtc;
readonly<bool> has_cx4;
readonly<bool> has_dsp1;
readonly<bool> has_dsp2;
readonly<bool> has_dsp3;
readonly<bool> has_dsp4;
readonly<bool> has_obc1;
readonly<bool> has_st010;
readonly<bool> has_st011;
readonly<bool> has_st018;
bool has_21fx() const;
property_t<bool> has_bsx_slot;
property_t<bool> has_superfx;
property_t<bool> has_sa1;
property_t<bool> has_srtc;
property_t<bool> has_sdd1;
property_t<bool> has_spc7110, has_spc7110rtc;
property_t<bool> has_cx4;
property_t<bool> has_dsp1, has_dsp2, has_dsp3, has_dsp4;
property_t<bool> has_obc1;
property_t<bool> has_st010, has_st011, has_st018;
//main interface
void load(Mode);
void unload();
Type detect_image_type(uint8_t *data, unsigned size) const;
void serialize(serializer&);
Cartridge();
~Cartridge();
private:
struct cartinfo_t {
Type type;
Region region;
MemoryMapper mapper;
DSP1MemoryMapper dsp1_mapper;
unsigned rom_size, ram_size;
bool bsx_slot;
bool superfx;
bool sa1;
bool srtc;
bool sdd1;
bool spc7110, spc7110rtc;
bool cx4;
bool dsp1, dsp2, dsp3, dsp4;
bool obc1;
bool st010, st011, st018;
void reset();
cartinfo_t();
};
enum HeaderField {
CartName = 0x00,
Mapper = 0x15,
@@ -114,10 +96,13 @@ private:
ResetVector = 0x3c,
};
void read_header(cartinfo_t &info, const uint8_t *data, unsigned size) const;
unsigned ram_size;
void read_header(const uint8_t *data, unsigned size);
unsigned find_header(const uint8_t *data, unsigned size) const;
unsigned score_header(const uint8_t *data, unsigned size, unsigned addr) const;
void set_cartinfo(const cartinfo_t&);
unsigned gameboy_ram_size() const;
unsigned gameboy_rtc_size() const;
};
namespace memory {
@@ -125,7 +110,7 @@ namespace memory {
extern MappedRAM bsxflash, bsxram, bsxpram;
extern MappedRAM stArom, stAram;
extern MappedRAM stBrom, stBram;
extern MappedRAM gbrom, gbram;
extern MappedRAM gbrom, gbram, gbrtc;
};
extern Cartridge cartridge;

View File

@@ -0,0 +1,22 @@
#ifdef CARTRIDGE_CPP
unsigned Cartridge::gameboy_ram_size() const {
if(memory::gbrom.size() < 512) return 0;
switch(memory::gbrom[0x0149]) {
case 0x00: return 0 * 1024;
case 0x01: return 8 * 1024;
case 0x02: return 8 * 1024;
case 0x03: return 32 * 1024;
case 0x04: return 128 * 1024;
case 0x05: return 128 * 1024;
default: return 128 * 1024;
}
}
unsigned Cartridge::gameboy_rtc_size() const {
if(memory::gbrom.size() < 512) return 0;
if(memory::gbrom[0x0147] == 0x0f || memory::gbrom[0x0147] == 0x10) return 4;
return 0;
}
#endif

View File

@@ -1,7 +1,28 @@
#ifdef CARTRIDGE_CPP
void Cartridge::read_header(cartinfo_t &info, const uint8_t *data, unsigned size) const {
info.reset();
void Cartridge::read_header(const uint8_t *data, unsigned size) {
type = TypeUnknown;
mapper = LoROM;
dsp1_mapper = DSP1Unmapped;
region = NTSC;
ram_size = 0;
has_bsx_slot = false;
has_superfx = false;
has_sa1 = false;
has_srtc = false;
has_sdd1 = false;
has_spc7110 = false;
has_spc7110rtc = false;
has_cx4 = false;
has_dsp1 = false;
has_dsp2 = false;
has_dsp3 = false;
has_dsp4 = false;
has_obc1 = false;
has_st010 = false;
has_st011 = false;
has_st018 = false;
//=====================
//detect Game Boy carts
@@ -10,23 +31,23 @@ void Cartridge::read_header(cartinfo_t &info, const uint8_t *data, unsigned size
if(size >= 0x0140) {
if(data[0x0104] == 0xce && data[0x0105] == 0xed && data[0x0106] == 0x66 && data[0x0107] == 0x66
&& data[0x0108] == 0xcc && data[0x0109] == 0x0d && data[0x010a] == 0x00 && data[0x010b] == 0x0b) {
info.type = TypeGameBoy;
type = TypeGameBoy;
return;
}
}
const unsigned index = find_header(data, size);
const uint8 mapper = data[index + Mapper];
const uint8 mapperid = data[index + Mapper];
const uint8 rom_type = data[index + RomType];
const uint8 rom_size = data[index + RomSize];
const uint8 company = data[index + Company];
const uint8 region = data[index + CartRegion] & 0x7f;
const uint8 regionid = data[index + CartRegion] & 0x7f;
info.ram_size = 1024 << (data[index + RamSize] & 7);
if(info.ram_size == 1024) info.ram_size = 0; //no RAM present, eg RamSize == 0
ram_size = 1024 << (data[index + RamSize] & 7);
if(ram_size == 1024) ram_size = 0; //no RAM present
//0, 1, 13 = NTSC; 2 - 12 = PAL
info.region = (region <= 1 || region >= 13) ? NTSC : PAL;
region = (regionid <= 1 || regionid >= 13) ? NTSC : PAL;
//=======================
//detect BS-X flash carts
@@ -37,9 +58,9 @@ void Cartridge::read_header(cartinfo_t &info, const uint8_t *data, unsigned size
const uint8_t n15 = data[index + 0x15];
if(n15 == 0x00 || n15 == 0x80 || n15 == 0x84 || n15 == 0x9c || n15 == 0xbc || n15 == 0xfc) {
if(data[index + 0x1a] == 0x33 || data[index + 0x1a] == 0xff) {
info.type = TypeBsx;
info.mapper = BSXROM;
info.region = NTSC; //BS-X only released in Japan
type = TypeBsx;
mapper = BSXROM;
region = NTSC; //BS-X only released in Japan
return;
}
}
@@ -52,21 +73,26 @@ void Cartridge::read_header(cartinfo_t &info, const uint8_t *data, unsigned size
if(!memcmp(data, "BANDAI SFC-ADX", 14)) {
if(!memcmp(data + 16, "SFC-ADX BACKUP", 14)) {
info.type = TypeSufamiTurboBios;
type = TypeSufamiTurboBios;
} else {
info.type = TypeSufamiTurbo;
type = TypeSufamiTurbo;
}
info.mapper = STROM;
info.region = NTSC; //Sufami Turbo only released in Japan
return; //RAM size handled internally by load_cart_st();
mapper = STROM;
region = NTSC; //Sufami Turbo only released in Japan
return; //RAM size handled outside this routine
}
//==========================
//detect Super Game Boy BIOS
//==========================
if(!memcmp(data + index, "Super GAMEBOY2", 14)) {
type = TypeSuperGameBoy2Bios;
return;
}
if(!memcmp(data + index, "Super GAMEBOY", 13)) {
info.type = TypeSuperGameBoyBios;
type = TypeSuperGameBoy1Bios;
return;
}
@@ -80,118 +106,119 @@ void Cartridge::read_header(cartinfo_t &info, const uint8_t *data, unsigned size
uint8 n13 = data[index - 13];
if((n13 >= 'A' && n13 <= 'Z') || (n13 >= '0' && n13 <= '9')) {
if(company == 0x33 || (data[index - 10] == 0x00 && data[index - 4] == 0x00)) {
info.bsx_slot = true;
has_bsx_slot = true;
}
}
}
}
if(info.bsx_slot == true) {
if(has_bsx_slot) {
if(!memcmp(data + index, "Satellaview BS-X ", 21)) {
//BS-X base cart
info.type = TypeBsxBios;
info.mapper = BSXROM;
info.region = NTSC; //BS-X only released in Japan
return; //RAM size handled internally by load_cart_bsx() -> BSXCart class
type = TypeBsxBios;
mapper = BSXROM;
region = NTSC; //BS-X only released in Japan
return; //RAM size handled internally by load_cart_bsx() -> BSXCart class
} else {
info.type = TypeBsxSlotted;
info.mapper = (index == 0x7fc0 ? BSCLoROM : BSCHiROM);
type = TypeBsxSlotted;
mapper = (index == 0x7fc0 ? BSCLoROM : BSCHiROM);
region = NTSC; //BS-X slotted cartridges only released in Japan
}
} else {
//standard cart
info.type = TypeNormal;
type = TypeNormal;
if(index == 0x7fc0 && size >= 0x401000) {
info.mapper = ExLoROM;
} else if(index == 0x7fc0 && mapper == 0x32) {
info.mapper = ExLoROM;
mapper = ExLoROM;
} else if(index == 0x7fc0 && mapperid == 0x32) {
mapper = ExLoROM;
} else if(index == 0x7fc0) {
info.mapper = LoROM;
mapper = LoROM;
} else if(index == 0xffc0) {
info.mapper = HiROM;
mapper = HiROM;
} else { //index == 0x40ffc0
info.mapper = ExHiROM;
mapper = ExHiROM;
}
}
if(mapper == 0x20 && (rom_type == 0x13 || rom_type == 0x14 || rom_type == 0x15 || rom_type == 0x1a)) {
info.superfx = true;
info.mapper = SuperFXROM;
info.ram_size = 1024 << (data[index - 3] & 7);
if(info.ram_size == 1024) info.ram_size = 0;
if(mapperid == 0x20 && (rom_type == 0x13 || rom_type == 0x14 || rom_type == 0x15 || rom_type == 0x1a)) {
has_superfx = true;
mapper = SuperFXROM;
ram_size = 1024 << (data[index - 3] & 7);
if(ram_size == 1024) ram_size = 0;
}
if(mapper == 0x23 && (rom_type == 0x32 || rom_type == 0x34 || rom_type == 0x35)) {
info.sa1 = true;
info.mapper = SA1ROM;
if(mapperid == 0x23 && (rom_type == 0x32 || rom_type == 0x34 || rom_type == 0x35)) {
has_sa1 = true;
mapper = SA1ROM;
}
if(mapper == 0x35 && rom_type == 0x55) {
info.srtc = true;
if(mapperid == 0x35 && rom_type == 0x55) {
has_srtc = true;
}
if(mapper == 0x32 && (rom_type == 0x43 || rom_type == 0x45)) {
info.sdd1 = true;
if(mapperid == 0x32 && (rom_type == 0x43 || rom_type == 0x45)) {
has_sdd1 = true;
}
if(mapper == 0x3a && (rom_type == 0xf5 || rom_type == 0xf9)) {
info.spc7110 = true;
info.spc7110rtc = (rom_type == 0xf9);
info.mapper = SPC7110ROM;
if(mapperid == 0x3a && (rom_type == 0xf5 || rom_type == 0xf9)) {
has_spc7110 = true;
has_spc7110rtc = (rom_type == 0xf9);
mapper = SPC7110ROM;
}
if(mapper == 0x20 && rom_type == 0xf3) {
info.cx4 = true;
if(mapperid == 0x20 && rom_type == 0xf3) {
has_cx4 = true;
}
if((mapper == 0x20 || mapper == 0x21) && rom_type == 0x03) {
info.dsp1 = true;
if((mapperid == 0x20 || mapperid == 0x21) && rom_type == 0x03) {
has_dsp1 = true;
}
if(mapper == 0x30 && rom_type == 0x05 && company != 0xb2) {
info.dsp1 = true;
if(mapperid == 0x30 && rom_type == 0x05 && company != 0xb2) {
has_dsp1 = true;
}
if(mapper == 0x31 && (rom_type == 0x03 || rom_type == 0x05)) {
info.dsp1 = true;
if(mapperid == 0x31 && (rom_type == 0x03 || rom_type == 0x05)) {
has_dsp1 = true;
}
if(info.dsp1 == true) {
if((mapper & 0x2f) == 0x20 && size <= 0x100000) {
info.dsp1_mapper = DSP1LoROM1MB;
} else if((mapper & 0x2f) == 0x20) {
info.dsp1_mapper = DSP1LoROM2MB;
} else if((mapper & 0x2f) == 0x21) {
info.dsp1_mapper = DSP1HiROM;
if(has_dsp1 == true) {
if((mapperid & 0x2f) == 0x20 && size <= 0x100000) {
dsp1_mapper = DSP1LoROM1MB;
} else if((mapperid & 0x2f) == 0x20) {
dsp1_mapper = DSP1LoROM2MB;
} else if((mapperid & 0x2f) == 0x21) {
dsp1_mapper = DSP1HiROM;
}
}
if(mapper == 0x20 && rom_type == 0x05) {
info.dsp2 = true;
if(mapperid == 0x20 && rom_type == 0x05) {
has_dsp2 = true;
}
if(mapper == 0x30 && rom_type == 0x05 && company == 0xb2) {
info.dsp3 = true;
if(mapperid == 0x30 && rom_type == 0x05 && company == 0xb2) {
has_dsp3 = true;
}
if(mapper == 0x30 && rom_type == 0x03) {
info.dsp4 = true;
if(mapperid == 0x30 && rom_type == 0x03) {
has_dsp4 = true;
}
if(mapper == 0x30 && rom_type == 0x25) {
info.obc1 = true;
if(mapperid == 0x30 && rom_type == 0x25) {
has_obc1 = true;
}
if(mapper == 0x30 && rom_type == 0xf6 && rom_size >= 10) {
info.st010 = true;
if(mapperid == 0x30 && rom_type == 0xf6 && rom_size >= 10) {
has_st010 = true;
}
if(mapper == 0x30 && rom_type == 0xf6 && rom_size < 10) {
info.st011 = true;
if(mapperid == 0x30 && rom_type == 0xf6 && rom_size < 10) {
has_st011 = true;
}
if(mapper == 0x30 && rom_type == 0xf5) {
info.st018 = true;
if(mapperid == 0x30 && rom_type == 0xf5) {
has_st018 = true;
}
}

View File

@@ -0,0 +1,37 @@
#ifdef CARTRIDGE_CPP
void Cartridge::serialize(serializer &s) {
if(memory::cartram.size() != 0 && memory::cartram.size() != ~0) {
s.array(memory::cartram.data(), memory::cartram.size());
}
if(memory::cartrtc.size() != 0 && memory::cartrtc.size() != ~0) {
s.array(memory::cartrtc.data(), memory::cartrtc.size());
}
if(memory::bsxram.size() != 0 && memory::bsxram.size() != ~0) {
s.array(memory::bsxram.data(), memory::bsxram.size());
}
if(memory::bsxpram.size() != 0 && memory::bsxpram.size() != ~0) {
s.array(memory::bsxpram.data(), memory::bsxpram.size());
}
if(memory::stAram.size() != 0 && memory::stAram.size() != ~0) {
s.array(memory::stAram.data(), memory::stAram.size());
}
if(memory::stBram.size() != 0 && memory::stBram.size() != ~0) {
s.array(memory::stBram.data(), memory::stBram.size());
}
if(memory::gbram.size() != 0 && memory::gbram.size() != ~0) {
s.array(memory::gbram.data(), memory::gbram.size());
}
if(memory::gbrtc.size() != 0 && memory::gbrtc.size() != ~0) {
s.array(memory::gbrtc.data(), memory::gbrtc.size());
}
}
#endif

View File

@@ -1,5 +1,3 @@
@mingw32-make
::@mingw32-make enable_gzip=true enable_jma=true
@pause

View File

@@ -1,3 +1,2 @@
unsigned Cheat::count() const { return code.size(); }
bool Cheat::active() const { return cheat_enabled; }
bool Cheat::exists(unsigned addr) const { return mask[addr >> 3] & 1 << (addr & 7); }
bool Cheat::exists(unsigned addr) const { return bitmask[addr >> 3] & 1 << (addr & 7); }

View File

@@ -5,230 +5,73 @@ namespace SNES {
Cheat cheat;
Cheat::cheat_t& Cheat::cheat_t::operator=(const Cheat::cheat_t& source) {
enabled = source.enabled;
code = source.code;
desc = source.desc;
count = source.count;
addr.reset();
data.reset();
for(unsigned n = 0; n < count; n++) {
addr[n] = source.addr[n];
data[n] = source.data[n];
}
return *this;
bool Cheat::enabled() const {
return system_enabled;
}
//used to sort cheat code list by description
bool Cheat::cheat_t::operator<(const Cheat::cheat_t& source) {
return strcmp(desc, source.desc) < 0;
void Cheat::enable(bool state) {
system_enabled = state;
cheat_enabled = system_enabled && code_enabled;
}
//parse item ("0123-4567+89AB-CDEF"), return cheat_t item
//return true if code is valid, false otherwise
bool Cheat::decode(const char *s, Cheat::cheat_t &item) const {
item.enabled = false;
item.count = 0;
void Cheat::synchronize() {
memset(bitmask, 0x00, sizeof bitmask);
code_enabled = false;
string code = s;
code.replace(" ", "");
for(unsigned i = 0; i < size(); i++) {
const CheatCode &code = operator[](i);
if(code.enabled == false) continue;
lstring list;
list.split("+", code);
for(unsigned n = 0; n < code.addr.size(); n++) {
code_enabled = true;
for(unsigned n = 0; n < list.size(); n++) {
unsigned addr;
uint8_t data;
type_t type;
if(decode(list[n], addr, data, type) == false) {
item.count = 0;
return false;
unsigned addr = mirror(code.addr[n]);
bitmask[addr >> 3] |= 1 << (addr & 7);
if((addr & 0xffe000) == 0x7e0000) {
//mirror $7e:0000-1fff to $00-3f|80-bf:0000-1fff
unsigned mirroraddr;
for(unsigned x = 0; x <= 0x3f; x++) {
mirroraddr = ((0x00 + x) << 16) + (addr & 0x1fff);
bitmask[mirroraddr >> 3] |= 1 << (mirroraddr & 7);
mirroraddr = ((0x80 + x) << 16) + (addr & 0x1fff);
bitmask[mirroraddr >> 3] |= 1 << (mirroraddr & 7);
}
}
}
item.addr[item.count] = addr;
item.data[item.count] = data;
item.count++;
}
return true;
cheat_enabled = system_enabled && code_enabled;
}
//read() is used by MemBus::read() if Cheat::enabled(addr) returns true to look up cheat code.
//returns true if cheat code was found, false if it was not.
//when true, cheat code substitution value is stored in data.
bool Cheat::read(unsigned addr, uint8_t &data) const {
addr = mirror_address(addr);
for(unsigned i = 0; i < code.size(); i++) {
if(enabled(i) == false) continue;
bool Cheat::read(unsigned addr, uint8 &data) const {
addr = mirror(addr);
for(unsigned n = 0; n < code[i].count; n++) {
if(addr == mirror_address(code[i].addr[n])) {
data = code[i].data[n];
for(unsigned i = 0; i < size(); i++) {
const CheatCode &code = operator[](i);
if(code.enabled == false) continue;
for(unsigned n = 0; n < code.addr.size(); n++) {
if(addr == mirror(code.addr[n])) {
data = code.data[n];
return true;
}
}
}
//code not found, or code is disabled
return false;
}
//==============
//master control
//==============
//global cheat system enable/disable:
//if disabled, *all* cheat codes are disabled;
//otherwise only individually disabled codes are.
bool Cheat::enabled() const {
return cheat_system_enabled;
Cheat::Cheat() {
system_enabled = true;
synchronize();
}
void Cheat::enable() {
cheat_system_enabled = true;
cheat_enabled = (cheat_system_enabled && cheat_enabled_code_exists);
}
//===============
//encode / decode
//===============
void Cheat::disable() {
cheat_system_enabled = false;
cheat_enabled = false;
}
//================================
//cheat list manipulation routines
//================================
void Cheat::add(bool enable, const char *code_, const char *desc_) {
cheat_t item;
decode(code_, item);
unsigned i = code.size();
code[i] = item;
code[i].enabled = enable;
code[i].desc = desc_;
code[i].code = code_;
encode_description(code[i].desc);
update(code[i]);
update_cheat_status();
}
void Cheat::edit(unsigned i, bool enable, const char *code_, const char *desc_) {
cheat_t item;
decode(code_, item);
//disable current code and clear from code lookup table
code[i].enabled = false;
update(code[i]);
code[i] = item;
code[i].enabled = enable;
code[i].desc = desc_;
code[i].code = code_;
encode_description(code[i].desc);
update(code[i]);
update_cheat_status();
}
bool Cheat::remove(unsigned i) {
unsigned size = code.size();
if(i >= size) return false; //also verifies size cannot be < 1
for(unsigned n = i; n < size - 1; n++) code[n] = code[n + 1];
code.resize(size - 1);
update_cheat_status();
return true;
}
bool Cheat::get(unsigned i, cheat_t &item) const {
if(i >= code.size()) return false;
item = code[i];
decode_description(item.desc);
return true;
}
//==============================
//cheat status modifier routines
//==============================
bool Cheat::enabled(unsigned i) const {
return (i < code.size() ? code[i].enabled : false);
}
void Cheat::enable(unsigned i) {
if(i >= code.size()) return;
code[i].enabled = true;
update(code[i]);
update_cheat_status();
}
void Cheat::disable(unsigned i) {
if(i >= code.size()) return;
code[i].enabled = false;
update(code[i]);
update_cheat_status();
}
//===============================
//cheat file load / save routines
//
//file format:
//"description", status, nnnn-nnnn[+nnnn-nnnn...]\r\n
//...
//===============================
void Cheat::load(string data) {
data.replace("\r\n", "\n");
data.qreplace(" ", "");
lstring line;
line.split("\n", data);
for(unsigned i = 0; i < line.size(); i++) {
lstring part;
part.qsplit(",", line[i]);
if(part.size() != 3) continue;
trim(part[0], "\"");
add(part[1] == "enabled", /* code = */ part[2], /* desc = */ part[0]);
}
}
string Cheat::save() const {
string data;
for(unsigned i = 0; i < code.size(); i++) {
data << "\"" << code[i].desc << "\", "
<< (code[i].enabled ? "enabled, " : "disabled, ")
<< code[i].code << "\r\n";
}
return data;
}
void Cheat::clear() {
cheat_enabled_code_exists = false;
memset(mask, 0, 0x200000);
code.reset();
}
Cheat::Cheat() : cheat_system_enabled(true) {
clear();
}
//==================
//internal functions
//==================
//string <> binary code translation routines
//decode() "7e123456" -> 0x7e123456
//encode() 0x7e123456 -> "7e123456"
bool Cheat::decode(const char *s, unsigned &addr, uint8_t &data, type_t &type) const {
bool Cheat::decode(const char *s, unsigned &addr, uint8 &data, Type &type) {
string t = s;
strlower(t);
@@ -274,9 +117,11 @@ bool Cheat::decode(const char *s, unsigned &addr, uint8_t &data, type_t &type) c
} else {
return false;
}
#undef ischr
}
bool Cheat::encode(string &s, unsigned addr, uint8_t data, type_t type) const {
bool Cheat::encode(string &s, unsigned addr, uint8 data, Type type) {
char t[16];
if(type == ProActionReplay) {
@@ -306,90 +151,46 @@ bool Cheat::encode(string &s, unsigned addr, uint8_t data, type_t type) const {
}
}
//speed up S-CPU memory reads by disabling cheat code lookup when either:
//a) cheat system is disabled by user, or b) no enabled cheat codes exist
void Cheat::update_cheat_status() {
for(unsigned i = 0; i < code.size(); i++) {
if(code[i].enabled) {
cheat_enabled_code_exists = true;
cheat_enabled = (cheat_system_enabled && cheat_enabled_code_exists);
return;
//========
//internal
//========
unsigned Cheat::mirror(unsigned addr) const {
//$00-3f|80-bf:0000-1fff -> $7e:0000-1fff
if((addr & 0x40e000) == 0x000000) return (0x7e0000 + (addr & 0x1fff));
return addr;
}
//=========
//CheatCode
//=========
bool CheatCode::operator=(string s) {
addr.reset();
data.reset();
lstring list;
list.split("+", s.replace(" ", ""));
for(unsigned i = 0; i < list.size(); i++) {
unsigned addr_;
uint8 data_;
Cheat::Type type_;
if(Cheat::decode(list[i], addr_, data_, type_) == false) {
addr.reset();
data.reset();
return false;
}
addr.add(addr_);
data.add(data_);
}
cheat_enabled_code_exists = false;
cheat_enabled = false;
return true;
}
//address lookup table manipulation and mirroring
//mirror_address() 0x000000 -> 0x7e0000
//set() enable specified address, mirror accordingly
//clear() disable specified address, mirror accordingly
unsigned Cheat::mirror_address(unsigned addr) const {
if((addr & 0x40e000) != 0x0000) return addr;
//8k WRAM mirror
//$[00-3f|80-bf]:[0000-1fff] -> $7e:[0000-1fff]
return (0x7e0000 + (addr & 0x1fff));
CheatCode::CheatCode() {
enabled = false;
}
//updates mask[] table enabled bits;
//must be called after modifying item.enabled state.
void Cheat::update(const cheat_t &item) {
for(unsigned n = 0; n < item.count; n++) {
(item.enabled) ? set(item.addr[n]) : clear(item.addr[n]);
}
}
void Cheat::set(unsigned addr) {
addr = mirror_address(addr);
mask[addr >> 3] |= 1 << (addr & 7);
if((addr & 0xffe000) == 0x7e0000) {
//mirror $7e:[0000-1fff] to $[00-3f|80-bf]:[0000-1fff]
unsigned mirror;
for(unsigned x = 0; x <= 0x3f; x++) {
mirror = ((0x00 + x) << 16) + (addr & 0x1fff);
mask[mirror >> 3] |= 1 << (mirror & 7);
mirror = ((0x80 + x) << 16) + (addr & 0x1fff);
mask[mirror >> 3] |= 1 << (mirror & 7);
}
}
}
void Cheat::clear(unsigned addr) {
addr = mirror_address(addr);
//if there is more than one cheat code using the same address,
//(eg with a different override value) then do not clear code
//lookup table entry.
uint8_t r;
if(read(addr, r) == true) return;
mask[addr >> 3] &= ~(1 << (addr & 7));
if((addr & 0xffe000) == 0x7e0000) {
//mirror $7e:[0000-1fff] to $[00-3f|80-bf]:[0000-1fff]
unsigned mirror;
for(unsigned x = 0; x <= 0x3f; x++) {
mirror = ((0x00 + x) << 16) + (addr & 0x1fff);
mask[mirror >> 3] &= ~(1 << (mirror & 7));
mirror = ((0x80 + x) << 16) + (addr & 0x1fff);
mask[mirror >> 3] &= ~(1 << (mirror & 7));
}
}
}
//these two functions are used to safely store description text inside .cfg file format.
string& Cheat::encode_description(string &desc) const {
desc.replace("\"", "\\q");
desc.replace("\n", "\\n");
return desc;
}
string& Cheat::decode_description(string &desc) const {
desc.replace("\\q", "\"");
desc.replace("\\n", "\n");
return desc;
}
};

View File

@@ -1,69 +1,35 @@
class Cheat {
struct CheatCode {
bool enabled;
array<unsigned> addr;
array<uint8> data;
bool operator=(string);
CheatCode();
};
class Cheat : public vector<CheatCode> {
public:
enum type_t {
ProActionReplay,
GameGenie,
};
struct cheat_t {
bool enabled;
string code;
string desc;
unsigned count;
array<unsigned> addr;
array<uint8_t> data;
cheat_t& operator=(const cheat_t&);
bool operator<(const cheat_t&);
};
bool decode(const char *s, cheat_t &item) const;
bool read(unsigned addr, uint8_t &data) const;
enum Type { ProActionReplay, GameGenie };
bool enabled() const;
void enable();
void disable();
void enable(bool);
void synchronize();
bool read(unsigned, uint8&) const;
inline unsigned count() const;
inline bool active() const;
inline bool exists(unsigned addr) const;
void add(bool enable, const char *code, const char *desc);
void edit(unsigned i, bool enable, const char *code, const char *desc);
bool remove(unsigned i);
bool get(unsigned i, cheat_t &item) const;
bool enabled(unsigned i) const;
void enable(unsigned i);
void disable(unsigned i);
void load(string data);
string save() const;
void clear();
Cheat();
static bool decode(const char*, unsigned&, uint8&, Type&);
static bool encode(string&, unsigned, uint8, Type);
private:
bool cheat_enabled; //cheat_enabled == (cheat_enabled_code_exists && cheat_system_enabled);
bool cheat_enabled_code_exists;
bool cheat_system_enabled;
uint8_t mask[0x200000];
vector<cheat_t> code;
bool decode(const char *str, unsigned &addr, uint8_t &data, type_t &type) const;
bool encode(string &str, unsigned addr, uint8_t data, type_t type) const;
void update_cheat_status();
unsigned mirror_address(unsigned addr) const;
void update(const cheat_t& item);
void set(unsigned addr);
void clear(unsigned addr);
string& encode_description(string &desc) const;
string& decode_description(string &desc) const;
uint8 bitmask[0x200000];
bool system_enabled;
bool code_enabled;
bool cheat_enabled;
unsigned mirror(unsigned) const;
};
extern Cheat cheat;

195
src/chip/21fx/21fx.cpp Normal file
View File

@@ -0,0 +1,195 @@
#include <../base.hpp>
//B-bus interface
//$21f0 command port (r/w)
//-------------------------
//$00 set data port address (sr[3-0] = address)
//$01 set audio track number (sr[1-0] = track number)
//$02 set volume (sr[1] = left, sr[0] = right)
//$03 set audio state (sr[0].d1 = pause, sr[0].d0 = repeat)
//
//d7 = data port busy
//d6 = audio port busy
//d5 = audio playing
//d4 = reserved (0)
//d3-d0 = version (0)
//
//
//$21f1 parameter port (w)
//-------------------------
//(shift register)
//
//
//$21f2 data port (r)
//--------------------
//(auto-increment read port)
//A-bus interface
//$2200 command port (r/w)
//-------------------------
//$00 set data port address (sr[3-0] = address)
//$01 set audio track number (sr[1-0] = track number)
//$02 set volume (sr[1] = left, sr[0] = right)
//$03 set audio state (sr[0].d1 = pause, sr[0].d0 = repeat)
//
//d7 = data port busy
//d6 = audio port busy
//d5 = audio playing
//d4 = reserved (0)
//d3-d0 = version (0)
//
//$2201 data port (r/w)
//----------------------
//(shift register)
//
//(auto-increment read port)
#define S21FX_CPP
namespace SNES {
S21fx s21fx;
#include "serialization.cpp"
void S21fx::enter() {
scheduler.clock.cop_freq = 44100;
while(true) {
if(scheduler.sync == Scheduler::SyncAll) {
scheduler.exit(Scheduler::SynchronizeEvent);
}
int16 left = 0, right = 0;
if((mmio.status & AudioPlaying) && !mmio.audio_pause) {
if(audiofile.open()) {
if(audiofile.end()) {
if(!mmio.audio_repeat) mmio.status &= ~AudioPlaying;
audiofile.seek(mmio.audio_offset = 58);
} else {
mmio.audio_offset += 4;
left = audiofile.readl(2);
right = audiofile.readl(2);
}
} else {
mmio.status &= ~AudioPlaying;
}
}
left = sclamp<16>((double)left * (double)mmio.audio_volume_left / 255.0);
right = sclamp<16>((double)right * (double)mmio.audio_volume_right / 255.0);
audio.coprocessor_sample(left, right);
scheduler.addclocks_cop(1);
scheduler.sync_copcpu();
}
}
void S21fx::init() {
}
void S21fx::enable() {
audio.coprocessor_enable(true);
audio.coprocessor_frequency(44100.0);
for(unsigned i = 0x21f0; i <= 0x21f7; i++) {
memory::mmio.map(i, *this);
}
memory::mmio.map(0x2200, *this);
memory::mmio.map(0x2201, *this);
if(datafile.open()) datafile.close();
datafile.open(string() << basepath << "21fx.bin", file::mode_read);
}
void S21fx::power() {
reset();
}
void S21fx::reset() {
mmio.status = DataPortBusy | AudioBusy;
mmio.shift_register = 0;
mmio.data_offset = 0;
mmio.audio_offset = 0;
mmio.audio_track = 0;
mmio.audio_volume_left = 255;
mmio.audio_volume_right = 255;
mmio.audio_repeat = false;
mmio.audio_pause = false;
}
uint8 S21fx::mmio_read(unsigned addr) {
addr &= 0xffff;
if((addr == 0x21f0) || (addr == 0x2200)) {
return mmio.status | 0x00;
}
if((addr == 0x21f2) || (addr == 0x2201)) {
if(mmio.status & DataPortBusy) return 0x00;
mmio.data_offset++;
if(datafile.open()) return datafile.read();
return 0x00;
}
return 0x00;
}
void S21fx::mmio_write(unsigned addr, uint8 data) {
addr &= 0xffff;
if((addr == 0x21f0) || (addr == 0x2200)) {
if(data == 0x00) {
mmio.data_offset = mmio.shift_register & 0xffffffff;
if(datafile.open()) {
datafile.seek(mmio.data_offset);
}
mmio.status &= ~DataPortBusy;
}
if(data == 0x01) {
mmio.audio_track = mmio.shift_register & 0xffff;
if(audiofile.open()) audiofile.close();
char track[16];
sprintf(track, "%.5u", mmio.audio_track);
if(audiofile.open(string() << basepath << "audio" << track << ".wav", file::mode_read)) {
audiofile.seek(mmio.audio_offset = 58); //skip WAV header
}
mmio.status &= ~(AudioBusy | AudioPlaying);
}
if(data == 0x02) {
mmio.audio_volume_left = mmio.shift_register >> 8;
mmio.audio_volume_right = mmio.shift_register >> 0;
}
if(data == 0x03) {
mmio.status |= AudioPlaying;
mmio.audio_repeat = mmio.shift_register & 1;
mmio.audio_pause = mmio.shift_register & 2;
}
mmio.shift_register = 0;
}
if((addr == 0x21f1) || (addr == 0x2201)) {
mmio.shift_register = (mmio.shift_register << 8) | data;
}
}
void S21fx::base(const string& path) {
basepath = path;
}
bool S21fx::exists() {
return file::exists(string() << basepath << "21fx.bin");
}
S21fx::S21fx() {
}
}

44
src/chip/21fx/21fx.hpp Normal file
View File

@@ -0,0 +1,44 @@
class S21fx : public MMIO {
public:
void enter();
void init();
void enable();
void power();
void reset();
uint8 mmio_read(unsigned addr);
void mmio_write(unsigned addr, uint8 data);
void base(const string &path);
bool exists();
void serialize(serializer&);
S21fx();
private:
string basepath;
file datafile;
file audiofile;
enum Flag {
DataPortBusy = 0x80,
AudioBusy = 0x40,
AudioPlaying = 0x20,
};
struct MMIO {
uint8 status;
uint64 shift_register;
uint32 data_offset;
uint32 audio_offset;
uint16 audio_track;
uint8 audio_volume_left;
uint8 audio_volume_right;
bool audio_repeat;
bool audio_pause;
} mmio;
};
extern S21fx s21fx;

View File

@@ -0,0 +1,31 @@
#ifdef S21FX_CPP
void S21fx::serialize(serializer &s) {
s.integer(mmio.status);
s.integer(mmio.shift_register);
s.integer(mmio.data_offset);
s.integer(mmio.audio_offset);
s.integer(mmio.audio_track);
s.integer(mmio.audio_volume_left);
s.integer(mmio.audio_volume_right);
s.integer(mmio.audio_repeat);
s.integer(mmio.audio_pause);
//flush file handles and indices, as a different track may be playing,
//or the file offsets may be at the wrong location ...
if(datafile.open()) datafile.close();
if(datafile.open(string() << basepath << "21fx.bin", file::mode_read)) {
datafile.seek(mmio.data_offset);
}
if(audiofile.open()) audiofile.close();
char track[16];
sprintf(track, "%.5u", mmio.audio_track);
if(audiofile.open(string() << basepath << "audio" << track << ".wav", file::mode_read)) {
audiofile.seek(mmio.audio_offset);
}
}
#endif

View File

@@ -1,4 +1,4 @@
#include "sgb/sgb.hpp"
#include "supergameboy/supergameboy.hpp"
#include "superfx/superfx.hpp"
#include "sa1/sa1.hpp"
#include "bsx/bsx.hpp"
@@ -14,3 +14,4 @@
#include "st010/st010.hpp"
#include "st011/st011.hpp"
#include "st018/st018.hpp"
#include "21fx/21fx.hpp"

View File

@@ -11,10 +11,11 @@ namespace SNES {
Cx4 cx4;
#include "cx4data.cpp"
#include "cx4fn.cpp"
#include "cx4oam.cpp"
#include "cx4ops.cpp"
#include "serialization.cpp"
#include "data.cpp"
#include "functions.cpp"
#include "oam.cpp"
#include "opcodes.cpp"
void Cx4::init() {
}

View File

@@ -1,4 +1,15 @@
class Cx4 : public Memory {
public:
void init();
void enable();
void power();
void reset();
uint8 read(unsigned addr);
void write(unsigned addr, uint8 data);
void serialize(serializer&);
private:
uint8 ram[0x0c00];
uint8 reg[0x0100];
@@ -15,9 +26,6 @@ private:
int16 C4WFXVal, C4WFYVal, C4WFZVal, C4WFX2Val, C4WFY2Val, C4WFDist, C4WFScale;
int16 C41FXVal, C41FYVal, C41FAngleRes, C41FDist, C41FDistVal;
double tanval;
double c4x,c4y,c4z, c4x2,c4y2,c4z2;
void C4TransfWireFrame();
void C4TransfWireFrame2();
void C4CalcWireFrame();
@@ -82,16 +90,6 @@ public:
void writeb(uint16 addr, uint8 data);
void writew(uint16 addr, uint16 data);
void writel(uint16 addr, uint32 data);
//
void init();
void enable();
void power();
void reset();
uint8 read (unsigned addr);
void write(unsigned addr, uint8 data);
};
extern Cx4 cx4;

View File

@@ -10,9 +10,10 @@
//Wireframe Helpers
void Cx4::C4TransfWireFrame() {
c4x = (double)C4WFXVal;
c4y = (double)C4WFYVal;
c4z = (double)C4WFZVal - 0x95;
double c4x = (double)C4WFXVal;
double c4y = (double)C4WFYVal;
double c4z = (double)C4WFZVal - 0x95;
double tanval, c4x2, c4y2, c4z2;
//Rotate X
tanval = -(double)C4WFX2Val * PI * 2 / 128;
@@ -52,9 +53,10 @@ void Cx4::C4CalcWireFrame() {
}
void Cx4::C4TransfWireFrame2() {
c4x = (double)C4WFXVal;
c4y = (double)C4WFYVal;
c4z = (double)C4WFZVal;
double c4x = (double)C4WFXVal;
double c4y = (double)C4WFYVal;
double c4z = (double)C4WFZVal;
double tanval, c4x2, c4y2, c4z2;
//Rotate X
tanval = -(double)C4WFX2Val * PI * 2 / 128;
@@ -140,8 +142,8 @@ void Cx4::C4DrawLine(int32 X1, int32 Y1, int16 Z1, int32 X2, int32 Y2, int16 Z2,
uint8 bit = 0x80 >> ((X1 >> 8) & 7);
ram[addr + 0x300] &= ~bit;
ram[addr + 0x301] &= ~bit;
if(Color & 1) { ram[addr + 0x300] |= bit; }
if(Color & 2) { ram[addr + 0x301] |= bit; }
if(Color & 1) ram[addr + 0x300] |= bit;
if(Color & 2) ram[addr + 0x301] |= bit;
}
X1 += X2;
Y1 += Y2;
@@ -158,22 +160,22 @@ void Cx4::C4DoScaleRotate(int row_padding) {
if(XScale & 0x8000)XScale = 0x7fff;
if(YScale & 0x8000)YScale = 0x7fff;
if(readw(0x1f80) == 0) { //no rotation
if(readw(0x1f80) == 0) { //no rotation
A = (int16)XScale;
B = 0;
C = 0;
D = (int16)YScale;
} else if(readw(0x1f80) == 128) { //90 degree rotation
} else if(readw(0x1f80) == 128) { //90 degree rotation
A = 0;
B = (int16)(-YScale);
C = (int16)XScale;
D = 0;
} else if(readw(0x1f80) == 256) { //180 degree rotation
} else if(readw(0x1f80) == 256) { //180 degree rotation
A = (int16)(-XScale);
B = 0;
C = 0;
D = (int16)(-YScale);
} else if(readw(0x1f80) == 384) { //270 degree rotation
} else if(readw(0x1f80) == 384) { //270 degree rotation
A = 0;
B = (int16)YScale;
C = (int16)(-XScale);
@@ -221,10 +223,10 @@ void Cx4::C4DoScaleRotate(int row_padding) {
}
//De-bitplanify
if(byte & 1) { ram[outidx ] |= bit; }
if(byte & 2) { ram[outidx + 1] |= bit; }
if(byte & 4) { ram[outidx + 16] |= bit; }
if(byte & 8) { ram[outidx + 17] |= bit; }
if(byte & 1) ram[outidx ] |= bit;
if(byte & 2) ram[outidx + 1] |= bit;
if(byte & 4) ram[outidx + 16] |= bit;
if(byte & 8) ram[outidx + 17] |= bit;
bit >>= 1;
if(!bit) {
@@ -232,7 +234,7 @@ void Cx4::C4DoScaleRotate(int row_padding) {
outidx += 32;
}
X += A; //Add 1 to output x => add an A and a C
X += A; //Add 1 to output x => add an A and a C
Y += C;
}
outidx += 2 + row_padding;
@@ -241,7 +243,7 @@ void Cx4::C4DoScaleRotate(int row_padding) {
} else {
outidx -= w * 4 + row_padding;
}
LineX += B; //Add 1 to output y => add a B and a D
LineX += B; //Add 1 to output y => add a B and a D
LineY += D;
}
}

View File

@@ -5,7 +5,7 @@ void Cx4::op00_00() {
uint32 oamptr = ram[0x626] << 2;
for(int32 i = 0x1fd; i > oamptr && i >= 0; i -= 4) {
//clear oam-to-be
if(i >= 0)ram[i] = 0xe0;
if(i >= 0) ram[i] = 0xe0;
}
uint16 globalx, globaly;
@@ -18,7 +18,7 @@ void Cx4::op00_00() {
globaly = readw(0x623);
oamptr2 = 0x200 + (ram[0x626] >> 2);
if(!ram[0x620])return;
if(!ram[0x620]) return;
sprcount = 128 - ram[0x626];
uint8 offset = (ram[0x626] & 3) * 2;
@@ -51,8 +51,8 @@ void Cx4::op00_00() {
ram[oamptr + 2] = sprname + bus.read(spraddr + 3);
ram[oamptr + 3] = sprattr ^ (bus.read(spraddr) & 0xc0);
ram[oamptr2] &= ~(3 << offset);
if(x & 0x100)ram[oamptr2] |= 1 << offset;
if(bus.read(spraddr) & 0x20)ram[oamptr2] |= 2 << offset;
if(x & 0x100) ram[oamptr2] |= 1 << offset;
if(bus.read(spraddr) & 0x20) ram[oamptr2] |= 2 << offset;
oamptr += 4;
sprcount--;
offset = (offset + 2) & 6;
@@ -66,12 +66,12 @@ void Cx4::op00_00() {
ram[oamptr + 2] = sprname;
ram[oamptr + 3] = sprattr;
ram[oamptr2] &= ~(3 << offset);
if(sprx & 0x100)ram[oamptr2] |= 3 << offset;
if(sprx & 0x100) ram[oamptr2] |= 3 << offset;
else ram[oamptr2] |= 2 << offset;
oamptr += 4;
sprcount--;
offset = (offset + 2) & 6;
if(!offset)oamptr2++;
if(!offset) oamptr2++;
}
}
}
@@ -165,12 +165,12 @@ void Cx4::op00_0b() {
int32 index = (y >> 11) * width * 4 + (x >> 11) * 32 + ((y >> 8) & 7) * 2;
uint8 mask = 0x80 >> ((x >> 8) & 7);
if(pixel & 1)ram[index ] |= mask;
if(pixel & 2)ram[index + 1] |= mask;
if(pixel & 4)ram[index + 16] |= mask;
if(pixel & 8)ram[index + 17] |= mask;
if(pixel & 1) ram[index ] |= mask;
if(pixel & 2) ram[index + 1] |= mask;
if(pixel & 4) ram[index + 16] |= mask;
if(pixel & 8) ram[index + 17] |= mask;
}
if(j & 1)srcptr++;
if(j & 1) srcptr++;
}
}
}

View File

@@ -33,7 +33,7 @@ void Cx4::op0d() {
C41FXVal = readw(0x1f80);
C41FYVal = readw(0x1f83);
C41FDistVal = readw(0x1f86);
tanval = sqrt(((double)C41FYVal) * ((double)C41FYVal) + ((double)C41FXVal) * ((double)C41FXVal));
double tanval = sqrt(((double)C41FYVal) * ((double)C41FYVal) + ((double)C41FXVal) * ((double)C41FXVal));
tanval = (double)C41FDistVal / tanval;
C41FYVal = (int16)(((double)C41FYVal * tanval) * 0.99);
C41FXVal = (int16)(((double)C41FXVal * tanval) * 0.98);
@@ -103,7 +103,7 @@ void Cx4::op1f() {
if(!C41FXVal) {
C41FAngleRes = (C41FYVal > 0) ? 0x080 : 0x180;
} else {
tanval = ((double)C41FYVal) / ((double)C41FXVal);
double tanval = ((double)C41FYVal) / ((double)C41FXVal);
C41FAngleRes = (short)(atan(tanval) / (PI * 2) * 512);
C41FAngleRes = C41FAngleRes;
if(C41FXVal < 0) {

View File

@@ -0,0 +1,39 @@
#ifdef CX4_CPP
void Cx4::serialize(serializer &s) {
s.array(ram);
s.array(reg);
s.integer(r0);
s.integer(r1);
s.integer(r2);
s.integer(r3);
s.integer(r4);
s.integer(r5);
s.integer(r6);
s.integer(r7);
s.integer(r8);
s.integer(r9);
s.integer(r10);
s.integer(r11);
s.integer(r12);
s.integer(r13);
s.integer(r14);
s.integer(r15);
s.integer(C4WFXVal);
s.integer(C4WFYVal);
s.integer(C4WFZVal);
s.integer(C4WFX2Val);
s.integer(C4WFY2Val);
s.integer(C4WFDist);
s.integer(C4WFScale);
s.integer(C41FXVal);
s.integer(C41FYVal);
s.integer(C41FAngleRes);
s.integer(C41FDist);
s.integer(C41FDistVal);
}
#endif

View File

@@ -5,6 +5,7 @@ namespace SNES {
DSP1 dsp1;
#include "serialization.cpp"
#include "dsp1emu.cpp"
void DSP1::init() {
@@ -78,5 +79,5 @@ void DSP1::write(unsigned addr, uint8 data) {
dsp1.setDr(data);
}
}
};
};

View File

@@ -1,10 +1,6 @@
#include "dsp1emu.hpp"
class DSP1 : public Memory {
private:
Dsp1 dsp1;
bool addr_decode(uint16 addr);
public:
void init();
void enable();
@@ -13,6 +9,12 @@ public:
uint8 read(unsigned addr);
void write(unsigned addr, uint8 data);
void serialize(serializer&);
private:
Dsp1 dsp1;
bool addr_decode(uint16 addr);
};
extern DSP1 dsp1;

View File

@@ -33,6 +33,8 @@ class Dsp1
void setDr(uint8 iDr);
void reset();
void serialize(serializer&);
private:
enum FsmMajorState {WAIT_COMMAND, READ_DATA, WRITE_DATA};
enum MaxDataAccesses {MAX_READS=7, MAX_WRITES=1024};
@@ -72,7 +74,7 @@ class Dsp1
uint8 mSr; // status register
int mSrLowByteAccess;
uint16 mDr; // "internal" representation of the data register
FsmMajorState mFsmMajorState; // current major state of the FSM
unsigned mFsmMajorState; // current major state of the FSM
uint8 mCommand; // current command processed by the FSM
uint8 mDataCounter; // #uint16 read/writes counter used by the FSM
int16 mReadBuffer[MAX_READS];

View File

@@ -0,0 +1,56 @@
#ifdef DSP1_CPP
void DSP1::serialize(serializer &s) {
dsp1.serialize(s);
}
void Dsp1::serialize(serializer &s) {
for(unsigned i = 0; i < 3; i++) {
s.array(shared.MatrixA[i]);
s.array(shared.MatrixB[i]);
s.array(shared.MatrixC[i]);
}
s.integer(shared.CentreX);
s.integer(shared.CentreY);
s.integer(shared.CentreZ);
s.integer(shared.CentreZ_C);
s.integer(shared.CentreZ_E);
s.integer(shared.VOffset);
s.integer(shared.Les);
s.integer(shared.C_Les);
s.integer(shared.E_Les);
s.integer(shared.SinAas);
s.integer(shared.CosAas);
s.integer(shared.SinAzs);
s.integer(shared.CosAzs);
s.integer(shared.SinAZS);
s.integer(shared.CosAZS);
s.integer(shared.SecAZS_C1);
s.integer(shared.SecAZS_E1);
s.integer(shared.SecAZS_C2);
s.integer(shared.SecAZS_E2);
s.integer(shared.Nx);
s.integer(shared.Ny);
s.integer(shared.Nz);
s.integer(shared.Gx);
s.integer(shared.Gy);
s.integer(shared.Gz);
s.integer(shared.Hx);
s.integer(shared.Hy);
s.integer(shared.Vx);
s.integer(shared.Vy);
s.integer(shared.Vz);
s.integer(mSr);
s.integer(mSrLowByteAccess);
s.integer(mDr);
s.integer(mFsmMajorState);
s.integer(mCommand);
s.integer(mDataCounter);
s.array(mReadBuffer);
s.array(mWriteBuffer);
s.integer(mFreeze);
}
#endif

View File

@@ -5,7 +5,8 @@ namespace SNES {
DSP2 dsp2;
#include "dsp2_op.cpp"
#include "serialization.cpp"
#include "opcodes.cpp"
void DSP2::init() {
}

View File

@@ -29,6 +29,7 @@ public:
uint8 read(unsigned addr);
void write(unsigned addr, uint8 data);
void serialize(serializer&);
DSP2();
~DSP2();

View File

@@ -0,0 +1,26 @@
#ifdef DSP2_CPP
void DSP2::serialize(serializer &s) {
s.integer(status.waiting_for_command);
s.integer(status.command);
s.integer(status.in_count);
s.integer(status.in_index);
s.integer(status.out_count);
s.integer(status.out_index);
s.array(status.parameters);
s.array(status.output);
s.integer(status.op05transparent);
s.integer(status.op05haslen);
s.integer(status.op05len);
s.integer(status.op06haslen);
s.integer(status.op06len);
s.integer(status.op09word1);
s.integer(status.op09word2);
s.integer(status.op0dhaslen);
s.integer(status.op0doutlen);
s.integer(status.op0dinlen);
}
#endif

View File

@@ -2062,9 +2062,9 @@ void DSP4SetByte()
// unknown
case 0x000A:
{
//int16 in1a = DSP4_READ_WORD();
int16 in1a = DSP4_READ_WORD();
int16 in2a = DSP4_READ_WORD();
//int16 in3a = DSP4_READ_WORD();
int16 in3a = DSP4_READ_WORD();
int16 out1a, out2a, out3a, out4a;
DSP4_OP0A(in2a, &out2a, &out1a, &out4a, &out3a);

View File

@@ -4,14 +4,14 @@ VBRBus vbrbus;
SA1Bus sa1bus;
namespace memory {
static StaticRAM iram(2048);
//accessed by:
static VectorSelectionPage vectorsp; //S-CPU + SA-1
static CPUIRAM cpuiram; //S-CPU
static SA1IRAM sa1iram; //SA-1
static SA1BWRAM sa1bwram; //SA-1
static CC1BWRAM cc1bwram; //S-CPU
static BitmapRAM bitmapram; //SA-1
StaticRAM iram(2048);
//accessed by:
VectorSelectionPage vectorsp; //S-CPU + SA-1
CPUIRAM cpuiram; //S-CPU
SA1IRAM sa1iram; //SA-1
SA1BWRAM sa1bwram; //SA-1
CC1BWRAM cc1bwram; //S-CPU
BitmapRAM bitmapram; //SA-1
}
//$230c (VDPL), $230d (VDPH) use this bus to read variable-length data.

View File

@@ -43,3 +43,14 @@ struct BitmapRAM : Memory {
alwaysinline uint8 read(unsigned);
alwaysinline void write(unsigned, uint8);
};
namespace memory {
extern StaticRAM iram;
extern VectorSelectionPage vectorsp;
extern CPUIRAM cpuiram;
extern SA1IRAM sa1iram;
extern SA1BWRAM sa1bwram;
extern CC1BWRAM cc1bwram;
extern BitmapRAM bitmapram;
};

View File

@@ -5,6 +5,7 @@ namespace SNES {
SA1 sa1;
#include "serialization.cpp"
#include "bus/bus.cpp"
#include "dma/dma.cpp"
#include "memory/memory.cpp"
@@ -12,10 +13,15 @@ SA1 sa1;
void SA1::enter() {
while(true) {
while(mmio.sa1_rdyb || mmio.sa1_resb) {
if(scheduler.sync == Scheduler::SyncAll) {
scheduler.exit(Scheduler::SynchronizeEvent);
}
if(mmio.sa1_rdyb || mmio.sa1_resb) {
//SA-1 co-processor is asleep
tick();
scheduler.sync_copcpu();
continue;
}
if(status.interrupt_pending) {
@@ -139,7 +145,7 @@ void SA1::reset() {
regs.e = 1;
regs.mdr = 0x00;
regs.wai = false;
update_table();
CPUcore::update_table();
status.tick_counter = 0;

View File

@@ -30,6 +30,7 @@ public:
void power();
void reset();
void serialize(serializer&);
SA1();
};

View File

@@ -0,0 +1,150 @@
#ifdef SA1_CPP
void SA1::serialize(serializer &s) {
CPUcore::core_serialize(s);
//sa1.hpp
s.integer(status.tick_counter);
s.integer(status.interrupt_pending);
s.integer(status.interrupt_vector);
s.integer(status.scanlines);
s.integer(status.vcounter);
s.integer(status.hcounter);
//bus/bus.hpp
s.array(memory::iram.data(), memory::iram.size());
memory::vectorsp.sync();
s.integer(memory::cc1bwram.dma);
//dma/dma.hpp
s.integer(dma.line);
//mmio/mmio.hpp
s.integer(mmio.sa1_irq);
s.integer(mmio.sa1_rdyb);
s.integer(mmio.sa1_resb);
s.integer(mmio.sa1_nmi);
s.integer(mmio.smeg);
s.integer(mmio.cpu_irqen);
s.integer(mmio.chdma_irqen);
s.integer(mmio.cpu_irqcl);
s.integer(mmio.chdma_irqcl);
s.integer(mmio.crv);
s.integer(mmio.cnv);
s.integer(mmio.civ);
s.integer(mmio.cpu_irq);
s.integer(mmio.cpu_ivsw);
s.integer(mmio.cpu_nvsw);
s.integer(mmio.cmeg);
s.integer(mmio.sa1_irqen);
s.integer(mmio.timer_irqen);
s.integer(mmio.dma_irqen);
s.integer(mmio.sa1_nmien);
s.integer(mmio.sa1_irqcl);
s.integer(mmio.timer_irqcl);
s.integer(mmio.dma_irqcl);
s.integer(mmio.sa1_nmicl);
s.integer(mmio.snv);
s.integer(mmio.siv);
s.integer(mmio.hvselb);
s.integer(mmio.ven);
s.integer(mmio.hen);
s.integer(mmio.hcnt);
s.integer(mmio.vcnt);
s.integer(mmio.cbmode);
s.integer(mmio.cb);
s.integer(mmio.dbmode);
s.integer(mmio.db);
s.integer(mmio.ebmode);
s.integer(mmio.eb);
s.integer(mmio.fbmode);
s.integer(mmio.fb);
s.integer(mmio.sbm);
s.integer(mmio.sw46);
s.integer(mmio.cbm);
s.integer(mmio.swen);
s.integer(mmio.cwen);
s.integer(mmio.bwp);
s.integer(mmio.siwp);
s.integer(mmio.ciwp);
s.integer(mmio.dmaen);
s.integer(mmio.dprio);
s.integer(mmio.cden);
s.integer(mmio.cdsel);
s.integer(mmio.dd);
s.integer(mmio.sd);
s.integer(mmio.chdend);
s.integer(mmio.dmasize);
s.integer(mmio.dmacb);
s.integer(mmio.dsa);
s.integer(mmio.dda);
s.integer(mmio.dtc);
s.integer(mmio.bbf);
s.array(mmio.brf);
s.integer(mmio.acm);
s.integer(mmio.md);
s.integer(mmio.ma);
s.integer(mmio.mb);
s.integer(mmio.hl);
s.integer(mmio.vb);
s.integer(mmio.va);
s.integer(mmio.vbit);
s.integer(mmio.cpu_irqfl);
s.integer(mmio.chdma_irqfl);
s.integer(mmio.sa1_irqfl);
s.integer(mmio.timer_irqfl);
s.integer(mmio.dma_irqfl);
s.integer(mmio.sa1_nmifl);
s.integer(mmio.hcr);
s.integer(mmio.vcr);
s.integer(mmio.mr);
s.integer(mmio.overflow);
}
#endif

View File

@@ -5,6 +5,7 @@ namespace SNES {
SDD1 sdd1;
#include "serialization.cpp"
#include "sdd1emu.cpp"
void SDD1::init() {}
@@ -54,10 +55,10 @@ uint8 SDD1::mmio_read(unsigned addr) {
}
switch(addr) {
case 0x4804: return (mmc[0] >> 20) & 7;
case 0x4805: return (mmc[1] >> 20) & 7;
case 0x4806: return (mmc[2] >> 20) & 7;
case 0x4807: return (mmc[3] >> 20) & 7;
case 0x4804: return mmc[0] >> 20;
case 0x4805: return mmc[1] >> 20;
case 0x4806: return mmc[2] >> 20;
case 0x4807: return mmc[3] >> 20;
}
return cpu.regs.mdr;
@@ -83,10 +84,10 @@ void SDD1::mmio_write(unsigned addr, uint8 data) {
case 0x4800: sdd1_enable = data; break;
case 0x4801: xfer_enable = data; break;
case 0x4804: mmc[0] = (data & 7) << 20; break;
case 0x4805: mmc[1] = (data & 7) << 20; break;
case 0x4806: mmc[2] = (data & 7) << 20; break;
case 0x4807: mmc[3] = (data & 7) << 20; break;
case 0x4804: mmc[0] = data << 20; break;
case 0x4805: mmc[1] = data << 20; break;
case 0x4806: mmc[2] = data << 20; break;
case 0x4807: mmc[3] = data << 20; break;
}
}
@@ -152,11 +153,9 @@ void SDD1::write(unsigned addr, uint8 data) {
}
SDD1::SDD1() {
buffer.data = new uint8[65536];
}
SDD1::~SDD1() {
delete[] buffer.data;
}
};

View File

@@ -13,6 +13,7 @@ public:
uint8 read(unsigned addr);
void write(unsigned addr, uint8 data);
void serialize(serializer&);
SDD1();
~SDD1();
@@ -30,7 +31,7 @@ private:
SDD1emu sdd1emu;
struct {
uint8 *data; //pointer to decompressed S-DD1 data (65536 bytes)
uint8 data[65536]; //pointer to decompressed S-DD1 data
uint16 offset; //read index into S-DD1 decompression buffer
unsigned size; //length of data buffer; reads decrement counter, set ready to false at 0
bool ready; //true when data[] is valid; false to invoke sdd1emu.decompress()

View File

@@ -0,0 +1,19 @@
#ifdef SDD1_CPP
void SDD1::serialize(serializer &s) {
s.integer(sdd1_enable);
s.integer(xfer_enable);
s.array(mmc);
for(unsigned n = 0; n < 8; n++) {
s.integer(dma[n].addr);
s.integer(dma[n].size);
}
s.array(buffer.data);
s.integer(buffer.offset);
s.integer(buffer.size);
s.integer(buffer.ready);
}
#endif

View File

@@ -1,65 +0,0 @@
#include <../base.hpp>
#define SGB_CPP
namespace SNES {
SuperGameBoy sgb;
void SuperGameBoy::enter() {
while(true) {
if(sgb_run) {
unsigned samples = sgb_run(samplebuffer, 16);
scheduler.addclocks_cop(samples * 10);
scheduler.sync_copcpu();
} else {
scheduler.addclocks_cop(64 * 1024 * 1024);
scheduler.sync_copcpu();
}
}
}
uint8_t SuperGameBoy::read(unsigned addr) {
addr &= 0xffff;
if(sgb_read) return sgb_read(addr);
return 0x00;
}
void SuperGameBoy::write(unsigned addr, uint8_t data) {
addr &= 0xffff;
if(sgb_write) return sgb_write(addr, data);
}
void SuperGameBoy::init() {
if(libsgb.open("SuperGameBoy")) {
sgb_init = libsgb.sym("sgb_init");
sgb_term = libsgb.sym("sgb_term");
sgb_power = libsgb.sym("sgb_power");
sgb_reset = libsgb.sym("sgb_reset");
sgb_read = libsgb.sym("sgb_read");
sgb_write = libsgb.sym("sgb_write");
sgb_run = libsgb.sym("sgb_run");
}
}
void SuperGameBoy::enable() {
}
void SuperGameBoy::power() {
bus.map(Bus::MapDirect, 0x00, 0x3f, 0x6000, 0x7fff, *this);
bus.map(Bus::MapDirect, 0x80, 0xbf, 0x6000, 0x7fff, *this);
if(sgb_init) {
sgb_init(SGB2,
memory::gbrom.data(), memory::gbrom.size(),
memory::gbram.data(), memory::gbram.size()
);
}
if(sgb_power) sgb_power();
}
void SuperGameBoy::reset() {
if(sgb_reset) sgb_reset();
}
};

View File

@@ -1,27 +0,0 @@
class SuperGameBoy : public Memory {
public:
void enter();
uint8_t read(unsigned addr);
void write(unsigned addr, uint8_t data);
void init();
void enable();
void power();
void reset();
private:
library libsgb;
uint32_t samplebuffer[4096];
enum { SGB1 = 0, SGB2 = 1 };
function<bool (bool, uint8_t*, unsigned, uint8_t*, unsigned)> sgb_init;
function<void ()> sgb_term;
function<void ()> sgb_power;
function<void ()> sgb_reset;
function<uint8_t (unsigned)> sgb_read;
function<void (unsigned, uint8_t)> sgb_write;
function<unsigned (uint32_t*, unsigned)> sgb_run;
};
extern SuperGameBoy sgb;

View File

@@ -535,17 +535,17 @@ void SPC7110::mmio_write(unsigned addr, uint8 data) {
case 0x4831: {
r4831 = data;
dx_offset = datarom_addr((data & 7) * 0x100000);
dx_offset = datarom_addr(data * 0x100000);
} break;
case 0x4832: {
r4832 = data;
ex_offset = datarom_addr((data & 7) * 0x100000);
ex_offset = datarom_addr(data * 0x100000);
} break;
case 0x4833: {
r4833 = data;
fx_offset = datarom_addr((data & 7) * 0x100000);
fx_offset = datarom_addr(data * 0x100000);
} break;
case 0x4834: r4834 = data; break;

View File

@@ -0,0 +1,8 @@
#ifdef SRTC_CPP
void SRTC::serialize(serializer &s) {
s.integer(rtc_mode);
s.integer(rtc_index);
}
#endif

View File

@@ -5,6 +5,8 @@ namespace SNES {
SRTC srtc;
#include "serialization.cpp"
const unsigned SRTC::months[12] = { 31, 28, 31, 30, 31, 30, 31, 31, 30, 31, 30, 31 };
void SRTC::init() {
@@ -20,7 +22,7 @@ void SRTC::power() {
}
void SRTC::reset() {
rtc_mode = RTCM_Read;
rtc_mode = RtcRead;
rtc_index = -1;
update_time();
}
@@ -159,7 +161,7 @@ uint8 SRTC::mmio_read(unsigned addr) {
addr &= 0xffff;
if(addr == 0x2800) {
if(rtc_mode != RTCM_Read) return 0x00;
if(rtc_mode != RtcRead) return 0x00;
if(rtc_index < 0) {
update_time();
@@ -183,19 +185,19 @@ void SRTC::mmio_write(unsigned addr, uint8 data) {
data &= 0x0f; //only the low four bits are used
if(data == 0x0d) {
rtc_mode = RTCM_Read;
rtc_mode = RtcRead;
rtc_index = -1;
return;
}
if(data == 0x0e) {
rtc_mode = RTCM_Command;
rtc_mode = RtcCommand;
return;
}
if(data == 0x0f) return; //unknown behavior
if(rtc_mode == RTCM_Write) {
if(rtc_mode == RtcWrite) {
if(rtc_index >= 0 && rtc_index < 12) {
memory::cartrtc.write(rtc_index++, data);
@@ -209,17 +211,17 @@ void SRTC::mmio_write(unsigned addr, uint8 data) {
memory::cartrtc.write(rtc_index++, weekday(year, month, day));
}
}
} else if(rtc_mode == RTCM_Command) {
} else if(rtc_mode == RtcCommand) {
if(data == 0) {
rtc_mode = RTCM_Write;
rtc_mode = RtcWrite;
rtc_index = 0;
} else if(data == 4) {
rtc_mode = RTCM_Ready;
rtc_mode = RtcReady;
rtc_index = -1;
for(unsigned i = 0; i < 13; i++) memory::cartrtc.write(i, 0);
} else {
//unknown behavior
rtc_mode = RTCM_Ready;
rtc_mode = RtcReady;
}
}
}

View File

@@ -1,22 +1,24 @@
class SRTC : public MMIO {
public:
void update_time();
unsigned weekday(unsigned year, unsigned month, unsigned day);
void init();
void enable();
void power();
void reset();
uint8 mmio_read (unsigned addr);
void mmio_write(unsigned addr, uint8 data);
uint8 mmio_read(unsigned addr);
void mmio_write(unsigned addr, uint8 data);
void serialize(serializer&);
SRTC();
private:
static const unsigned months[12];
enum RTC_Mode { RTCM_Ready, RTCM_Command, RTCM_Read, RTCM_Write } rtc_mode;
enum RtcMode { RtcReady, RtcCommand, RtcRead, RtcWrite };
unsigned rtc_mode;
signed rtc_index;
void update_time();
unsigned weekday(unsigned year, unsigned month, unsigned day);
};
extern SRTC srtc;

View File

@@ -0,0 +1,7 @@
#ifdef ST010_CPP
void ST010::serialize(serializer &s) {
s.array(ram);
}
#endif

View File

@@ -5,6 +5,10 @@ namespace SNES {
ST010 st010;
#include "st010_data.hpp"
#include "serialization.cpp"
#include "st010_op.cpp"
void ST010::init() {
}
@@ -13,9 +17,6 @@ void ST010::enable() {
bus.map(Bus::MapDirect, 0xe8, 0xef, 0x0000, 0x0fff, *this);
}
#include "st010_data.hpp"
#include "st010_op.cpp"
int16 ST010::sin(int16 theta) {
return sin_table[(theta >> 8) & 0xff];
}

View File

@@ -8,6 +8,8 @@ public:
uint8 read(unsigned addr);
void write(unsigned addr, uint8 data);
void serialize(serializer&);
private:
uint8 ram[0x1000];
static const int16 sin_table[256];

View File

@@ -3,11 +3,11 @@
SuperFXBus superfxbus;
namespace memory {
static SuperFXGSUROM gsurom;
static SuperFXGSURAM gsuram;
static SuperFXCPUROM fxrom;
static SuperFXCPURAM fxram;
};
SuperFXGSUROM gsurom;
SuperFXGSURAM gsuram;
SuperFXCPUROM fxrom;
SuperFXCPURAM fxram;
}
void SuperFXBus::init() {
map(MapDirect, 0x00, 0xff, 0x0000, 0xffff, memory::memory_unmapped);
@@ -34,7 +34,7 @@ unsigned SuperFXGSUROM::size() const {
}
uint8 SuperFXGSUROM::read(unsigned addr) {
while(!superfx.regs.scmr.ron) {
while(!superfx.regs.scmr.ron && scheduler.sync != Scheduler::SyncAll) {
superfx.add_clocks(6);
scheduler.sync_copcpu();
}
@@ -42,7 +42,7 @@ uint8 SuperFXGSUROM::read(unsigned addr) {
}
void SuperFXGSUROM::write(unsigned addr, uint8 data) {
while(!superfx.regs.scmr.ron) {
while(!superfx.regs.scmr.ron && scheduler.sync != Scheduler::SyncAll) {
superfx.add_clocks(6);
scheduler.sync_copcpu();
}
@@ -54,7 +54,7 @@ unsigned SuperFXGSURAM::size() const {
}
uint8 SuperFXGSURAM::read(unsigned addr) {
while(!superfx.regs.scmr.ran) {
while(!superfx.regs.scmr.ran && scheduler.sync != Scheduler::SyncAll) {
superfx.add_clocks(6);
scheduler.sync_copcpu();
}
@@ -62,7 +62,7 @@ uint8 SuperFXGSURAM::read(unsigned addr) {
}
void SuperFXGSURAM::write(unsigned addr, uint8 data) {
while(!superfx.regs.scmr.ran) {
while(!superfx.regs.scmr.ran && scheduler.sync != Scheduler::SyncAll) {
superfx.add_clocks(6);
scheduler.sync_copcpu();
}

View File

@@ -25,3 +25,10 @@ struct SuperFXCPURAM : Memory {
uint8 read(unsigned);
void write(unsigned, uint8);
};
namespace memory {
extern SuperFXGSUROM gsurom;
extern SuperFXGSURAM gsuram;
extern SuperFXCPUROM fxrom;
extern SuperFXCPURAM fxram;
}

View File

@@ -114,7 +114,7 @@ void SuperFX::op_bvs() {
//$10-1f(b1): move rN
template<int n> void SuperFX::op_to_r() {
if(regs.sfr.b == 0) {
regs.dreg = &regs.r[n];
regs.dreg = n;
} else {
regs.r[n] = regs.sr();
regs.reset();
@@ -123,8 +123,8 @@ template<int n> void SuperFX::op_to_r() {
//$20-2f: with rN
template<int n> void SuperFX::op_with_r() {
regs.sreg = &regs.r[n];
regs.dreg = &regs.r[n];
regs.sreg = n;
regs.dreg = n;
regs.sfr.b = 1;
}
@@ -453,7 +453,7 @@ template<int n> void SuperFX::op_jmp_r() {
//$98-9d(alt1): ljmp rN
template<int n> void SuperFX::op_ljmp_r() {
regs.pbr = regs.r[n];
regs.pbr = regs.r[n] & 0x7f;
regs.r[15] = regs.sr();
regs.cbr = regs.r[15] & 0xfff0;
cache_flush();
@@ -519,7 +519,7 @@ template<int n> void SuperFX::op_sms_r() {
//$b0-bf(b1): moves rN
template<int n> void SuperFX::op_from_r() {
if(regs.sfr.b == 0) {
regs.sreg = &regs.r[n];
regs.sreg = n;
} else {
regs.dr() = regs.r[n];
regs.sfr.ov = (regs.dr() & 0x80);
@@ -593,7 +593,7 @@ void SuperFX::op_ramb() {
//$df(alt3): romb
void SuperFX::op_romb() {
rombuffer_sync();
regs.rombr = regs.sr();
regs.rombr = regs.sr() & 0x7f;
regs.reset();
}

View File

@@ -149,17 +149,17 @@ struct regs_t {
uint16 ramar; //RAM buffer address register
uint8 ramdr; //RAM buffer data register
reg16_t *sreg, *dreg;
reg16_t& sr() { return *sreg; } //source register (from)
reg16_t& dr() { return *dreg; } //destination register (to)
unsigned sreg, dreg;
reg16_t& sr() { return r[sreg]; } //source register (from)
reg16_t& dr() { return r[dreg]; } //destination register (to)
void reset() {
sfr.b = 0;
sfr.alt1 = 0;
sfr.alt2 = 0;
sreg = &r[0];
dreg = &r[0];
sreg = 0;
dreg = 0;
}
} regs;

View File

@@ -1,3 +1,5 @@
#ifdef SUPERFX_CPP
void SuperFX::disassemble_opcode(char *output) {
*output = 0;
@@ -273,3 +275,5 @@ void SuperFX::disassemble_alt3(char *output) {
#undef op0
#undef op1
#undef op2
#endif

View File

@@ -1,3 +1,5 @@
#ifdef SUPERFX_CPP
uint8 SuperFX::op_read(uint16 addr) {
uint16 offset = addr - regs.cbr;
if(offset < 512) {
@@ -65,3 +67,5 @@ void SuperFX::memory_reset() {
pixelcache[n].bitpend = 0x00;
}
}
#endif

View File

@@ -91,7 +91,7 @@ void SuperFX::mmio_write(unsigned addr, uint8 data) {
} break;
case 0x3034: {
regs.pbr = data;
regs.pbr = data & 0x7f;
cache_flush();
} break;

View File

@@ -0,0 +1,94 @@
#ifdef SUPERFX_CPP
void SuperFX::serialize(serializer &s) {
//superfx.hpp
s.integer(clockmode);
s.integer(instruction_counter);
//core/registers.hpp
s.integer(regs.pipeline);
s.integer(regs.ramaddr);
s.integer(regs.r[ 0].data);
s.integer(regs.r[ 1].data);
s.integer(regs.r[ 2].data);
s.integer(regs.r[ 3].data);
s.integer(regs.r[ 4].data);
s.integer(regs.r[ 5].data);
s.integer(regs.r[ 6].data);
s.integer(regs.r[ 7].data);
s.integer(regs.r[ 8].data);
s.integer(regs.r[ 9].data);
s.integer(regs.r[10].data);
s.integer(regs.r[11].data);
s.integer(regs.r[12].data);
s.integer(regs.r[13].data);
s.integer(regs.r[14].data);
s.integer(regs.r[15].data);
s.integer(regs.sfr.irq);
s.integer(regs.sfr.b);
s.integer(regs.sfr.ih);
s.integer(regs.sfr.il);
s.integer(regs.sfr.alt2);
s.integer(regs.sfr.alt1);
s.integer(regs.sfr.r);
s.integer(regs.sfr.g);
s.integer(regs.sfr.ov);
s.integer(regs.sfr.s);
s.integer(regs.sfr.cy);
s.integer(regs.sfr.z);
s.integer(regs.pbr);
s.integer(regs.rombr);
s.integer(regs.rambr);
s.integer(regs.cbr);
s.integer(regs.scbr);
s.integer(regs.scmr.ht);
s.integer(regs.scmr.ron);
s.integer(regs.scmr.ran);
s.integer(regs.scmr.md);
s.integer(regs.colr);
s.integer(regs.por.obj);
s.integer(regs.por.freezehigh);
s.integer(regs.por.highnibble);
s.integer(regs.por.dither);
s.integer(regs.por.transparent);
s.integer(regs.bramr);
s.integer(regs.vcr);
s.integer(regs.cfgr.irq);
s.integer(regs.cfgr.ms0);
s.integer(regs.clsr);
s.integer(regs.romcl);
s.integer(regs.romdr);
s.integer(regs.ramcl);
s.integer(regs.ramar);
s.integer(regs.ramdr);
s.integer(regs.sreg);
s.integer(regs.dreg);
s.array(cache.buffer);
s.array(cache.valid);
for(unsigned i = 0; i < 2; i++) {
s.integer(pixelcache[i].offset);
s.integer(pixelcache[i].bitpend);
s.array(pixelcache[i].data);
}
//timing/timing.hpp
s.integer(cache_access_speed);
s.integer(memory_access_speed);
s.integer(r15_modified);
}
#endif

View File

@@ -3,6 +3,7 @@
#define SUPERFX_CPP
namespace SNES {
#include "serialization.cpp"
#include "bus/bus.cpp"
#include "core/core.cpp"
#include "memory/memory.cpp"
@@ -14,9 +15,14 @@ SuperFX superfx;
void SuperFX::enter() {
while(true) {
while(regs.sfr.g == 0) {
if(scheduler.sync == Scheduler::SyncAll) {
scheduler.exit(Scheduler::SynchronizeEvent);
}
if(regs.sfr.g == 0) {
add_clocks(6);
scheduler.sync_copcpu();
continue;
}
(this->*opcode_table[(regs.sfr & 0x0300) + peekpipe()])();
@@ -70,4 +76,4 @@ void SuperFX::reset() {
timing_reset();
}
};
}

View File

@@ -15,6 +15,8 @@ public:
void power();
void reset();
void serialize(serializer&);
private:
unsigned clockmode;
unsigned instruction_counter;

View File

@@ -1,3 +1,5 @@
#ifdef SUPERFX_CPP
void SuperFX::add_clocks(unsigned clocks) {
if(regs.romcl) {
regs.romcl -= min(clocks, regs.romcl);
@@ -91,3 +93,5 @@ void SuperFX::timing_reset() {
regs.ramar = 0;
regs.ramdr = 0;
}
#endif

View File

@@ -0,0 +1,140 @@
#include <../base.hpp>
#define SUPERGAMEBOY_CPP
namespace SNES {
SuperGameBoy supergameboy;
void SuperGameBoy::enter() {
scheduler.clock.cop_freq = (version == SuperGameBoy1 ? 2147727 : 2097152);
if(!sgb_run) while(true) {
if(scheduler.sync == Scheduler::SyncAll) {
scheduler.exit(Scheduler::SynchronizeEvent);
}
audio.coprocessor_sample(0, 0);
scheduler.addclocks_cop(1);
scheduler.sync_copcpu();
}
while(true) {
if(scheduler.sync == Scheduler::SyncAll) {
scheduler.exit(Scheduler::SynchronizeEvent);
}
unsigned samples = sgb_run(samplebuffer, 16);
for(unsigned i = 0; i < samples; i++) {
int16 left = samplebuffer[i] >> 0;
int16 right = samplebuffer[i] >> 16;
//SNES audio is notoriously quiet; lower Game Boy samples to match SGB sound effects
audio.coprocessor_sample(left / 3, right / 3);
}
scheduler.addclocks_cop(samples);
scheduler.sync_copcpu();
}
}
uint8 SuperGameBoy::mmio_read(unsigned addr) {
addr &= 0xffff;
if(addr == 0x2181) return mmio[0]->mmio_read(addr);
if(addr == 0x2182) return mmio[1]->mmio_read(addr);
if(addr == 0x420b) return mmio[2]->mmio_read(addr);
return 0x00;
}
void SuperGameBoy::mmio_write(unsigned addr, uint8 data) {
addr &= 0xffff;
if(addr == 0x2181) {
row = (row & 0xff00) | (data << 0);
mmio[0]->mmio_write(addr, data);
}
if(addr == 0x2182) {
row = (row & 0x00ff) | (data << 8);
mmio[1]->mmio_write(addr, data);
}
if(addr == 0x420b) {
if(data == 0x10 && sgb_row) {
if(row >= 0x5000 && row <= 0x6540) sgb_row((row - 0x5000) / 320);
if(row >= 0x6800 && row <= 0x7d40) sgb_row((row - 0x6800) / 320);
}
mmio[2]->mmio_write(addr, data);
}
}
uint8 SuperGameBoy::read(unsigned addr) {
if(sgb_read) return sgb_read(addr);
return 0x00;
}
void SuperGameBoy::write(unsigned addr, uint8 data) {
if(sgb_write) sgb_write(addr, data);
}
void SuperGameBoy::init() {
if(open("supergameboy")) {
sgb_rom = sym("sgb_rom");
sgb_ram = sym("sgb_ram");
sgb_rtc = sym("sgb_rtc");
sgb_init = sym("sgb_init");
sgb_term = sym("sgb_term");
sgb_power = sym("sgb_power");
sgb_reset = sym("sgb_reset");
sgb_row = sym("sgb_row");
sgb_read = sym("sgb_read");
sgb_write = sym("sgb_write");
sgb_run = sym("sgb_run");
sgb_save = sym("sgb_save");
sgb_serialize = sym("sgb_serialize");
}
}
void SuperGameBoy::enable() {
mmio[0] = memory::mmio.mmio[0x2181 - 0x2000];
mmio[1] = memory::mmio.mmio[0x2182 - 0x2000];
mmio[2] = memory::mmio.mmio[0x420b - 0x2000];
memory::mmio.map(0x2181, *this);
memory::mmio.map(0x2182, *this);
memory::mmio.map(0x420b, *this);
}
void SuperGameBoy::power() {
version = (cartridge.type() == Cartridge::TypeSuperGameBoy1Bios ? SuperGameBoy1 : SuperGameBoy2);
audio.coprocessor_enable(true);
audio.coprocessor_frequency(version == SuperGameBoy1 ? 2147727.0 : 2097152.0);
bus.map(Bus::MapDirect, 0x00, 0x3f, 0x6000, 0x7fff, *this);
bus.map(Bus::MapDirect, 0x80, 0xbf, 0x6000, 0x7fff, *this);
sgb_rom(memory::gbrom.data(), memory::gbrom.size() == -1U ? 0 : memory::gbrom.size());
sgb_ram(memory::gbram.data(), memory::gbram.size() == -1U ? 0 : memory::gbram.size());
sgb_rtc(memory::gbrtc.data(), memory::gbrtc.size() == -1U ? 0 : memory::gbrtc.size());
if(sgb_init) sgb_init(version);
if(sgb_power) sgb_power();
}
void SuperGameBoy::reset() {
if(sgb_reset) sgb_reset();
}
void SuperGameBoy::unload() {
if(sgb_term) sgb_term();
}
void SuperGameBoy::serialize(serializer &s) {
s.integer(row);
s.integer(version);
if(sgb_serialize) sgb_serialize(s);
}
}

View File

@@ -0,0 +1,41 @@
class SuperGameBoy : public MMIO, public Memory, public library {
public:
void enter();
MMIO *mmio[3];
uint8 mmio_read(unsigned addr);
void mmio_write(unsigned addr, uint8 data);
uint8 read(unsigned addr);
void write(unsigned addr, uint8 data);
void init();
void enable();
void power();
void reset();
void unload();
void serialize(serializer&);
private:
uint32_t samplebuffer[4096];
unsigned row;
bool version;
enum { SuperGameBoy1 = 0, SuperGameBoy2 = 1 };
function<void (uint8_t*, unsigned)> sgb_rom;
function<void (uint8_t*, unsigned)> sgb_ram;
function<void (uint8_t*, unsigned)> sgb_rtc;
function<bool (bool)> sgb_init;
function<void ()> sgb_term;
function<void ()> sgb_power;
function<void ()> sgb_reset;
function<void (unsigned)> sgb_row;
function<uint8 (uint16)> sgb_read;
function<void (uint16, uint8)> sgb_write;
function<unsigned (uint32_t*, unsigned)> sgb_run;
function<void ()> sgb_save;
function<void (serializer&)> sgb_serialize;
};
extern SuperGameBoy supergameboy;

View File

@@ -5,7 +5,7 @@ namespace SNES {
#include "serialization.cpp"
#include "algorithms.cpp"
#include "disasm/disasm.cpp"
#include "disassembler/disassembler.cpp"
#define L last_cycle();
#define A 0

View File

@@ -2,7 +2,7 @@ class CPUcore {
public:
#include "registers.hpp"
#include "memory.hpp"
#include "disasm/disasm.hpp"
#include "disassembler/disassembler.hpp"
regs_t regs;
reg24_t aa, rd;

View File

@@ -1,30 +0,0 @@
enum {
OPTYPE_DP = 0, //dp
OPTYPE_DPX, //dp,x
OPTYPE_DPY, //dp,y
OPTYPE_IDP, //(dp)
OPTYPE_IDPX, //(dp,x)
OPTYPE_IDPY, //(dp),y
OPTYPE_ILDP, //[dp]
OPTYPE_ILDPY, //[dp],y
OPTYPE_ADDR, //addr
OPTYPE_ADDRX, //addr,x
OPTYPE_ADDRY, //addr,y
OPTYPE_IADDRX, //(addr,x)
OPTYPE_ILADDR, //[addr]
OPTYPE_LONG, //long
OPTYPE_LONGX, //long, x
OPTYPE_SR, //sr,s
OPTYPE_ISRY, //(sr,s),y
OPTYPE_ADDR_PC, //pbr:addr
OPTYPE_IADDR_PC, //pbr:(addr)
OPTYPE_RELB, //relb
OPTYPE_RELW, //relw
};
void disassemble_opcode(char *output);
uint8 dreadb(uint32 addr);
uint16 dreadw(uint32 addr);
uint32 dreadl(uint32 addr);
uint32 decode(uint8 offset_type, uint32 addr);
uint8 opcode_length();

View File

@@ -1,3 +1,5 @@
#ifdef CPUCORE_CPP
uint8 CPUcore::dreadb(uint32 addr) {
if((addr & 0x40ffff) >= 0x2000 && (addr & 0x40ffff) <= 0x5fff) {
//$[00-3f|80-bf]:[2000-5fff]
@@ -102,7 +104,7 @@ uint32 CPUcore::decode(uint8 offset_type, uint32 addr) {
return(r & 0xffffff);
}
void CPUcore::disassemble_opcode(char *output) {
void CPUcore::disassemble_opcode(char *output, uint32 addr) {
static reg24_t pc;
char t[256];
char *s = output;
@@ -112,7 +114,7 @@ void CPUcore::disassemble_opcode(char *output) {
return;
}
pc.d = regs.pc.d;
pc.d = addr;
sprintf(s, "%.6x ", (uint32)pc.d);
uint8 op = dreadb(pc.d); pc.w++;
@@ -477,3 +479,5 @@ uint8 CPUcore::opcode_length() {
if(len == 6) return (regs.e || regs.p.x) ? 2 : 3;
return len;
}
#endif

View File

@@ -0,0 +1,30 @@
enum {
OPTYPE_DP = 0, //dp
OPTYPE_DPX, //dp,x
OPTYPE_DPY, //dp,y
OPTYPE_IDP, //(dp)
OPTYPE_IDPX, //(dp,x)
OPTYPE_IDPY, //(dp),y
OPTYPE_ILDP, //[dp]
OPTYPE_ILDPY, //[dp],y
OPTYPE_ADDR, //addr
OPTYPE_ADDRX, //addr,x
OPTYPE_ADDRY, //addr,y
OPTYPE_IADDRX, //(addr,x)
OPTYPE_ILADDR, //[addr]
OPTYPE_LONG, //long
OPTYPE_LONGX, //long, x
OPTYPE_SR, //sr,s
OPTYPE_ISRY, //(sr,s),y
OPTYPE_ADDR_PC, //pbr:addr
OPTYPE_IADDR_PC, //pbr:(addr)
OPTYPE_RELB, //relb
OPTYPE_RELW, //relw
};
void disassemble_opcode(char *output, uint32 addr);
uint8 dreadb(uint32 addr);
uint16 dreadw(uint32 addr);
uint32 dreadl(uint32 addr);
uint32 decode(uint8 offset_type, uint32 addr);
uint8 opcode_length();

View File

@@ -1,3 +1,5 @@
#ifdef CPUCORE_CPP
void CPUcore::op_nop() {
L op_io_irq();
}
@@ -346,3 +348,5 @@ void CPUcore::op_per_n() {
op_writestackn(rd.h);
L op_writestackn(rd.l);
}
#endif

View File

@@ -1,3 +1,5 @@
#ifdef CPUCORE_CPP
template<int bit, int val> void CPUcore::op_branch() {
if((bool)(regs.p & bit) != val) {
L rd.l = op_readpc();
@@ -175,3 +177,5 @@ L rd.b = op_readstackn();
regs.pc.b = rd.b;
regs.pc.w = ++rd.w;
}
#endif

View File

@@ -1,3 +1,5 @@
#ifdef CPUCORE_CPP
template<void (CPUcore::*op)()> void CPUcore::op_read_const_b() {
L rd.l = op_readpc();
call(op);
@@ -273,3 +275,5 @@ template<void (CPUcore::*op)()> void CPUcore::op_read_isry_w() {
L rd.h = op_readdbr(aa.w + regs.y.w + 1);
call(op);
}
#endif

View File

@@ -1,3 +1,5 @@
#ifdef CPUCORE_CPP
template<int n, int adjust> void CPUcore::op_adjust_imm_b() {
L op_io_irq();
regs.r[n].l += adjust;
@@ -163,3 +165,5 @@ template<void (CPUcore::*op)()> void CPUcore::op_adjust_dpx_w() {
op_writedp(dp + regs.x.w + 1, rd.h);
L op_writedp(dp + regs.x.w + 0, rd.l);
}
#endif

View File

@@ -1,3 +1,5 @@
#ifdef CPUCORE_CPP
template<int n> void CPUcore::op_write_addr_b() {
aa.l = op_readpc();
aa.h = op_readpc();
@@ -193,3 +195,5 @@ void CPUcore::op_sta_isry_w() {
op_writedbr(aa.w + regs.y.w + 0, regs.a.l);
L op_writedbr(aa.w + regs.y.w + 1, regs.a.h);
}
#endif

59
src/cpu/cpu-debugger.cpp Normal file
View File

@@ -0,0 +1,59 @@
#ifdef CPU_CPP
bool CPUDebugger::property(unsigned id, string &name, string &value) {
unsigned n = 0;
//internal
if(id == n++) { name = "S-CPU MDR"; value = string::printf("0x%.2x", mdr()); return true; }
//$2181-2183
if(id == n++) { name = "$2181-$2183"; value = ""; return true; }
if(id == n++) { name = "WRAM Address"; value = string::printf("0x%.6x", wram_address()); return true; }
//$4016
if(id == n++) { name = "$4016"; value = ""; return true; }
if(id == n++) { name = "Joypad Strobe Latch"; value = joypad_strobe_latch(); return true; }
//$4200
if(id == n++) { name = "$4200"; value = ""; return true; }
if(id == n++) { name = "NMI Enable"; value = nmi_enable(); return true; }
if(id == n++) { name = "H-IRQ Enable"; value = hirq_enable(); return true; }
if(id == n++) { name = "V-IRQ Enable"; value = virq_enable(); return true; }
if(id == n++) { name = "Auto Joypad Poll"; value = auto_joypad_poll(); return true; }
//$4201
if(id == n++) { name = "$4201"; value = ""; return true; }
if(id == n++) { name = "PIO"; value = string::printf("0x%.2x", pio_bits()); return true; }
//$4202
if(id == n++) { name = "$4202"; value = ""; return true; }
if(id == n++) { name = "Multiplicand"; value = string::printf("0x%.2x", multiplicand()); return true; }
//$4203
if(id == n++) { name = "$4203"; value = ""; return true; }
if(id == n++) { name = "Multiplier"; value = string::printf("0x%.2x", multiplier()); return true; }
//$4204-$4205
if(id == n++) { name = "$4204-$4205"; value = ""; return true; }
if(id == n++) { name = "Dividend"; value = string::printf("0x%.4x", dividend()); return true; }
//$4206
if(id == n++) { name = "$4206"; value = ""; return true; }
if(id == n++) { name = "Divisor"; value = string::printf("0x%.2x", divisor()); return true; }
//$4207-$4208
if(id == n++) { name = "$4207-$4208"; value = ""; return true; }
if(id == n++) { name = "H-Time"; value = string::printf("0x%.4x", htime()); return true; }
//$4209-$420a
if(id == n++) { name = "$4209-$420a"; value = ""; return true; }
if(id == n++) { name = "V-Time"; value = string::printf("0x%.4x", vtime()); return true; }
//$420d
if(id == n++) { name = "$420d"; value = ""; return true; }
if(id == n++) { name = "FastROM Enable"; value = fastrom_enable(); return true; }
return false;
}
#endif

42
src/cpu/cpu-debugger.hpp Normal file
View File

@@ -0,0 +1,42 @@
struct CPUDebugger : ChipDebugger {
bool property(unsigned id, string &name, string &value);
//internal
virtual unsigned mdr() { return 0; }
//$2181-2183
virtual unsigned wram_address() { return 0; }
//$4016
virtual bool joypad_strobe_latch() { return 0; }
//$4200
virtual bool nmi_enable() { return 0; }
virtual bool hirq_enable() { return 0; }
virtual bool virq_enable() { return 0; }
virtual bool auto_joypad_poll() { return 0; }
//$4201
virtual unsigned pio_bits() { return 0; }
//$4202
virtual unsigned multiplicand() { return 0; }
//$4203
virtual unsigned multiplier() { return 0; }
//$4204-$4205
virtual unsigned dividend() { return 0; }
//$4206
virtual unsigned divisor() { return 0; }
//$4207-$4208
virtual unsigned htime() { return 0; }
//$4209-$420a
virtual unsigned vtime() { return 0; }
//$420d
virtual bool fastrom_enable() { return 0; }
};

View File

@@ -3,6 +3,10 @@
#define CPU_CPP
namespace SNES {
#if defined(DEBUGGER)
#include "cpu-debugger.cpp"
#endif
void CPU::power() {
cpu_version = config.cpu.version;
}

View File

@@ -1,3 +1,7 @@
#if defined(DEBUGGER)
#include "cpu-debugger.hpp"
#endif
class CPU : public PPUcounter, public MMIO {
public:
virtual void enter() = 0;

View File

@@ -1,72 +1,88 @@
#ifdef SCPU_CPP
void sCPUdebug::op_step() {
void sCPUDebugger::op_step() {
bool break_event = false;
usage[regs.pc] &= ~(UsageFlagM | UsageFlagX);
usage[regs.pc] |= UsageExec | (regs.p.m << 1) | (regs.p.x << 0);
opcode_pc = regs.pc;
if(debugger.step_cpu) {
debugger.break_event = Debugger::CPUStep;
break_event = true;
}
for(unsigned i = 0; i < Debugger::Breakpoints; i++) {
if(debugger.breakpoint[i].enabled == false) continue;
if(debugger.breakpoint[i].addr != regs.pc) continue;
if(debugger.breakpoint[i].mode != Debugger::Breakpoint::Exec) continue;
if(debugger.breakpoint[i].source != Debugger::Breakpoint::CPUBus) continue;
debugger.breakpoint[i].counter++;
debugger.breakpoint_hit = i;
debugger.break_event = Debugger::BreakpointHit;
break_event = true;
break;
}
if(break_event) scheduler.exit();
if(debugger.trace_cpu) {
char t[256];
disassemble_opcode(t);
debugger.tracefile.print(string() << t << "\n");
scheduler.exit(Scheduler::DebuggerEvent);
} else {
debugger.breakpoint_test(Debugger::Breakpoint::CPUBus, Debugger::Breakpoint::Exec, regs.pc, 0x00);
}
if(step_event) step_event();
sCPU::op_step();
scheduler.sync_cpusmp();
}
uint8 sCPUdebug::op_read(uint32 addr) {
uint8 sCPUDebugger::op_read(uint32 addr) {
uint8 data = sCPU::op_read(addr);
for(unsigned i = 0; i < Debugger::Breakpoints; i++) {
if(debugger.breakpoint[i].enabled == false) continue;
if(debugger.breakpoint[i].addr != addr) continue;
if(debugger.breakpoint[i].data != -1 && debugger.breakpoint[i].data != data) continue;
if(debugger.breakpoint[i].mode != Debugger::Breakpoint::Read) continue;
if(debugger.breakpoint[i].source != Debugger::Breakpoint::CPUBus) continue;
debugger.breakpoint[i].counter++;
debugger.breakpoint_hit = i;
debugger.break_event = Debugger::BreakpointHit;
scheduler.exit();
break;
}
usage[addr] |= UsageRead;
debugger.breakpoint_test(Debugger::Breakpoint::CPUBus, Debugger::Breakpoint::Read, addr, data);
return data;
}
void sCPUdebug::op_write(uint32 addr, uint8 data) {
void sCPUDebugger::op_write(uint32 addr, uint8 data) {
sCPU::op_write(addr, data);
for(unsigned i = 0; i < Debugger::Breakpoints; i++) {
if(debugger.breakpoint[i].enabled == false) continue;
if(debugger.breakpoint[i].addr != addr) continue;
if(debugger.breakpoint[i].data != -1 && debugger.breakpoint[i].data != data) continue;
if(debugger.breakpoint[i].mode != Debugger::Breakpoint::Write) continue;
if(debugger.breakpoint[i].source != Debugger::Breakpoint::CPUBus) continue;
debugger.breakpoint[i].counter++;
debugger.breakpoint_hit = i;
debugger.break_event = Debugger::BreakpointHit;
scheduler.exit();
break;
}
usage[addr] |= UsageWrite;
usage[addr] &= ~UsageExec;
debugger.breakpoint_test(Debugger::Breakpoint::CPUBus, Debugger::Breakpoint::Write, addr, data);
}
sCPUDebugger::sCPUDebugger() {
usage = new uint8[1 << 24]();
opcode_pc = 0x8000;
}
sCPUDebugger::~sCPUDebugger() {
delete[] usage;
}
//===========
//CPUDebugger
//===========
//internal
unsigned sCPUDebugger::mdr() { return regs.mdr; }
//$2181-$2183
unsigned sCPUDebugger::wram_address() { return status.wram_addr; }
//$4016
bool sCPUDebugger::joypad_strobe_latch() { return status.joypad_strobe_latch; }
//$4200
bool sCPUDebugger::nmi_enable() { return status.nmi_enabled; }
bool sCPUDebugger::hirq_enable() { return status.hirq_enabled; }
bool sCPUDebugger::virq_enable() { return status.virq_enabled; }
bool sCPUDebugger::auto_joypad_poll() { return status.auto_joypad_poll; }
//$4201
unsigned sCPUDebugger::pio_bits() { return status.pio; }
//$4202
unsigned sCPUDebugger::multiplicand() { return status.mul_a; }
//$4203
unsigned sCPUDebugger::multiplier() { return status.mul_b; }
//$4204-$4205
unsigned sCPUDebugger::dividend() { return status.div_a; }
//$4206
unsigned sCPUDebugger::divisor() { return status.div_b; }
//$4207-$4208
unsigned sCPUDebugger::htime() { return status.hirq_pos; }
//$4209-$420a
unsigned sCPUDebugger::vtime() { return status.virq_pos; }
//$420d
bool sCPUDebugger::fastrom_enable() { return status.rom_speed; }
#endif

View File

@@ -1,6 +1,64 @@
class sCPUdebug : public sCPU {
class sCPUDebugger : public sCPU, public CPUDebugger {
public:
function<void ()> step_event;
enum Usage {
UsageRead = 0x80,
UsageWrite = 0x40,
UsageExec = 0x20,
UsageFlagM = 0x02,
UsageFlagX = 0x01,
};
uint8 *usage;
uint32 opcode_pc; //points to the current opcode, used to backtrace on read/write breakpoints
void op_step();
uint8 op_read(uint32 addr);
void op_write(uint32 addr, uint8 data);
sCPUDebugger();
~sCPUDebugger();
//===========
//CPUDebugger
//===========
//internal
unsigned mdr();
//$2181-$2183
unsigned wram_address();
//$4016
bool joypad_strobe_latch();
//$4200
bool nmi_enable();
bool hirq_enable();
bool virq_enable();
bool auto_joypad_poll();
//$4201
unsigned pio_bits();
//$4202
unsigned multiplicand();
//$4203
unsigned multiplier();
//$4204-$4205
unsigned dividend();
//$4206
unsigned divisor();
//$4207-$4208
unsigned htime();
//$4209-$420a
unsigned vtime();
//$420d
bool fastrom_enable();
};

View File

@@ -51,8 +51,6 @@ void sCPU::dma_transfer(bool direction, uint8 bbus, uint32 abus) {
}
}
}
cycle_edge();
}
/*****
@@ -118,6 +116,7 @@ void sCPU::dma_run() {
unsigned index = 0;
do {
dma_transfer(channel[i].direction, dma_bbus(i, index++), dma_addr(i));
cycle_edge();
} while(channel[i].dma_enabled && --channel[i].xfersize);
channel[i].dma_enabled = false;

View File

@@ -5,7 +5,7 @@ namespace SNES {
#if defined(DEBUGGER)
#include "debugger/debugger.cpp"
sCPUdebug cpu;
sCPUDebugger cpu;
#else
sCPU cpu;
#endif
@@ -20,7 +20,7 @@ void sCPU::enter() {
while(true) {
if(scheduler.sync == Scheduler::SyncCpu) {
scheduler.sync = Scheduler::SyncAll;
scheduler.exit();
scheduler.exit(Scheduler::SynchronizeEvent);
}
if(status.interrupt_pending) {

View File

@@ -1,5 +1,3 @@
class sCPUdebug;
class sCPU : public CPU, public CPUcore {
public:
void enter();
@@ -97,12 +95,12 @@ public:
sCPU();
~sCPU();
friend class sCPUdebug;
friend class sCPUDebug;
};
#if defined(DEBUGGER)
#include "debugger/debugger.hpp"
extern sCPUdebug cpu;
extern sCPUDebugger cpu;
#else
extern sCPU cpu;
#endif

View File

@@ -3,7 +3,7 @@
<head></head>
<body>
<h1>bsnes&trade; Usage Documentation</h1><br>
<h2>bsnes Usage Documentation</h2><br>
bsnes is a Super Nintendo / Super Famicom emulator that strives to provide the
most faithful hardware emulation possible. It focuses on accuracy and clean
@@ -12,49 +12,49 @@ emulator to document how the underlying hardware works. It is thus very useful
for development and research. And while it can be used for general purpose
gaming, it will require significantly more powerful hardware than a typical
emulator.
<hr>
<br>
<h2><u>Modes of Operation</u></h2><br>
<h3>Modes of Operation</h3><br>
bsnes is capable of running both in its default multi-user mode, as well as in
single-user mode.<br>
<br>
single-user mode.
<br><br>
In multi-user mode, configuration data is stored inside the user's home
directory. On Windows, this is located at "%APPDATA%/.bsnes". On other operating
systems, this is located at "~/.bsnes".<br>
<br>
systems, this is located at "~/.bsnes".
<br><br>
To enable single-user mode, create a blank "bsnes.cfg" file inside the same
folder as the bsnes executable. bsnes will then use this file to store
configuration data.
<hr>
<br>
<h2><u>Supported Filetypes</u></h2><br>
<h3>Supported Filetypes</h3><br>
<b>SFC, SMC, SWC, FIG:</b> SNES cartridge &mdash; ROM image.<br>
<b>SFC:</b> SNES cartridge &mdash; ROM image.<br>
<b>BS:</b> Satellaview BS-X flash cartridge &mdash; EEPROM image.<br>
<b>ST:</b> Sufami Turbo cartridge &mdash; ROM image.<br>
<b>SRM, PSR:</b> non-volatile memory, often used to save game data &mdash; (P)SRAM image.<br>
<b>RTC:</b> real-time clock non-volatile memory.<br>
<b>UPS:</b> patch data, used to dynamically modify cartridge of same base filename upon load.<br>
<b>CHT:</b> plain-text list of "Game Genie" / "Pro Action Replay" codes.
<hr>
<br>
<h2><u>Known Limitations</u></h2><br>
<h3>Known Limitations</h3><br>
<b>Satellaview BS-X emulation:</b> this hardware is only partially supported.
This is mostly because the satellite network it used (St. GIGA) has been shut
down. Access to this network would be required to properly reverse engineer much
of the hardware. Working around this would require game-specific hacks, which
are contrary to the design goals of this emulator. As a result, most BS-X
software will not function correctly.<br>
<br>
software will not function correctly.
<br><br>
<b>Netplay:</b> internet multiplay is not currently supported nor planned.
<hr>
<br>
<h2><u>Contributors</u></h2>
<h3>Contributors</h3><br>
&bull; Andreas Naive<br>
&bull; anomie<br>
&bull; _Demo_<br>

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