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7 Commits
v052 ... v059

Author SHA1 Message Date
byuu
97a3a28d86 Update to bsnes v059 release.
**Known issues:**
- button menus do not show up with Windows Vista/7 theme
- snesreader's multi-file archive dialog box doesn't redraw itself on
Windows when you choose different games

Windows Qt is buggy as always. Nothing we can do but keep waiting. I'm
also going to hold off on including pixel shaders until Direct3D PS
support is in. It's just going to annoy the 98% of users who can't use
them if I include them now. Yes, Windows OpenGL support is that bad.

Anyway, from v058 wip10, the following changes were made:
- cheat code editor grays out the slot#s when they are empty. I can't
put "Empty" in the text boxes for various reasons.
- added "Clear Selected" button and multi-selection support to cheat
editor. This is meant to quickly erase all slots.
- settings and tools windows start at 600x360 when bsnes.cfg is not
found / empty
- fixed the emulationSpeed section to start with input. instead of
config.
- open-folder concept requires the folders to end in .sfc to work now,
once again doesn't care what the ROM inside is named
(this is meant to mimic OS X .app folders)
- 21fx API extended to map to $2200, $2201 for now; mostly as a test
for A-bus access (21fx->VRAM DMA, etc)
(old $21fx registers remain for now)

I intend to release this on Saturday as-is even if a few small bugs
are reported. But if there's something major we can make another RC
build.
2010-01-07 13:07:56 +00:00
byuu
6ec765f2c4 Update to bsnes v058 release.
We've tested the latest release on at least a dozen computers now, all seems to be in order for a release.
Changelog:
    - added 21fx support (more on this later)
    - added movie recording and playback support
    - added rewind support (enable under Settings->Configuration->Advanced, use backspace key to rewind)
    - added speedup (fast forward) and slowdown key bindings
    - audio no longer stutters on Windows when moving or resizing the main window
    - co-processors can now specify their own clock rates instead of sharing the S-CPU clock rate
    - Super Game Boy 2 now runs at the correct hardware speed, and not 2.4% faster like the Super Game Boy 1 does
    - added Vsync support to the Windows OpenGL driver (Intel graphics drivers do not support this option, because their engineers are lazy)
    - OpenGL driver no longer re-initializes when changing video synchronization, helps pixel shaders
    - refactored user interface compilation; now split into several object files, auto-generated MOC files placed under src/obj/
    - worked around a bug in the PulseAudio sound server that was causing the ALSA output driver to lock up [BearOso]
    - rewrote and simplified the save state manager, it is no longer a part of the core
    - S-DD1 and SPC7110 can now access up to 256MB via their MMCs
    - re-added background and OAM layer toggling under the tools dialog
    - added config file options to adjust emulation speed levels (config.system.speed*)
    - added snesreader, snesfilter and supergameboy support to the OS X port
    - added a really neat pixel shader that can perform point scaling to non-even multiples, eg it looks great even with aspect correction [Fes]
    - upgraded to Qt 4.6.0 official
Debugger changelog:
    - added memory export and import to the memory editor
    - added bus usage analyzer: logs opcodes, memory reads, memory writes and M/X states to usage.bin file
    - added disassembler that can trace both forward and backward from the current execution address
    - extended read/write breakpoints to the S-SMP
    - re-added trace masking option
Errata: there is one known bug in Qt 4.6.0 that affects the Windows port: menus attached to buttons show up as invisible on Windows Vista and above. I only use this on the file load dialog options button, and only to toggle the information pane on and off. Given that this is less severe than the bugs in the beta versions, I've upgraded anyway. I'll submit a bug report to the Qt team for this shortly. Also, my sincerest thanks to Bradley Hughes from the Qt development team for quickly fixing this show-stopper bug that greatly affected performance in bsnes v056.
2009-12-09 13:34:03 +00:00
byuu
54c7b4692d Update to bsnes v057 release.
I'm really sorry about this, but a major issue snuck into v056. It was caused by a bug in the newly released Qt 4.6.0 RC1. Whenever one moved the mouse cursor over the main window in the Windows port, the frame rate was immediately cut in half, which effectively ruined Mouse, Super Scope and Justifier support. As for how this could happen, well ... I'm ... really at a loss for words about this.
This release does not change the source code at all except to increment the version number, and it is built against Qt 4.6.0 beta 1 instead of 4.6.0 release candidate 1 as v055 was.
I will file an official bug complaint and post a link to it here during next week. Again, my apologies for any inconvenience. I incorrectly assumed it would be safe to update to RC1, and didn't spot the bug in time.
2009-11-23 13:24:03 +00:00
byuu
66067f0015 Update to bsnes v056 release.
This release adds a lot of new user interface features, and polishes Super Game Boy support.
Note that many pixel shaders need to be coded specifically for bsnes, eg ones designed for Pete's OpenGL2 plugin will not work. I will maintain a pixelshaders archive on the bsnes download page with a collection of working shaders. Right now, there are three: HDR TV, Scale2x and HQ2x; written by guest(r) and Pete, and ported by myself.
Changelog:
    - lowered Game Boy audio volume so that it matches SNES audio volume
    - fixed Super Game Boy multi-player support
    - fixed Super Game Boy swapped player bug
    - compressed Game Boy cartridges can now be loaded
    - added save state support for Super Game Boy games
    - blocked illegal Super Game Boy packets, fixes Zelda DX, Akumajou Dracula, etc palette issues
    - main window once again shrinks on size changes
    - joypads can now control the file loading window (support is very rudimentary)
    - cleaned up video and audio sliders, increased audio input frequency range for 59hz monitors
    - rewrote all of the input capture system from scratch
    - added dozens of additional GUI hotkey bindings to resize the main window, control synchronization, control speed, etc
    - it is now possible to map keyboard modifiers (shift, control, alt, super) to any input or hotkey; eg alt+enter = fullscreen
    - merged all input capture windows into the main settings panel
    - added turbo button support; hold down turbo buttons to send a 30hz input pulse
    - added asciiPad controller emulation; contains off/turbo/auto fire toggles and slow-motion mode
    - asciiPad support allows for quick switching between keyboard and gamepad input
    - merged scanline filter into the user interface (under Video Settings) to allow it to work on all filters; including the NTSC filter
    - killed off an evil QString <> string intermediary class called utf8; string class can convert to and from QString directly now
    - added fast BS-X, Sufami Turbo and Game Boy cartridge loading: use the filter list under "Load Cartridge" to bypass the BIOS selection screen
    - added pixel shader support to the OpenGL driver on Windows and Linux; note that it only really works well on Linux at the moment
    - added proper Vsync support to the OpenGL driver on Windows and Linux using GL extensions; again this really only works well on Linux
    - added unique path memory for shaders, folders, cartridges, BS-X, Sufami Turbo and Game Boy images
    - upgraded to Qt 4.6.0 release candidate 1; fixes an issue with the first checkbox in lists not updating when clicked
2009-11-22 14:48:58 +00:00
byuu
4c66de6f27 Update to bsnes v055 release.
Happy Halloween, this release adds full Super Game Boy support ... but is it a trick, or a treat? ;) ::cough::, lameness aside ...
The Game Boy emulation core is courtesy of gambatte, and excellent, accuracy-focused, open source, and lightning fast Game Boy Color emulator. Now I know what you're thinking, using a Game Boy Color emulator with the Super Game Boy? The truth is, gambatte was just such an amazingly perfect fit that nothing else compared. I fully believe that even as a CGB emulator, gambatte will do a better job than any pure DMG emulator could.
The emulation of the ICD2 chip (aka the Super Game Boy) was fully reverse engineered by myself. Eventually I'll get an updated document put up explaining how it works.
The next question might be, "why emulate the Super Game Boy when existing Game Boy emulators do?"; well, they can only simulate part of the SGB. Features such as custom SNES sound effects, hand-drawn borders, multi-tap support and custom SNES code execution can only be accomplished by a true SNES emulator. Space Invaders is perhaps the most impressive demonstration, as it contains an entire SNES game embedded inside the Game Boy cartridge.
bsnes' SGB emulation supports virtually every command, full sound mixing from both the SNES and Game Boy sides, both BIOS revisions, etc. The only thing that is not fully functional yet is the multi-player support, but it should be in due time. Save state support is also planned for a later date.
Changelog:
    - added Super Game Boy emulation (thanks to gambatte for the Game Boy core)
    - extended hybrid scanline/cycle PPU renderer to support Mode7 register caching; fixes scanline flickering on NHL '94 title screen
    - all windows (other than the main window) can be closed with the escape key now
    - file dialog path selection now accepts typed paths; can be used to access hidden directories and network shares
    - file dialog's game information panel can now be disabled
    - fixed a crashing issue when the file dialog was given an invalid path
    - fixed screenshot capture save location
    - added screenshot capture option to tools menu
    - state manager now auto-closes when loading a state; it can be reopened quickly with F3
    - fixed GZip archive loading
    - fixed NTSC off-by-one filter bug on hires screens
    - extended Scale2x, LQ2x and HQ2x to properly filter hires screens
    - added Pixellate2x filter
2009-11-01 14:30:51 +00:00
byuu
6a17b5ed4f Update to bsnes v054 release.
After a half-dozen hours of installing and compiling various combinations of MinGW and Qt, I've finally found a combination that once again allows for profile-guided optimizations: MinGW GCC 4.3.3 and Qt 4.6.0-beta 1. Though Qt 4.4 still has broken PGO, the latest Qt beta no longer has the process freeze issue upon termination.
This release is essentially the same as v053, but it's now at least as fast as v052 was, and ~10% faster than v053, which lacked profiling.
I did add in two quick changes, however: first, when starting in fullscreen mode, the video output size was being incorrectly set to the windowed size; second, by requiring save states to match the CRC32 of games, it made debugging with them impossible, so I've turned off the CRC32 matching.
2009-10-19 16:58:29 +00:00
byuu
8135dfdac9 Update to bsnes v053 release.
This release greatly polishes the user interface, adds a new cheat code search utility, adds the snesfilter library, and adds Qt-based GUI support to both snesfilter and snesreader. snesfilter gains 2xSaI, Super 2xSaI and Super Eagle support, plus full configuration for both the NTSC and scanline filters; and snesreader gains support support for multi-file ROM archives (eg GoodMerge sets.)
Statically linking Qt to bsnes, snesfilter and snesreader would be too prohibitive size-wise (~10MB or so.) I have to link dynamically so that all three can share the same Qt runtime, which gets all of bsnes and its modules to ~1MB (including the debugger build); and Qt itself to about ~2.5MB.
However, there is some bad news. There's a serious bug in MinGW 4.4+, where it is not generating profile-guided input files (*.gcno files.) There is also a serious bug in Qt 4.5.2/Windows when using dynamic linking: the library is hanging indefinitely, forcing me to manually terminate the process upon exit. This prevents the creation of profile-guided output files (*.gcda files.) It would be tough enough to work around one, but facing both of these issues at once is too much.
I'm afraid I have no choice but to disable profile-guided optimizations until these issues can be addressed. I did not know about these bugs until trying to build the official v053 release, so it's too late to revert to an all-in-one binary now. And I'm simply not willing to stop releasing new builds because of bugs in third-party software. As soon as I can work around this, I'll post a new optimized binary. In the mean time, despite the fact that this release is actually more optimized, please understand that the Windows binary will run approximately ~10% slower than previous releases. I recommend keeping v052 for now if you need the performance. Linux and OS X users are unaffected.
Changelog:
    - save RAM is initialized to 0xff again to work around Ken Griffey Jr Baseball issue
    - libco adds assembly-optimized targets for Win64 and PPC-ELF [the latter courtesy of Kernigh]
    - libco/x86 and libco/amd64 use pre-assembled blocks now, obviates need for custom compilation flags
    - added a new cheat code search utility to the tools menu
    - separated filters from main bsnes binary to libsnesfilter / snesfilter.dll
    - added 2xSaI, Super 2xSaI and Super Eagle filters [kode54]
    - added full configuration settings for NTSC and scanline filters (12+ new options)
    - further optimized HQ2x filter [blargg]
    - added Vsync support to the Mac OS X OpenGL driver
    - added folder creation button to custom file load dialog
    - fixed a few oddities with loading of "game folders" (see older news for an explanation on what this is)
    - updated to blargg's file_extractor v1.0.0
    - added full support for multi-file archives (eg GoodMerge sets)
    - split multi-cart loading again (BS-X, Sufami Turbo, etc) as required for multi-file support
    - cleaned up handling of file placement detection for save files (.srm, .cht, etc)
    - file load dialog now remembers your previous folder path across runs even without a custom games folder assigned
    - windows now save their exact positioning and size across runs, they no longer forcibly center
    - menus now have radio button and check box icons where appropriate
    - debugger's hex editor now has a working scrollbar widget
    - added resize splitter to settings and tools windows
    - worked around Qt style sheet bug where subclassed widgets were not properly applying style properties
2009-10-18 17:33:04 +00:00
311 changed files with 12806 additions and 8932 deletions

View File

@@ -26,7 +26,7 @@ ifeq ($(platform),x)
link += -s
ruby := video.glx video.xv video.qtraster video.sdl
ruby += audio.alsa audio.openal audio.oss audio.pulseaudio audio.ao
ruby += audio.alsa audio.openal audio.oss audio.pulseaudio audio.pulseaudiosimple audio.ao
ruby += input.sdl input.x
link += $(if $(findstring audio.openal,$(ruby)),-lopenal)
@@ -37,8 +37,8 @@ else ifeq ($(platform),osx)
link += $(if $(findstring audio.openal,$(ruby)),-framework OpenAL)
else ifeq ($(platform),win)
link += -mwindows
# link += -mconsole
link += -mwindows -mthreads
# link += -mconsole -mthreads
link += -s -luuid -lkernel32 -luser32 -lgdi32 -lshell32
# statically link Qt for Windows build
link += -enable-stdcall-fixup -Wl,-enable-auto-import -Wl,-enable-runtime-pseudo-reloc
@@ -76,11 +76,12 @@ link += $(call ifhas,input.rawinput,$(ruby),-ldinput8 -ldxguid)
### objects ###
###############
objects := libco ruby libfilter
objects := libco ruby
objects += system cartridge cheat
objects += memory smemory cpu cpucore scpu smp smpcore ssmp sdsp ppu bppu
objects += sgb superfx sa1
objects += supergameboy superfx sa1
objects += bsx srtc sdd1 spc7110 cx4 dsp1 dsp2 dsp3 dsp4 obc1 st010 st011 st018
objects += 21fx
######################
### implicit rules ###
@@ -111,8 +112,6 @@ rubydef := $(foreach c,$(subst .,_,$(call strupper,$(ruby))),-D$c)
obj/ruby.o: lib/ruby/ruby.cpp $(call rwildcard,lib/ruby/*)
$(call compile,$(rubydef) $(rubyflags))
obj/libco.o: lib/libco/libco.c lib/libco/*
$(c) -O3 -fomit-frame-pointer -static -Ilib -c $< -o $@
obj/libfilter.o: lib/libfilter/libfilter.cpp lib/libfilter/*
#################
### utilities ###
@@ -168,22 +167,23 @@ obj/system.o: system/system.cpp $(call rwildcard,system/)
### special chips ###
#####################
obj/sgb.o : chip/sgb/sgb.cpp $(call rwildcard,chip/sgb/)
obj/superfx.o: chip/superfx/superfx.cpp $(call rwildcard,chip/superfx/)
obj/sa1.o : chip/sa1/sa1.cpp $(call rwildcard,chip/sa1/)
obj/bsx.o : chip/bsx/bsx.cpp chip/bsx/*
obj/srtc.o : chip/srtc/srtc.cpp chip/srtc/*
obj/sdd1.o : chip/sdd1/sdd1.cpp chip/sdd1/*
obj/spc7110.o: chip/spc7110/spc7110.cpp chip/spc7110/*
obj/cx4.o : chip/cx4/cx4.cpp chip/cx4/*
obj/dsp1.o : chip/dsp1/dsp1.cpp chip/dsp1/*
obj/dsp2.o : chip/dsp2/dsp2.cpp chip/dsp2/*
obj/dsp3.o : chip/dsp3/dsp3.cpp chip/dsp3/*
obj/dsp4.o : chip/dsp4/dsp4.cpp chip/dsp4/*
obj/obc1.o : chip/obc1/obc1.cpp chip/obc1/*
obj/st010.o : chip/st010/st010.cpp chip/st010/*
obj/st011.o : chip/st011/st011.cpp chip/st011/*
obj/st018.o : chip/st018/st018.cpp chip/st018/*
obj/supergameboy.o: chip/supergameboy/supergameboy.cpp $(call rwildcard,chip/supergameboy/)
obj/superfx.o : chip/superfx/superfx.cpp $(call rwildcard,chip/superfx/)
obj/sa1.o : chip/sa1/sa1.cpp $(call rwildcard,chip/sa1/)
obj/bsx.o : chip/bsx/bsx.cpp chip/bsx/*
obj/srtc.o : chip/srtc/srtc.cpp chip/srtc/*
obj/sdd1.o : chip/sdd1/sdd1.cpp chip/sdd1/*
obj/spc7110.o : chip/spc7110/spc7110.cpp chip/spc7110/*
obj/cx4.o : chip/cx4/cx4.cpp chip/cx4/*
obj/dsp1.o : chip/dsp1/dsp1.cpp chip/dsp1/*
obj/dsp2.o : chip/dsp2/dsp2.cpp chip/dsp2/*
obj/dsp3.o : chip/dsp3/dsp3.cpp chip/dsp3/*
obj/dsp4.o : chip/dsp4/dsp4.cpp chip/dsp4/*
obj/obc1.o : chip/obc1/obc1.cpp chip/obc1/*
obj/st010.o : chip/st010/st010.cpp chip/st010/*
obj/st011.o : chip/st011/st011.cpp chip/st011/*
obj/st018.o : chip/st018/st018.cpp chip/st018/*
obj/21fx.o : chip/21fx/21fx.cpp chip/21fx/*
###############
### targets ###

View File

@@ -1,6 +1,6 @@
static const char bsnesVersion[] = "0.052";
static const char bsnesVersion[] = "0.059";
static const char bsnesTitle[] = "bsnes";
static const unsigned bsnesSaveStateVersion = 3;
static const unsigned bsnesSerializerVersion = 4;
//S-DSP can be encapsulated into a state machine using #define magic
//this avoids ~2.048m co_switch() calls per second (~5% speedup)
@@ -15,6 +15,7 @@ static const unsigned bsnesSaveStateVersion = 3;
#include <libco/libco.h>
#include <nall/algorithm.hpp>
#include <nall/any.hpp>
#include <nall/array.hpp>
#include <nall/bit.hpp>
#include <nall/detect.hpp>
@@ -23,7 +24,6 @@ static const unsigned bsnesSaveStateVersion = 3;
#include <nall/file.hpp>
#include <nall/function.hpp>
#include <nall/moduloarray.hpp>
#include <nall/new.hpp>
#include <nall/platform.hpp>
#include <nall/priorityqueue.hpp>
#include <nall/property.hpp>

View File

@@ -1,48 +1,54 @@
#include <../base.hpp>
#include <nall/crc32.hpp>
#include <nall/sha256.hpp>
#define CARTRIDGE_CPP
namespace SNES {
#include "header.cpp"
#include "gameboyheader.cpp"
#include "serialization.cpp"
namespace memory {
MappedRAM cartrom, cartram, cartrtc;
MappedRAM bsxflash, bsxram, bsxpram;
MappedRAM stArom, stAram;
MappedRAM stBrom, stBram;
MappedRAM gbrom, gbram;
MappedRAM gbrom, gbram, gbrtc;
};
Cartridge cartridge;
void Cartridge::load(Mode cartridge_mode) {
cartinfo_t cartinfo;
read_header(cartinfo, memory::cartrom.data(), memory::cartrom.size());
set_cartinfo(cartinfo);
mode = cartridge_mode;
read_header(memory::cartrom.data(), memory::cartrom.size());
set(mode, cartridge_mode);
if(cartinfo.ram_size > 0) {
memory::cartram.map(new(zeromemory) uint8_t[cartinfo.ram_size], cartinfo.ram_size);
if(ram_size > 0) {
memory::cartram.map(allocate<uint8_t>(ram_size, 0xff), ram_size);
}
if(cartinfo.srtc || cartinfo.spc7110rtc) {
memory::cartrtc.map(new(zeromemory) uint8_t[20], 20);
if(has_srtc || has_spc7110rtc) {
memory::cartrtc.map(allocate<uint8_t>(20, 0xff), 20);
}
if(mode() == ModeBsx) {
memory::bsxram.map (new(zeromemory) uint8_t[ 32 * 1024], 32 * 1024);
memory::bsxpram.map(new(zeromemory) uint8_t[512 * 1024], 512 * 1024);
if(mode == ModeBsx) {
memory::bsxram.map (allocate<uint8_t>( 32 * 1024, 0xff), 32 * 1024);
memory::bsxpram.map(allocate<uint8_t>(512 * 1024, 0xff), 512 * 1024);
}
if(mode() == ModeSufamiTurbo) {
if(memory::stArom.data()) memory::stAram.map(new(zeromemory) uint8_t[128 * 1024], 128 * 1024);
if(memory::stBrom.data()) memory::stBram.map(new(zeromemory) uint8_t[128 * 1024], 128 * 1024);
if(mode == ModeSufamiTurbo) {
if(memory::stArom.data()) memory::stAram.map(allocate<uint8_t>(128 * 1024, 0xff), 128 * 1024);
if(memory::stBrom.data()) memory::stBram.map(allocate<uint8_t>(128 * 1024, 0xff), 128 * 1024);
}
if(mode() == ModeSuperGameBoy) {
if(memory::gbrom.data()) memory::gbram.map(new(zeromemory) uint8_t[64 * 1024], 64 * 1024);
if(mode == ModeSuperGameBoy) {
if(memory::gbrom.data()) {
unsigned ram_size = gameboy_ram_size();
unsigned rtc_size = gameboy_rtc_size();
if(ram_size) memory::gbram.map(allocate<uint8_t>(ram_size, 0xff), ram_size);
if(rtc_size) memory::gbrtc.map(allocate<uint8_t>(rtc_size, 0x00), rtc_size);
}
}
memory::cartrom.write_protect(true);
@@ -57,6 +63,7 @@ void Cartridge::load(Mode cartridge_mode) {
memory::stBram.write_protect(false);
memory::gbrom.write_protect(true);
memory::gbram.write_protect(false);
memory::gbrtc.write_protect(false);
unsigned checksum = ~0;
for(unsigned n = 0; n < memory::cartrom.size(); n++) checksum = crc32_adjust(checksum, memory::cartrom[n]);
@@ -68,11 +75,26 @@ void Cartridge::load(Mode cartridge_mode) {
for(unsigned n = 0; n < memory::stBrom.size(); n++) checksum = crc32_adjust(checksum, memory::stBrom[n]);
if(memory::gbrom.size() != 0 && memory::gbrom.size() != ~0)
for(unsigned n = 0; n < memory::gbrom.size(); n++) checksum = crc32_adjust(checksum, memory::gbrom[n]);
set(crc32, ~checksum);
crc32 = ~checksum;
#if 0
fprintf(stdout, "crc32 = %.8x\n", (unsigned)crc32);
sha256_ctx sha;
uint8_t shahash[32];
sha256_init(&sha);
sha256_chunk(&sha, memory::cartrom.data(), memory::cartrom.size());
sha256_final(&sha);
sha256_hash(&sha, shahash);
fprintf(stdout, "sha256 = ");
for(unsigned i = 0; i < 32; i++) fprintf(stdout, "%.2x", shahash[i]);
fprintf(stdout, "\n");
#endif
bus.load_cart();
system.serialize_init();
set(loaded, true);
loaded = true;
}
void Cartridge::unload() {
@@ -88,50 +110,19 @@ void Cartridge::unload() {
memory::stBram.reset();
memory::gbrom.reset();
memory::gbram.reset();
memory::gbrtc.reset();
if(loaded() == false) return;
if(loaded == false) return;
bus.unload_cart();
set(loaded, false);
loaded = false;
}
Cartridge::Type Cartridge::detect_image_type(uint8_t *data, unsigned size) const {
cartinfo_t info;
read_header(info, data, size);
return info.type;
}
void Cartridge::serialize(serializer &s) {
if(memory::cartram.size() != 0 && memory::cartram.size() != ~0) {
s.array(memory::cartram.data(), memory::cartram.size());
}
if(memory::cartrtc.size() != 0 && memory::cartrtc.size() != ~0) {
s.array(memory::cartrtc.data(), memory::cartrtc.size());
}
if(memory::bsxram.size() != 0 && memory::bsxram.size() != ~0) {
s.array(memory::bsxram.data(), memory::bsxram.size());
}
if(memory::bsxpram.size() != 0 && memory::bsxpram.size() != ~0) {
s.array(memory::bsxpram.data(), memory::bsxpram.size());
}
if(memory::stAram.size() != 0 && memory::stAram.size() != ~0) {
s.array(memory::stAram.data(), memory::stAram.size());
}
if(memory::stBram.size() != 0 && memory::stBram.size() != ~0) {
s.array(memory::stBram.data(), memory::stBram.size());
}
if(memory::gbram.size() != 0 && memory::gbram.size() != ~0) {
s.array(memory::gbram.data(), memory::gbram.size());
}
bool Cartridge::has_21fx() const {
return s21fx.exists();
}
Cartridge::Cartridge() {
set(loaded, false);
loaded = false;
unload();
}
@@ -139,63 +130,4 @@ Cartridge::~Cartridge() {
unload();
}
void Cartridge::set_cartinfo(const Cartridge::cartinfo_t &source) {
set(region, source.region);
set(mapper, source.mapper);
set(dsp1_mapper, source.dsp1_mapper);
set(has_bsx_slot, source.bsx_slot);
set(has_superfx, source.superfx);
set(has_sa1, source.sa1);
set(has_srtc, source.srtc);
set(has_sdd1, source.sdd1);
set(has_spc7110, source.spc7110);
set(has_spc7110rtc, source.spc7110rtc);
set(has_cx4, source.cx4);
set(has_dsp1, source.dsp1);
set(has_dsp2, source.dsp2);
set(has_dsp3, source.dsp3);
set(has_dsp4, source.dsp4);
set(has_obc1, source.obc1);
set(has_st010, source.st010);
set(has_st011, source.st011);
set(has_st018, source.st018);
}
//==========
//cartinfo_t
//==========
void Cartridge::cartinfo_t::reset() {
type = TypeUnknown;
mapper = LoROM;
dsp1_mapper = DSP1Unmapped;
region = NTSC;
rom_size = 0;
ram_size = 0;
bsx_slot = false;
superfx = false;
sa1 = false;
srtc = false;
sdd1 = false;
spc7110 = false;
spc7110rtc = false;
cx4 = false;
dsp1 = false;
dsp2 = false;
dsp3 = false;
dsp4 = false;
obc1 = false;
st010 = false;
st011 = false;
st018 = false;
}
Cartridge::cartinfo_t::cartinfo_t() {
reset();
}
};

View File

@@ -1,4 +1,4 @@
class Cartridge : public property {
class Cartridge : property<Cartridge> {
public:
enum Mode {
ModeNormal,
@@ -15,7 +15,8 @@ public:
TypeBsx,
TypeSufamiTurboBios,
TypeSufamiTurbo,
TypeSuperGameBoyBios,
TypeSuperGameBoy1Bios,
TypeSuperGameBoy2Bios,
TypeGameBoy,
TypeUnknown,
};
@@ -46,60 +47,41 @@ public:
DSP1HiROM,
};
//properties can be read via operator(), eg "if(cartridge.loaded() == true)";
//warning: if loaded() == false, no other property is considered valid!
readonly<bool> loaded; //is a base cartridge inserted?
readonly<unsigned> crc32; //crc32 of all cartridges (base+slot(s))
property_t<bool> loaded; //is a base cartridge inserted?
property_t<unsigned> crc32; //crc32 of all files sans headers
readonly<Mode> mode;
readonly<Type> type;
readonly<Region> region;
readonly<MemoryMapper> mapper;
readonly<DSP1MemoryMapper> dsp1_mapper;
property_t<Mode> mode;
property_t<Region> region;
property_t<MemoryMapper> mapper;
property_t<DSP1MemoryMapper> dsp1_mapper;
readonly<bool> has_bsx_slot;
readonly<bool> has_superfx;
readonly<bool> has_sa1;
readonly<bool> has_srtc;
readonly<bool> has_sdd1;
readonly<bool> has_spc7110;
readonly<bool> has_spc7110rtc;
readonly<bool> has_cx4;
readonly<bool> has_dsp1;
readonly<bool> has_dsp2;
readonly<bool> has_dsp3;
readonly<bool> has_dsp4;
readonly<bool> has_obc1;
readonly<bool> has_st010;
readonly<bool> has_st011;
readonly<bool> has_st018;
bool has_21fx() const;
property_t<bool> has_bsx_slot;
property_t<bool> has_superfx;
property_t<bool> has_sa1;
property_t<bool> has_srtc;
property_t<bool> has_sdd1;
property_t<bool> has_spc7110, has_spc7110rtc;
property_t<bool> has_cx4;
property_t<bool> has_dsp1, has_dsp2, has_dsp3, has_dsp4;
property_t<bool> has_obc1;
property_t<bool> has_st010, has_st011, has_st018;
//main interface
void load(Mode);
void unload();
Type detect_image_type(uint8_t *data, unsigned size) const;
void serialize(serializer&);
Cartridge();
~Cartridge();
private:
struct cartinfo_t {
Type type;
Region region;
MemoryMapper mapper;
DSP1MemoryMapper dsp1_mapper;
unsigned rom_size, ram_size;
bool bsx_slot;
bool superfx;
bool sa1;
bool srtc;
bool sdd1;
bool spc7110, spc7110rtc;
bool cx4;
bool dsp1, dsp2, dsp3, dsp4;
bool obc1;
bool st010, st011, st018;
void reset();
cartinfo_t();
};
enum HeaderField {
CartName = 0x00,
Mapper = 0x15,
@@ -114,10 +96,13 @@ private:
ResetVector = 0x3c,
};
void read_header(cartinfo_t &info, const uint8_t *data, unsigned size) const;
unsigned ram_size;
void read_header(const uint8_t *data, unsigned size);
unsigned find_header(const uint8_t *data, unsigned size) const;
unsigned score_header(const uint8_t *data, unsigned size, unsigned addr) const;
void set_cartinfo(const cartinfo_t&);
unsigned gameboy_ram_size() const;
unsigned gameboy_rtc_size() const;
};
namespace memory {
@@ -125,7 +110,7 @@ namespace memory {
extern MappedRAM bsxflash, bsxram, bsxpram;
extern MappedRAM stArom, stAram;
extern MappedRAM stBrom, stBram;
extern MappedRAM gbrom, gbram;
extern MappedRAM gbrom, gbram, gbrtc;
};
extern Cartridge cartridge;

View File

@@ -0,0 +1,22 @@
#ifdef CARTRIDGE_CPP
unsigned Cartridge::gameboy_ram_size() const {
if(memory::gbrom.size() < 512) return 0;
switch(memory::gbrom[0x0149]) {
case 0x00: return 0 * 1024;
case 0x01: return 8 * 1024;
case 0x02: return 8 * 1024;
case 0x03: return 32 * 1024;
case 0x04: return 128 * 1024;
case 0x05: return 128 * 1024;
default: return 128 * 1024;
}
}
unsigned Cartridge::gameboy_rtc_size() const {
if(memory::gbrom.size() < 512) return 0;
if(memory::gbrom[0x0147] == 0x0f || memory::gbrom[0x0147] == 0x10) return 4;
return 0;
}
#endif

View File

@@ -1,7 +1,28 @@
#ifdef CARTRIDGE_CPP
void Cartridge::read_header(cartinfo_t &info, const uint8_t *data, unsigned size) const {
info.reset();
void Cartridge::read_header(const uint8_t *data, unsigned size) {
type = TypeUnknown;
mapper = LoROM;
dsp1_mapper = DSP1Unmapped;
region = NTSC;
ram_size = 0;
has_bsx_slot = false;
has_superfx = false;
has_sa1 = false;
has_srtc = false;
has_sdd1 = false;
has_spc7110 = false;
has_spc7110rtc = false;
has_cx4 = false;
has_dsp1 = false;
has_dsp2 = false;
has_dsp3 = false;
has_dsp4 = false;
has_obc1 = false;
has_st010 = false;
has_st011 = false;
has_st018 = false;
//=====================
//detect Game Boy carts
@@ -10,23 +31,23 @@ void Cartridge::read_header(cartinfo_t &info, const uint8_t *data, unsigned size
if(size >= 0x0140) {
if(data[0x0104] == 0xce && data[0x0105] == 0xed && data[0x0106] == 0x66 && data[0x0107] == 0x66
&& data[0x0108] == 0xcc && data[0x0109] == 0x0d && data[0x010a] == 0x00 && data[0x010b] == 0x0b) {
info.type = TypeGameBoy;
type = TypeGameBoy;
return;
}
}
const unsigned index = find_header(data, size);
const uint8 mapper = data[index + Mapper];
const uint8 mapperid = data[index + Mapper];
const uint8 rom_type = data[index + RomType];
const uint8 rom_size = data[index + RomSize];
const uint8 company = data[index + Company];
const uint8 region = data[index + CartRegion] & 0x7f;
const uint8 regionid = data[index + CartRegion] & 0x7f;
info.ram_size = 1024 << (data[index + RamSize] & 7);
if(info.ram_size == 1024) info.ram_size = 0; //no RAM present, eg RamSize == 0
ram_size = 1024 << (data[index + RamSize] & 7);
if(ram_size == 1024) ram_size = 0; //no RAM present
//0, 1, 13 = NTSC; 2 - 12 = PAL
info.region = (region <= 1 || region >= 13) ? NTSC : PAL;
region = (regionid <= 1 || regionid >= 13) ? NTSC : PAL;
//=======================
//detect BS-X flash carts
@@ -37,9 +58,9 @@ void Cartridge::read_header(cartinfo_t &info, const uint8_t *data, unsigned size
const uint8_t n15 = data[index + 0x15];
if(n15 == 0x00 || n15 == 0x80 || n15 == 0x84 || n15 == 0x9c || n15 == 0xbc || n15 == 0xfc) {
if(data[index + 0x1a] == 0x33 || data[index + 0x1a] == 0xff) {
info.type = TypeBsx;
info.mapper = BSXROM;
info.region = NTSC; //BS-X only released in Japan
type = TypeBsx;
mapper = BSXROM;
region = NTSC; //BS-X only released in Japan
return;
}
}
@@ -52,21 +73,26 @@ void Cartridge::read_header(cartinfo_t &info, const uint8_t *data, unsigned size
if(!memcmp(data, "BANDAI SFC-ADX", 14)) {
if(!memcmp(data + 16, "SFC-ADX BACKUP", 14)) {
info.type = TypeSufamiTurboBios;
type = TypeSufamiTurboBios;
} else {
info.type = TypeSufamiTurbo;
type = TypeSufamiTurbo;
}
info.mapper = STROM;
info.region = NTSC; //Sufami Turbo only released in Japan
return; //RAM size handled internally by load_cart_st();
mapper = STROM;
region = NTSC; //Sufami Turbo only released in Japan
return; //RAM size handled outside this routine
}
//==========================
//detect Super Game Boy BIOS
//==========================
if(!memcmp(data + index, "Super GAMEBOY2", 14)) {
type = TypeSuperGameBoy2Bios;
return;
}
if(!memcmp(data + index, "Super GAMEBOY", 13)) {
info.type = TypeSuperGameBoyBios;
type = TypeSuperGameBoy1Bios;
return;
}
@@ -80,118 +106,119 @@ void Cartridge::read_header(cartinfo_t &info, const uint8_t *data, unsigned size
uint8 n13 = data[index - 13];
if((n13 >= 'A' && n13 <= 'Z') || (n13 >= '0' && n13 <= '9')) {
if(company == 0x33 || (data[index - 10] == 0x00 && data[index - 4] == 0x00)) {
info.bsx_slot = true;
has_bsx_slot = true;
}
}
}
}
if(info.bsx_slot == true) {
if(has_bsx_slot) {
if(!memcmp(data + index, "Satellaview BS-X ", 21)) {
//BS-X base cart
info.type = TypeBsxBios;
info.mapper = BSXROM;
info.region = NTSC; //BS-X only released in Japan
return; //RAM size handled internally by load_cart_bsx() -> BSXCart class
type = TypeBsxBios;
mapper = BSXROM;
region = NTSC; //BS-X only released in Japan
return; //RAM size handled internally by load_cart_bsx() -> BSXCart class
} else {
info.type = TypeBsxSlotted;
info.mapper = (index == 0x7fc0 ? BSCLoROM : BSCHiROM);
type = TypeBsxSlotted;
mapper = (index == 0x7fc0 ? BSCLoROM : BSCHiROM);
region = NTSC; //BS-X slotted cartridges only released in Japan
}
} else {
//standard cart
info.type = TypeNormal;
type = TypeNormal;
if(index == 0x7fc0 && size >= 0x401000) {
info.mapper = ExLoROM;
} else if(index == 0x7fc0 && mapper == 0x32) {
info.mapper = ExLoROM;
mapper = ExLoROM;
} else if(index == 0x7fc0 && mapperid == 0x32) {
mapper = ExLoROM;
} else if(index == 0x7fc0) {
info.mapper = LoROM;
mapper = LoROM;
} else if(index == 0xffc0) {
info.mapper = HiROM;
mapper = HiROM;
} else { //index == 0x40ffc0
info.mapper = ExHiROM;
mapper = ExHiROM;
}
}
if(mapper == 0x20 && (rom_type == 0x13 || rom_type == 0x14 || rom_type == 0x15 || rom_type == 0x1a)) {
info.superfx = true;
info.mapper = SuperFXROM;
info.ram_size = 1024 << (data[index - 3] & 7);
if(info.ram_size == 1024) info.ram_size = 0;
if(mapperid == 0x20 && (rom_type == 0x13 || rom_type == 0x14 || rom_type == 0x15 || rom_type == 0x1a)) {
has_superfx = true;
mapper = SuperFXROM;
ram_size = 1024 << (data[index - 3] & 7);
if(ram_size == 1024) ram_size = 0;
}
if(mapper == 0x23 && (rom_type == 0x32 || rom_type == 0x34 || rom_type == 0x35)) {
info.sa1 = true;
info.mapper = SA1ROM;
if(mapperid == 0x23 && (rom_type == 0x32 || rom_type == 0x34 || rom_type == 0x35)) {
has_sa1 = true;
mapper = SA1ROM;
}
if(mapper == 0x35 && rom_type == 0x55) {
info.srtc = true;
if(mapperid == 0x35 && rom_type == 0x55) {
has_srtc = true;
}
if(mapper == 0x32 && (rom_type == 0x43 || rom_type == 0x45)) {
info.sdd1 = true;
if(mapperid == 0x32 && (rom_type == 0x43 || rom_type == 0x45)) {
has_sdd1 = true;
}
if(mapper == 0x3a && (rom_type == 0xf5 || rom_type == 0xf9)) {
info.spc7110 = true;
info.spc7110rtc = (rom_type == 0xf9);
info.mapper = SPC7110ROM;
if(mapperid == 0x3a && (rom_type == 0xf5 || rom_type == 0xf9)) {
has_spc7110 = true;
has_spc7110rtc = (rom_type == 0xf9);
mapper = SPC7110ROM;
}
if(mapper == 0x20 && rom_type == 0xf3) {
info.cx4 = true;
if(mapperid == 0x20 && rom_type == 0xf3) {
has_cx4 = true;
}
if((mapper == 0x20 || mapper == 0x21) && rom_type == 0x03) {
info.dsp1 = true;
if((mapperid == 0x20 || mapperid == 0x21) && rom_type == 0x03) {
has_dsp1 = true;
}
if(mapper == 0x30 && rom_type == 0x05 && company != 0xb2) {
info.dsp1 = true;
if(mapperid == 0x30 && rom_type == 0x05 && company != 0xb2) {
has_dsp1 = true;
}
if(mapper == 0x31 && (rom_type == 0x03 || rom_type == 0x05)) {
info.dsp1 = true;
if(mapperid == 0x31 && (rom_type == 0x03 || rom_type == 0x05)) {
has_dsp1 = true;
}
if(info.dsp1 == true) {
if((mapper & 0x2f) == 0x20 && size <= 0x100000) {
info.dsp1_mapper = DSP1LoROM1MB;
} else if((mapper & 0x2f) == 0x20) {
info.dsp1_mapper = DSP1LoROM2MB;
} else if((mapper & 0x2f) == 0x21) {
info.dsp1_mapper = DSP1HiROM;
if(has_dsp1 == true) {
if((mapperid & 0x2f) == 0x20 && size <= 0x100000) {
dsp1_mapper = DSP1LoROM1MB;
} else if((mapperid & 0x2f) == 0x20) {
dsp1_mapper = DSP1LoROM2MB;
} else if((mapperid & 0x2f) == 0x21) {
dsp1_mapper = DSP1HiROM;
}
}
if(mapper == 0x20 && rom_type == 0x05) {
info.dsp2 = true;
if(mapperid == 0x20 && rom_type == 0x05) {
has_dsp2 = true;
}
if(mapper == 0x30 && rom_type == 0x05 && company == 0xb2) {
info.dsp3 = true;
if(mapperid == 0x30 && rom_type == 0x05 && company == 0xb2) {
has_dsp3 = true;
}
if(mapper == 0x30 && rom_type == 0x03) {
info.dsp4 = true;
if(mapperid == 0x30 && rom_type == 0x03) {
has_dsp4 = true;
}
if(mapper == 0x30 && rom_type == 0x25) {
info.obc1 = true;
if(mapperid == 0x30 && rom_type == 0x25) {
has_obc1 = true;
}
if(mapper == 0x30 && rom_type == 0xf6 && rom_size >= 10) {
info.st010 = true;
if(mapperid == 0x30 && rom_type == 0xf6 && rom_size >= 10) {
has_st010 = true;
}
if(mapper == 0x30 && rom_type == 0xf6 && rom_size < 10) {
info.st011 = true;
if(mapperid == 0x30 && rom_type == 0xf6 && rom_size < 10) {
has_st011 = true;
}
if(mapper == 0x30 && rom_type == 0xf5) {
info.st018 = true;
if(mapperid == 0x30 && rom_type == 0xf5) {
has_st018 = true;
}
}

View File

@@ -0,0 +1,37 @@
#ifdef CARTRIDGE_CPP
void Cartridge::serialize(serializer &s) {
if(memory::cartram.size() != 0 && memory::cartram.size() != ~0) {
s.array(memory::cartram.data(), memory::cartram.size());
}
if(memory::cartrtc.size() != 0 && memory::cartrtc.size() != ~0) {
s.array(memory::cartrtc.data(), memory::cartrtc.size());
}
if(memory::bsxram.size() != 0 && memory::bsxram.size() != ~0) {
s.array(memory::bsxram.data(), memory::bsxram.size());
}
if(memory::bsxpram.size() != 0 && memory::bsxpram.size() != ~0) {
s.array(memory::bsxpram.data(), memory::bsxpram.size());
}
if(memory::stAram.size() != 0 && memory::stAram.size() != ~0) {
s.array(memory::stAram.data(), memory::stAram.size());
}
if(memory::stBram.size() != 0 && memory::stBram.size() != ~0) {
s.array(memory::stBram.data(), memory::stBram.size());
}
if(memory::gbram.size() != 0 && memory::gbram.size() != ~0) {
s.array(memory::gbram.data(), memory::gbram.size());
}
if(memory::gbrtc.size() != 0 && memory::gbrtc.size() != ~0) {
s.array(memory::gbrtc.data(), memory::gbrtc.size());
}
}
#endif

View File

@@ -1,3 +1,2 @@
unsigned Cheat::count() const { return code.size(); }
bool Cheat::active() const { return cheat_enabled; }
bool Cheat::exists(unsigned addr) const { return mask[addr >> 3] & 1 << (addr & 7); }
bool Cheat::exists(unsigned addr) const { return bitmask[addr >> 3] & 1 << (addr & 7); }

View File

@@ -5,230 +5,73 @@ namespace SNES {
Cheat cheat;
Cheat::cheat_t& Cheat::cheat_t::operator=(const Cheat::cheat_t& source) {
enabled = source.enabled;
code = source.code;
desc = source.desc;
count = source.count;
addr.reset();
data.reset();
for(unsigned n = 0; n < count; n++) {
addr[n] = source.addr[n];
data[n] = source.data[n];
}
return *this;
bool Cheat::enabled() const {
return system_enabled;
}
//used to sort cheat code list by description
bool Cheat::cheat_t::operator<(const Cheat::cheat_t& source) {
return strcmp(desc, source.desc) < 0;
void Cheat::enable(bool state) {
system_enabled = state;
cheat_enabled = system_enabled && code_enabled;
}
//parse item ("0123-4567+89AB-CDEF"), return cheat_t item
//return true if code is valid, false otherwise
bool Cheat::decode(const char *s, Cheat::cheat_t &item) const {
item.enabled = false;
item.count = 0;
void Cheat::synchronize() {
memset(bitmask, 0x00, sizeof bitmask);
code_enabled = false;
string code = s;
code.replace(" ", "");
for(unsigned i = 0; i < size(); i++) {
const CheatCode &code = operator[](i);
if(code.enabled == false) continue;
lstring list;
list.split("+", code);
for(unsigned n = 0; n < code.addr.size(); n++) {
code_enabled = true;
for(unsigned n = 0; n < list.size(); n++) {
unsigned addr;
uint8_t data;
type_t type;
if(decode(list[n], addr, data, type) == false) {
item.count = 0;
return false;
unsigned addr = mirror(code.addr[n]);
bitmask[addr >> 3] |= 1 << (addr & 7);
if((addr & 0xffe000) == 0x7e0000) {
//mirror $7e:0000-1fff to $00-3f|80-bf:0000-1fff
unsigned mirroraddr;
for(unsigned x = 0; x <= 0x3f; x++) {
mirroraddr = ((0x00 + x) << 16) + (addr & 0x1fff);
bitmask[mirroraddr >> 3] |= 1 << (mirroraddr & 7);
mirroraddr = ((0x80 + x) << 16) + (addr & 0x1fff);
bitmask[mirroraddr >> 3] |= 1 << (mirroraddr & 7);
}
}
}
item.addr[item.count] = addr;
item.data[item.count] = data;
item.count++;
}
return true;
cheat_enabled = system_enabled && code_enabled;
}
//read() is used by MemBus::read() if Cheat::enabled(addr) returns true to look up cheat code.
//returns true if cheat code was found, false if it was not.
//when true, cheat code substitution value is stored in data.
bool Cheat::read(unsigned addr, uint8_t &data) const {
addr = mirror_address(addr);
for(unsigned i = 0; i < code.size(); i++) {
if(enabled(i) == false) continue;
bool Cheat::read(unsigned addr, uint8 &data) const {
addr = mirror(addr);
for(unsigned n = 0; n < code[i].count; n++) {
if(addr == mirror_address(code[i].addr[n])) {
data = code[i].data[n];
for(unsigned i = 0; i < size(); i++) {
const CheatCode &code = operator[](i);
if(code.enabled == false) continue;
for(unsigned n = 0; n < code.addr.size(); n++) {
if(addr == mirror(code.addr[n])) {
data = code.data[n];
return true;
}
}
}
//code not found, or code is disabled
return false;
}
//==============
//master control
//==============
//global cheat system enable/disable:
//if disabled, *all* cheat codes are disabled;
//otherwise only individually disabled codes are.
bool Cheat::enabled() const {
return cheat_system_enabled;
Cheat::Cheat() {
system_enabled = true;
synchronize();
}
void Cheat::enable() {
cheat_system_enabled = true;
cheat_enabled = (cheat_system_enabled && cheat_enabled_code_exists);
}
//===============
//encode / decode
//===============
void Cheat::disable() {
cheat_system_enabled = false;
cheat_enabled = false;
}
//================================
//cheat list manipulation routines
//================================
void Cheat::add(bool enable, const char *code_, const char *desc_) {
cheat_t item;
decode(code_, item);
unsigned i = code.size();
code[i] = item;
code[i].enabled = enable;
code[i].desc = desc_;
code[i].code = code_;
encode_description(code[i].desc);
update(code[i]);
update_cheat_status();
}
void Cheat::edit(unsigned i, bool enable, const char *code_, const char *desc_) {
cheat_t item;
decode(code_, item);
//disable current code and clear from code lookup table
code[i].enabled = false;
update(code[i]);
code[i] = item;
code[i].enabled = enable;
code[i].desc = desc_;
code[i].code = code_;
encode_description(code[i].desc);
update(code[i]);
update_cheat_status();
}
bool Cheat::remove(unsigned i) {
unsigned size = code.size();
if(i >= size) return false; //also verifies size cannot be < 1
for(unsigned n = i; n < size - 1; n++) code[n] = code[n + 1];
code.resize(size - 1);
update_cheat_status();
return true;
}
bool Cheat::get(unsigned i, cheat_t &item) const {
if(i >= code.size()) return false;
item = code[i];
decode_description(item.desc);
return true;
}
//==============================
//cheat status modifier routines
//==============================
bool Cheat::enabled(unsigned i) const {
return (i < code.size() ? code[i].enabled : false);
}
void Cheat::enable(unsigned i) {
if(i >= code.size()) return;
code[i].enabled = true;
update(code[i]);
update_cheat_status();
}
void Cheat::disable(unsigned i) {
if(i >= code.size()) return;
code[i].enabled = false;
update(code[i]);
update_cheat_status();
}
//===============================
//cheat file load / save routines
//
//file format:
//"description", status, nnnn-nnnn[+nnnn-nnnn...]\r\n
//...
//===============================
void Cheat::load(string data) {
data.replace("\r", "");
data.qreplace(" ", "");
lstring line;
line.split("\n", data);
for(unsigned i = 0; i < line.size(); i++) {
lstring part;
part.qsplit(",", line[i]);
if(part.size() != 3) continue;
trim(part[2], "\"");
add(part[0] == "enabled", /* code = */ part[1], /* desc = */ part[2]);
}
}
string Cheat::save() const {
string data;
for(unsigned i = 0; i < code.size(); i++) {
data << (code[i].enabled ? "enabled," : "disabled,")
<< code[i].code << ","
<< "\"" << code[i].desc << "\"\r\n";
}
return data;
}
void Cheat::clear() {
cheat_enabled_code_exists = false;
memset(mask, 0, 0x200000);
code.reset();
}
Cheat::Cheat() : cheat_system_enabled(true) {
clear();
}
//==================
//internal functions
//==================
//string <> binary code translation routines
//decode() "7e123456" -> 0x7e123456
//encode() 0x7e123456 -> "7e123456"
bool Cheat::decode(const char *s, unsigned &addr, uint8_t &data, type_t &type) const {
bool Cheat::decode(const char *s, unsigned &addr, uint8 &data, Type &type) {
string t = s;
strlower(t);
@@ -274,9 +117,11 @@ bool Cheat::decode(const char *s, unsigned &addr, uint8_t &data, type_t &type) c
} else {
return false;
}
#undef ischr
}
bool Cheat::encode(string &s, unsigned addr, uint8_t data, type_t type) const {
bool Cheat::encode(string &s, unsigned addr, uint8 data, Type type) {
char t[16];
if(type == ProActionReplay) {
@@ -306,90 +151,46 @@ bool Cheat::encode(string &s, unsigned addr, uint8_t data, type_t type) const {
}
}
//speed up S-CPU memory reads by disabling cheat code lookup when either:
//a) cheat system is disabled by user, or b) no enabled cheat codes exist
void Cheat::update_cheat_status() {
for(unsigned i = 0; i < code.size(); i++) {
if(code[i].enabled) {
cheat_enabled_code_exists = true;
cheat_enabled = (cheat_system_enabled && cheat_enabled_code_exists);
return;
//========
//internal
//========
unsigned Cheat::mirror(unsigned addr) const {
//$00-3f|80-bf:0000-1fff -> $7e:0000-1fff
if((addr & 0x40e000) == 0x000000) return (0x7e0000 + (addr & 0x1fff));
return addr;
}
//=========
//CheatCode
//=========
bool CheatCode::operator=(string s) {
addr.reset();
data.reset();
lstring list;
list.split("+", s.replace(" ", ""));
for(unsigned i = 0; i < list.size(); i++) {
unsigned addr_;
uint8 data_;
Cheat::Type type_;
if(Cheat::decode(list[i], addr_, data_, type_) == false) {
addr.reset();
data.reset();
return false;
}
addr.add(addr_);
data.add(data_);
}
cheat_enabled_code_exists = false;
cheat_enabled = false;
return true;
}
//address lookup table manipulation and mirroring
//mirror_address() 0x000000 -> 0x7e0000
//set() enable specified address, mirror accordingly
//clear() disable specified address, mirror accordingly
unsigned Cheat::mirror_address(unsigned addr) const {
if((addr & 0x40e000) != 0x0000) return addr;
//8k WRAM mirror
//$[00-3f|80-bf]:[0000-1fff] -> $7e:[0000-1fff]
return (0x7e0000 + (addr & 0x1fff));
CheatCode::CheatCode() {
enabled = false;
}
//updates mask[] table enabled bits;
//must be called after modifying item.enabled state.
void Cheat::update(const cheat_t &item) {
for(unsigned n = 0; n < item.count; n++) {
(item.enabled) ? set(item.addr[n]) : clear(item.addr[n]);
}
}
void Cheat::set(unsigned addr) {
addr = mirror_address(addr);
mask[addr >> 3] |= 1 << (addr & 7);
if((addr & 0xffe000) == 0x7e0000) {
//mirror $7e:[0000-1fff] to $[00-3f|80-bf]:[0000-1fff]
unsigned mirror;
for(unsigned x = 0; x <= 0x3f; x++) {
mirror = ((0x00 + x) << 16) + (addr & 0x1fff);
mask[mirror >> 3] |= 1 << (mirror & 7);
mirror = ((0x80 + x) << 16) + (addr & 0x1fff);
mask[mirror >> 3] |= 1 << (mirror & 7);
}
}
}
void Cheat::clear(unsigned addr) {
addr = mirror_address(addr);
//if there is more than one cheat code using the same address,
//(eg with a different override value) then do not clear code
//lookup table entry.
uint8_t r;
if(read(addr, r) == true) return;
mask[addr >> 3] &= ~(1 << (addr & 7));
if((addr & 0xffe000) == 0x7e0000) {
//mirror $7e:[0000-1fff] to $[00-3f|80-bf]:[0000-1fff]
unsigned mirror;
for(unsigned x = 0; x <= 0x3f; x++) {
mirror = ((0x00 + x) << 16) + (addr & 0x1fff);
mask[mirror >> 3] &= ~(1 << (mirror & 7));
mirror = ((0x80 + x) << 16) + (addr & 0x1fff);
mask[mirror >> 3] &= ~(1 << (mirror & 7));
}
}
}
//these two functions are used to safely store description text inside .cfg file format.
string& Cheat::encode_description(string &desc) const {
desc.replace("\"", "\\q");
desc.replace("\n", "\\n");
return desc;
}
string& Cheat::decode_description(string &desc) const {
desc.replace("\\q", "\"");
desc.replace("\\n", "\n");
return desc;
}
};

View File

@@ -1,69 +1,35 @@
class Cheat {
struct CheatCode {
bool enabled;
array<unsigned> addr;
array<uint8> data;
bool operator=(string);
CheatCode();
};
class Cheat : public vector<CheatCode> {
public:
enum type_t {
ProActionReplay,
GameGenie,
};
struct cheat_t {
bool enabled;
string code;
string desc;
unsigned count;
array<unsigned> addr;
array<uint8_t> data;
cheat_t& operator=(const cheat_t&);
bool operator<(const cheat_t&);
};
bool decode(const char *s, cheat_t &item) const;
bool read(unsigned addr, uint8_t &data) const;
enum Type { ProActionReplay, GameGenie };
bool enabled() const;
void enable();
void disable();
void enable(bool);
void synchronize();
bool read(unsigned, uint8&) const;
inline unsigned count() const;
inline bool active() const;
inline bool exists(unsigned addr) const;
void add(bool enable, const char *code, const char *desc);
void edit(unsigned i, bool enable, const char *code, const char *desc);
bool remove(unsigned i);
bool get(unsigned i, cheat_t &item) const;
bool enabled(unsigned i) const;
void enable(unsigned i);
void disable(unsigned i);
void load(string data);
string save() const;
void clear();
Cheat();
static bool decode(const char*, unsigned&, uint8&, Type&);
static bool encode(string&, unsigned, uint8, Type);
private:
bool cheat_enabled; //cheat_enabled == (cheat_enabled_code_exists && cheat_system_enabled);
bool cheat_enabled_code_exists;
bool cheat_system_enabled;
uint8_t mask[0x200000];
vector<cheat_t> code;
bool decode(const char *str, unsigned &addr, uint8_t &data, type_t &type) const;
bool encode(string &str, unsigned addr, uint8_t data, type_t type) const;
void update_cheat_status();
unsigned mirror_address(unsigned addr) const;
void update(const cheat_t& item);
void set(unsigned addr);
void clear(unsigned addr);
string& encode_description(string &desc) const;
string& decode_description(string &desc) const;
uint8 bitmask[0x200000];
bool system_enabled;
bool code_enabled;
bool cheat_enabled;
unsigned mirror(unsigned) const;
};
extern Cheat cheat;

195
src/chip/21fx/21fx.cpp Normal file
View File

@@ -0,0 +1,195 @@
#include <../base.hpp>
//B-bus interface
//$21f0 command port (r/w)
//-------------------------
//$00 set data port address (sr[3-0] = address)
//$01 set audio track number (sr[1-0] = track number)
//$02 set volume (sr[1] = left, sr[0] = right)
//$03 set audio state (sr[0].d1 = pause, sr[0].d0 = repeat)
//
//d7 = data port busy
//d6 = audio port busy
//d5 = audio playing
//d4 = reserved (0)
//d3-d0 = version (0)
//
//
//$21f1 parameter port (w)
//-------------------------
//(shift register)
//
//
//$21f2 data port (r)
//--------------------
//(auto-increment read port)
//A-bus interface
//$2200 command port (r/w)
//-------------------------
//$00 set data port address (sr[3-0] = address)
//$01 set audio track number (sr[1-0] = track number)
//$02 set volume (sr[1] = left, sr[0] = right)
//$03 set audio state (sr[0].d1 = pause, sr[0].d0 = repeat)
//
//d7 = data port busy
//d6 = audio port busy
//d5 = audio playing
//d4 = reserved (0)
//d3-d0 = version (0)
//
//$2201 data port (r/w)
//----------------------
//(shift register)
//
//(auto-increment read port)
#define S21FX_CPP
namespace SNES {
S21fx s21fx;
#include "serialization.cpp"
void S21fx::enter() {
scheduler.clock.cop_freq = 44100;
while(true) {
if(scheduler.sync == Scheduler::SyncAll) {
scheduler.exit(Scheduler::SynchronizeEvent);
}
int16 left = 0, right = 0;
if((mmio.status & AudioPlaying) && !mmio.audio_pause) {
if(audiofile.open()) {
if(audiofile.end()) {
if(!mmio.audio_repeat) mmio.status &= ~AudioPlaying;
audiofile.seek(mmio.audio_offset = 58);
} else {
mmio.audio_offset += 4;
left = audiofile.readl(2);
right = audiofile.readl(2);
}
} else {
mmio.status &= ~AudioPlaying;
}
}
left = sclamp<16>((double)left * (double)mmio.audio_volume_left / 255.0);
right = sclamp<16>((double)right * (double)mmio.audio_volume_right / 255.0);
audio.coprocessor_sample(left, right);
scheduler.addclocks_cop(1);
scheduler.sync_copcpu();
}
}
void S21fx::init() {
}
void S21fx::enable() {
audio.coprocessor_enable(true);
audio.coprocessor_frequency(44100.0);
for(unsigned i = 0x21f0; i <= 0x21f7; i++) {
memory::mmio.map(i, *this);
}
memory::mmio.map(0x2200, *this);
memory::mmio.map(0x2201, *this);
if(datafile.open()) datafile.close();
datafile.open(string() << basepath << "21fx.bin", file::mode_read);
}
void S21fx::power() {
reset();
}
void S21fx::reset() {
mmio.status = DataPortBusy | AudioBusy;
mmio.shift_register = 0;
mmio.data_offset = 0;
mmio.audio_offset = 0;
mmio.audio_track = 0;
mmio.audio_volume_left = 255;
mmio.audio_volume_right = 255;
mmio.audio_repeat = false;
mmio.audio_pause = false;
}
uint8 S21fx::mmio_read(unsigned addr) {
addr &= 0xffff;
if((addr == 0x21f0) || (addr == 0x2200)) {
return mmio.status | 0x00;
}
if((addr == 0x21f2) || (addr == 0x2201)) {
if(mmio.status & DataPortBusy) return 0x00;
mmio.data_offset++;
if(datafile.open()) return datafile.read();
return 0x00;
}
return 0x00;
}
void S21fx::mmio_write(unsigned addr, uint8 data) {
addr &= 0xffff;
if((addr == 0x21f0) || (addr == 0x2200)) {
if(data == 0x00) {
mmio.data_offset = mmio.shift_register & 0xffffffff;
if(datafile.open()) {
datafile.seek(mmio.data_offset);
}
mmio.status &= ~DataPortBusy;
}
if(data == 0x01) {
mmio.audio_track = mmio.shift_register & 0xffff;
if(audiofile.open()) audiofile.close();
char track[16];
sprintf(track, "%.5u", mmio.audio_track);
if(audiofile.open(string() << basepath << "audio" << track << ".wav", file::mode_read)) {
audiofile.seek(mmio.audio_offset = 58); //skip WAV header
}
mmio.status &= ~(AudioBusy | AudioPlaying);
}
if(data == 0x02) {
mmio.audio_volume_left = mmio.shift_register >> 8;
mmio.audio_volume_right = mmio.shift_register >> 0;
}
if(data == 0x03) {
mmio.status |= AudioPlaying;
mmio.audio_repeat = mmio.shift_register & 1;
mmio.audio_pause = mmio.shift_register & 2;
}
mmio.shift_register = 0;
}
if((addr == 0x21f1) || (addr == 0x2201)) {
mmio.shift_register = (mmio.shift_register << 8) | data;
}
}
void S21fx::base(const string& path) {
basepath = path;
}
bool S21fx::exists() {
return file::exists(string() << basepath << "21fx.bin");
}
S21fx::S21fx() {
}
}

44
src/chip/21fx/21fx.hpp Normal file
View File

@@ -0,0 +1,44 @@
class S21fx : public MMIO {
public:
void enter();
void init();
void enable();
void power();
void reset();
uint8 mmio_read(unsigned addr);
void mmio_write(unsigned addr, uint8 data);
void base(const string &path);
bool exists();
void serialize(serializer&);
S21fx();
private:
string basepath;
file datafile;
file audiofile;
enum Flag {
DataPortBusy = 0x80,
AudioBusy = 0x40,
AudioPlaying = 0x20,
};
struct MMIO {
uint8 status;
uint64 shift_register;
uint32 data_offset;
uint32 audio_offset;
uint16 audio_track;
uint8 audio_volume_left;
uint8 audio_volume_right;
bool audio_repeat;
bool audio_pause;
} mmio;
};
extern S21fx s21fx;

View File

@@ -0,0 +1,31 @@
#ifdef S21FX_CPP
void S21fx::serialize(serializer &s) {
s.integer(mmio.status);
s.integer(mmio.shift_register);
s.integer(mmio.data_offset);
s.integer(mmio.audio_offset);
s.integer(mmio.audio_track);
s.integer(mmio.audio_volume_left);
s.integer(mmio.audio_volume_right);
s.integer(mmio.audio_repeat);
s.integer(mmio.audio_pause);
//flush file handles and indices, as a different track may be playing,
//or the file offsets may be at the wrong location ...
if(datafile.open()) datafile.close();
if(datafile.open(string() << basepath << "21fx.bin", file::mode_read)) {
datafile.seek(mmio.data_offset);
}
if(audiofile.open()) audiofile.close();
char track[16];
sprintf(track, "%.5u", mmio.audio_track);
if(audiofile.open(string() << basepath << "audio" << track << ".wav", file::mode_read)) {
audiofile.seek(mmio.audio_offset);
}
}
#endif

View File

@@ -1,4 +1,4 @@
#include "sgb/sgb.hpp"
#include "supergameboy/supergameboy.hpp"
#include "superfx/superfx.hpp"
#include "sa1/sa1.hpp"
#include "bsx/bsx.hpp"
@@ -14,3 +14,4 @@
#include "st010/st010.hpp"
#include "st011/st011.hpp"
#include "st018/st018.hpp"
#include "21fx/21fx.hpp"

View File

@@ -4,14 +4,14 @@ VBRBus vbrbus;
SA1Bus sa1bus;
namespace memory {
static StaticRAM iram(2048);
//accessed by:
static VectorSelectionPage vectorsp; //S-CPU + SA-1
static CPUIRAM cpuiram; //S-CPU
static SA1IRAM sa1iram; //SA-1
static SA1BWRAM sa1bwram; //SA-1
static CC1BWRAM cc1bwram; //S-CPU
static BitmapRAM bitmapram; //SA-1
StaticRAM iram(2048);
//accessed by:
VectorSelectionPage vectorsp; //S-CPU + SA-1
CPUIRAM cpuiram; //S-CPU
SA1IRAM sa1iram; //SA-1
SA1BWRAM sa1bwram; //SA-1
CC1BWRAM cc1bwram; //S-CPU
BitmapRAM bitmapram; //SA-1
}
//$230c (VDPL), $230d (VDPH) use this bus to read variable-length data.

View File

@@ -43,3 +43,14 @@ struct BitmapRAM : Memory {
alwaysinline uint8 read(unsigned);
alwaysinline void write(unsigned, uint8);
};
namespace memory {
extern StaticRAM iram;
extern VectorSelectionPage vectorsp;
extern CPUIRAM cpuiram;
extern SA1IRAM sa1iram;
extern SA1BWRAM sa1bwram;
extern CC1BWRAM cc1bwram;
extern BitmapRAM bitmapram;
};

View File

@@ -5,6 +5,7 @@ namespace SNES {
SA1 sa1;
#include "serialization.cpp"
#include "bus/bus.cpp"
#include "dma/dma.cpp"
#include "memory/memory.cpp"
@@ -12,10 +13,15 @@ SA1 sa1;
void SA1::enter() {
while(true) {
while(mmio.sa1_rdyb || mmio.sa1_resb) {
if(scheduler.sync == Scheduler::SyncAll) {
scheduler.exit(Scheduler::SynchronizeEvent);
}
if(mmio.sa1_rdyb || mmio.sa1_resb) {
//SA-1 co-processor is asleep
tick();
scheduler.sync_copcpu();
continue;
}
if(status.interrupt_pending) {
@@ -139,7 +145,7 @@ void SA1::reset() {
regs.e = 1;
regs.mdr = 0x00;
regs.wai = false;
update_table();
CPUcore::update_table();
status.tick_counter = 0;

View File

@@ -30,6 +30,7 @@ public:
void power();
void reset();
void serialize(serializer&);
SA1();
};

View File

@@ -0,0 +1,150 @@
#ifdef SA1_CPP
void SA1::serialize(serializer &s) {
CPUcore::core_serialize(s);
//sa1.hpp
s.integer(status.tick_counter);
s.integer(status.interrupt_pending);
s.integer(status.interrupt_vector);
s.integer(status.scanlines);
s.integer(status.vcounter);
s.integer(status.hcounter);
//bus/bus.hpp
s.array(memory::iram.data(), memory::iram.size());
memory::vectorsp.sync();
s.integer(memory::cc1bwram.dma);
//dma/dma.hpp
s.integer(dma.line);
//mmio/mmio.hpp
s.integer(mmio.sa1_irq);
s.integer(mmio.sa1_rdyb);
s.integer(mmio.sa1_resb);
s.integer(mmio.sa1_nmi);
s.integer(mmio.smeg);
s.integer(mmio.cpu_irqen);
s.integer(mmio.chdma_irqen);
s.integer(mmio.cpu_irqcl);
s.integer(mmio.chdma_irqcl);
s.integer(mmio.crv);
s.integer(mmio.cnv);
s.integer(mmio.civ);
s.integer(mmio.cpu_irq);
s.integer(mmio.cpu_ivsw);
s.integer(mmio.cpu_nvsw);
s.integer(mmio.cmeg);
s.integer(mmio.sa1_irqen);
s.integer(mmio.timer_irqen);
s.integer(mmio.dma_irqen);
s.integer(mmio.sa1_nmien);
s.integer(mmio.sa1_irqcl);
s.integer(mmio.timer_irqcl);
s.integer(mmio.dma_irqcl);
s.integer(mmio.sa1_nmicl);
s.integer(mmio.snv);
s.integer(mmio.siv);
s.integer(mmio.hvselb);
s.integer(mmio.ven);
s.integer(mmio.hen);
s.integer(mmio.hcnt);
s.integer(mmio.vcnt);
s.integer(mmio.cbmode);
s.integer(mmio.cb);
s.integer(mmio.dbmode);
s.integer(mmio.db);
s.integer(mmio.ebmode);
s.integer(mmio.eb);
s.integer(mmio.fbmode);
s.integer(mmio.fb);
s.integer(mmio.sbm);
s.integer(mmio.sw46);
s.integer(mmio.cbm);
s.integer(mmio.swen);
s.integer(mmio.cwen);
s.integer(mmio.bwp);
s.integer(mmio.siwp);
s.integer(mmio.ciwp);
s.integer(mmio.dmaen);
s.integer(mmio.dprio);
s.integer(mmio.cden);
s.integer(mmio.cdsel);
s.integer(mmio.dd);
s.integer(mmio.sd);
s.integer(mmio.chdend);
s.integer(mmio.dmasize);
s.integer(mmio.dmacb);
s.integer(mmio.dsa);
s.integer(mmio.dda);
s.integer(mmio.dtc);
s.integer(mmio.bbf);
s.array(mmio.brf);
s.integer(mmio.acm);
s.integer(mmio.md);
s.integer(mmio.ma);
s.integer(mmio.mb);
s.integer(mmio.hl);
s.integer(mmio.vb);
s.integer(mmio.va);
s.integer(mmio.vbit);
s.integer(mmio.cpu_irqfl);
s.integer(mmio.chdma_irqfl);
s.integer(mmio.sa1_irqfl);
s.integer(mmio.timer_irqfl);
s.integer(mmio.dma_irqfl);
s.integer(mmio.sa1_nmifl);
s.integer(mmio.hcr);
s.integer(mmio.vcr);
s.integer(mmio.mr);
s.integer(mmio.overflow);
}
#endif

View File

@@ -55,10 +55,10 @@ uint8 SDD1::mmio_read(unsigned addr) {
}
switch(addr) {
case 0x4804: return (mmc[0] >> 20) & 7;
case 0x4805: return (mmc[1] >> 20) & 7;
case 0x4806: return (mmc[2] >> 20) & 7;
case 0x4807: return (mmc[3] >> 20) & 7;
case 0x4804: return mmc[0] >> 20;
case 0x4805: return mmc[1] >> 20;
case 0x4806: return mmc[2] >> 20;
case 0x4807: return mmc[3] >> 20;
}
return cpu.regs.mdr;
@@ -84,10 +84,10 @@ void SDD1::mmio_write(unsigned addr, uint8 data) {
case 0x4800: sdd1_enable = data; break;
case 0x4801: xfer_enable = data; break;
case 0x4804: mmc[0] = (data & 7) << 20; break;
case 0x4805: mmc[1] = (data & 7) << 20; break;
case 0x4806: mmc[2] = (data & 7) << 20; break;
case 0x4807: mmc[3] = (data & 7) << 20; break;
case 0x4804: mmc[0] = data << 20; break;
case 0x4805: mmc[1] = data << 20; break;
case 0x4806: mmc[2] = data << 20; break;
case 0x4807: mmc[3] = data << 20; break;
}
}

View File

@@ -1,65 +0,0 @@
#include <../base.hpp>
#define SGB_CPP
namespace SNES {
SuperGameBoy sgb;
void SuperGameBoy::enter() {
while(true) {
if(sgb_run) {
unsigned samples = sgb_run(samplebuffer, 16);
scheduler.addclocks_cop(samples * 10);
scheduler.sync_copcpu();
} else {
scheduler.addclocks_cop(64 * 1024 * 1024);
scheduler.sync_copcpu();
}
}
}
uint8_t SuperGameBoy::read(unsigned addr) {
addr &= 0xffff;
if(sgb_read) return sgb_read(addr);
return 0x00;
}
void SuperGameBoy::write(unsigned addr, uint8_t data) {
addr &= 0xffff;
if(sgb_write) return sgb_write(addr, data);
}
void SuperGameBoy::init() {
if(libsgb.open("SuperGameBoy")) {
sgb_init = libsgb.sym("sgb_init");
sgb_term = libsgb.sym("sgb_term");
sgb_power = libsgb.sym("sgb_power");
sgb_reset = libsgb.sym("sgb_reset");
sgb_read = libsgb.sym("sgb_read");
sgb_write = libsgb.sym("sgb_write");
sgb_run = libsgb.sym("sgb_run");
}
}
void SuperGameBoy::enable() {
}
void SuperGameBoy::power() {
bus.map(Bus::MapDirect, 0x00, 0x3f, 0x6000, 0x7fff, *this);
bus.map(Bus::MapDirect, 0x80, 0xbf, 0x6000, 0x7fff, *this);
if(sgb_init) {
sgb_init(SGB2,
memory::gbrom.data(), memory::gbrom.size(),
memory::gbram.data(), memory::gbram.size()
);
}
if(sgb_power) sgb_power();
}
void SuperGameBoy::reset() {
if(sgb_reset) sgb_reset();
}
};

View File

@@ -1,27 +0,0 @@
class SuperGameBoy : public Memory {
public:
void enter();
uint8_t read(unsigned addr);
void write(unsigned addr, uint8_t data);
void init();
void enable();
void power();
void reset();
private:
library libsgb;
uint32_t samplebuffer[4096];
enum { SGB1 = 0, SGB2 = 1 };
function<bool (bool, uint8_t*, unsigned, uint8_t*, unsigned)> sgb_init;
function<void ()> sgb_term;
function<void ()> sgb_power;
function<void ()> sgb_reset;
function<uint8_t (unsigned)> sgb_read;
function<void (unsigned, uint8_t)> sgb_write;
function<unsigned (uint32_t*, unsigned)> sgb_run;
};
extern SuperGameBoy sgb;

View File

@@ -535,17 +535,17 @@ void SPC7110::mmio_write(unsigned addr, uint8 data) {
case 0x4831: {
r4831 = data;
dx_offset = datarom_addr((data & 7) * 0x100000);
dx_offset = datarom_addr(data * 0x100000);
} break;
case 0x4832: {
r4832 = data;
ex_offset = datarom_addr((data & 7) * 0x100000);
ex_offset = datarom_addr(data * 0x100000);
} break;
case 0x4833: {
r4833 = data;
fx_offset = datarom_addr((data & 7) * 0x100000);
fx_offset = datarom_addr(data * 0x100000);
} break;
case 0x4834: r4834 = data; break;

View File

@@ -3,11 +3,11 @@
SuperFXBus superfxbus;
namespace memory {
static SuperFXGSUROM gsurom;
static SuperFXGSURAM gsuram;
static SuperFXCPUROM fxrom;
static SuperFXCPURAM fxram;
};
SuperFXGSUROM gsurom;
SuperFXGSURAM gsuram;
SuperFXCPUROM fxrom;
SuperFXCPURAM fxram;
}
void SuperFXBus::init() {
map(MapDirect, 0x00, 0xff, 0x0000, 0xffff, memory::memory_unmapped);
@@ -34,7 +34,7 @@ unsigned SuperFXGSUROM::size() const {
}
uint8 SuperFXGSUROM::read(unsigned addr) {
while(!superfx.regs.scmr.ron) {
while(!superfx.regs.scmr.ron && scheduler.sync != Scheduler::SyncAll) {
superfx.add_clocks(6);
scheduler.sync_copcpu();
}
@@ -42,7 +42,7 @@ uint8 SuperFXGSUROM::read(unsigned addr) {
}
void SuperFXGSUROM::write(unsigned addr, uint8 data) {
while(!superfx.regs.scmr.ron) {
while(!superfx.regs.scmr.ron && scheduler.sync != Scheduler::SyncAll) {
superfx.add_clocks(6);
scheduler.sync_copcpu();
}
@@ -54,7 +54,7 @@ unsigned SuperFXGSURAM::size() const {
}
uint8 SuperFXGSURAM::read(unsigned addr) {
while(!superfx.regs.scmr.ran) {
while(!superfx.regs.scmr.ran && scheduler.sync != Scheduler::SyncAll) {
superfx.add_clocks(6);
scheduler.sync_copcpu();
}
@@ -62,7 +62,7 @@ uint8 SuperFXGSURAM::read(unsigned addr) {
}
void SuperFXGSURAM::write(unsigned addr, uint8 data) {
while(!superfx.regs.scmr.ran) {
while(!superfx.regs.scmr.ran && scheduler.sync != Scheduler::SyncAll) {
superfx.add_clocks(6);
scheduler.sync_copcpu();
}

View File

@@ -25,3 +25,10 @@ struct SuperFXCPURAM : Memory {
uint8 read(unsigned);
void write(unsigned, uint8);
};
namespace memory {
extern SuperFXGSUROM gsurom;
extern SuperFXGSURAM gsuram;
extern SuperFXCPUROM fxrom;
extern SuperFXCPURAM fxram;
}

View File

@@ -114,7 +114,7 @@ void SuperFX::op_bvs() {
//$10-1f(b1): move rN
template<int n> void SuperFX::op_to_r() {
if(regs.sfr.b == 0) {
regs.dreg = &regs.r[n];
regs.dreg = n;
} else {
regs.r[n] = regs.sr();
regs.reset();
@@ -123,8 +123,8 @@ template<int n> void SuperFX::op_to_r() {
//$20-2f: with rN
template<int n> void SuperFX::op_with_r() {
regs.sreg = &regs.r[n];
regs.dreg = &regs.r[n];
regs.sreg = n;
regs.dreg = n;
regs.sfr.b = 1;
}
@@ -519,7 +519,7 @@ template<int n> void SuperFX::op_sms_r() {
//$b0-bf(b1): moves rN
template<int n> void SuperFX::op_from_r() {
if(regs.sfr.b == 0) {
regs.sreg = &regs.r[n];
regs.sreg = n;
} else {
regs.dr() = regs.r[n];
regs.sfr.ov = (regs.dr() & 0x80);

View File

@@ -149,17 +149,17 @@ struct regs_t {
uint16 ramar; //RAM buffer address register
uint8 ramdr; //RAM buffer data register
reg16_t *sreg, *dreg;
reg16_t& sr() { return *sreg; } //source register (from)
reg16_t& dr() { return *dreg; } //destination register (to)
unsigned sreg, dreg;
reg16_t& sr() { return r[sreg]; } //source register (from)
reg16_t& dr() { return r[dreg]; } //destination register (to)
void reset() {
sfr.b = 0;
sfr.alt1 = 0;
sfr.alt2 = 0;
sreg = &r[0];
dreg = &r[0];
sreg = 0;
dreg = 0;
}
} regs;

View File

@@ -1,3 +1,5 @@
#ifdef SUPERFX_CPP
void SuperFX::disassemble_opcode(char *output) {
*output = 0;
@@ -273,3 +275,5 @@ void SuperFX::disassemble_alt3(char *output) {
#undef op0
#undef op1
#undef op2
#endif

View File

@@ -1,3 +1,5 @@
#ifdef SUPERFX_CPP
uint8 SuperFX::op_read(uint16 addr) {
uint16 offset = addr - regs.cbr;
if(offset < 512) {
@@ -65,3 +67,5 @@ void SuperFX::memory_reset() {
pixelcache[n].bitpend = 0x00;
}
}
#endif

View File

@@ -0,0 +1,94 @@
#ifdef SUPERFX_CPP
void SuperFX::serialize(serializer &s) {
//superfx.hpp
s.integer(clockmode);
s.integer(instruction_counter);
//core/registers.hpp
s.integer(regs.pipeline);
s.integer(regs.ramaddr);
s.integer(regs.r[ 0].data);
s.integer(regs.r[ 1].data);
s.integer(regs.r[ 2].data);
s.integer(regs.r[ 3].data);
s.integer(regs.r[ 4].data);
s.integer(regs.r[ 5].data);
s.integer(regs.r[ 6].data);
s.integer(regs.r[ 7].data);
s.integer(regs.r[ 8].data);
s.integer(regs.r[ 9].data);
s.integer(regs.r[10].data);
s.integer(regs.r[11].data);
s.integer(regs.r[12].data);
s.integer(regs.r[13].data);
s.integer(regs.r[14].data);
s.integer(regs.r[15].data);
s.integer(regs.sfr.irq);
s.integer(regs.sfr.b);
s.integer(regs.sfr.ih);
s.integer(regs.sfr.il);
s.integer(regs.sfr.alt2);
s.integer(regs.sfr.alt1);
s.integer(regs.sfr.r);
s.integer(regs.sfr.g);
s.integer(regs.sfr.ov);
s.integer(regs.sfr.s);
s.integer(regs.sfr.cy);
s.integer(regs.sfr.z);
s.integer(regs.pbr);
s.integer(regs.rombr);
s.integer(regs.rambr);
s.integer(regs.cbr);
s.integer(regs.scbr);
s.integer(regs.scmr.ht);
s.integer(regs.scmr.ron);
s.integer(regs.scmr.ran);
s.integer(regs.scmr.md);
s.integer(regs.colr);
s.integer(regs.por.obj);
s.integer(regs.por.freezehigh);
s.integer(regs.por.highnibble);
s.integer(regs.por.dither);
s.integer(regs.por.transparent);
s.integer(regs.bramr);
s.integer(regs.vcr);
s.integer(regs.cfgr.irq);
s.integer(regs.cfgr.ms0);
s.integer(regs.clsr);
s.integer(regs.romcl);
s.integer(regs.romdr);
s.integer(regs.ramcl);
s.integer(regs.ramar);
s.integer(regs.ramdr);
s.integer(regs.sreg);
s.integer(regs.dreg);
s.array(cache.buffer);
s.array(cache.valid);
for(unsigned i = 0; i < 2; i++) {
s.integer(pixelcache[i].offset);
s.integer(pixelcache[i].bitpend);
s.array(pixelcache[i].data);
}
//timing/timing.hpp
s.integer(cache_access_speed);
s.integer(memory_access_speed);
s.integer(r15_modified);
}
#endif

View File

@@ -3,6 +3,7 @@
#define SUPERFX_CPP
namespace SNES {
#include "serialization.cpp"
#include "bus/bus.cpp"
#include "core/core.cpp"
#include "memory/memory.cpp"
@@ -14,9 +15,14 @@ SuperFX superfx;
void SuperFX::enter() {
while(true) {
while(regs.sfr.g == 0) {
if(scheduler.sync == Scheduler::SyncAll) {
scheduler.exit(Scheduler::SynchronizeEvent);
}
if(regs.sfr.g == 0) {
add_clocks(6);
scheduler.sync_copcpu();
continue;
}
(this->*opcode_table[(regs.sfr & 0x0300) + peekpipe()])();
@@ -70,4 +76,4 @@ void SuperFX::reset() {
timing_reset();
}
};
}

View File

@@ -15,6 +15,8 @@ public:
void power();
void reset();
void serialize(serializer&);
private:
unsigned clockmode;
unsigned instruction_counter;

View File

@@ -1,3 +1,5 @@
#ifdef SUPERFX_CPP
void SuperFX::add_clocks(unsigned clocks) {
if(regs.romcl) {
regs.romcl -= min(clocks, regs.romcl);
@@ -91,3 +93,5 @@ void SuperFX::timing_reset() {
regs.ramar = 0;
regs.ramdr = 0;
}
#endif

View File

@@ -0,0 +1,140 @@
#include <../base.hpp>
#define SUPERGAMEBOY_CPP
namespace SNES {
SuperGameBoy supergameboy;
void SuperGameBoy::enter() {
scheduler.clock.cop_freq = (version == SuperGameBoy1 ? 2147727 : 2097152);
if(!sgb_run) while(true) {
if(scheduler.sync == Scheduler::SyncAll) {
scheduler.exit(Scheduler::SynchronizeEvent);
}
audio.coprocessor_sample(0, 0);
scheduler.addclocks_cop(1);
scheduler.sync_copcpu();
}
while(true) {
if(scheduler.sync == Scheduler::SyncAll) {
scheduler.exit(Scheduler::SynchronizeEvent);
}
unsigned samples = sgb_run(samplebuffer, 16);
for(unsigned i = 0; i < samples; i++) {
int16 left = samplebuffer[i] >> 0;
int16 right = samplebuffer[i] >> 16;
//SNES audio is notoriously quiet; lower Game Boy samples to match SGB sound effects
audio.coprocessor_sample(left / 3, right / 3);
}
scheduler.addclocks_cop(samples);
scheduler.sync_copcpu();
}
}
uint8 SuperGameBoy::mmio_read(unsigned addr) {
addr &= 0xffff;
if(addr == 0x2181) return mmio[0]->mmio_read(addr);
if(addr == 0x2182) return mmio[1]->mmio_read(addr);
if(addr == 0x420b) return mmio[2]->mmio_read(addr);
return 0x00;
}
void SuperGameBoy::mmio_write(unsigned addr, uint8 data) {
addr &= 0xffff;
if(addr == 0x2181) {
row = (row & 0xff00) | (data << 0);
mmio[0]->mmio_write(addr, data);
}
if(addr == 0x2182) {
row = (row & 0x00ff) | (data << 8);
mmio[1]->mmio_write(addr, data);
}
if(addr == 0x420b) {
if(data == 0x10 && sgb_row) {
if(row >= 0x5000 && row <= 0x6540) sgb_row((row - 0x5000) / 320);
if(row >= 0x6800 && row <= 0x7d40) sgb_row((row - 0x6800) / 320);
}
mmio[2]->mmio_write(addr, data);
}
}
uint8 SuperGameBoy::read(unsigned addr) {
if(sgb_read) return sgb_read(addr);
return 0x00;
}
void SuperGameBoy::write(unsigned addr, uint8 data) {
if(sgb_write) sgb_write(addr, data);
}
void SuperGameBoy::init() {
if(open("supergameboy")) {
sgb_rom = sym("sgb_rom");
sgb_ram = sym("sgb_ram");
sgb_rtc = sym("sgb_rtc");
sgb_init = sym("sgb_init");
sgb_term = sym("sgb_term");
sgb_power = sym("sgb_power");
sgb_reset = sym("sgb_reset");
sgb_row = sym("sgb_row");
sgb_read = sym("sgb_read");
sgb_write = sym("sgb_write");
sgb_run = sym("sgb_run");
sgb_save = sym("sgb_save");
sgb_serialize = sym("sgb_serialize");
}
}
void SuperGameBoy::enable() {
mmio[0] = memory::mmio.mmio[0x2181 - 0x2000];
mmio[1] = memory::mmio.mmio[0x2182 - 0x2000];
mmio[2] = memory::mmio.mmio[0x420b - 0x2000];
memory::mmio.map(0x2181, *this);
memory::mmio.map(0x2182, *this);
memory::mmio.map(0x420b, *this);
}
void SuperGameBoy::power() {
version = (cartridge.type() == Cartridge::TypeSuperGameBoy1Bios ? SuperGameBoy1 : SuperGameBoy2);
audio.coprocessor_enable(true);
audio.coprocessor_frequency(version == SuperGameBoy1 ? 2147727.0 : 2097152.0);
bus.map(Bus::MapDirect, 0x00, 0x3f, 0x6000, 0x7fff, *this);
bus.map(Bus::MapDirect, 0x80, 0xbf, 0x6000, 0x7fff, *this);
sgb_rom(memory::gbrom.data(), memory::gbrom.size() == -1U ? 0 : memory::gbrom.size());
sgb_ram(memory::gbram.data(), memory::gbram.size() == -1U ? 0 : memory::gbram.size());
sgb_rtc(memory::gbrtc.data(), memory::gbrtc.size() == -1U ? 0 : memory::gbrtc.size());
if(sgb_init) sgb_init(version);
if(sgb_power) sgb_power();
}
void SuperGameBoy::reset() {
if(sgb_reset) sgb_reset();
}
void SuperGameBoy::unload() {
if(sgb_term) sgb_term();
}
void SuperGameBoy::serialize(serializer &s) {
s.integer(row);
s.integer(version);
if(sgb_serialize) sgb_serialize(s);
}
}

View File

@@ -0,0 +1,41 @@
class SuperGameBoy : public MMIO, public Memory, public library {
public:
void enter();
MMIO *mmio[3];
uint8 mmio_read(unsigned addr);
void mmio_write(unsigned addr, uint8 data);
uint8 read(unsigned addr);
void write(unsigned addr, uint8 data);
void init();
void enable();
void power();
void reset();
void unload();
void serialize(serializer&);
private:
uint32_t samplebuffer[4096];
unsigned row;
bool version;
enum { SuperGameBoy1 = 0, SuperGameBoy2 = 1 };
function<void (uint8_t*, unsigned)> sgb_rom;
function<void (uint8_t*, unsigned)> sgb_ram;
function<void (uint8_t*, unsigned)> sgb_rtc;
function<bool (bool)> sgb_init;
function<void ()> sgb_term;
function<void ()> sgb_power;
function<void ()> sgb_reset;
function<void (unsigned)> sgb_row;
function<uint8 (uint16)> sgb_read;
function<void (uint16, uint8)> sgb_write;
function<unsigned (uint32_t*, unsigned)> sgb_run;
function<void ()> sgb_save;
function<void (serializer&)> sgb_serialize;
};
extern SuperGameBoy supergameboy;

View File

@@ -5,7 +5,7 @@ namespace SNES {
#include "serialization.cpp"
#include "algorithms.cpp"
#include "disasm/disasm.cpp"
#include "disassembler/disassembler.cpp"
#define L last_cycle();
#define A 0

View File

@@ -2,7 +2,7 @@ class CPUcore {
public:
#include "registers.hpp"
#include "memory.hpp"
#include "disasm/disasm.hpp"
#include "disassembler/disassembler.hpp"
regs_t regs;
reg24_t aa, rd;

View File

@@ -1,30 +0,0 @@
enum {
OPTYPE_DP = 0, //dp
OPTYPE_DPX, //dp,x
OPTYPE_DPY, //dp,y
OPTYPE_IDP, //(dp)
OPTYPE_IDPX, //(dp,x)
OPTYPE_IDPY, //(dp),y
OPTYPE_ILDP, //[dp]
OPTYPE_ILDPY, //[dp],y
OPTYPE_ADDR, //addr
OPTYPE_ADDRX, //addr,x
OPTYPE_ADDRY, //addr,y
OPTYPE_IADDRX, //(addr,x)
OPTYPE_ILADDR, //[addr]
OPTYPE_LONG, //long
OPTYPE_LONGX, //long, x
OPTYPE_SR, //sr,s
OPTYPE_ISRY, //(sr,s),y
OPTYPE_ADDR_PC, //pbr:addr
OPTYPE_IADDR_PC, //pbr:(addr)
OPTYPE_RELB, //relb
OPTYPE_RELW, //relw
};
void disassemble_opcode(char *output);
uint8 dreadb(uint32 addr);
uint16 dreadw(uint32 addr);
uint32 dreadl(uint32 addr);
uint32 decode(uint8 offset_type, uint32 addr);
uint8 opcode_length();

View File

@@ -1,3 +1,5 @@
#ifdef CPUCORE_CPP
uint8 CPUcore::dreadb(uint32 addr) {
if((addr & 0x40ffff) >= 0x2000 && (addr & 0x40ffff) <= 0x5fff) {
//$[00-3f|80-bf]:[2000-5fff]
@@ -102,7 +104,7 @@ uint32 CPUcore::decode(uint8 offset_type, uint32 addr) {
return(r & 0xffffff);
}
void CPUcore::disassemble_opcode(char *output) {
void CPUcore::disassemble_opcode(char *output, uint32 addr) {
static reg24_t pc;
char t[256];
char *s = output;
@@ -112,7 +114,7 @@ void CPUcore::disassemble_opcode(char *output) {
return;
}
pc.d = regs.pc.d;
pc.d = addr;
sprintf(s, "%.6x ", (uint32)pc.d);
uint8 op = dreadb(pc.d); pc.w++;
@@ -477,3 +479,5 @@ uint8 CPUcore::opcode_length() {
if(len == 6) return (regs.e || regs.p.x) ? 2 : 3;
return len;
}
#endif

View File

@@ -0,0 +1,30 @@
enum {
OPTYPE_DP = 0, //dp
OPTYPE_DPX, //dp,x
OPTYPE_DPY, //dp,y
OPTYPE_IDP, //(dp)
OPTYPE_IDPX, //(dp,x)
OPTYPE_IDPY, //(dp),y
OPTYPE_ILDP, //[dp]
OPTYPE_ILDPY, //[dp],y
OPTYPE_ADDR, //addr
OPTYPE_ADDRX, //addr,x
OPTYPE_ADDRY, //addr,y
OPTYPE_IADDRX, //(addr,x)
OPTYPE_ILADDR, //[addr]
OPTYPE_LONG, //long
OPTYPE_LONGX, //long, x
OPTYPE_SR, //sr,s
OPTYPE_ISRY, //(sr,s),y
OPTYPE_ADDR_PC, //pbr:addr
OPTYPE_IADDR_PC, //pbr:(addr)
OPTYPE_RELB, //relb
OPTYPE_RELW, //relw
};
void disassemble_opcode(char *output, uint32 addr);
uint8 dreadb(uint32 addr);
uint16 dreadw(uint32 addr);
uint32 dreadl(uint32 addr);
uint32 decode(uint8 offset_type, uint32 addr);
uint8 opcode_length();

View File

@@ -1,3 +1,5 @@
#ifdef CPUCORE_CPP
void CPUcore::op_nop() {
L op_io_irq();
}
@@ -346,3 +348,5 @@ void CPUcore::op_per_n() {
op_writestackn(rd.h);
L op_writestackn(rd.l);
}
#endif

View File

@@ -1,3 +1,5 @@
#ifdef CPUCORE_CPP
template<int bit, int val> void CPUcore::op_branch() {
if((bool)(regs.p & bit) != val) {
L rd.l = op_readpc();
@@ -175,3 +177,5 @@ L rd.b = op_readstackn();
regs.pc.b = rd.b;
regs.pc.w = ++rd.w;
}
#endif

View File

@@ -1,3 +1,5 @@
#ifdef CPUCORE_CPP
template<void (CPUcore::*op)()> void CPUcore::op_read_const_b() {
L rd.l = op_readpc();
call(op);
@@ -273,3 +275,5 @@ template<void (CPUcore::*op)()> void CPUcore::op_read_isry_w() {
L rd.h = op_readdbr(aa.w + regs.y.w + 1);
call(op);
}
#endif

View File

@@ -1,3 +1,5 @@
#ifdef CPUCORE_CPP
template<int n, int adjust> void CPUcore::op_adjust_imm_b() {
L op_io_irq();
regs.r[n].l += adjust;
@@ -163,3 +165,5 @@ template<void (CPUcore::*op)()> void CPUcore::op_adjust_dpx_w() {
op_writedp(dp + regs.x.w + 1, rd.h);
L op_writedp(dp + regs.x.w + 0, rd.l);
}
#endif

View File

@@ -1,3 +1,5 @@
#ifdef CPUCORE_CPP
template<int n> void CPUcore::op_write_addr_b() {
aa.l = op_readpc();
aa.h = op_readpc();
@@ -193,3 +195,5 @@ void CPUcore::op_sta_isry_w() {
op_writedbr(aa.w + regs.y.w + 0, regs.a.l);
L op_writedbr(aa.w + regs.y.w + 1, regs.a.h);
}
#endif

59
src/cpu/cpu-debugger.cpp Normal file
View File

@@ -0,0 +1,59 @@
#ifdef CPU_CPP
bool CPUDebugger::property(unsigned id, string &name, string &value) {
unsigned n = 0;
//internal
if(id == n++) { name = "S-CPU MDR"; value = string::printf("0x%.2x", mdr()); return true; }
//$2181-2183
if(id == n++) { name = "$2181-$2183"; value = ""; return true; }
if(id == n++) { name = "WRAM Address"; value = string::printf("0x%.6x", wram_address()); return true; }
//$4016
if(id == n++) { name = "$4016"; value = ""; return true; }
if(id == n++) { name = "Joypad Strobe Latch"; value = joypad_strobe_latch(); return true; }
//$4200
if(id == n++) { name = "$4200"; value = ""; return true; }
if(id == n++) { name = "NMI Enable"; value = nmi_enable(); return true; }
if(id == n++) { name = "H-IRQ Enable"; value = hirq_enable(); return true; }
if(id == n++) { name = "V-IRQ Enable"; value = virq_enable(); return true; }
if(id == n++) { name = "Auto Joypad Poll"; value = auto_joypad_poll(); return true; }
//$4201
if(id == n++) { name = "$4201"; value = ""; return true; }
if(id == n++) { name = "PIO"; value = string::printf("0x%.2x", pio_bits()); return true; }
//$4202
if(id == n++) { name = "$4202"; value = ""; return true; }
if(id == n++) { name = "Multiplicand"; value = string::printf("0x%.2x", multiplicand()); return true; }
//$4203
if(id == n++) { name = "$4203"; value = ""; return true; }
if(id == n++) { name = "Multiplier"; value = string::printf("0x%.2x", multiplier()); return true; }
//$4204-$4205
if(id == n++) { name = "$4204-$4205"; value = ""; return true; }
if(id == n++) { name = "Dividend"; value = string::printf("0x%.4x", dividend()); return true; }
//$4206
if(id == n++) { name = "$4206"; value = ""; return true; }
if(id == n++) { name = "Divisor"; value = string::printf("0x%.2x", divisor()); return true; }
//$4207-$4208
if(id == n++) { name = "$4207-$4208"; value = ""; return true; }
if(id == n++) { name = "H-Time"; value = string::printf("0x%.4x", htime()); return true; }
//$4209-$420a
if(id == n++) { name = "$4209-$420a"; value = ""; return true; }
if(id == n++) { name = "V-Time"; value = string::printf("0x%.4x", vtime()); return true; }
//$420d
if(id == n++) { name = "$420d"; value = ""; return true; }
if(id == n++) { name = "FastROM Enable"; value = fastrom_enable(); return true; }
return false;
}
#endif

42
src/cpu/cpu-debugger.hpp Normal file
View File

@@ -0,0 +1,42 @@
struct CPUDebugger : ChipDebugger {
bool property(unsigned id, string &name, string &value);
//internal
virtual unsigned mdr() { return 0; }
//$2181-2183
virtual unsigned wram_address() { return 0; }
//$4016
virtual bool joypad_strobe_latch() { return 0; }
//$4200
virtual bool nmi_enable() { return 0; }
virtual bool hirq_enable() { return 0; }
virtual bool virq_enable() { return 0; }
virtual bool auto_joypad_poll() { return 0; }
//$4201
virtual unsigned pio_bits() { return 0; }
//$4202
virtual unsigned multiplicand() { return 0; }
//$4203
virtual unsigned multiplier() { return 0; }
//$4204-$4205
virtual unsigned dividend() { return 0; }
//$4206
virtual unsigned divisor() { return 0; }
//$4207-$4208
virtual unsigned htime() { return 0; }
//$4209-$420a
virtual unsigned vtime() { return 0; }
//$420d
virtual bool fastrom_enable() { return 0; }
};

View File

@@ -3,6 +3,10 @@
#define CPU_CPP
namespace SNES {
#if defined(DEBUGGER)
#include "cpu-debugger.cpp"
#endif
void CPU::power() {
cpu_version = config.cpu.version;
}

View File

@@ -1,3 +1,7 @@
#if defined(DEBUGGER)
#include "cpu-debugger.hpp"
#endif
class CPU : public PPUcounter, public MMIO {
public:
virtual void enter() = 0;

View File

@@ -1,34 +1,88 @@
#ifdef SCPU_CPP
void sCPUDebug::op_step() {
void sCPUDebugger::op_step() {
bool break_event = false;
usage[regs.pc] &= ~(UsageFlagM | UsageFlagX);
usage[regs.pc] |= UsageExec | (regs.p.m << 1) | (regs.p.x << 0);
opcode_pc = regs.pc;
if(debugger.step_cpu) {
debugger.break_event = Debugger::CPUStep;
scheduler.exit();
scheduler.exit(Scheduler::DebuggerEvent);
} else {
debugger.breakpoint_test(Debugger::Breakpoint::CPUBus, Debugger::Breakpoint::Exec, regs.pc, 0x00);
}
if(debugger.trace_cpu) {
char t[256];
disassemble_opcode(t);
debugger.tracefile.print(string() << t << "\n");
}
if(step_event) step_event();
sCPU::op_step();
scheduler.sync_cpusmp();
}
uint8 sCPUDebug::op_read(uint32 addr) {
uint8 sCPUDebugger::op_read(uint32 addr) {
uint8 data = sCPU::op_read(addr);
usage[addr] |= UsageRead;
debugger.breakpoint_test(Debugger::Breakpoint::CPUBus, Debugger::Breakpoint::Read, addr, data);
return data;
}
void sCPUDebug::op_write(uint32 addr, uint8 data) {
void sCPUDebugger::op_write(uint32 addr, uint8 data) {
sCPU::op_write(addr, data);
usage[addr] |= UsageWrite;
usage[addr] &= ~UsageExec;
debugger.breakpoint_test(Debugger::Breakpoint::CPUBus, Debugger::Breakpoint::Write, addr, data);
}
sCPUDebugger::sCPUDebugger() {
usage = new uint8[1 << 24]();
opcode_pc = 0x8000;
}
sCPUDebugger::~sCPUDebugger() {
delete[] usage;
}
//===========
//CPUDebugger
//===========
//internal
unsigned sCPUDebugger::mdr() { return regs.mdr; }
//$2181-$2183
unsigned sCPUDebugger::wram_address() { return status.wram_addr; }
//$4016
bool sCPUDebugger::joypad_strobe_latch() { return status.joypad_strobe_latch; }
//$4200
bool sCPUDebugger::nmi_enable() { return status.nmi_enabled; }
bool sCPUDebugger::hirq_enable() { return status.hirq_enabled; }
bool sCPUDebugger::virq_enable() { return status.virq_enabled; }
bool sCPUDebugger::auto_joypad_poll() { return status.auto_joypad_poll; }
//$4201
unsigned sCPUDebugger::pio_bits() { return status.pio; }
//$4202
unsigned sCPUDebugger::multiplicand() { return status.mul_a; }
//$4203
unsigned sCPUDebugger::multiplier() { return status.mul_b; }
//$4204-$4205
unsigned sCPUDebugger::dividend() { return status.div_a; }
//$4206
unsigned sCPUDebugger::divisor() { return status.div_b; }
//$4207-$4208
unsigned sCPUDebugger::htime() { return status.hirq_pos; }
//$4209-$420a
unsigned sCPUDebugger::vtime() { return status.virq_pos; }
//$420d
bool sCPUDebugger::fastrom_enable() { return status.rom_speed; }
#endif

View File

@@ -1,6 +1,64 @@
class sCPUDebug : public sCPU {
class sCPUDebugger : public sCPU, public CPUDebugger {
public:
function<void ()> step_event;
enum Usage {
UsageRead = 0x80,
UsageWrite = 0x40,
UsageExec = 0x20,
UsageFlagM = 0x02,
UsageFlagX = 0x01,
};
uint8 *usage;
uint32 opcode_pc; //points to the current opcode, used to backtrace on read/write breakpoints
void op_step();
uint8 op_read(uint32 addr);
void op_write(uint32 addr, uint8 data);
sCPUDebugger();
~sCPUDebugger();
//===========
//CPUDebugger
//===========
//internal
unsigned mdr();
//$2181-$2183
unsigned wram_address();
//$4016
bool joypad_strobe_latch();
//$4200
bool nmi_enable();
bool hirq_enable();
bool virq_enable();
bool auto_joypad_poll();
//$4201
unsigned pio_bits();
//$4202
unsigned multiplicand();
//$4203
unsigned multiplier();
//$4204-$4205
unsigned dividend();
//$4206
unsigned divisor();
//$4207-$4208
unsigned htime();
//$4209-$420a
unsigned vtime();
//$420d
bool fastrom_enable();
};

View File

@@ -5,7 +5,7 @@ namespace SNES {
#if defined(DEBUGGER)
#include "debugger/debugger.cpp"
sCPUDebug cpu;
sCPUDebugger cpu;
#else
sCPU cpu;
#endif
@@ -20,7 +20,7 @@ void sCPU::enter() {
while(true) {
if(scheduler.sync == Scheduler::SyncCpu) {
scheduler.sync = Scheduler::SyncAll;
scheduler.exit();
scheduler.exit(Scheduler::SynchronizeEvent);
}
if(status.interrupt_pending) {

View File

@@ -100,7 +100,7 @@ public:
#if defined(DEBUGGER)
#include "debugger/debugger.hpp"
extern sCPUDebug cpu;
extern sCPUDebugger cpu;
#else
extern sCPU cpu;
#endif

View File

@@ -32,7 +32,7 @@ configuration data.
<h3>Supported Filetypes</h3><br>
<b>SFC, SMC:</b> SNES cartridge &mdash; ROM image.<br>
<b>SFC:</b> SNES cartridge &mdash; ROM image.<br>
<b>BS:</b> Satellaview BS-X flash cartridge &mdash; EEPROM image.<br>
<b>ST:</b> Sufami Turbo cartridge &mdash; ROM image.<br>
<b>SRM, PSR:</b> non-volatile memory, often used to save game data &mdash; (P)SRAM image.<br>

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@@ -1,7 +1,7 @@
#include <../base.hpp>
#define ADSP_CPP
namespaec SNES {
namespace SNES {
aDSP dsp;

View File

@@ -1,3 +1,3 @@
class sDSPDebug : public sDSP {
class sDSPDebugger : public sDSP {
public:
};

View File

@@ -9,7 +9,7 @@ namespace SNES {
#if defined(DEBUGGER)
#include "debugger/debugger.cpp"
sDSPDebug dsp;
sDSPDebugger dsp;
#else
sDSP dsp;
#endif
@@ -20,7 +20,10 @@ namespace SNES {
#define VREG(n) state.regs[v.vidx + v_##n]
#if !defined(DSP_STATE_MACHINE)
#define phase_start() while(true) { if(scheduler.sync == Scheduler::SyncAll) scheduler.exit();
#define phase_start() while(true) { \
if(scheduler.sync == Scheduler::SyncAll) { \
scheduler.exit(Scheduler::SynchronizeEvent); \
}
#define phase(n)
#define tick() scheduler.addclocks_dsp(3 * 8); scheduler.sync_dspsmp()
#define phase_end() }

View File

@@ -170,7 +170,7 @@ private:
#if defined(DEBUGGER)
#include "debugger/debugger.hpp"
extern sDSPDebug dsp;
extern sDSPDebugger dsp;
#else
extern sDSP dsp;
#endif

View File

@@ -5,6 +5,10 @@
#endif
namespace SNES {
struct ChipDebugger {
virtual bool property(unsigned id, string &name, string &value) = 0;
};
#include "memory/memory.hpp"
#include "memory/smemory/smemory.hpp"

104
src/lib/libco/amd64.c Normal file
View File

@@ -0,0 +1,104 @@
/*
libco.amd64 (2009-10-12)
author: byuu
license: public domain
*/
#define LIBCO_C
#include "libco.h"
#include <assert.h>
#include <stdlib.h>
#ifdef __cplusplus
extern "C" {
#endif
static thread_local long long co_active_buffer[64];
static thread_local cothread_t co_active_handle = 0;
static void (*co_swap)(cothread_t, cothread_t) = 0;
#ifdef _WIN32
//ABI: Win64
static unsigned char co_swap_function[] = {
0x48, 0x89, 0x22, 0x48, 0x8B, 0x21, 0x58, 0x48, 0x89, 0x6A, 0x08, 0x48, 0x89, 0x72, 0x10, 0x48,
0x89, 0x7A, 0x18, 0x48, 0x89, 0x5A, 0x20, 0x4C, 0x89, 0x62, 0x28, 0x4C, 0x89, 0x6A, 0x30, 0x4C,
0x89, 0x72, 0x38, 0x4C, 0x89, 0x7A, 0x40, 0x48, 0x81, 0xC2, 0x80, 0x00, 0x00, 0x00, 0x48, 0x83,
0xE2, 0xF0, 0x0F, 0x29, 0x32, 0x0F, 0x29, 0x7A, 0x10, 0x44, 0x0F, 0x29, 0x42, 0x20, 0x44, 0x0F,
0x29, 0x4A, 0x30, 0x44, 0x0F, 0x29, 0x52, 0x40, 0x44, 0x0F, 0x29, 0x5A, 0x50, 0x44, 0x0F, 0x29,
0x62, 0x60, 0x44, 0x0F, 0x29, 0x6A, 0x70, 0x44, 0x0F, 0x29, 0xB2, 0x80, 0x00, 0x00, 0x00, 0x44,
0x0F, 0x29, 0xBA, 0x90, 0x00, 0x00, 0x00, 0x48, 0x8B, 0x69, 0x08, 0x48, 0x8B, 0x71, 0x10, 0x48,
0x8B, 0x79, 0x18, 0x48, 0x8B, 0x59, 0x20, 0x4C, 0x8B, 0x61, 0x28, 0x4C, 0x8B, 0x69, 0x30, 0x4C,
0x8B, 0x71, 0x38, 0x4C, 0x8B, 0x79, 0x40, 0x48, 0x81, 0xC1, 0x80, 0x00, 0x00, 0x00, 0x48, 0x83,
0xE1, 0xF0, 0x0F, 0x29, 0x31, 0x0F, 0x29, 0x79, 0x10, 0x44, 0x0F, 0x29, 0x41, 0x20, 0x44, 0x0F,
0x29, 0x49, 0x30, 0x44, 0x0F, 0x29, 0x51, 0x40, 0x44, 0x0F, 0x29, 0x59, 0x50, 0x44, 0x0F, 0x29,
0x61, 0x60, 0x44, 0x0F, 0x29, 0x69, 0x70, 0x44, 0x0F, 0x29, 0xB1, 0x80, 0x00, 0x00, 0x00, 0x44,
0x0F, 0x29, 0xB9, 0x90, 0x00, 0x00, 0x00, 0xFF, 0xE0,
};
#include <windows.h>
void co_init() {
DWORD old_privileges;
VirtualProtect(co_swap_function, sizeof co_swap_function, PAGE_EXECUTE_READWRITE, &old_privileges);
}
#else
//ABI: SystemV
static unsigned char co_swap_function[] = {
0x48, 0x89, 0x26, 0x48, 0x8B, 0x27, 0x58, 0x48, 0x89, 0x6E, 0x08, 0x48, 0x89, 0x5E, 0x10, 0x4C,
0x89, 0x66, 0x18, 0x4C, 0x89, 0x6E, 0x20, 0x4C, 0x89, 0x76, 0x28, 0x4C, 0x89, 0x7E, 0x30, 0x48,
0x8B, 0x6F, 0x08, 0x48, 0x8B, 0x5F, 0x10, 0x4C, 0x8B, 0x67, 0x18, 0x4C, 0x8B, 0x6F, 0x20, 0x4C,
0x8B, 0x77, 0x28, 0x4C, 0x8B, 0x7F, 0x30, 0xFF, 0xE0,
};
#include <unistd.h>
#include <sys/mman.h>
void co_init() {
unsigned long long addr = (unsigned long long)co_swap_function;
unsigned long long base = addr - (addr % sysconf(_SC_PAGESIZE));
unsigned long long size = (addr - base) + sizeof co_swap_function;
mprotect((void*)base, size, PROT_READ | PROT_WRITE | PROT_EXEC);
}
#endif
static void crash() {
assert(0); /* called only if cothread_t entrypoint returns */
}
cothread_t co_active() {
if(!co_active_handle) co_active_handle = &co_active_buffer;
return co_active_handle;
}
cothread_t co_create(unsigned int size, void (*entrypoint)(void)) {
cothread_t handle;
if(!co_swap) {
co_init();
co_swap = (void (*)(cothread_t, cothread_t))co_swap_function;
}
if(!co_active_handle) co_active_handle = &co_active_buffer;
size += 512; /* allocate additional space for storage */
size &= ~15; /* align stack to 16-byte boundary */
if(handle = (cothread_t)malloc(size)) {
long long *p = (long long*)((char*)handle + size); /* seek to top of stack */
*--p = (long long)crash; /* crash if entrypoint returns */
*--p = (long long)entrypoint; /* start of function */
*(long long*)handle = (long long)p; /* stack pointer */
}
return handle;
}
void co_delete(cothread_t handle) {
free(handle);
}
void co_switch(cothread_t handle) {
register cothread_t co_previous_handle = co_active_handle;
co_swap(co_active_handle = handle, co_previous_handle);
}
#ifdef __cplusplus
}
#endif

View File

@@ -6,15 +6,17 @@
#if defined(__GNUC__) && defined(__i386__)
#include "x86.c"
#elif defined(__GNUC__) && defined(__amd64__) && !defined(__MINGW64__)
#include "x86-64.c"
#elif defined(__MINGW64__)
#include "fiber.c"
#elif defined(__GNUC__) && defined(__amd64__)
#include "amd64.c"
#elif defined(__GNUC__) && defined(__powerpc__) && defined(__ELF__)
#include "ppc-elf.c"
#elif defined(__GNUC__)
#include "sjlj.c"
#elif defined(_MSC_VER) && defined(_M_IX86)
#include "x86.c"
#elif defined(_MSC_VER) && defined(_M_AMD64)
#include "amd64.c"
#elif defined(_MSC_VER)
#include "fiber.c"
#else
#error "libco: unsupported processor, compiler or operating system"

View File

@@ -1,6 +1,6 @@
/*
libco
version: 0.13 rc2 (2008-01-28)
version: 0.15 (2009-10-12)
license: public domain
*/

325
src/lib/libco/ppc-elf.c Normal file
View File

@@ -0,0 +1,325 @@
/*
* libco.ppc-elf
* author: Kernigh
* license: public domain
*
* PowerPC 32-bit ELF implementation of libco (for compile with GCC),
* ported from PowerPC Mac OS X implementation (ppc.s) by Vas Crabb.
* This ELF version works for OpenBSD, and might also work for FreeBSD,
* NetBSD and Linux.
*
* Note 1: This implementation does not handle the AltiVec/VMX
* registers, because the ELF ABI does not mention them,
* and my OpenBSD system is not using them.
*
* Note 2: If you want position-independent code, then you must
* define __PIC__. gcc -fpic or -fPIC defines __PIC__, but
* gcc -fpie or -fPIE might not. If you want to use -fpie
* or -fPIE, then you might need a manual definition:
* gcc -fpie -D__PIC__=1
* gcc -fPIE -D__PIC__=2
*
* The ELF ABI is "System V Application Binary Interface, PowerPC
* Processor Supplement", which you can get from
* <http://refspecs.linux-foundation.org/elf/elfspec_ppc.pdf>
* (PDF file, hosted by Linux Foundation).
*
* ELF and Mac OS X use similar conventions to allocate the registers,
* and to pass arguments and return values through registers. The main
* differences are that ELF has a slightly different stack format, that
* symbols are different (and without an extra underscore at the start),
* and that the assembly syntax is different.
*
* A function may destroy the values of volatile registers, but must
* preserve the values of nonvolatile registers. So the co_switch()
* function only saves the nonvolatile registers.
*
* [nonvolatile registers in ELF]
* %r1, %r14..%r31
* %f14..%f31
* %cr2..%cr4 in cr
*
* [volatile registers in ELF]
* %r0, %r3..%r10
* %f0..%f13
* %cr0, %cr1, %cr5..%cr7 in cr
* ctr, lr, xer
*
* lr (link register) is volatile, but it contains the return address,
* so co_switch must save lr.
*
* %r13 is the small data pointer. This is constant across threads, so
* co_switch() does not touch %r13.
*
* %r2 is a reserved register, so co_switch() does not touch %r2. Some
* systems might borrow an idea from the PowerPC Embedded ABI, and might
* use %r2 as a small read-only data pointer, which is constant across
* threads.
*/
#ifdef __cplusplus
extern "C" {
#endif
typedef void * cothread_t;
/*
* co_active_context is either in a global offset table (if we are
* compiling -fPIC or -fPIE) or has an absolute position.
*/
static void *co_main_stack_pointer;
static cothread_t co_active_context = &co_main_stack_pointer;
extern cothread_t co_active() {
return co_active_context;
}
/*
* Embedded assembly.
*
* We are not using the percent-sign substitution feature,
* so we must write "%r1", not "%%r1".
*
* We always write 'bl malloc@plt', not 'bl malloc'. The '@plt'
* is necessary in position-indepent code and seems to have no
* significant effect in fixed-position code.
*
* We never use the 'lmw' or 'stmw' instructions. The ELF ABI
* mentions that these instructions "are usually slower than
* a sequence of other instructions that have the same effect."
* We instead use sequences of 'lwz' or 'stz' instructions.
*/
__asm__("\n"
"### embedded assembly \n"
".section \".text\" \n"
" .balign 4 \n"
" \n"
/*
* void co_switch(co_thread to %r3)
*
* Allocate our stack frame of 240 bytes:
* Old New Value
* 4(%r1) 244(%r1) return address, used by us
* 0(%r1) 240(%r1) frame pointer
* 232(%r1) %f31
* 224(%r1) %f30
* ...
* 96(%r1) %f14
* 92(%r1) %r31
* 88(%r1) %r30
* ...
* 24(%r1) %r14
* 20(%r1) condition register
* 8(%r1) padding of 12 bytes
* 4(%r1) return address, never used
* 0(%r1) frame pointer
*
* Save our registers in our stack frame.
* Save our stack pointer in 0(%r4).
* Switch to the stack of the other thread.
* Restore registers and return.
*/
" .globl co_switch \n"
" .type co_switch, @function \n"
"co_switch: \n"
" mflr %r0 # %r0 = return address \n"
" mfcr %r9 # %r9 = condition register \n"
" stwu %r1, -240(%r1) # allocate stack frame \n"
" \n"
" stw %r0, 244(%r1) # save return address \n"
" stfd %f31, 232(%r1) # save floating-point regs \n"
" stfd %f30, 224(%r1) \n"
" stfd %f29, 216(%r1) \n"
" stfd %f28, 208(%r1) \n"
" stfd %f27, 200(%r1) \n"
" stfd %f26, 192(%r1) \n"
" stfd %f25, 184(%r1) \n"
" stfd %f24, 176(%r1) \n"
" stfd %f23, 168(%r1) \n"
" stfd %f22, 160(%r1) \n"
" stfd %f21, 152(%r1) \n"
" stfd %f20, 144(%r1) \n"
" stfd %f19, 136(%r1) \n"
" stfd %f18, 128(%r1) \n"
" stfd %f17, 120(%r1) \n"
" stfd %f16, 112(%r1) \n"
" stfd %f16, 104(%r1) \n"
" stfd %f14, 96(%r1) \n"
" stw %r31, 92(%r1) # save general-purpose regs \n"
" stw %r30, 88(%r1) \n"
" stw %r29, 84(%r1) \n"
" stw %r28, 80(%r1) \n"
" stw %r27, 76(%r1) \n"
" stw %r26, 72(%r1) \n"
" stw %r25, 68(%r1) \n"
" stw %r24, 64(%r1) \n"
" stw %r23, 60(%r1) \n"
" stw %r22, 56(%r1) \n"
" stw %r21, 52(%r1) \n"
" stw %r20, 48(%r1) \n"
" stw %r19, 44(%r1) \n"
" stw %r18, 40(%r1) \n"
" stw %r17, 36(%r1) \n"
" stw %r16, 32(%r1) \n"
" stw %r15, 28(%r1) \n"
" stw %r14, 24(%r1) \n"
" stw %r9, 20(%r1) # save condition reg \n"
" \n"
" # save current context, set new context \n"
" # %r4 = co_active_context \n"
" # co_active_context = %r3 \n"
#if __PIC__ == 2
" # position-independent code, large model (-fPIC) \n"
" bl _GLOBAL_OFFSET_TABLE_@local-4 \n"
" mflr %r8 # %r8 = address of got \n"
" addis %r7, %r8, co_active_context@got@ha \n"
" lwz %r6, co_active_context@got@l(%r7) \n"
" lwz %r4, 0(%r6) \n"
" stw %r3, 0(%r6) \n"
#elif __PIC__ == 1
" # position-independent code, small model (-fpic) \n"
" bl _GLOBAL_OFFSET_TABLE_@local-4 \n"
" mflr %r8 # %r8 = address of got \n"
" lwz %r7, co_active_context@got(%r8) \n"
" lwz %r4, 0(%r7) \n"
" stw %r3, 0(%r7) \n"
#else
" # fixed-position code \n"
" lis %r8, co_active_context@ha \n"
" lwz %r4, co_active_context@l(%r8) \n"
" stw %r3, co_active_context@l(%r8) \n"
#endif
" \n"
" # save current stack pointer \n"
" stw %r1, 0(%r4) \n"
" # get new stack pointer \n"
" lwz %r1, 0(%r3) \n"
" \n"
" lwz %r0, 244(%r1) # get return address \n"
" lfd %f31, 232(%r1) # restore floating-point regs \n"
" lfd %f30, 224(%r1) \n"
" lfd %f29, 216(%r1) \n"
" lfd %f28, 208(%r1) \n"
" lfd %f27, 200(%r1) \n"
" lfd %f26, 192(%r1) \n"
" lfd %f25, 184(%r1) \n"
" lfd %f24, 176(%r1) \n"
" lfd %f23, 168(%r1) \n"
" lfd %f22, 160(%r1) \n"
" lfd %f21, 152(%r1) \n"
" lfd %f20, 144(%r1) \n"
" lfd %f19, 136(%r1) \n"
" lfd %f18, 128(%r1) \n"
" lfd %f17, 120(%r1) \n"
" lfd %f16, 112(%r1) \n"
" lfd %f16, 104(%r1) \n"
" lfd %f14, 96(%r1) \n"
" lwz %r31, 92(%r1) # restore general-purpose regs \n"
" lwz %r30, 88(%r1) \n"
" lwz %r29, 84(%r1) \n"
" lwz %r28, 80(%r1) \n"
" lwz %r27, 76(%r1) \n"
" lwz %r26, 72(%r1) \n"
" lwz %r25, 68(%r1) \n"
" lwz %r24, 64(%r1) \n"
" lwz %r23, 60(%r1) \n"
" lwz %r22, 56(%r1) \n"
" lwz %r21, 52(%r1) \n"
" lwz %r20, 48(%r1) \n"
" lwz %r19, 44(%r1) \n"
" lwz %r18, 40(%r1) \n"
" lwz %r17, 36(%r1) \n"
" lwz %r16, 32(%r1) \n"
" lwz %r15, 28(%r1) \n"
" lwz %r14, 24(%r1) \n"
" lwz %r9, 20(%r1) # get condition reg \n"
" \n"
" addi %r1, %r1, 240 # free stack frame \n"
" mtlr %r0 # restore return address \n"
" mtcr %r9 # restore condition register \n"
" blr # return \n"
" .size co_switch, . - co_switch \n"
" \n"
/*
* cothread_t %r3 co_create(unsigned int stack_size %r3,
* void (*coentry %r4)())
*
* Allocate a new stack, such that when you co_switch to that
* stack, then co_switch returns to coentry.
*/
" .globl co_create \n"
" .type co_create, @function \n"
"co_create: \n"
" mflr %r0 # %r0 = return address \n"
" stwu %r1, -16(%r1) # allocate my stack frame \n"
" stw %r0, 20(%r1) # save return address \n"
" stw %r31, 12(%r1) # save %r31 \n"
" stw %r30, 8(%r1) # save %r30 \n"
" \n"
" mr %r30, %r3 # %r30 = stack_size \n"
" mr %r31, %r4 # %r31 = coentry \n"
" \n"
" # Call malloc(stack_size %r3) to allocate stack; \n"
" # malloc() probably uses good alignment. \n"
" # \n"
" bl malloc@plt # returns %r3 = low end \n"
" cmpwi %r3, 0 # if returned NULL, \n"
" beq- 1f # then abort \n"
" \n"
" # we return %r3 = low end of stack \n"
" add %r4, %r3, %r30 # %r4 = high end of stack \n"
" \n"
" # uncomment if malloc() uses wrong alignment \n"
" #rlwinm %r4,%r4,0,0,27 # force 16-byte alignment \n"
" \n"
/*
* Allocate two stack frames:
* 16 bytes for stack frame with return address
* 240 bytes for co_switch stack frame
*
* Old New Value
* -8(%r4) 248(%r5) padding of 8 bytes
* -12(%r4) 244(%r5) return address = coentry
* -16(%r4) 240(%r5) frame pointer = NULL
* 232(%r5) %f31 = 0
* ...
* 20(%r5) condition register = 0
* 0(%r5) frame pointer
*/
" li %r9, (240-20)/4+1 \n"
" addi %r5, %r4, -16 # allocate first stack frame \n"
" li %r0, 0 \n"
" stwu %r5, -240(%r5) # allocate second stack frame \n"
" li %r8, 20 \n"
" mtctr %r9 # loop %r9 times \n"
"2: # loop to store zero to 20(%r5) through 240(%r5) \n"
" stwx %r0, %r5, %r8 \n"
" addi %r8, %r8, 4 # index += 4 \n"
" bdnz+ 2b # ctr -= 1, branch if nonzero \n"
" \n"
" stw %r31, 244(%r5) # return address = coentry \n"
" stw %r5, 0(%r3) # save stack pointer \n"
" \n"
" lwz %r0, 20(%r1) # get return address \n"
" lwz %r31, 12(%r1) # restore %r31 \n"
" lwz %r30, 8(%r1) # restore %r30 \n"
" mtlr %r0 # restore return address \n"
" addi %r1, %r1, 16 # free stack frame \n"
" blr # return \n"
" \n"
"1: b abort@plt # branch 1f to abort \n"
" .size co_create, . - co_create \n"
" \n"
/*
* void co_delete(cothread_t) => void free(void *)
*/
" .globl co_delete \n"
" .type co_delete, @function \n"
"co_delete: \n"
" b free@plt \n"
" \n"
);
#ifdef __cplusplus
}
#endif

View File

@@ -1,81 +0,0 @@
/*
libco.x86-64 (2008-01-28)
author: byuu
license: public domain
*/
#define LIBCO_C
#include "libco.h"
#include <assert.h>
#include <stdlib.h>
#ifdef __cplusplus
extern "C" {
#endif
static thread_local long co_active_buffer[32];
static thread_local cothread_t co_active_ = 0;
static void crash() {
assert(0); /* called only if cothread_t entrypoint returns */
}
cothread_t co_active() {
if(!co_active_) co_active_ = &co_active_buffer;
return co_active_;
}
cothread_t co_create(unsigned int size, void (*entrypoint)(void)) {
cothread_t handle;
assert(sizeof(long) == 8);
if(!co_active_) co_active_ = &co_active_buffer;
size += 128; /* allocate additional space for storage */
size &= ~15; /* align stack to 16-byte boundary */
if(handle = (cothread_t)calloc(size, 1)) {
long *p = (long*)((char*)handle + size); /* seek to top of stack */
*--p = (long)crash; /* crash if entrypoint returns */
*--p = (long)entrypoint; /* start of function */
*(long*)handle = (long)p; /* stack pointer */
}
return handle;
}
void co_delete(cothread_t handle) {
free(handle);
}
void co_switch(cothread_t to) {
register long stack = *(long*)to; /* stack[0] = "to" thread entry point */
register cothread_t from = co_active_;
co_active_ = to;
__asm__ __volatile__(
"movq %%rsp,(%1) \n\t" /* save old stack pointer */
"movq (%0),%%rsp \n\t" /* load new stack pointer */
"addq $8,%%rsp \n\t" /* "pop" return address off stack */
"movq %%rbp, 8(%1) \n\t" /* backup non-volatile registers */
"movq %%rbx,16(%1) \n\t"
"movq %%r12,24(%1) \n\t"
"movq %%r13,32(%1) \n\t"
"movq %%r14,40(%1) \n\t"
"movq %%r15,48(%1) \n\t"
"movq 8(%0),%%rbp \n\t" /* restore non-volatile registers */
"movq 16(%0),%%rbx \n\t"
"movq 24(%0),%%r12 \n\t"
"movq 32(%0),%%r13 \n\t"
"movq 40(%0),%%r14 \n\t"
"movq 48(%0),%%r15 \n\t"
"jmp *(%2) \n\t" /* jump into "to" thread */
: /* no outputs */
: "r" (to), "r" (from), "r" (stack)
);
}
#ifdef __cplusplus
}
#endif

View File

@@ -1,5 +1,5 @@
/*
libco.x86 (2008-01-28)
libco.x86 (2009-10-12)
author: byuu
license: public domain
*/
@@ -13,26 +13,63 @@
extern "C" {
#endif
static thread_local long co_active_buffer[32];
static thread_local cothread_t co_active_ = 0;
#if defined(_MSC_VER)
#define fastcall __fastcall
#elif defined(__GNUC__)
#define fastcall __attribute__((fastcall))
#else
#error "libco: please define fastcall macro"
#endif
static thread_local long co_active_buffer[64];
static thread_local cothread_t co_active_handle = 0;
static void (fastcall *co_swap)(cothread_t, cothread_t) = 0;
//ABI: fastcall
static unsigned char co_swap_function[] = {
0x89, 0x22, 0x8B, 0x21, 0x58, 0x89, 0x6A, 0x04, 0x89, 0x72, 0x08, 0x89, 0x7A, 0x0C, 0x89, 0x5A,
0x10, 0x8B, 0x69, 0x04, 0x8B, 0x71, 0x08, 0x8B, 0x79, 0x0C, 0x8B, 0x59, 0x10, 0xFF, 0xE0,
};
#ifdef _WIN32
#include <windows.h>
void co_init() {
DWORD old_privileges;
VirtualProtect(co_swap_function, sizeof co_swap_function, PAGE_EXECUTE_READWRITE, &old_privileges);
}
#else
#include <unistd.h>
#include <sys/mman.h>
void co_init() {
unsigned long addr = (unsigned long)co_swap_function;
unsigned long base = addr - (addr % sysconf(_SC_PAGESIZE));
unsigned long size = (addr - base) + sizeof co_swap_function;
mprotect((void*)base, size, PROT_READ | PROT_WRITE | PROT_EXEC);
}
#endif
static void crash() {
assert(0); /* called only if cothread_t entrypoint returns */
}
cothread_t co_active() {
if(!co_active_) co_active_ = &co_active_buffer;
return co_active_;
if(!co_active_handle) co_active_handle = &co_active_buffer;
return co_active_handle;
}
cothread_t co_create(unsigned int size, void (*entrypoint)(void)) {
cothread_t handle;
assert(sizeof(long) == 4);
if(!co_active_) co_active_ = &co_active_buffer;
size += 128; /* allocate additional space for storage */
if(!co_swap) {
co_init();
co_swap = (void (fastcall*)(cothread_t, cothread_t))co_swap_function;
}
if(!co_active_handle) co_active_handle = &co_active_buffer;
size += 256; /* allocate additional space for storage */
size &= ~15; /* align stack to 16-byte boundary */
if(handle = (cothread_t)calloc(size, 1)) {
if(handle = (cothread_t)malloc(size)) {
long *p = (long*)((char*)handle + size); /* seek to top of stack */
*--p = (long)crash; /* crash if entrypoint returns */
*--p = (long)entrypoint; /* start of function */
@@ -46,65 +83,11 @@ void co_delete(cothread_t handle) {
free(handle);
}
#if defined(__GNUC__)
void co_switch(cothread_t to) {
register long stack = *(long*)to; /* stack[0] = "to" thread entry point */
register cothread_t from = co_active_;
co_active_ = to;
__asm__ __volatile__(
"movl %%esp,(%1) \n\t" /* save old stack pointer */
"movl (%0),%%esp \n\t" /* load new stack pointer */
"addl $4,%%esp \n\t" /* "pop" return address off stack */
"movl %%ebp, 4(%1) \n\t" /* backup non-volatile registers */
"movl %%esi, 8(%1) \n\t"
"movl %%edi,12(%1) \n\t"
"movl %%ebx,16(%1) \n\t"
"movl 4(%0),%%ebp \n\t" /* restore non-volatile registers */
"movl 8(%0),%%esi \n\t"
"movl 12(%0),%%edi \n\t"
"movl 16(%0),%%ebx \n\t"
"jmp *(%2) \n\t" /* jump into "to" thread */
: /* no outputs */
: "r" (to), "r" (from), "r" (stack)
);
}
#elif defined(_MSC_VER)
__declspec(naked) __declspec(noinline)
static void __fastcall co_swap(register cothread_t to, register cothread_t from) {
/* ecx = to, edx = from */
__asm {
mov [edx],esp
mov esp,[ecx]
pop eax
mov [edx+ 4],ebp
mov [edx+ 8],esi
mov [edx+12],edi
mov [edx+16],ebx
mov ebp,[ecx+ 4]
mov esi,[ecx+ 8]
mov edi,[ecx+12]
mov ebx,[ecx+16]
jmp eax
}
}
void co_switch(cothread_t handle) {
register cothread_t co_prev_ = co_active_;
co_swap(co_active_ = handle, co_prev_);
register cothread_t co_previous_handle = co_active_handle;
co_swap(co_active_handle = handle, co_previous_handle);
}
#endif
#ifdef __cplusplus
}
#endif

View File

@@ -1,138 +0,0 @@
Colortable colortable;
void Colortable::set_format(Format format_) { format = format_; }
void Colortable::set_contrast(signed contrast_) { contrast = contrast_; }
void Colortable::set_brightness(signed brightness_) { brightness = brightness_; }
void Colortable::set_gamma(signed gamma_) { gamma = gamma_; }
void Colortable::enable_gamma_ramp(bool value) { gamma_ramp = value; }
void Colortable::enable_sepia(bool value) { sepia = value; }
void Colortable::enable_grayscale(bool value) { grayscale = value; }
void Colortable::enable_invert(bool value) { invert = value; }
void Colortable::update() {
double kr = 0.2126, kb = 0.0722, kg = (1.0 - kr - kb); //luminance weights
for(unsigned i = 0; i < 32768; i++) {
unsigned color //bgr555->rgb888 conversion
= ((i & 0x001f) << 19) | ((i & 0x001c) << 14)
| ((i & 0x03e0) << 6) | ((i & 0x0380) << 1)
| ((i & 0x7c00) >> 7) | ((i & 0x7000) >> 12);
signed l;
signed r = (color >> 16) & 0xff;
signed g = (color >> 8) & 0xff;
signed b = (color ) & 0xff;
if(gamma_ramp == true) {
r = gamma_ramp_table[r >> 3];
g = gamma_ramp_table[g >> 3];
b = gamma_ramp_table[b >> 3];
}
if(contrast != 0) {
r = contrast_adjust(r);
g = contrast_adjust(g);
b = contrast_adjust(b);
}
if(brightness != 0) {
r = brightness_adjust(r);
g = brightness_adjust(g);
b = brightness_adjust(b);
}
if(gamma != 100) {
r = gamma_adjust(r);
g = gamma_adjust(g);
b = gamma_adjust(b);
}
if(sepia == true) {
l = (signed)((double)r * kr + (double)g * kg + (double)b * kb);
l = max(0, min(255, l));
r = (signed)((double)l * (1.0 + 0.300));
g = (signed)((double)l * (1.0 - 0.055));
b = (signed)((double)l * (1.0 - 0.225));
r = max(0, min(255, r));
g = max(0, min(255, g));
b = max(0, min(255, b));
}
if(grayscale == true) {
l = (signed)((double)r * kr + (double)g * kg + (double)b * kb);
l = max(0, min(255, l));
r = g = b = l;
}
if(invert == true) {
r ^= 0xff;
g ^= 0xff;
b ^= 0xff;
}
switch(format) {
case RGB555: {
r >>= 3;
g >>= 3;
b >>= 3;
table[i] = (r << 10) | (g << 5) | (b);
} break;
case RGB565: {
r >>= 3;
g >>= 2;
b >>= 3;
table[i] = (r << 11) | (g << 5) | (b);
} break;
case RGB888: {
table[i] = (r << 16) | (g << 8) | (b);
} break;
default: {
table[i] = ~0;
} break;
}
}
}
Colortable::Colortable() {
table = new uint32_t[32768];
contrast = 0;
brightness = 0;
gamma = 100;
gamma_ramp = false;
sepia = false;
grayscale = false;
invert = false;
}
Colortable::~Colortable() {
delete[] table;
}
const uint8_t Colortable::gamma_ramp_table[32] = {
0x00, 0x01, 0x03, 0x06, 0x0a, 0x0f, 0x15, 0x1c,
0x24, 0x2d, 0x37, 0x42, 0x4e, 0x5b, 0x69, 0x78,
0x88, 0x90, 0x98, 0xa0, 0xa8, 0xb0, 0xb8, 0xc0,
0xc8, 0xd0, 0xd8, 0xe0, 0xe8, 0xf0, 0xf8, 0xff,
};
uint8_t Colortable::contrast_adjust(uint8_t input) {
signed result = input - contrast + (2 * contrast * input + 127) / 255;
return max(0, min(255, result));
}
uint8_t Colortable::brightness_adjust(uint8_t input) {
signed result = input + brightness;
return max(0, min(255, result));
}
uint8_t Colortable::gamma_adjust(uint8_t input) {
signed result = (signed)(pow(((double)input / 255.0), (double)gamma / 100.0) * 255.0 + 0.5);
return max(0, min(255, result));
}

View File

@@ -1,44 +0,0 @@
class Colortable {
public:
enum Format {
RGB555,
RGB565,
RGB888,
};
const inline uint32_t operator[](uint16_t index) const { return table[index]; }
void set_format(Format);
void set_contrast(signed);
void set_brightness(signed);
void set_gamma(signed);
void enable_gamma_ramp(bool);
void enable_sepia(bool);
void enable_grayscale(bool);
void enable_invert(bool);
void update();
Colortable();
~Colortable();
private:
uint32_t *table;
Format format;
signed contrast;
signed brightness;
signed gamma;
bool gamma_ramp;
bool sepia;
bool grayscale;
bool invert;
static const uint8_t gamma_ramp_table[32];
uint8_t contrast_adjust(uint8_t input);
uint8_t brightness_adjust(uint8_t input);
uint8_t gamma_adjust(uint8_t input);
};
extern Colortable colortable;

View File

@@ -1,32 +0,0 @@
DirectFilter filter_direct;
void DirectFilter::size(unsigned &outwidth, unsigned &outheight, unsigned width, unsigned height) {
outwidth = width;
outheight = height;
}
void DirectFilter::render(
uint32_t *output, unsigned outpitch, uint16_t *input, unsigned pitch,
unsigned *line, unsigned width, unsigned height
) {
pitch >>= 1;
outpitch >>= 2;
for(unsigned y = 0; y < height; y++) {
if(width == 512 && line[y] == 256) {
for(unsigned x = 0; x < 256; x++) {
uint16_t p = *input++;
*output++ = colortable[p];
*output++ = colortable[p];
}
input += 256;
} else {
for(unsigned x = 0; x < width; x++) {
uint16_t p = *input++;
*output++ = colortable[p];
}
}
input += pitch - width;
output += outpitch - width;
}
}

View File

@@ -1,7 +0,0 @@
class DirectFilter : public Filter {
public:
void size(unsigned &outwidth, unsigned &outheight, unsigned width, unsigned height);
void render(uint32_t*, unsigned, uint16_t*, unsigned, unsigned*, unsigned, unsigned);
};
extern DirectFilter filter_direct;

View File

@@ -1,32 +0,0 @@
FilterInterface filter;
void FilterInterface::set(FilterInterface::FilterType type) {
active_filter = type;
}
void FilterInterface::size(unsigned &outwidth, unsigned &outheight, unsigned width, unsigned height) {
switch(active_filter) { default:
case Direct: return filter_direct.size(outwidth, outheight, width, height);
case Scanline: return filter_scanline.size(outwidth, outheight, width, height);
case Scale2x: return filter_scale2x.size(outwidth, outheight, width, height);
case LQ2x: return filter_lq2x.size(outwidth, outheight, width, height);
case HQ2x: return filter_hq2x.size(outwidth, outheight, width, height);
case NTSC: return filter_ntsc.size(outwidth, outheight, width, height);
}
}
void FilterInterface::render(
uint32_t *output, unsigned outpitch, uint16_t *input, unsigned pitch,
unsigned *line, unsigned width, unsigned height
) {
switch(active_filter) { default:
case Direct: return filter_direct.render(output, outpitch, input, pitch, line, width, height);
case Scanline: return filter_scanline.render(output, outpitch, input, pitch, line, width, height);
case Scale2x: return filter_scale2x.render(output, outpitch, input, pitch, line, width, height);
case LQ2x: return filter_lq2x.render(output, outpitch, input, pitch, line, width, height);
case HQ2x: return filter_hq2x.render(output, outpitch, input, pitch, line, width, height);
case NTSC: return filter_ntsc.render(output, outpitch, input, pitch, line, width, height);
}
}
FilterInterface::FilterInterface() : active_filter(FilterInterface::Direct) {}

View File

@@ -1,37 +0,0 @@
class Filter {
public:
virtual void size(unsigned &outwidth, unsigned &outheight, unsigned width, unsigned height) = 0;
virtual void render(
uint32_t *output, unsigned outpitch, uint16_t *input, unsigned pitch,
unsigned *line, unsigned width, unsigned height
) = 0;
};
class FilterInterface : public Filter {
public:
enum FilterType {
Direct,
Scanline,
Scale2x,
LQ2x,
HQ2x,
NTSC,
};
void set(FilterType type);
void size(unsigned &outwidth, unsigned &outheight, unsigned width, unsigned height);
void render(
uint32_t *output, unsigned outpitch, uint16_t *input, unsigned pitch,
unsigned *line, unsigned width, unsigned height
);
FilterInterface();
private:
FilterType active_filter;
};
extern FilterInterface filter;

View File

@@ -1,204 +0,0 @@
//HQ2x filter
//authors: byuu and blargg
//license: public domain
//
//note: this is a clean reimplementation of the original HQ2x filter, which was
//written by Maxim Stepin (MaxSt). it is not 100% identical, but very similar.
HQ2xFilter filter_hq2x;
const uint8_t HQ2xFilter::hqTable[256] = {
4, 4, 6, 2, 4, 4, 6, 2, 5, 3, 15, 12, 5, 3, 17, 13,
4, 4, 6, 18, 4, 4, 6, 18, 5, 3, 12, 12, 5, 3, 1, 12,
4, 4, 6, 2, 4, 4, 6, 2, 5, 3, 17, 13, 5, 3, 16, 14,
4, 4, 6, 18, 4, 4, 6, 18, 5, 3, 16, 12, 5, 3, 1, 14,
4, 4, 6, 2, 4, 4, 6, 2, 5, 19, 12, 12, 5, 19, 16, 12,
4, 4, 6, 2, 4, 4, 6, 2, 5, 3, 16, 12, 5, 3, 16, 12,
4, 4, 6, 2, 4, 4, 6, 2, 5, 19, 1, 12, 5, 19, 1, 14,
4, 4, 6, 2, 4, 4, 6, 18, 5, 3, 16, 12, 5, 19, 1, 14,
4, 4, 6, 2, 4, 4, 6, 2, 5, 3, 15, 12, 5, 3, 17, 13,
4, 4, 6, 2, 4, 4, 6, 2, 5, 3, 16, 12, 5, 3, 16, 12,
4, 4, 6, 2, 4, 4, 6, 2, 5, 3, 17, 13, 5, 3, 16, 14,
4, 4, 6, 2, 4, 4, 6, 2, 5, 3, 16, 13, 5, 3, 1, 14,
4, 4, 6, 2, 4, 4, 6, 2, 5, 3, 16, 12, 5, 3, 16, 13,
4, 4, 6, 2, 4, 4, 6, 2, 5, 3, 16, 12, 5, 3, 1, 12,
4, 4, 6, 2, 4, 4, 6, 2, 5, 3, 16, 12, 5, 3, 1, 14,
4, 4, 6, 2, 4, 4, 6, 2, 5, 3, 1, 12, 5, 3, 1, 14,
};
bool HQ2xFilter::same(uint16_t x, uint16_t y) {
return !((yuvTable[x] - yuvTable[y] + diff_offset) & diff_mask);
}
bool HQ2xFilter::diff(uint32_t x, uint16_t y) {
return ((x - yuvTable[y]) & diff_mask);
}
void HQ2xFilter::grow(uint32_t &n) { n |= n << 16; n &= 0x03e07c1f; }
uint16_t HQ2xFilter::pack(uint32_t n) { n &= 0x03e07c1f; return n | (n >> 16); }
uint16_t HQ2xFilter::blend1(uint32_t A, uint32_t B) {
grow(A); grow(B);
A = (A * 3 + B) >> 2;
return pack(A);
}
uint16_t HQ2xFilter::blend2(uint32_t A, uint32_t B, uint32_t C) {
grow(A); grow(B); grow(C);
return pack((A * 2 + B + C) >> 2);
}
uint16_t HQ2xFilter::blend3(uint32_t A, uint32_t B, uint32_t C) {
grow(A); grow(B); grow(C);
return pack((A * 5 + B * 2 + C) >> 3);
}
uint16_t HQ2xFilter::blend4(uint32_t A, uint32_t B, uint32_t C) {
grow(A); grow(B); grow(C);
return pack((A * 6 + B + C) >> 3);
}
uint16_t HQ2xFilter::blend5(uint32_t A, uint32_t B, uint32_t C) {
grow(A); grow(B); grow(C);
return pack((A * 2 + (B + C) * 3) >> 3);
}
uint16_t HQ2xFilter::blend6(uint32_t A, uint32_t B, uint32_t C) {
grow(A); grow(B); grow(C);
return pack((A * 14 + B + C) >> 4);
}
alwaysinline uint16_t HQ2xFilter::blend(unsigned rule, uint16_t E, uint16_t A, uint16_t B, uint16_t D, uint16_t F, uint16_t H) {
switch(rule) { default:
case 0: return E;
case 1: return blend1(E, A);
case 2: return blend1(E, D);
case 3: return blend1(E, B);
case 4: return blend2(E, D, B);
case 5: return blend2(E, A, B);
case 6: return blend2(E, A, D);
case 7: return blend3(E, B, D);
case 8: return blend3(E, D, B);
case 9: return blend4(E, D, B);
case 10: return blend5(E, D, B);
case 11: return blend6(E, D, B);
case 12: return same(B, D) ? blend2(E, D, B) : E;
case 13: return same(B, D) ? blend5(E, D, B) : E;
case 14: return same(B, D) ? blend6(E, D, B) : E;
case 15: return same(B, D) ? blend2(E, D, B) : blend1(E, A);
case 16: return same(B, D) ? blend4(E, D, B) : blend1(E, A);
case 17: return same(B, D) ? blend5(E, D, B) : blend1(E, A);
case 18: return same(B, F) ? blend3(E, B, D) : blend1(E, D);
case 19: return same(D, H) ? blend3(E, D, B) : blend1(E, B);
}
}
void HQ2xFilter::size(unsigned &outwidth, unsigned &outheight, unsigned width, unsigned height) {
outwidth = width;
outheight = height;
if(width <= 256 && height <= 240) {
outwidth *= 2;
outheight *= 2;
}
}
void HQ2xFilter::render(
uint32_t *output, unsigned outpitch, uint16_t *input, unsigned pitch,
unsigned *line, unsigned width, unsigned height
) {
if(width > 256 || height > 240) {
filter_direct.render(output, outpitch, input, pitch, line, width, height);
return;
}
pitch >>= 1;
outpitch >>= 2;
uint32_t *out0 = output;
uint32_t *out1 = output + outpitch;
for(unsigned y = 0; y < height; y++) {
int prevline = (y == 0) ? 0 : pitch;
int nextline = (y == height - 1) ? 0 : pitch;
input++;
*out0++ = 0; *out0++ = 0;
*out1++ = 0; *out1++ = 0;
for(unsigned x = 1; x < 256 - 1; x++) {
uint16_t A = *(input - prevline - 1);
uint16_t B = *(input - prevline + 0);
uint16_t C = *(input - prevline + 1);
uint16_t D = *(input - 1);
uint16_t E = *(input + 0);
uint16_t F = *(input + 1);
uint16_t G = *(input + nextline - 1);
uint16_t H = *(input + nextline + 0);
uint16_t I = *(input + nextline + 1);
uint32_t e = yuvTable[E] + diff_offset;
uint8_t pattern;
pattern = diff(e, A) << 0;
pattern |= diff(e, B) << 1;
pattern |= diff(e, C) << 2;
pattern |= diff(e, D) << 3;
pattern |= diff(e, F) << 4;
pattern |= diff(e, G) << 5;
pattern |= diff(e, H) << 6;
pattern |= diff(e, I) << 7;
*(out0 + 0) = colortable[blend(hqTable[pattern], E, A, B, D, F, H)]; pattern = rotate[pattern];
*(out0 + 1) = colortable[blend(hqTable[pattern], E, C, F, B, H, D)]; pattern = rotate[pattern];
*(out1 + 1) = colortable[blend(hqTable[pattern], E, I, H, F, D, B)]; pattern = rotate[pattern];
*(out1 + 0) = colortable[blend(hqTable[pattern], E, G, D, H, B, F)];
input++;
out0 += 2;
out1 += 2;
}
input++;
*out0++ = 0; *out0++ = 0;
*out1++ = 0; *out1++ = 0;
input += pitch - 256;
out0 += outpitch + outpitch - 512;
out1 += outpitch + outpitch - 512;
}
}
HQ2xFilter::HQ2xFilter() {
yuvTable = new uint32_t[32768];
for(unsigned i = 0; i < 32768; i++) {
uint8_t R = (i >> 0) & 31;
uint8_t G = (i >> 5) & 31;
uint8_t B = (i >> 10) & 31;
//bgr555->bgr888
double r = (R << 3) | (R >> 2);
double g = (G << 3) | (G >> 2);
double b = (B << 3) | (B >> 2);
//bgr888->yuv888
double y = (r + g + b) * (0.25f * (63.5f / 48.0f));
double u = ((r - b) * 0.25f + 128.0f) * (7.5f / 7.0f);
double v = ((g * 2.0f - r - b) * 0.125f + 128.0f) * (7.5f / 6.0f);
yuvTable[i] = ((unsigned)y << 21) + ((unsigned)u << 11) + ((unsigned)v);
}
diff_offset = (0x440 << 21) + (0x207 << 11) + 0x407;
diff_mask = (0x380 << 21) + (0x1f0 << 11) + 0x3f0;
for(unsigned n = 0; n < 256; n++) {
rotate[n] = ((n >> 2) & 0x11) | ((n << 2) & 0x88)
| ((n & 0x01) << 5) | ((n & 0x08) << 3)
| ((n & 0x10) >> 3) | ((n & 0x80) >> 5);
}
}
HQ2xFilter::~HQ2xFilter() {
delete[] yuvTable;
}

View File

@@ -1,31 +0,0 @@
class HQ2xFilter : public Filter {
public:
void size(unsigned &outwidth, unsigned &outheight, unsigned width, unsigned height);
void render(uint32_t*, unsigned, uint16_t*, unsigned, unsigned*, unsigned, unsigned);
HQ2xFilter();
~HQ2xFilter();
private:
static const uint8_t hqTable[256];
uint32_t *yuvTable;
uint32_t diff_offset;
uint32_t diff_mask;
uint8_t rotate[256];
bool same(uint16_t, uint16_t);
bool diff(uint32_t, uint16_t);
void grow(uint32_t&);
uint16_t pack(uint32_t);
uint16_t blend1(uint32_t, uint32_t);
uint16_t blend2(uint32_t, uint32_t, uint32_t);
uint16_t blend3(uint32_t, uint32_t, uint32_t);
uint16_t blend4(uint32_t, uint32_t, uint32_t);
uint16_t blend5(uint32_t, uint32_t, uint32_t);
uint16_t blend6(uint32_t, uint32_t, uint32_t);
uint16_t blend (unsigned, uint16_t, uint16_t, uint16_t, uint16_t, uint16_t, uint16_t);
};
extern HQ2xFilter filter_hq2x;

View File

@@ -1,15 +0,0 @@
#include "libfilter.hpp"
using nall::min;
using nall::max;
namespace libfilter {
#include "colortable.cpp"
#include "filter.cpp"
#include "direct.cpp"
#include "scanline.cpp"
#include "scale2x.cpp"
#include "lq2x.cpp"
#include "hq2x.cpp"
#include "ntsc.cpp"
}

View File

@@ -1,24 +0,0 @@
#ifndef LIBFILTER_H
#define LIBFILTER_H
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <math.h>
#include <nall/algorithm.hpp>
#include <nall/platform.hpp>
#include <nall/stdint.hpp>
namespace libfilter {
#include "colortable.hpp"
#include "filter.hpp"
#include "direct.hpp"
#include "scanline.hpp"
#include "scale2x.hpp"
#include "lq2x.hpp"
#include "hq2x.hpp"
#include "ntsc.hpp"
};
#endif

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