Compare commits
6 Commits
Author | SHA1 | Date | |
---|---|---|---|
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97a3a28d86 | ||
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6ec765f2c4 | ||
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54c7b4692d | ||
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66067f0015 | ||
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4c66de6f27 | ||
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6a17b5ed4f |
38
src/Makefile
@@ -26,7 +26,7 @@ ifeq ($(platform),x)
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link += -s
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ruby := video.glx video.xv video.qtraster video.sdl
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ruby += audio.alsa audio.openal audio.oss audio.pulseaudio audio.ao
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ruby += audio.alsa audio.openal audio.oss audio.pulseaudio audio.pulseaudiosimple audio.ao
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ruby += input.sdl input.x
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link += $(if $(findstring audio.openal,$(ruby)),-lopenal)
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@@ -79,8 +79,9 @@ link += $(call ifhas,input.rawinput,$(ruby),-ldinput8 -ldxguid)
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objects := libco ruby
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objects += system cartridge cheat
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objects += memory smemory cpu cpucore scpu smp smpcore ssmp sdsp ppu bppu
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objects += sgb superfx sa1
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objects += supergameboy superfx sa1
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objects += bsx srtc sdd1 spc7110 cx4 dsp1 dsp2 dsp3 dsp4 obc1 st010 st011 st018
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objects += 21fx
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######################
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### implicit rules ###
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@@ -166,22 +167,23 @@ obj/system.o: system/system.cpp $(call rwildcard,system/)
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### special chips ###
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#####################
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obj/sgb.o : chip/sgb/sgb.cpp $(call rwildcard,chip/sgb/)
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obj/superfx.o: chip/superfx/superfx.cpp $(call rwildcard,chip/superfx/)
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obj/sa1.o : chip/sa1/sa1.cpp $(call rwildcard,chip/sa1/)
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obj/bsx.o : chip/bsx/bsx.cpp chip/bsx/*
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obj/srtc.o : chip/srtc/srtc.cpp chip/srtc/*
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obj/sdd1.o : chip/sdd1/sdd1.cpp chip/sdd1/*
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obj/spc7110.o: chip/spc7110/spc7110.cpp chip/spc7110/*
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obj/cx4.o : chip/cx4/cx4.cpp chip/cx4/*
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obj/dsp1.o : chip/dsp1/dsp1.cpp chip/dsp1/*
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obj/dsp2.o : chip/dsp2/dsp2.cpp chip/dsp2/*
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obj/dsp3.o : chip/dsp3/dsp3.cpp chip/dsp3/*
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obj/dsp4.o : chip/dsp4/dsp4.cpp chip/dsp4/*
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obj/obc1.o : chip/obc1/obc1.cpp chip/obc1/*
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obj/st010.o : chip/st010/st010.cpp chip/st010/*
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obj/st011.o : chip/st011/st011.cpp chip/st011/*
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obj/st018.o : chip/st018/st018.cpp chip/st018/*
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obj/supergameboy.o: chip/supergameboy/supergameboy.cpp $(call rwildcard,chip/supergameboy/)
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obj/superfx.o : chip/superfx/superfx.cpp $(call rwildcard,chip/superfx/)
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obj/sa1.o : chip/sa1/sa1.cpp $(call rwildcard,chip/sa1/)
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obj/bsx.o : chip/bsx/bsx.cpp chip/bsx/*
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obj/srtc.o : chip/srtc/srtc.cpp chip/srtc/*
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obj/sdd1.o : chip/sdd1/sdd1.cpp chip/sdd1/*
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obj/spc7110.o : chip/spc7110/spc7110.cpp chip/spc7110/*
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obj/cx4.o : chip/cx4/cx4.cpp chip/cx4/*
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obj/dsp1.o : chip/dsp1/dsp1.cpp chip/dsp1/*
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obj/dsp2.o : chip/dsp2/dsp2.cpp chip/dsp2/*
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obj/dsp3.o : chip/dsp3/dsp3.cpp chip/dsp3/*
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obj/dsp4.o : chip/dsp4/dsp4.cpp chip/dsp4/*
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obj/obc1.o : chip/obc1/obc1.cpp chip/obc1/*
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obj/st010.o : chip/st010/st010.cpp chip/st010/*
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obj/st011.o : chip/st011/st011.cpp chip/st011/*
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obj/st018.o : chip/st018/st018.cpp chip/st018/*
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obj/21fx.o : chip/21fx/21fx.cpp chip/21fx/*
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###############
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### targets ###
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@@ -1,6 +1,6 @@
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static const char bsnesVersion[] = "0.053";
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static const char bsnesVersion[] = "0.059";
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static const char bsnesTitle[] = "bsnes";
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static const unsigned bsnesSaveStateVersion = 3;
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static const unsigned bsnesSerializerVersion = 4;
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//S-DSP can be encapsulated into a state machine using #define magic
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//this avoids ~2.048m co_switch() calls per second (~5% speedup)
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@@ -15,6 +15,7 @@ static const unsigned bsnesSaveStateVersion = 3;
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#include <libco/libco.h>
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#include <nall/algorithm.hpp>
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#include <nall/any.hpp>
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#include <nall/array.hpp>
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#include <nall/bit.hpp>
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#include <nall/detect.hpp>
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@@ -6,44 +6,49 @@
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namespace SNES {
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#include "header.cpp"
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#include "gameboyheader.cpp"
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#include "serialization.cpp"
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namespace memory {
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MappedRAM cartrom, cartram, cartrtc;
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MappedRAM bsxflash, bsxram, bsxpram;
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MappedRAM stArom, stAram;
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MappedRAM stBrom, stBram;
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MappedRAM gbrom, gbram;
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MappedRAM gbrom, gbram, gbrtc;
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};
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Cartridge cartridge;
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void Cartridge::load(Mode cartridge_mode) {
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cartinfo_t cartinfo;
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read_header(cartinfo, memory::cartrom.data(), memory::cartrom.size());
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set_cartinfo(cartinfo);
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mode = cartridge_mode;
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read_header(memory::cartrom.data(), memory::cartrom.size());
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set(mode, cartridge_mode);
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if(cartinfo.ram_size > 0) {
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memory::cartram.map(allocate<uint8_t>(cartinfo.ram_size, 0xff), cartinfo.ram_size);
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if(ram_size > 0) {
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memory::cartram.map(allocate<uint8_t>(ram_size, 0xff), ram_size);
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}
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if(cartinfo.srtc || cartinfo.spc7110rtc) {
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if(has_srtc || has_spc7110rtc) {
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memory::cartrtc.map(allocate<uint8_t>(20, 0xff), 20);
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}
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if(mode() == ModeBsx) {
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if(mode == ModeBsx) {
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memory::bsxram.map (allocate<uint8_t>( 32 * 1024, 0xff), 32 * 1024);
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memory::bsxpram.map(allocate<uint8_t>(512 * 1024, 0xff), 512 * 1024);
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}
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if(mode() == ModeSufamiTurbo) {
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if(mode == ModeSufamiTurbo) {
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if(memory::stArom.data()) memory::stAram.map(allocate<uint8_t>(128 * 1024, 0xff), 128 * 1024);
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if(memory::stBrom.data()) memory::stBram.map(allocate<uint8_t>(128 * 1024, 0xff), 128 * 1024);
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}
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if(mode() == ModeSuperGameBoy) {
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if(memory::gbrom.data()) memory::gbram.map(allocate<uint8_t>(64 * 1024, 0xff), 64 * 1024);
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if(mode == ModeSuperGameBoy) {
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if(memory::gbrom.data()) {
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unsigned ram_size = gameboy_ram_size();
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unsigned rtc_size = gameboy_rtc_size();
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if(ram_size) memory::gbram.map(allocate<uint8_t>(ram_size, 0xff), ram_size);
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if(rtc_size) memory::gbrtc.map(allocate<uint8_t>(rtc_size, 0x00), rtc_size);
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}
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}
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memory::cartrom.write_protect(true);
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@@ -58,6 +63,7 @@ void Cartridge::load(Mode cartridge_mode) {
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memory::stBram.write_protect(false);
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memory::gbrom.write_protect(true);
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memory::gbram.write_protect(false);
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memory::gbrtc.write_protect(false);
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unsigned checksum = ~0;
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for(unsigned n = 0; n < memory::cartrom.size(); n++) checksum = crc32_adjust(checksum, memory::cartrom[n]);
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@@ -69,10 +75,10 @@ void Cartridge::load(Mode cartridge_mode) {
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for(unsigned n = 0; n < memory::stBrom.size(); n++) checksum = crc32_adjust(checksum, memory::stBrom[n]);
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if(memory::gbrom.size() != 0 && memory::gbrom.size() != ~0)
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for(unsigned n = 0; n < memory::gbrom.size(); n++) checksum = crc32_adjust(checksum, memory::gbrom[n]);
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set(crc32, ~checksum);
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crc32 = ~checksum;
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#if 0
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fprintf(stdout, "crc32 = %.8x\n", crc32());
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fprintf(stdout, "crc32 = %.8x\n", (unsigned)crc32);
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sha256_ctx sha;
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uint8_t shahash[32];
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@@ -88,7 +94,7 @@ void Cartridge::load(Mode cartridge_mode) {
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bus.load_cart();
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system.serialize_init();
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set(loaded, true);
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loaded = true;
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}
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void Cartridge::unload() {
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@@ -104,50 +110,19 @@ void Cartridge::unload() {
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memory::stBram.reset();
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memory::gbrom.reset();
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memory::gbram.reset();
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memory::gbrtc.reset();
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if(loaded() == false) return;
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if(loaded == false) return;
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bus.unload_cart();
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set(loaded, false);
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loaded = false;
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}
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Cartridge::Type Cartridge::detect_image_type(uint8_t *data, unsigned size) const {
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cartinfo_t info;
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read_header(info, data, size);
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return info.type;
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}
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void Cartridge::serialize(serializer &s) {
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if(memory::cartram.size() != 0 && memory::cartram.size() != ~0) {
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s.array(memory::cartram.data(), memory::cartram.size());
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}
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if(memory::cartrtc.size() != 0 && memory::cartrtc.size() != ~0) {
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s.array(memory::cartrtc.data(), memory::cartrtc.size());
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}
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if(memory::bsxram.size() != 0 && memory::bsxram.size() != ~0) {
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s.array(memory::bsxram.data(), memory::bsxram.size());
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}
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if(memory::bsxpram.size() != 0 && memory::bsxpram.size() != ~0) {
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s.array(memory::bsxpram.data(), memory::bsxpram.size());
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}
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if(memory::stAram.size() != 0 && memory::stAram.size() != ~0) {
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s.array(memory::stAram.data(), memory::stAram.size());
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}
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if(memory::stBram.size() != 0 && memory::stBram.size() != ~0) {
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s.array(memory::stBram.data(), memory::stBram.size());
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}
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if(memory::gbram.size() != 0 && memory::gbram.size() != ~0) {
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s.array(memory::gbram.data(), memory::gbram.size());
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}
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bool Cartridge::has_21fx() const {
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return s21fx.exists();
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}
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Cartridge::Cartridge() {
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set(loaded, false);
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loaded = false;
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unload();
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}
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@@ -155,63 +130,4 @@ Cartridge::~Cartridge() {
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unload();
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}
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void Cartridge::set_cartinfo(const Cartridge::cartinfo_t &source) {
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set(region, source.region);
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set(mapper, source.mapper);
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set(dsp1_mapper, source.dsp1_mapper);
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set(has_bsx_slot, source.bsx_slot);
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set(has_superfx, source.superfx);
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set(has_sa1, source.sa1);
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set(has_srtc, source.srtc);
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set(has_sdd1, source.sdd1);
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set(has_spc7110, source.spc7110);
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set(has_spc7110rtc, source.spc7110rtc);
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set(has_cx4, source.cx4);
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set(has_dsp1, source.dsp1);
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set(has_dsp2, source.dsp2);
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set(has_dsp3, source.dsp3);
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set(has_dsp4, source.dsp4);
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set(has_obc1, source.obc1);
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set(has_st010, source.st010);
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set(has_st011, source.st011);
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set(has_st018, source.st018);
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}
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//==========
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//cartinfo_t
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//==========
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void Cartridge::cartinfo_t::reset() {
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type = TypeUnknown;
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mapper = LoROM;
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dsp1_mapper = DSP1Unmapped;
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region = NTSC;
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rom_size = 0;
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ram_size = 0;
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bsx_slot = false;
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superfx = false;
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sa1 = false;
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srtc = false;
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sdd1 = false;
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spc7110 = false;
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spc7110rtc = false;
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cx4 = false;
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dsp1 = false;
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dsp2 = false;
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dsp3 = false;
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dsp4 = false;
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obc1 = false;
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st010 = false;
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st011 = false;
|
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st018 = false;
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}
|
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|
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Cartridge::cartinfo_t::cartinfo_t() {
|
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reset();
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}
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};
|
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|
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|
@@ -1,4 +1,4 @@
|
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class Cartridge : public property {
|
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class Cartridge : property<Cartridge> {
|
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public:
|
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enum Mode {
|
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ModeNormal,
|
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@@ -15,7 +15,8 @@ public:
|
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TypeBsx,
|
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TypeSufamiTurboBios,
|
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TypeSufamiTurbo,
|
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TypeSuperGameBoyBios,
|
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TypeSuperGameBoy1Bios,
|
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TypeSuperGameBoy2Bios,
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TypeGameBoy,
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TypeUnknown,
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};
|
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@@ -46,60 +47,41 @@ public:
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DSP1HiROM,
|
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};
|
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|
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//properties can be read via operator(), eg "if(cartridge.loaded() == true)";
|
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//warning: if loaded() == false, no other property is considered valid!
|
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readonly<bool> loaded; //is a base cartridge inserted?
|
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readonly<unsigned> crc32; //crc32 of all cartridges (base+slot(s))
|
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|
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property_t<bool> loaded; //is a base cartridge inserted?
|
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property_t<unsigned> crc32; //crc32 of all files sans headers
|
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readonly<Mode> mode;
|
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readonly<Type> type;
|
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readonly<Region> region;
|
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readonly<MemoryMapper> mapper;
|
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readonly<DSP1MemoryMapper> dsp1_mapper;
|
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|
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property_t<Mode> mode;
|
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property_t<Region> region;
|
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property_t<MemoryMapper> mapper;
|
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property_t<DSP1MemoryMapper> dsp1_mapper;
|
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readonly<bool> has_bsx_slot;
|
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readonly<bool> has_superfx;
|
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readonly<bool> has_sa1;
|
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readonly<bool> has_srtc;
|
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readonly<bool> has_sdd1;
|
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readonly<bool> has_spc7110;
|
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readonly<bool> has_spc7110rtc;
|
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readonly<bool> has_cx4;
|
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readonly<bool> has_dsp1;
|
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readonly<bool> has_dsp2;
|
||||
readonly<bool> has_dsp3;
|
||||
readonly<bool> has_dsp4;
|
||||
readonly<bool> has_obc1;
|
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readonly<bool> has_st010;
|
||||
readonly<bool> has_st011;
|
||||
readonly<bool> has_st018;
|
||||
bool has_21fx() const;
|
||||
|
||||
property_t<bool> has_bsx_slot;
|
||||
property_t<bool> has_superfx;
|
||||
property_t<bool> has_sa1;
|
||||
property_t<bool> has_srtc;
|
||||
property_t<bool> has_sdd1;
|
||||
property_t<bool> has_spc7110, has_spc7110rtc;
|
||||
property_t<bool> has_cx4;
|
||||
property_t<bool> has_dsp1, has_dsp2, has_dsp3, has_dsp4;
|
||||
property_t<bool> has_obc1;
|
||||
property_t<bool> has_st010, has_st011, has_st018;
|
||||
|
||||
//main interface
|
||||
void load(Mode);
|
||||
void unload();
|
||||
Type detect_image_type(uint8_t *data, unsigned size) const;
|
||||
|
||||
void serialize(serializer&);
|
||||
Cartridge();
|
||||
~Cartridge();
|
||||
|
||||
private:
|
||||
struct cartinfo_t {
|
||||
Type type;
|
||||
Region region;
|
||||
MemoryMapper mapper;
|
||||
DSP1MemoryMapper dsp1_mapper;
|
||||
unsigned rom_size, ram_size;
|
||||
|
||||
bool bsx_slot;
|
||||
bool superfx;
|
||||
bool sa1;
|
||||
bool srtc;
|
||||
bool sdd1;
|
||||
bool spc7110, spc7110rtc;
|
||||
bool cx4;
|
||||
bool dsp1, dsp2, dsp3, dsp4;
|
||||
bool obc1;
|
||||
bool st010, st011, st018;
|
||||
|
||||
void reset();
|
||||
cartinfo_t();
|
||||
};
|
||||
|
||||
enum HeaderField {
|
||||
CartName = 0x00,
|
||||
Mapper = 0x15,
|
||||
@@ -114,10 +96,13 @@ private:
|
||||
ResetVector = 0x3c,
|
||||
};
|
||||
|
||||
void read_header(cartinfo_t &info, const uint8_t *data, unsigned size) const;
|
||||
unsigned ram_size;
|
||||
void read_header(const uint8_t *data, unsigned size);
|
||||
unsigned find_header(const uint8_t *data, unsigned size) const;
|
||||
unsigned score_header(const uint8_t *data, unsigned size, unsigned addr) const;
|
||||
void set_cartinfo(const cartinfo_t&);
|
||||
|
||||
unsigned gameboy_ram_size() const;
|
||||
unsigned gameboy_rtc_size() const;
|
||||
};
|
||||
|
||||
namespace memory {
|
||||
@@ -125,7 +110,7 @@ namespace memory {
|
||||
extern MappedRAM bsxflash, bsxram, bsxpram;
|
||||
extern MappedRAM stArom, stAram;
|
||||
extern MappedRAM stBrom, stBram;
|
||||
extern MappedRAM gbrom, gbram;
|
||||
extern MappedRAM gbrom, gbram, gbrtc;
|
||||
};
|
||||
|
||||
extern Cartridge cartridge;
|
||||
|
22
src/cartridge/gameboyheader.cpp
Normal file
@@ -0,0 +1,22 @@
|
||||
#ifdef CARTRIDGE_CPP
|
||||
|
||||
unsigned Cartridge::gameboy_ram_size() const {
|
||||
if(memory::gbrom.size() < 512) return 0;
|
||||
switch(memory::gbrom[0x0149]) {
|
||||
case 0x00: return 0 * 1024;
|
||||
case 0x01: return 8 * 1024;
|
||||
case 0x02: return 8 * 1024;
|
||||
case 0x03: return 32 * 1024;
|
||||
case 0x04: return 128 * 1024;
|
||||
case 0x05: return 128 * 1024;
|
||||
default: return 128 * 1024;
|
||||
}
|
||||
}
|
||||
|
||||
unsigned Cartridge::gameboy_rtc_size() const {
|
||||
if(memory::gbrom.size() < 512) return 0;
|
||||
if(memory::gbrom[0x0147] == 0x0f || memory::gbrom[0x0147] == 0x10) return 4;
|
||||
return 0;
|
||||
}
|
||||
|
||||
#endif
|
@@ -1,7 +1,28 @@
|
||||
#ifdef CARTRIDGE_CPP
|
||||
|
||||
void Cartridge::read_header(cartinfo_t &info, const uint8_t *data, unsigned size) const {
|
||||
info.reset();
|
||||
void Cartridge::read_header(const uint8_t *data, unsigned size) {
|
||||
type = TypeUnknown;
|
||||
mapper = LoROM;
|
||||
dsp1_mapper = DSP1Unmapped;
|
||||
region = NTSC;
|
||||
ram_size = 0;
|
||||
|
||||
has_bsx_slot = false;
|
||||
has_superfx = false;
|
||||
has_sa1 = false;
|
||||
has_srtc = false;
|
||||
has_sdd1 = false;
|
||||
has_spc7110 = false;
|
||||
has_spc7110rtc = false;
|
||||
has_cx4 = false;
|
||||
has_dsp1 = false;
|
||||
has_dsp2 = false;
|
||||
has_dsp3 = false;
|
||||
has_dsp4 = false;
|
||||
has_obc1 = false;
|
||||
has_st010 = false;
|
||||
has_st011 = false;
|
||||
has_st018 = false;
|
||||
|
||||
//=====================
|
||||
//detect Game Boy carts
|
||||
@@ -10,23 +31,23 @@ void Cartridge::read_header(cartinfo_t &info, const uint8_t *data, unsigned size
|
||||
if(size >= 0x0140) {
|
||||
if(data[0x0104] == 0xce && data[0x0105] == 0xed && data[0x0106] == 0x66 && data[0x0107] == 0x66
|
||||
&& data[0x0108] == 0xcc && data[0x0109] == 0x0d && data[0x010a] == 0x00 && data[0x010b] == 0x0b) {
|
||||
info.type = TypeGameBoy;
|
||||
type = TypeGameBoy;
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
const unsigned index = find_header(data, size);
|
||||
const uint8 mapper = data[index + Mapper];
|
||||
const uint8 mapperid = data[index + Mapper];
|
||||
const uint8 rom_type = data[index + RomType];
|
||||
const uint8 rom_size = data[index + RomSize];
|
||||
const uint8 company = data[index + Company];
|
||||
const uint8 region = data[index + CartRegion] & 0x7f;
|
||||
const uint8 regionid = data[index + CartRegion] & 0x7f;
|
||||
|
||||
info.ram_size = 1024 << (data[index + RamSize] & 7);
|
||||
if(info.ram_size == 1024) info.ram_size = 0; //no RAM present, eg RamSize == 0
|
||||
ram_size = 1024 << (data[index + RamSize] & 7);
|
||||
if(ram_size == 1024) ram_size = 0; //no RAM present
|
||||
|
||||
//0, 1, 13 = NTSC; 2 - 12 = PAL
|
||||
info.region = (region <= 1 || region >= 13) ? NTSC : PAL;
|
||||
region = (regionid <= 1 || regionid >= 13) ? NTSC : PAL;
|
||||
|
||||
//=======================
|
||||
//detect BS-X flash carts
|
||||
@@ -37,9 +58,9 @@ void Cartridge::read_header(cartinfo_t &info, const uint8_t *data, unsigned size
|
||||
const uint8_t n15 = data[index + 0x15];
|
||||
if(n15 == 0x00 || n15 == 0x80 || n15 == 0x84 || n15 == 0x9c || n15 == 0xbc || n15 == 0xfc) {
|
||||
if(data[index + 0x1a] == 0x33 || data[index + 0x1a] == 0xff) {
|
||||
info.type = TypeBsx;
|
||||
info.mapper = BSXROM;
|
||||
info.region = NTSC; //BS-X only released in Japan
|
||||
type = TypeBsx;
|
||||
mapper = BSXROM;
|
||||
region = NTSC; //BS-X only released in Japan
|
||||
return;
|
||||
}
|
||||
}
|
||||
@@ -52,21 +73,26 @@ void Cartridge::read_header(cartinfo_t &info, const uint8_t *data, unsigned size
|
||||
|
||||
if(!memcmp(data, "BANDAI SFC-ADX", 14)) {
|
||||
if(!memcmp(data + 16, "SFC-ADX BACKUP", 14)) {
|
||||
info.type = TypeSufamiTurboBios;
|
||||
type = TypeSufamiTurboBios;
|
||||
} else {
|
||||
info.type = TypeSufamiTurbo;
|
||||
type = TypeSufamiTurbo;
|
||||
}
|
||||
info.mapper = STROM;
|
||||
info.region = NTSC; //Sufami Turbo only released in Japan
|
||||
return; //RAM size handled internally by load_cart_st();
|
||||
mapper = STROM;
|
||||
region = NTSC; //Sufami Turbo only released in Japan
|
||||
return; //RAM size handled outside this routine
|
||||
}
|
||||
|
||||
//==========================
|
||||
//detect Super Game Boy BIOS
|
||||
//==========================
|
||||
|
||||
if(!memcmp(data + index, "Super GAMEBOY2", 14)) {
|
||||
type = TypeSuperGameBoy2Bios;
|
||||
return;
|
||||
}
|
||||
|
||||
if(!memcmp(data + index, "Super GAMEBOY", 13)) {
|
||||
info.type = TypeSuperGameBoyBios;
|
||||
type = TypeSuperGameBoy1Bios;
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -80,118 +106,119 @@ void Cartridge::read_header(cartinfo_t &info, const uint8_t *data, unsigned size
|
||||
uint8 n13 = data[index - 13];
|
||||
if((n13 >= 'A' && n13 <= 'Z') || (n13 >= '0' && n13 <= '9')) {
|
||||
if(company == 0x33 || (data[index - 10] == 0x00 && data[index - 4] == 0x00)) {
|
||||
info.bsx_slot = true;
|
||||
has_bsx_slot = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if(info.bsx_slot == true) {
|
||||
if(has_bsx_slot) {
|
||||
if(!memcmp(data + index, "Satellaview BS-X ", 21)) {
|
||||
//BS-X base cart
|
||||
info.type = TypeBsxBios;
|
||||
info.mapper = BSXROM;
|
||||
info.region = NTSC; //BS-X only released in Japan
|
||||
return; //RAM size handled internally by load_cart_bsx() -> BSXCart class
|
||||
type = TypeBsxBios;
|
||||
mapper = BSXROM;
|
||||
region = NTSC; //BS-X only released in Japan
|
||||
return; //RAM size handled internally by load_cart_bsx() -> BSXCart class
|
||||
} else {
|
||||
info.type = TypeBsxSlotted;
|
||||
info.mapper = (index == 0x7fc0 ? BSCLoROM : BSCHiROM);
|
||||
type = TypeBsxSlotted;
|
||||
mapper = (index == 0x7fc0 ? BSCLoROM : BSCHiROM);
|
||||
region = NTSC; //BS-X slotted cartridges only released in Japan
|
||||
}
|
||||
} else {
|
||||
//standard cart
|
||||
info.type = TypeNormal;
|
||||
type = TypeNormal;
|
||||
|
||||
if(index == 0x7fc0 && size >= 0x401000) {
|
||||
info.mapper = ExLoROM;
|
||||
} else if(index == 0x7fc0 && mapper == 0x32) {
|
||||
info.mapper = ExLoROM;
|
||||
mapper = ExLoROM;
|
||||
} else if(index == 0x7fc0 && mapperid == 0x32) {
|
||||
mapper = ExLoROM;
|
||||
} else if(index == 0x7fc0) {
|
||||
info.mapper = LoROM;
|
||||
mapper = LoROM;
|
||||
} else if(index == 0xffc0) {
|
||||
info.mapper = HiROM;
|
||||
mapper = HiROM;
|
||||
} else { //index == 0x40ffc0
|
||||
info.mapper = ExHiROM;
|
||||
mapper = ExHiROM;
|
||||
}
|
||||
}
|
||||
|
||||
if(mapper == 0x20 && (rom_type == 0x13 || rom_type == 0x14 || rom_type == 0x15 || rom_type == 0x1a)) {
|
||||
info.superfx = true;
|
||||
info.mapper = SuperFXROM;
|
||||
info.ram_size = 1024 << (data[index - 3] & 7);
|
||||
if(info.ram_size == 1024) info.ram_size = 0;
|
||||
if(mapperid == 0x20 && (rom_type == 0x13 || rom_type == 0x14 || rom_type == 0x15 || rom_type == 0x1a)) {
|
||||
has_superfx = true;
|
||||
mapper = SuperFXROM;
|
||||
ram_size = 1024 << (data[index - 3] & 7);
|
||||
if(ram_size == 1024) ram_size = 0;
|
||||
}
|
||||
|
||||
if(mapper == 0x23 && (rom_type == 0x32 || rom_type == 0x34 || rom_type == 0x35)) {
|
||||
info.sa1 = true;
|
||||
info.mapper = SA1ROM;
|
||||
if(mapperid == 0x23 && (rom_type == 0x32 || rom_type == 0x34 || rom_type == 0x35)) {
|
||||
has_sa1 = true;
|
||||
mapper = SA1ROM;
|
||||
}
|
||||
|
||||
if(mapper == 0x35 && rom_type == 0x55) {
|
||||
info.srtc = true;
|
||||
if(mapperid == 0x35 && rom_type == 0x55) {
|
||||
has_srtc = true;
|
||||
}
|
||||
|
||||
if(mapper == 0x32 && (rom_type == 0x43 || rom_type == 0x45)) {
|
||||
info.sdd1 = true;
|
||||
if(mapperid == 0x32 && (rom_type == 0x43 || rom_type == 0x45)) {
|
||||
has_sdd1 = true;
|
||||
}
|
||||
|
||||
if(mapper == 0x3a && (rom_type == 0xf5 || rom_type == 0xf9)) {
|
||||
info.spc7110 = true;
|
||||
info.spc7110rtc = (rom_type == 0xf9);
|
||||
info.mapper = SPC7110ROM;
|
||||
if(mapperid == 0x3a && (rom_type == 0xf5 || rom_type == 0xf9)) {
|
||||
has_spc7110 = true;
|
||||
has_spc7110rtc = (rom_type == 0xf9);
|
||||
mapper = SPC7110ROM;
|
||||
}
|
||||
|
||||
if(mapper == 0x20 && rom_type == 0xf3) {
|
||||
info.cx4 = true;
|
||||
if(mapperid == 0x20 && rom_type == 0xf3) {
|
||||
has_cx4 = true;
|
||||
}
|
||||
|
||||
if((mapper == 0x20 || mapper == 0x21) && rom_type == 0x03) {
|
||||
info.dsp1 = true;
|
||||
if((mapperid == 0x20 || mapperid == 0x21) && rom_type == 0x03) {
|
||||
has_dsp1 = true;
|
||||
}
|
||||
|
||||
if(mapper == 0x30 && rom_type == 0x05 && company != 0xb2) {
|
||||
info.dsp1 = true;
|
||||
if(mapperid == 0x30 && rom_type == 0x05 && company != 0xb2) {
|
||||
has_dsp1 = true;
|
||||
}
|
||||
|
||||
if(mapper == 0x31 && (rom_type == 0x03 || rom_type == 0x05)) {
|
||||
info.dsp1 = true;
|
||||
if(mapperid == 0x31 && (rom_type == 0x03 || rom_type == 0x05)) {
|
||||
has_dsp1 = true;
|
||||
}
|
||||
|
||||
if(info.dsp1 == true) {
|
||||
if((mapper & 0x2f) == 0x20 && size <= 0x100000) {
|
||||
info.dsp1_mapper = DSP1LoROM1MB;
|
||||
} else if((mapper & 0x2f) == 0x20) {
|
||||
info.dsp1_mapper = DSP1LoROM2MB;
|
||||
} else if((mapper & 0x2f) == 0x21) {
|
||||
info.dsp1_mapper = DSP1HiROM;
|
||||
if(has_dsp1 == true) {
|
||||
if((mapperid & 0x2f) == 0x20 && size <= 0x100000) {
|
||||
dsp1_mapper = DSP1LoROM1MB;
|
||||
} else if((mapperid & 0x2f) == 0x20) {
|
||||
dsp1_mapper = DSP1LoROM2MB;
|
||||
} else if((mapperid & 0x2f) == 0x21) {
|
||||
dsp1_mapper = DSP1HiROM;
|
||||
}
|
||||
}
|
||||
|
||||
if(mapper == 0x20 && rom_type == 0x05) {
|
||||
info.dsp2 = true;
|
||||
if(mapperid == 0x20 && rom_type == 0x05) {
|
||||
has_dsp2 = true;
|
||||
}
|
||||
|
||||
if(mapper == 0x30 && rom_type == 0x05 && company == 0xb2) {
|
||||
info.dsp3 = true;
|
||||
if(mapperid == 0x30 && rom_type == 0x05 && company == 0xb2) {
|
||||
has_dsp3 = true;
|
||||
}
|
||||
|
||||
if(mapper == 0x30 && rom_type == 0x03) {
|
||||
info.dsp4 = true;
|
||||
if(mapperid == 0x30 && rom_type == 0x03) {
|
||||
has_dsp4 = true;
|
||||
}
|
||||
|
||||
if(mapper == 0x30 && rom_type == 0x25) {
|
||||
info.obc1 = true;
|
||||
if(mapperid == 0x30 && rom_type == 0x25) {
|
||||
has_obc1 = true;
|
||||
}
|
||||
|
||||
if(mapper == 0x30 && rom_type == 0xf6 && rom_size >= 10) {
|
||||
info.st010 = true;
|
||||
if(mapperid == 0x30 && rom_type == 0xf6 && rom_size >= 10) {
|
||||
has_st010 = true;
|
||||
}
|
||||
|
||||
if(mapper == 0x30 && rom_type == 0xf6 && rom_size < 10) {
|
||||
info.st011 = true;
|
||||
if(mapperid == 0x30 && rom_type == 0xf6 && rom_size < 10) {
|
||||
has_st011 = true;
|
||||
}
|
||||
|
||||
if(mapper == 0x30 && rom_type == 0xf5) {
|
||||
info.st018 = true;
|
||||
if(mapperid == 0x30 && rom_type == 0xf5) {
|
||||
has_st018 = true;
|
||||
}
|
||||
}
|
||||
|
||||
|
37
src/cartridge/serialization.cpp
Normal file
@@ -0,0 +1,37 @@
|
||||
#ifdef CARTRIDGE_CPP
|
||||
|
||||
void Cartridge::serialize(serializer &s) {
|
||||
if(memory::cartram.size() != 0 && memory::cartram.size() != ~0) {
|
||||
s.array(memory::cartram.data(), memory::cartram.size());
|
||||
}
|
||||
|
||||
if(memory::cartrtc.size() != 0 && memory::cartrtc.size() != ~0) {
|
||||
s.array(memory::cartrtc.data(), memory::cartrtc.size());
|
||||
}
|
||||
|
||||
if(memory::bsxram.size() != 0 && memory::bsxram.size() != ~0) {
|
||||
s.array(memory::bsxram.data(), memory::bsxram.size());
|
||||
}
|
||||
|
||||
if(memory::bsxpram.size() != 0 && memory::bsxpram.size() != ~0) {
|
||||
s.array(memory::bsxpram.data(), memory::bsxpram.size());
|
||||
}
|
||||
|
||||
if(memory::stAram.size() != 0 && memory::stAram.size() != ~0) {
|
||||
s.array(memory::stAram.data(), memory::stAram.size());
|
||||
}
|
||||
|
||||
if(memory::stBram.size() != 0 && memory::stBram.size() != ~0) {
|
||||
s.array(memory::stBram.data(), memory::stBram.size());
|
||||
}
|
||||
|
||||
if(memory::gbram.size() != 0 && memory::gbram.size() != ~0) {
|
||||
s.array(memory::gbram.data(), memory::gbram.size());
|
||||
}
|
||||
|
||||
if(memory::gbrtc.size() != 0 && memory::gbrtc.size() != ~0) {
|
||||
s.array(memory::gbrtc.data(), memory::gbrtc.size());
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
@@ -1,3 +1,2 @@
|
||||
unsigned Cheat::count() const { return code.size(); }
|
||||
bool Cheat::active() const { return cheat_enabled; }
|
||||
bool Cheat::exists(unsigned addr) const { return mask[addr >> 3] & 1 << (addr & 7); }
|
||||
bool Cheat::exists(unsigned addr) const { return bitmask[addr >> 3] & 1 << (addr & 7); }
|
||||
|
@@ -5,230 +5,73 @@ namespace SNES {
|
||||
|
||||
Cheat cheat;
|
||||
|
||||
Cheat::cheat_t& Cheat::cheat_t::operator=(const Cheat::cheat_t& source) {
|
||||
enabled = source.enabled;
|
||||
code = source.code;
|
||||
desc = source.desc;
|
||||
count = source.count;
|
||||
|
||||
addr.reset();
|
||||
data.reset();
|
||||
for(unsigned n = 0; n < count; n++) {
|
||||
addr[n] = source.addr[n];
|
||||
data[n] = source.data[n];
|
||||
}
|
||||
|
||||
return *this;
|
||||
bool Cheat::enabled() const {
|
||||
return system_enabled;
|
||||
}
|
||||
|
||||
//used to sort cheat code list by description
|
||||
bool Cheat::cheat_t::operator<(const Cheat::cheat_t& source) {
|
||||
return strcmp(desc, source.desc) < 0;
|
||||
void Cheat::enable(bool state) {
|
||||
system_enabled = state;
|
||||
cheat_enabled = system_enabled && code_enabled;
|
||||
}
|
||||
|
||||
//parse item ("0123-4567+89AB-CDEF"), return cheat_t item
|
||||
//return true if code is valid, false otherwise
|
||||
bool Cheat::decode(const char *s, Cheat::cheat_t &item) const {
|
||||
item.enabled = false;
|
||||
item.count = 0;
|
||||
void Cheat::synchronize() {
|
||||
memset(bitmask, 0x00, sizeof bitmask);
|
||||
code_enabled = false;
|
||||
|
||||
string code = s;
|
||||
code.replace(" ", "");
|
||||
for(unsigned i = 0; i < size(); i++) {
|
||||
const CheatCode &code = operator[](i);
|
||||
if(code.enabled == false) continue;
|
||||
|
||||
lstring list;
|
||||
list.split("+", code);
|
||||
for(unsigned n = 0; n < code.addr.size(); n++) {
|
||||
code_enabled = true;
|
||||
|
||||
for(unsigned n = 0; n < list.size(); n++) {
|
||||
unsigned addr;
|
||||
uint8_t data;
|
||||
type_t type;
|
||||
if(decode(list[n], addr, data, type) == false) {
|
||||
item.count = 0;
|
||||
return false;
|
||||
unsigned addr = mirror(code.addr[n]);
|
||||
bitmask[addr >> 3] |= 1 << (addr & 7);
|
||||
if((addr & 0xffe000) == 0x7e0000) {
|
||||
//mirror $7e:0000-1fff to $00-3f|80-bf:0000-1fff
|
||||
unsigned mirroraddr;
|
||||
for(unsigned x = 0; x <= 0x3f; x++) {
|
||||
mirroraddr = ((0x00 + x) << 16) + (addr & 0x1fff);
|
||||
bitmask[mirroraddr >> 3] |= 1 << (mirroraddr & 7);
|
||||
|
||||
mirroraddr = ((0x80 + x) << 16) + (addr & 0x1fff);
|
||||
bitmask[mirroraddr >> 3] |= 1 << (mirroraddr & 7);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
item.addr[item.count] = addr;
|
||||
item.data[item.count] = data;
|
||||
item.count++;
|
||||
}
|
||||
|
||||
return true;
|
||||
cheat_enabled = system_enabled && code_enabled;
|
||||
}
|
||||
|
||||
//read() is used by MemBus::read() if Cheat::enabled(addr) returns true to look up cheat code.
|
||||
//returns true if cheat code was found, false if it was not.
|
||||
//when true, cheat code substitution value is stored in data.
|
||||
bool Cheat::read(unsigned addr, uint8_t &data) const {
|
||||
addr = mirror_address(addr);
|
||||
for(unsigned i = 0; i < code.size(); i++) {
|
||||
if(enabled(i) == false) continue;
|
||||
bool Cheat::read(unsigned addr, uint8 &data) const {
|
||||
addr = mirror(addr);
|
||||
|
||||
for(unsigned n = 0; n < code[i].count; n++) {
|
||||
if(addr == mirror_address(code[i].addr[n])) {
|
||||
data = code[i].data[n];
|
||||
for(unsigned i = 0; i < size(); i++) {
|
||||
const CheatCode &code = operator[](i);
|
||||
if(code.enabled == false) continue;
|
||||
|
||||
for(unsigned n = 0; n < code.addr.size(); n++) {
|
||||
if(addr == mirror(code.addr[n])) {
|
||||
data = code.data[n];
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//code not found, or code is disabled
|
||||
return false;
|
||||
}
|
||||
|
||||
//==============
|
||||
//master control
|
||||
//==============
|
||||
|
||||
//global cheat system enable/disable:
|
||||
//if disabled, *all* cheat codes are disabled;
|
||||
//otherwise only individually disabled codes are.
|
||||
|
||||
bool Cheat::enabled() const {
|
||||
return cheat_system_enabled;
|
||||
Cheat::Cheat() {
|
||||
system_enabled = true;
|
||||
synchronize();
|
||||
}
|
||||
|
||||
void Cheat::enable() {
|
||||
cheat_system_enabled = true;
|
||||
cheat_enabled = (cheat_system_enabled && cheat_enabled_code_exists);
|
||||
}
|
||||
//===============
|
||||
//encode / decode
|
||||
//===============
|
||||
|
||||
void Cheat::disable() {
|
||||
cheat_system_enabled = false;
|
||||
cheat_enabled = false;
|
||||
}
|
||||
|
||||
//================================
|
||||
//cheat list manipulation routines
|
||||
//================================
|
||||
|
||||
void Cheat::add(bool enable, const char *code_, const char *desc_) {
|
||||
cheat_t item;
|
||||
decode(code_, item);
|
||||
|
||||
unsigned i = code.size();
|
||||
code[i] = item;
|
||||
code[i].enabled = enable;
|
||||
code[i].desc = desc_;
|
||||
code[i].code = code_;
|
||||
encode_description(code[i].desc);
|
||||
update(code[i]);
|
||||
|
||||
update_cheat_status();
|
||||
}
|
||||
|
||||
void Cheat::edit(unsigned i, bool enable, const char *code_, const char *desc_) {
|
||||
cheat_t item;
|
||||
decode(code_, item);
|
||||
|
||||
//disable current code and clear from code lookup table
|
||||
code[i].enabled = false;
|
||||
update(code[i]);
|
||||
|
||||
code[i] = item;
|
||||
code[i].enabled = enable;
|
||||
code[i].desc = desc_;
|
||||
code[i].code = code_;
|
||||
encode_description(code[i].desc);
|
||||
update(code[i]);
|
||||
|
||||
update_cheat_status();
|
||||
}
|
||||
|
||||
bool Cheat::remove(unsigned i) {
|
||||
unsigned size = code.size();
|
||||
if(i >= size) return false; //also verifies size cannot be < 1
|
||||
|
||||
for(unsigned n = i; n < size - 1; n++) code[n] = code[n + 1];
|
||||
code.resize(size - 1);
|
||||
|
||||
update_cheat_status();
|
||||
return true;
|
||||
}
|
||||
|
||||
bool Cheat::get(unsigned i, cheat_t &item) const {
|
||||
if(i >= code.size()) return false;
|
||||
|
||||
item = code[i];
|
||||
decode_description(item.desc);
|
||||
return true;
|
||||
}
|
||||
|
||||
//==============================
|
||||
//cheat status modifier routines
|
||||
//==============================
|
||||
|
||||
bool Cheat::enabled(unsigned i) const {
|
||||
return (i < code.size() ? code[i].enabled : false);
|
||||
}
|
||||
|
||||
void Cheat::enable(unsigned i) {
|
||||
if(i >= code.size()) return;
|
||||
|
||||
code[i].enabled = true;
|
||||
update(code[i]);
|
||||
update_cheat_status();
|
||||
}
|
||||
|
||||
void Cheat::disable(unsigned i) {
|
||||
if(i >= code.size()) return;
|
||||
|
||||
code[i].enabled = false;
|
||||
update(code[i]);
|
||||
update_cheat_status();
|
||||
}
|
||||
|
||||
//===============================
|
||||
//cheat file load / save routines
|
||||
//
|
||||
//file format:
|
||||
//"description", status, nnnn-nnnn[+nnnn-nnnn...]\r\n
|
||||
//...
|
||||
//===============================
|
||||
|
||||
void Cheat::load(string data) {
|
||||
data.replace("\r", "");
|
||||
data.qreplace(" ", "");
|
||||
|
||||
lstring line;
|
||||
line.split("\n", data);
|
||||
for(unsigned i = 0; i < line.size(); i++) {
|
||||
lstring part;
|
||||
part.qsplit(",", line[i]);
|
||||
if(part.size() != 3) continue;
|
||||
trim(part[2], "\"");
|
||||
add(part[0] == "enabled", /* code = */ part[1], /* desc = */ part[2]);
|
||||
}
|
||||
}
|
||||
|
||||
string Cheat::save() const {
|
||||
string data;
|
||||
for(unsigned i = 0; i < code.size(); i++) {
|
||||
data << (code[i].enabled ? "enabled," : "disabled,")
|
||||
<< code[i].code << ","
|
||||
<< "\"" << code[i].desc << "\"\r\n";
|
||||
}
|
||||
return data;
|
||||
}
|
||||
|
||||
void Cheat::clear() {
|
||||
cheat_enabled_code_exists = false;
|
||||
memset(mask, 0, 0x200000);
|
||||
code.reset();
|
||||
}
|
||||
|
||||
Cheat::Cheat() : cheat_system_enabled(true) {
|
||||
clear();
|
||||
}
|
||||
|
||||
//==================
|
||||
//internal functions
|
||||
//==================
|
||||
|
||||
//string <> binary code translation routines
|
||||
//decode() "7e123456" -> 0x7e123456
|
||||
//encode() 0x7e123456 -> "7e123456"
|
||||
|
||||
bool Cheat::decode(const char *s, unsigned &addr, uint8_t &data, type_t &type) const {
|
||||
bool Cheat::decode(const char *s, unsigned &addr, uint8 &data, Type &type) {
|
||||
string t = s;
|
||||
strlower(t);
|
||||
|
||||
@@ -274,9 +117,11 @@ bool Cheat::decode(const char *s, unsigned &addr, uint8_t &data, type_t &type) c
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
|
||||
#undef ischr
|
||||
}
|
||||
|
||||
bool Cheat::encode(string &s, unsigned addr, uint8_t data, type_t type) const {
|
||||
bool Cheat::encode(string &s, unsigned addr, uint8 data, Type type) {
|
||||
char t[16];
|
||||
|
||||
if(type == ProActionReplay) {
|
||||
@@ -306,90 +151,46 @@ bool Cheat::encode(string &s, unsigned addr, uint8_t data, type_t type) const {
|
||||
}
|
||||
}
|
||||
|
||||
//speed up S-CPU memory reads by disabling cheat code lookup when either:
|
||||
//a) cheat system is disabled by user, or b) no enabled cheat codes exist
|
||||
void Cheat::update_cheat_status() {
|
||||
for(unsigned i = 0; i < code.size(); i++) {
|
||||
if(code[i].enabled) {
|
||||
cheat_enabled_code_exists = true;
|
||||
cheat_enabled = (cheat_system_enabled && cheat_enabled_code_exists);
|
||||
return;
|
||||
//========
|
||||
//internal
|
||||
//========
|
||||
|
||||
unsigned Cheat::mirror(unsigned addr) const {
|
||||
//$00-3f|80-bf:0000-1fff -> $7e:0000-1fff
|
||||
if((addr & 0x40e000) == 0x000000) return (0x7e0000 + (addr & 0x1fff));
|
||||
return addr;
|
||||
}
|
||||
|
||||
//=========
|
||||
//CheatCode
|
||||
//=========
|
||||
|
||||
bool CheatCode::operator=(string s) {
|
||||
addr.reset();
|
||||
data.reset();
|
||||
|
||||
lstring list;
|
||||
list.split("+", s.replace(" ", ""));
|
||||
|
||||
for(unsigned i = 0; i < list.size(); i++) {
|
||||
unsigned addr_;
|
||||
uint8 data_;
|
||||
Cheat::Type type_;
|
||||
if(Cheat::decode(list[i], addr_, data_, type_) == false) {
|
||||
addr.reset();
|
||||
data.reset();
|
||||
return false;
|
||||
}
|
||||
|
||||
addr.add(addr_);
|
||||
data.add(data_);
|
||||
}
|
||||
cheat_enabled_code_exists = false;
|
||||
cheat_enabled = false;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
//address lookup table manipulation and mirroring
|
||||
//mirror_address() 0x000000 -> 0x7e0000
|
||||
//set() enable specified address, mirror accordingly
|
||||
//clear() disable specified address, mirror accordingly
|
||||
unsigned Cheat::mirror_address(unsigned addr) const {
|
||||
if((addr & 0x40e000) != 0x0000) return addr;
|
||||
//8k WRAM mirror
|
||||
//$[00-3f|80-bf]:[0000-1fff] -> $7e:[0000-1fff]
|
||||
return (0x7e0000 + (addr & 0x1fff));
|
||||
CheatCode::CheatCode() {
|
||||
enabled = false;
|
||||
}
|
||||
|
||||
//updates mask[] table enabled bits;
|
||||
//must be called after modifying item.enabled state.
|
||||
void Cheat::update(const cheat_t &item) {
|
||||
for(unsigned n = 0; n < item.count; n++) {
|
||||
(item.enabled) ? set(item.addr[n]) : clear(item.addr[n]);
|
||||
}
|
||||
}
|
||||
|
||||
void Cheat::set(unsigned addr) {
|
||||
addr = mirror_address(addr);
|
||||
|
||||
mask[addr >> 3] |= 1 << (addr & 7);
|
||||
if((addr & 0xffe000) == 0x7e0000) {
|
||||
//mirror $7e:[0000-1fff] to $[00-3f|80-bf]:[0000-1fff]
|
||||
unsigned mirror;
|
||||
for(unsigned x = 0; x <= 0x3f; x++) {
|
||||
mirror = ((0x00 + x) << 16) + (addr & 0x1fff);
|
||||
mask[mirror >> 3] |= 1 << (mirror & 7);
|
||||
mirror = ((0x80 + x) << 16) + (addr & 0x1fff);
|
||||
mask[mirror >> 3] |= 1 << (mirror & 7);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Cheat::clear(unsigned addr) {
|
||||
addr = mirror_address(addr);
|
||||
|
||||
//if there is more than one cheat code using the same address,
|
||||
//(eg with a different override value) then do not clear code
|
||||
//lookup table entry.
|
||||
uint8_t r;
|
||||
if(read(addr, r) == true) return;
|
||||
|
||||
mask[addr >> 3] &= ~(1 << (addr & 7));
|
||||
if((addr & 0xffe000) == 0x7e0000) {
|
||||
//mirror $7e:[0000-1fff] to $[00-3f|80-bf]:[0000-1fff]
|
||||
unsigned mirror;
|
||||
for(unsigned x = 0; x <= 0x3f; x++) {
|
||||
mirror = ((0x00 + x) << 16) + (addr & 0x1fff);
|
||||
mask[mirror >> 3] &= ~(1 << (mirror & 7));
|
||||
mirror = ((0x80 + x) << 16) + (addr & 0x1fff);
|
||||
mask[mirror >> 3] &= ~(1 << (mirror & 7));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//these two functions are used to safely store description text inside .cfg file format.
|
||||
|
||||
string& Cheat::encode_description(string &desc) const {
|
||||
desc.replace("\"", "\\q");
|
||||
desc.replace("\n", "\\n");
|
||||
return desc;
|
||||
}
|
||||
|
||||
string& Cheat::decode_description(string &desc) const {
|
||||
desc.replace("\\q", "\"");
|
||||
desc.replace("\\n", "\n");
|
||||
return desc;
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
|
@@ -1,69 +1,35 @@
|
||||
class Cheat {
|
||||
struct CheatCode {
|
||||
bool enabled;
|
||||
array<unsigned> addr;
|
||||
array<uint8> data;
|
||||
|
||||
bool operator=(string);
|
||||
CheatCode();
|
||||
};
|
||||
|
||||
class Cheat : public vector<CheatCode> {
|
||||
public:
|
||||
enum type_t {
|
||||
ProActionReplay,
|
||||
GameGenie,
|
||||
};
|
||||
|
||||
struct cheat_t {
|
||||
bool enabled;
|
||||
string code;
|
||||
string desc;
|
||||
|
||||
unsigned count;
|
||||
array<unsigned> addr;
|
||||
array<uint8_t> data;
|
||||
|
||||
cheat_t& operator=(const cheat_t&);
|
||||
bool operator<(const cheat_t&);
|
||||
};
|
||||
|
||||
bool decode(const char *s, cheat_t &item) const;
|
||||
bool read(unsigned addr, uint8_t &data) const;
|
||||
enum Type { ProActionReplay, GameGenie };
|
||||
|
||||
bool enabled() const;
|
||||
void enable();
|
||||
void disable();
|
||||
void enable(bool);
|
||||
void synchronize();
|
||||
bool read(unsigned, uint8&) const;
|
||||
|
||||
inline unsigned count() const;
|
||||
inline bool active() const;
|
||||
inline bool exists(unsigned addr) const;
|
||||
|
||||
void add(bool enable, const char *code, const char *desc);
|
||||
void edit(unsigned i, bool enable, const char *code, const char *desc);
|
||||
bool remove(unsigned i);
|
||||
bool get(unsigned i, cheat_t &item) const;
|
||||
|
||||
bool enabled(unsigned i) const;
|
||||
void enable(unsigned i);
|
||||
void disable(unsigned i);
|
||||
|
||||
void load(string data);
|
||||
string save() const;
|
||||
void clear();
|
||||
|
||||
Cheat();
|
||||
|
||||
static bool decode(const char*, unsigned&, uint8&, Type&);
|
||||
static bool encode(string&, unsigned, uint8, Type);
|
||||
|
||||
private:
|
||||
bool cheat_enabled; //cheat_enabled == (cheat_enabled_code_exists && cheat_system_enabled);
|
||||
bool cheat_enabled_code_exists;
|
||||
bool cheat_system_enabled;
|
||||
|
||||
uint8_t mask[0x200000];
|
||||
vector<cheat_t> code;
|
||||
|
||||
bool decode(const char *str, unsigned &addr, uint8_t &data, type_t &type) const;
|
||||
bool encode(string &str, unsigned addr, uint8_t data, type_t type) const;
|
||||
|
||||
void update_cheat_status();
|
||||
unsigned mirror_address(unsigned addr) const;
|
||||
|
||||
void update(const cheat_t& item);
|
||||
void set(unsigned addr);
|
||||
void clear(unsigned addr);
|
||||
|
||||
string& encode_description(string &desc) const;
|
||||
string& decode_description(string &desc) const;
|
||||
uint8 bitmask[0x200000];
|
||||
bool system_enabled;
|
||||
bool code_enabled;
|
||||
bool cheat_enabled;
|
||||
unsigned mirror(unsigned) const;
|
||||
};
|
||||
|
||||
extern Cheat cheat;
|
||||
|
195
src/chip/21fx/21fx.cpp
Normal file
@@ -0,0 +1,195 @@
|
||||
#include <../base.hpp>
|
||||
|
||||
//B-bus interface
|
||||
|
||||
//$21f0 command port (r/w)
|
||||
//-------------------------
|
||||
//$00 set data port address (sr[3-0] = address)
|
||||
//$01 set audio track number (sr[1-0] = track number)
|
||||
//$02 set volume (sr[1] = left, sr[0] = right)
|
||||
//$03 set audio state (sr[0].d1 = pause, sr[0].d0 = repeat)
|
||||
//
|
||||
//d7 = data port busy
|
||||
//d6 = audio port busy
|
||||
//d5 = audio playing
|
||||
//d4 = reserved (0)
|
||||
//d3-d0 = version (0)
|
||||
//
|
||||
//
|
||||
//$21f1 parameter port (w)
|
||||
//-------------------------
|
||||
//(shift register)
|
||||
//
|
||||
//
|
||||
//$21f2 data port (r)
|
||||
//--------------------
|
||||
//(auto-increment read port)
|
||||
|
||||
//A-bus interface
|
||||
|
||||
//$2200 command port (r/w)
|
||||
//-------------------------
|
||||
//$00 set data port address (sr[3-0] = address)
|
||||
//$01 set audio track number (sr[1-0] = track number)
|
||||
//$02 set volume (sr[1] = left, sr[0] = right)
|
||||
//$03 set audio state (sr[0].d1 = pause, sr[0].d0 = repeat)
|
||||
//
|
||||
//d7 = data port busy
|
||||
//d6 = audio port busy
|
||||
//d5 = audio playing
|
||||
//d4 = reserved (0)
|
||||
//d3-d0 = version (0)
|
||||
//
|
||||
//$2201 data port (r/w)
|
||||
//----------------------
|
||||
//(shift register)
|
||||
//
|
||||
//(auto-increment read port)
|
||||
|
||||
#define S21FX_CPP
|
||||
namespace SNES {
|
||||
|
||||
S21fx s21fx;
|
||||
|
||||
#include "serialization.cpp"
|
||||
|
||||
void S21fx::enter() {
|
||||
scheduler.clock.cop_freq = 44100;
|
||||
|
||||
while(true) {
|
||||
if(scheduler.sync == Scheduler::SyncAll) {
|
||||
scheduler.exit(Scheduler::SynchronizeEvent);
|
||||
}
|
||||
|
||||
int16 left = 0, right = 0;
|
||||
|
||||
if((mmio.status & AudioPlaying) && !mmio.audio_pause) {
|
||||
if(audiofile.open()) {
|
||||
if(audiofile.end()) {
|
||||
if(!mmio.audio_repeat) mmio.status &= ~AudioPlaying;
|
||||
audiofile.seek(mmio.audio_offset = 58);
|
||||
} else {
|
||||
mmio.audio_offset += 4;
|
||||
left = audiofile.readl(2);
|
||||
right = audiofile.readl(2);
|
||||
}
|
||||
} else {
|
||||
mmio.status &= ~AudioPlaying;
|
||||
}
|
||||
}
|
||||
|
||||
left = sclamp<16>((double)left * (double)mmio.audio_volume_left / 255.0);
|
||||
right = sclamp<16>((double)right * (double)mmio.audio_volume_right / 255.0);
|
||||
|
||||
audio.coprocessor_sample(left, right);
|
||||
scheduler.addclocks_cop(1);
|
||||
scheduler.sync_copcpu();
|
||||
}
|
||||
}
|
||||
|
||||
void S21fx::init() {
|
||||
}
|
||||
|
||||
void S21fx::enable() {
|
||||
audio.coprocessor_enable(true);
|
||||
audio.coprocessor_frequency(44100.0);
|
||||
|
||||
for(unsigned i = 0x21f0; i <= 0x21f7; i++) {
|
||||
memory::mmio.map(i, *this);
|
||||
}
|
||||
|
||||
memory::mmio.map(0x2200, *this);
|
||||
memory::mmio.map(0x2201, *this);
|
||||
|
||||
if(datafile.open()) datafile.close();
|
||||
datafile.open(string() << basepath << "21fx.bin", file::mode_read);
|
||||
}
|
||||
|
||||
void S21fx::power() {
|
||||
reset();
|
||||
}
|
||||
|
||||
void S21fx::reset() {
|
||||
mmio.status = DataPortBusy | AudioBusy;
|
||||
mmio.shift_register = 0;
|
||||
|
||||
mmio.data_offset = 0;
|
||||
mmio.audio_offset = 0;
|
||||
mmio.audio_track = 0;
|
||||
mmio.audio_volume_left = 255;
|
||||
mmio.audio_volume_right = 255;
|
||||
mmio.audio_repeat = false;
|
||||
mmio.audio_pause = false;
|
||||
}
|
||||
|
||||
uint8 S21fx::mmio_read(unsigned addr) {
|
||||
addr &= 0xffff;
|
||||
|
||||
if((addr == 0x21f0) || (addr == 0x2200)) {
|
||||
return mmio.status | 0x00;
|
||||
}
|
||||
|
||||
if((addr == 0x21f2) || (addr == 0x2201)) {
|
||||
if(mmio.status & DataPortBusy) return 0x00;
|
||||
mmio.data_offset++;
|
||||
if(datafile.open()) return datafile.read();
|
||||
return 0x00;
|
||||
}
|
||||
|
||||
return 0x00;
|
||||
}
|
||||
|
||||
void S21fx::mmio_write(unsigned addr, uint8 data) {
|
||||
addr &= 0xffff;
|
||||
|
||||
if((addr == 0x21f0) || (addr == 0x2200)) {
|
||||
if(data == 0x00) {
|
||||
mmio.data_offset = mmio.shift_register & 0xffffffff;
|
||||
if(datafile.open()) {
|
||||
datafile.seek(mmio.data_offset);
|
||||
}
|
||||
mmio.status &= ~DataPortBusy;
|
||||
}
|
||||
|
||||
if(data == 0x01) {
|
||||
mmio.audio_track = mmio.shift_register & 0xffff;
|
||||
if(audiofile.open()) audiofile.close();
|
||||
char track[16];
|
||||
sprintf(track, "%.5u", mmio.audio_track);
|
||||
if(audiofile.open(string() << basepath << "audio" << track << ".wav", file::mode_read)) {
|
||||
audiofile.seek(mmio.audio_offset = 58); //skip WAV header
|
||||
}
|
||||
mmio.status &= ~(AudioBusy | AudioPlaying);
|
||||
}
|
||||
|
||||
if(data == 0x02) {
|
||||
mmio.audio_volume_left = mmio.shift_register >> 8;
|
||||
mmio.audio_volume_right = mmio.shift_register >> 0;
|
||||
}
|
||||
|
||||
if(data == 0x03) {
|
||||
mmio.status |= AudioPlaying;
|
||||
mmio.audio_repeat = mmio.shift_register & 1;
|
||||
mmio.audio_pause = mmio.shift_register & 2;
|
||||
}
|
||||
|
||||
mmio.shift_register = 0;
|
||||
}
|
||||
|
||||
if((addr == 0x21f1) || (addr == 0x2201)) {
|
||||
mmio.shift_register = (mmio.shift_register << 8) | data;
|
||||
}
|
||||
}
|
||||
|
||||
void S21fx::base(const string& path) {
|
||||
basepath = path;
|
||||
}
|
||||
|
||||
bool S21fx::exists() {
|
||||
return file::exists(string() << basepath << "21fx.bin");
|
||||
}
|
||||
|
||||
S21fx::S21fx() {
|
||||
}
|
||||
|
||||
}
|
44
src/chip/21fx/21fx.hpp
Normal file
@@ -0,0 +1,44 @@
|
||||
class S21fx : public MMIO {
|
||||
public:
|
||||
void enter();
|
||||
|
||||
void init();
|
||||
void enable();
|
||||
void power();
|
||||
void reset();
|
||||
|
||||
uint8 mmio_read(unsigned addr);
|
||||
void mmio_write(unsigned addr, uint8 data);
|
||||
|
||||
void base(const string &path);
|
||||
bool exists();
|
||||
|
||||
void serialize(serializer&);
|
||||
S21fx();
|
||||
|
||||
private:
|
||||
string basepath;
|
||||
file datafile;
|
||||
file audiofile;
|
||||
|
||||
enum Flag {
|
||||
DataPortBusy = 0x80,
|
||||
AudioBusy = 0x40,
|
||||
AudioPlaying = 0x20,
|
||||
};
|
||||
|
||||
struct MMIO {
|
||||
uint8 status;
|
||||
uint64 shift_register;
|
||||
|
||||
uint32 data_offset;
|
||||
uint32 audio_offset;
|
||||
uint16 audio_track;
|
||||
uint8 audio_volume_left;
|
||||
uint8 audio_volume_right;
|
||||
bool audio_repeat;
|
||||
bool audio_pause;
|
||||
} mmio;
|
||||
};
|
||||
|
||||
extern S21fx s21fx;
|
31
src/chip/21fx/serialization.cpp
Normal file
@@ -0,0 +1,31 @@
|
||||
#ifdef S21FX_CPP
|
||||
|
||||
void S21fx::serialize(serializer &s) {
|
||||
s.integer(mmio.status);
|
||||
s.integer(mmio.shift_register);
|
||||
|
||||
s.integer(mmio.data_offset);
|
||||
s.integer(mmio.audio_offset);
|
||||
s.integer(mmio.audio_track);
|
||||
s.integer(mmio.audio_volume_left);
|
||||
s.integer(mmio.audio_volume_right);
|
||||
s.integer(mmio.audio_repeat);
|
||||
s.integer(mmio.audio_pause);
|
||||
|
||||
//flush file handles and indices, as a different track may be playing,
|
||||
//or the file offsets may be at the wrong location ...
|
||||
|
||||
if(datafile.open()) datafile.close();
|
||||
if(datafile.open(string() << basepath << "21fx.bin", file::mode_read)) {
|
||||
datafile.seek(mmio.data_offset);
|
||||
}
|
||||
|
||||
if(audiofile.open()) audiofile.close();
|
||||
char track[16];
|
||||
sprintf(track, "%.5u", mmio.audio_track);
|
||||
if(audiofile.open(string() << basepath << "audio" << track << ".wav", file::mode_read)) {
|
||||
audiofile.seek(mmio.audio_offset);
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
@@ -1,4 +1,4 @@
|
||||
#include "sgb/sgb.hpp"
|
||||
#include "supergameboy/supergameboy.hpp"
|
||||
#include "superfx/superfx.hpp"
|
||||
#include "sa1/sa1.hpp"
|
||||
#include "bsx/bsx.hpp"
|
||||
@@ -14,3 +14,4 @@
|
||||
#include "st010/st010.hpp"
|
||||
#include "st011/st011.hpp"
|
||||
#include "st018/st018.hpp"
|
||||
#include "21fx/21fx.hpp"
|
||||
|
@@ -4,14 +4,14 @@ VBRBus vbrbus;
|
||||
SA1Bus sa1bus;
|
||||
|
||||
namespace memory {
|
||||
static StaticRAM iram(2048);
|
||||
//accessed by:
|
||||
static VectorSelectionPage vectorsp; //S-CPU + SA-1
|
||||
static CPUIRAM cpuiram; //S-CPU
|
||||
static SA1IRAM sa1iram; //SA-1
|
||||
static SA1BWRAM sa1bwram; //SA-1
|
||||
static CC1BWRAM cc1bwram; //S-CPU
|
||||
static BitmapRAM bitmapram; //SA-1
|
||||
StaticRAM iram(2048);
|
||||
//accessed by:
|
||||
VectorSelectionPage vectorsp; //S-CPU + SA-1
|
||||
CPUIRAM cpuiram; //S-CPU
|
||||
SA1IRAM sa1iram; //SA-1
|
||||
SA1BWRAM sa1bwram; //SA-1
|
||||
CC1BWRAM cc1bwram; //S-CPU
|
||||
BitmapRAM bitmapram; //SA-1
|
||||
}
|
||||
|
||||
//$230c (VDPL), $230d (VDPH) use this bus to read variable-length data.
|
||||
|
@@ -43,3 +43,14 @@ struct BitmapRAM : Memory {
|
||||
alwaysinline uint8 read(unsigned);
|
||||
alwaysinline void write(unsigned, uint8);
|
||||
};
|
||||
|
||||
namespace memory {
|
||||
extern StaticRAM iram;
|
||||
|
||||
extern VectorSelectionPage vectorsp;
|
||||
extern CPUIRAM cpuiram;
|
||||
extern SA1IRAM sa1iram;
|
||||
extern SA1BWRAM sa1bwram;
|
||||
extern CC1BWRAM cc1bwram;
|
||||
extern BitmapRAM bitmapram;
|
||||
};
|
||||
|
@@ -5,6 +5,7 @@ namespace SNES {
|
||||
|
||||
SA1 sa1;
|
||||
|
||||
#include "serialization.cpp"
|
||||
#include "bus/bus.cpp"
|
||||
#include "dma/dma.cpp"
|
||||
#include "memory/memory.cpp"
|
||||
@@ -12,10 +13,15 @@ SA1 sa1;
|
||||
|
||||
void SA1::enter() {
|
||||
while(true) {
|
||||
while(mmio.sa1_rdyb || mmio.sa1_resb) {
|
||||
if(scheduler.sync == Scheduler::SyncAll) {
|
||||
scheduler.exit(Scheduler::SynchronizeEvent);
|
||||
}
|
||||
|
||||
if(mmio.sa1_rdyb || mmio.sa1_resb) {
|
||||
//SA-1 co-processor is asleep
|
||||
tick();
|
||||
scheduler.sync_copcpu();
|
||||
continue;
|
||||
}
|
||||
|
||||
if(status.interrupt_pending) {
|
||||
@@ -139,7 +145,7 @@ void SA1::reset() {
|
||||
regs.e = 1;
|
||||
regs.mdr = 0x00;
|
||||
regs.wai = false;
|
||||
update_table();
|
||||
CPUcore::update_table();
|
||||
|
||||
status.tick_counter = 0;
|
||||
|
||||
|
@@ -30,6 +30,7 @@ public:
|
||||
void power();
|
||||
void reset();
|
||||
|
||||
void serialize(serializer&);
|
||||
SA1();
|
||||
};
|
||||
|
||||
|
150
src/chip/sa1/serialization.cpp
Normal file
@@ -0,0 +1,150 @@
|
||||
#ifdef SA1_CPP
|
||||
|
||||
void SA1::serialize(serializer &s) {
|
||||
CPUcore::core_serialize(s);
|
||||
|
||||
//sa1.hpp
|
||||
s.integer(status.tick_counter);
|
||||
|
||||
s.integer(status.interrupt_pending);
|
||||
s.integer(status.interrupt_vector);
|
||||
|
||||
s.integer(status.scanlines);
|
||||
s.integer(status.vcounter);
|
||||
s.integer(status.hcounter);
|
||||
|
||||
//bus/bus.hpp
|
||||
s.array(memory::iram.data(), memory::iram.size());
|
||||
|
||||
memory::vectorsp.sync();
|
||||
|
||||
s.integer(memory::cc1bwram.dma);
|
||||
|
||||
//dma/dma.hpp
|
||||
s.integer(dma.line);
|
||||
|
||||
//mmio/mmio.hpp
|
||||
s.integer(mmio.sa1_irq);
|
||||
s.integer(mmio.sa1_rdyb);
|
||||
s.integer(mmio.sa1_resb);
|
||||
s.integer(mmio.sa1_nmi);
|
||||
s.integer(mmio.smeg);
|
||||
|
||||
s.integer(mmio.cpu_irqen);
|
||||
s.integer(mmio.chdma_irqen);
|
||||
|
||||
s.integer(mmio.cpu_irqcl);
|
||||
s.integer(mmio.chdma_irqcl);
|
||||
|
||||
s.integer(mmio.crv);
|
||||
|
||||
s.integer(mmio.cnv);
|
||||
|
||||
s.integer(mmio.civ);
|
||||
|
||||
s.integer(mmio.cpu_irq);
|
||||
s.integer(mmio.cpu_ivsw);
|
||||
s.integer(mmio.cpu_nvsw);
|
||||
s.integer(mmio.cmeg);
|
||||
|
||||
s.integer(mmio.sa1_irqen);
|
||||
s.integer(mmio.timer_irqen);
|
||||
s.integer(mmio.dma_irqen);
|
||||
s.integer(mmio.sa1_nmien);
|
||||
|
||||
s.integer(mmio.sa1_irqcl);
|
||||
s.integer(mmio.timer_irqcl);
|
||||
s.integer(mmio.dma_irqcl);
|
||||
s.integer(mmio.sa1_nmicl);
|
||||
|
||||
s.integer(mmio.snv);
|
||||
|
||||
s.integer(mmio.siv);
|
||||
|
||||
s.integer(mmio.hvselb);
|
||||
s.integer(mmio.ven);
|
||||
s.integer(mmio.hen);
|
||||
|
||||
s.integer(mmio.hcnt);
|
||||
|
||||
s.integer(mmio.vcnt);
|
||||
|
||||
s.integer(mmio.cbmode);
|
||||
s.integer(mmio.cb);
|
||||
|
||||
s.integer(mmio.dbmode);
|
||||
s.integer(mmio.db);
|
||||
|
||||
s.integer(mmio.ebmode);
|
||||
s.integer(mmio.eb);
|
||||
|
||||
s.integer(mmio.fbmode);
|
||||
s.integer(mmio.fb);
|
||||
|
||||
s.integer(mmio.sbm);
|
||||
|
||||
s.integer(mmio.sw46);
|
||||
s.integer(mmio.cbm);
|
||||
|
||||
s.integer(mmio.swen);
|
||||
|
||||
s.integer(mmio.cwen);
|
||||
|
||||
s.integer(mmio.bwp);
|
||||
|
||||
s.integer(mmio.siwp);
|
||||
|
||||
s.integer(mmio.ciwp);
|
||||
|
||||
s.integer(mmio.dmaen);
|
||||
s.integer(mmio.dprio);
|
||||
s.integer(mmio.cden);
|
||||
s.integer(mmio.cdsel);
|
||||
s.integer(mmio.dd);
|
||||
s.integer(mmio.sd);
|
||||
|
||||
s.integer(mmio.chdend);
|
||||
s.integer(mmio.dmasize);
|
||||
s.integer(mmio.dmacb);
|
||||
|
||||
s.integer(mmio.dsa);
|
||||
|
||||
s.integer(mmio.dda);
|
||||
|
||||
s.integer(mmio.dtc);
|
||||
|
||||
s.integer(mmio.bbf);
|
||||
|
||||
s.array(mmio.brf);
|
||||
|
||||
s.integer(mmio.acm);
|
||||
s.integer(mmio.md);
|
||||
|
||||
s.integer(mmio.ma);
|
||||
|
||||
s.integer(mmio.mb);
|
||||
|
||||
s.integer(mmio.hl);
|
||||
s.integer(mmio.vb);
|
||||
|
||||
s.integer(mmio.va);
|
||||
s.integer(mmio.vbit);
|
||||
|
||||
s.integer(mmio.cpu_irqfl);
|
||||
s.integer(mmio.chdma_irqfl);
|
||||
|
||||
s.integer(mmio.sa1_irqfl);
|
||||
s.integer(mmio.timer_irqfl);
|
||||
s.integer(mmio.dma_irqfl);
|
||||
s.integer(mmio.sa1_nmifl);
|
||||
|
||||
s.integer(mmio.hcr);
|
||||
|
||||
s.integer(mmio.vcr);
|
||||
|
||||
s.integer(mmio.mr);
|
||||
|
||||
s.integer(mmio.overflow);
|
||||
}
|
||||
|
||||
#endif
|
@@ -55,10 +55,10 @@ uint8 SDD1::mmio_read(unsigned addr) {
|
||||
}
|
||||
|
||||
switch(addr) {
|
||||
case 0x4804: return (mmc[0] >> 20) & 7;
|
||||
case 0x4805: return (mmc[1] >> 20) & 7;
|
||||
case 0x4806: return (mmc[2] >> 20) & 7;
|
||||
case 0x4807: return (mmc[3] >> 20) & 7;
|
||||
case 0x4804: return mmc[0] >> 20;
|
||||
case 0x4805: return mmc[1] >> 20;
|
||||
case 0x4806: return mmc[2] >> 20;
|
||||
case 0x4807: return mmc[3] >> 20;
|
||||
}
|
||||
|
||||
return cpu.regs.mdr;
|
||||
@@ -84,10 +84,10 @@ void SDD1::mmio_write(unsigned addr, uint8 data) {
|
||||
case 0x4800: sdd1_enable = data; break;
|
||||
case 0x4801: xfer_enable = data; break;
|
||||
|
||||
case 0x4804: mmc[0] = (data & 7) << 20; break;
|
||||
case 0x4805: mmc[1] = (data & 7) << 20; break;
|
||||
case 0x4806: mmc[2] = (data & 7) << 20; break;
|
||||
case 0x4807: mmc[3] = (data & 7) << 20; break;
|
||||
case 0x4804: mmc[0] = data << 20; break;
|
||||
case 0x4805: mmc[1] = data << 20; break;
|
||||
case 0x4806: mmc[2] = data << 20; break;
|
||||
case 0x4807: mmc[3] = data << 20; break;
|
||||
}
|
||||
}
|
||||
|
||||
|
@@ -1,65 +0,0 @@
|
||||
#include <../base.hpp>
|
||||
|
||||
#define SGB_CPP
|
||||
namespace SNES {
|
||||
|
||||
SuperGameBoy sgb;
|
||||
|
||||
void SuperGameBoy::enter() {
|
||||
while(true) {
|
||||
if(sgb_run) {
|
||||
unsigned samples = sgb_run(samplebuffer, 16);
|
||||
scheduler.addclocks_cop(samples * 10);
|
||||
scheduler.sync_copcpu();
|
||||
} else {
|
||||
scheduler.addclocks_cop(64 * 1024 * 1024);
|
||||
scheduler.sync_copcpu();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
uint8_t SuperGameBoy::read(unsigned addr) {
|
||||
addr &= 0xffff;
|
||||
if(sgb_read) return sgb_read(addr);
|
||||
return 0x00;
|
||||
}
|
||||
|
||||
void SuperGameBoy::write(unsigned addr, uint8_t data) {
|
||||
addr &= 0xffff;
|
||||
if(sgb_write) return sgb_write(addr, data);
|
||||
}
|
||||
|
||||
void SuperGameBoy::init() {
|
||||
if(libsgb.open("SuperGameBoy")) {
|
||||
sgb_init = libsgb.sym("sgb_init");
|
||||
sgb_term = libsgb.sym("sgb_term");
|
||||
sgb_power = libsgb.sym("sgb_power");
|
||||
sgb_reset = libsgb.sym("sgb_reset");
|
||||
sgb_read = libsgb.sym("sgb_read");
|
||||
sgb_write = libsgb.sym("sgb_write");
|
||||
sgb_run = libsgb.sym("sgb_run");
|
||||
}
|
||||
}
|
||||
|
||||
void SuperGameBoy::enable() {
|
||||
}
|
||||
|
||||
void SuperGameBoy::power() {
|
||||
bus.map(Bus::MapDirect, 0x00, 0x3f, 0x6000, 0x7fff, *this);
|
||||
bus.map(Bus::MapDirect, 0x80, 0xbf, 0x6000, 0x7fff, *this);
|
||||
|
||||
if(sgb_init) {
|
||||
sgb_init(SGB2,
|
||||
memory::gbrom.data(), memory::gbrom.size(),
|
||||
memory::gbram.data(), memory::gbram.size()
|
||||
);
|
||||
}
|
||||
|
||||
if(sgb_power) sgb_power();
|
||||
}
|
||||
|
||||
void SuperGameBoy::reset() {
|
||||
if(sgb_reset) sgb_reset();
|
||||
}
|
||||
|
||||
};
|
@@ -1,27 +0,0 @@
|
||||
class SuperGameBoy : public Memory {
|
||||
public:
|
||||
void enter();
|
||||
|
||||
uint8_t read(unsigned addr);
|
||||
void write(unsigned addr, uint8_t data);
|
||||
|
||||
void init();
|
||||
void enable();
|
||||
void power();
|
||||
void reset();
|
||||
|
||||
private:
|
||||
library libsgb;
|
||||
uint32_t samplebuffer[4096];
|
||||
|
||||
enum { SGB1 = 0, SGB2 = 1 };
|
||||
function<bool (bool, uint8_t*, unsigned, uint8_t*, unsigned)> sgb_init;
|
||||
function<void ()> sgb_term;
|
||||
function<void ()> sgb_power;
|
||||
function<void ()> sgb_reset;
|
||||
function<uint8_t (unsigned)> sgb_read;
|
||||
function<void (unsigned, uint8_t)> sgb_write;
|
||||
function<unsigned (uint32_t*, unsigned)> sgb_run;
|
||||
};
|
||||
|
||||
extern SuperGameBoy sgb;
|
@@ -535,17 +535,17 @@ void SPC7110::mmio_write(unsigned addr, uint8 data) {
|
||||
|
||||
case 0x4831: {
|
||||
r4831 = data;
|
||||
dx_offset = datarom_addr((data & 7) * 0x100000);
|
||||
dx_offset = datarom_addr(data * 0x100000);
|
||||
} break;
|
||||
|
||||
case 0x4832: {
|
||||
r4832 = data;
|
||||
ex_offset = datarom_addr((data & 7) * 0x100000);
|
||||
ex_offset = datarom_addr(data * 0x100000);
|
||||
} break;
|
||||
|
||||
case 0x4833: {
|
||||
r4833 = data;
|
||||
fx_offset = datarom_addr((data & 7) * 0x100000);
|
||||
fx_offset = datarom_addr(data * 0x100000);
|
||||
} break;
|
||||
|
||||
case 0x4834: r4834 = data; break;
|
||||
|
@@ -3,11 +3,11 @@
|
||||
SuperFXBus superfxbus;
|
||||
|
||||
namespace memory {
|
||||
static SuperFXGSUROM gsurom;
|
||||
static SuperFXGSURAM gsuram;
|
||||
static SuperFXCPUROM fxrom;
|
||||
static SuperFXCPURAM fxram;
|
||||
};
|
||||
SuperFXGSUROM gsurom;
|
||||
SuperFXGSURAM gsuram;
|
||||
SuperFXCPUROM fxrom;
|
||||
SuperFXCPURAM fxram;
|
||||
}
|
||||
|
||||
void SuperFXBus::init() {
|
||||
map(MapDirect, 0x00, 0xff, 0x0000, 0xffff, memory::memory_unmapped);
|
||||
@@ -34,7 +34,7 @@ unsigned SuperFXGSUROM::size() const {
|
||||
}
|
||||
|
||||
uint8 SuperFXGSUROM::read(unsigned addr) {
|
||||
while(!superfx.regs.scmr.ron) {
|
||||
while(!superfx.regs.scmr.ron && scheduler.sync != Scheduler::SyncAll) {
|
||||
superfx.add_clocks(6);
|
||||
scheduler.sync_copcpu();
|
||||
}
|
||||
@@ -42,7 +42,7 @@ uint8 SuperFXGSUROM::read(unsigned addr) {
|
||||
}
|
||||
|
||||
void SuperFXGSUROM::write(unsigned addr, uint8 data) {
|
||||
while(!superfx.regs.scmr.ron) {
|
||||
while(!superfx.regs.scmr.ron && scheduler.sync != Scheduler::SyncAll) {
|
||||
superfx.add_clocks(6);
|
||||
scheduler.sync_copcpu();
|
||||
}
|
||||
@@ -54,7 +54,7 @@ unsigned SuperFXGSURAM::size() const {
|
||||
}
|
||||
|
||||
uint8 SuperFXGSURAM::read(unsigned addr) {
|
||||
while(!superfx.regs.scmr.ran) {
|
||||
while(!superfx.regs.scmr.ran && scheduler.sync != Scheduler::SyncAll) {
|
||||
superfx.add_clocks(6);
|
||||
scheduler.sync_copcpu();
|
||||
}
|
||||
@@ -62,7 +62,7 @@ uint8 SuperFXGSURAM::read(unsigned addr) {
|
||||
}
|
||||
|
||||
void SuperFXGSURAM::write(unsigned addr, uint8 data) {
|
||||
while(!superfx.regs.scmr.ran) {
|
||||
while(!superfx.regs.scmr.ran && scheduler.sync != Scheduler::SyncAll) {
|
||||
superfx.add_clocks(6);
|
||||
scheduler.sync_copcpu();
|
||||
}
|
||||
|
@@ -25,3 +25,10 @@ struct SuperFXCPURAM : Memory {
|
||||
uint8 read(unsigned);
|
||||
void write(unsigned, uint8);
|
||||
};
|
||||
|
||||
namespace memory {
|
||||
extern SuperFXGSUROM gsurom;
|
||||
extern SuperFXGSURAM gsuram;
|
||||
extern SuperFXCPUROM fxrom;
|
||||
extern SuperFXCPURAM fxram;
|
||||
}
|
||||
|
@@ -114,7 +114,7 @@ void SuperFX::op_bvs() {
|
||||
//$10-1f(b1): move rN
|
||||
template<int n> void SuperFX::op_to_r() {
|
||||
if(regs.sfr.b == 0) {
|
||||
regs.dreg = ®s.r[n];
|
||||
regs.dreg = n;
|
||||
} else {
|
||||
regs.r[n] = regs.sr();
|
||||
regs.reset();
|
||||
@@ -123,8 +123,8 @@ template<int n> void SuperFX::op_to_r() {
|
||||
|
||||
//$20-2f: with rN
|
||||
template<int n> void SuperFX::op_with_r() {
|
||||
regs.sreg = ®s.r[n];
|
||||
regs.dreg = ®s.r[n];
|
||||
regs.sreg = n;
|
||||
regs.dreg = n;
|
||||
regs.sfr.b = 1;
|
||||
}
|
||||
|
||||
@@ -519,7 +519,7 @@ template<int n> void SuperFX::op_sms_r() {
|
||||
//$b0-bf(b1): moves rN
|
||||
template<int n> void SuperFX::op_from_r() {
|
||||
if(regs.sfr.b == 0) {
|
||||
regs.sreg = ®s.r[n];
|
||||
regs.sreg = n;
|
||||
} else {
|
||||
regs.dr() = regs.r[n];
|
||||
regs.sfr.ov = (regs.dr() & 0x80);
|
||||
|
@@ -149,17 +149,17 @@ struct regs_t {
|
||||
uint16 ramar; //RAM buffer address register
|
||||
uint8 ramdr; //RAM buffer data register
|
||||
|
||||
reg16_t *sreg, *dreg;
|
||||
reg16_t& sr() { return *sreg; } //source register (from)
|
||||
reg16_t& dr() { return *dreg; } //destination register (to)
|
||||
unsigned sreg, dreg;
|
||||
reg16_t& sr() { return r[sreg]; } //source register (from)
|
||||
reg16_t& dr() { return r[dreg]; } //destination register (to)
|
||||
|
||||
void reset() {
|
||||
sfr.b = 0;
|
||||
sfr.alt1 = 0;
|
||||
sfr.alt2 = 0;
|
||||
|
||||
sreg = &r[0];
|
||||
dreg = &r[0];
|
||||
sreg = 0;
|
||||
dreg = 0;
|
||||
}
|
||||
} regs;
|
||||
|
||||
|
@@ -1,3 +1,5 @@
|
||||
#ifdef SUPERFX_CPP
|
||||
|
||||
void SuperFX::disassemble_opcode(char *output) {
|
||||
*output = 0;
|
||||
|
||||
@@ -273,3 +275,5 @@ void SuperFX::disassemble_alt3(char *output) {
|
||||
#undef op0
|
||||
#undef op1
|
||||
#undef op2
|
||||
|
||||
#endif
|
||||
|
@@ -1,3 +1,5 @@
|
||||
#ifdef SUPERFX_CPP
|
||||
|
||||
uint8 SuperFX::op_read(uint16 addr) {
|
||||
uint16 offset = addr - regs.cbr;
|
||||
if(offset < 512) {
|
||||
@@ -65,3 +67,5 @@ void SuperFX::memory_reset() {
|
||||
pixelcache[n].bitpend = 0x00;
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
|
94
src/chip/superfx/serialization.cpp
Normal file
@@ -0,0 +1,94 @@
|
||||
#ifdef SUPERFX_CPP
|
||||
|
||||
void SuperFX::serialize(serializer &s) {
|
||||
//superfx.hpp
|
||||
s.integer(clockmode);
|
||||
s.integer(instruction_counter);
|
||||
|
||||
//core/registers.hpp
|
||||
s.integer(regs.pipeline);
|
||||
s.integer(regs.ramaddr);
|
||||
|
||||
s.integer(regs.r[ 0].data);
|
||||
s.integer(regs.r[ 1].data);
|
||||
s.integer(regs.r[ 2].data);
|
||||
s.integer(regs.r[ 3].data);
|
||||
s.integer(regs.r[ 4].data);
|
||||
s.integer(regs.r[ 5].data);
|
||||
s.integer(regs.r[ 6].data);
|
||||
s.integer(regs.r[ 7].data);
|
||||
s.integer(regs.r[ 8].data);
|
||||
s.integer(regs.r[ 9].data);
|
||||
s.integer(regs.r[10].data);
|
||||
s.integer(regs.r[11].data);
|
||||
s.integer(regs.r[12].data);
|
||||
s.integer(regs.r[13].data);
|
||||
s.integer(regs.r[14].data);
|
||||
s.integer(regs.r[15].data);
|
||||
|
||||
s.integer(regs.sfr.irq);
|
||||
s.integer(regs.sfr.b);
|
||||
s.integer(regs.sfr.ih);
|
||||
s.integer(regs.sfr.il);
|
||||
s.integer(regs.sfr.alt2);
|
||||
s.integer(regs.sfr.alt1);
|
||||
s.integer(regs.sfr.r);
|
||||
s.integer(regs.sfr.g);
|
||||
s.integer(regs.sfr.ov);
|
||||
s.integer(regs.sfr.s);
|
||||
s.integer(regs.sfr.cy);
|
||||
s.integer(regs.sfr.z);
|
||||
|
||||
s.integer(regs.pbr);
|
||||
s.integer(regs.rombr);
|
||||
s.integer(regs.rambr);
|
||||
s.integer(regs.cbr);
|
||||
s.integer(regs.scbr);
|
||||
|
||||
s.integer(regs.scmr.ht);
|
||||
s.integer(regs.scmr.ron);
|
||||
s.integer(regs.scmr.ran);
|
||||
s.integer(regs.scmr.md);
|
||||
|
||||
s.integer(regs.colr);
|
||||
|
||||
s.integer(regs.por.obj);
|
||||
s.integer(regs.por.freezehigh);
|
||||
s.integer(regs.por.highnibble);
|
||||
s.integer(regs.por.dither);
|
||||
s.integer(regs.por.transparent);
|
||||
|
||||
s.integer(regs.bramr);
|
||||
s.integer(regs.vcr);
|
||||
|
||||
s.integer(regs.cfgr.irq);
|
||||
s.integer(regs.cfgr.ms0);
|
||||
|
||||
s.integer(regs.clsr);
|
||||
|
||||
s.integer(regs.romcl);
|
||||
s.integer(regs.romdr);
|
||||
|
||||
s.integer(regs.ramcl);
|
||||
s.integer(regs.ramar);
|
||||
s.integer(regs.ramdr);
|
||||
|
||||
s.integer(regs.sreg);
|
||||
s.integer(regs.dreg);
|
||||
|
||||
s.array(cache.buffer);
|
||||
s.array(cache.valid);
|
||||
|
||||
for(unsigned i = 0; i < 2; i++) {
|
||||
s.integer(pixelcache[i].offset);
|
||||
s.integer(pixelcache[i].bitpend);
|
||||
s.array(pixelcache[i].data);
|
||||
}
|
||||
|
||||
//timing/timing.hpp
|
||||
s.integer(cache_access_speed);
|
||||
s.integer(memory_access_speed);
|
||||
s.integer(r15_modified);
|
||||
}
|
||||
|
||||
#endif
|
@@ -3,6 +3,7 @@
|
||||
#define SUPERFX_CPP
|
||||
namespace SNES {
|
||||
|
||||
#include "serialization.cpp"
|
||||
#include "bus/bus.cpp"
|
||||
#include "core/core.cpp"
|
||||
#include "memory/memory.cpp"
|
||||
@@ -14,9 +15,14 @@ SuperFX superfx;
|
||||
|
||||
void SuperFX::enter() {
|
||||
while(true) {
|
||||
while(regs.sfr.g == 0) {
|
||||
if(scheduler.sync == Scheduler::SyncAll) {
|
||||
scheduler.exit(Scheduler::SynchronizeEvent);
|
||||
}
|
||||
|
||||
if(regs.sfr.g == 0) {
|
||||
add_clocks(6);
|
||||
scheduler.sync_copcpu();
|
||||
continue;
|
||||
}
|
||||
|
||||
(this->*opcode_table[(regs.sfr & 0x0300) + peekpipe()])();
|
||||
@@ -70,4 +76,4 @@ void SuperFX::reset() {
|
||||
timing_reset();
|
||||
}
|
||||
|
||||
};
|
||||
}
|
||||
|
@@ -15,6 +15,8 @@ public:
|
||||
void power();
|
||||
void reset();
|
||||
|
||||
void serialize(serializer&);
|
||||
|
||||
private:
|
||||
unsigned clockmode;
|
||||
unsigned instruction_counter;
|
||||
|
@@ -1,3 +1,5 @@
|
||||
#ifdef SUPERFX_CPP
|
||||
|
||||
void SuperFX::add_clocks(unsigned clocks) {
|
||||
if(regs.romcl) {
|
||||
regs.romcl -= min(clocks, regs.romcl);
|
||||
@@ -91,3 +93,5 @@ void SuperFX::timing_reset() {
|
||||
regs.ramar = 0;
|
||||
regs.ramdr = 0;
|
||||
}
|
||||
|
||||
#endif
|
||||
|
140
src/chip/supergameboy/supergameboy.cpp
Normal file
@@ -0,0 +1,140 @@
|
||||
#include <../base.hpp>
|
||||
|
||||
#define SUPERGAMEBOY_CPP
|
||||
namespace SNES {
|
||||
|
||||
SuperGameBoy supergameboy;
|
||||
|
||||
void SuperGameBoy::enter() {
|
||||
scheduler.clock.cop_freq = (version == SuperGameBoy1 ? 2147727 : 2097152);
|
||||
|
||||
if(!sgb_run) while(true) {
|
||||
if(scheduler.sync == Scheduler::SyncAll) {
|
||||
scheduler.exit(Scheduler::SynchronizeEvent);
|
||||
}
|
||||
|
||||
audio.coprocessor_sample(0, 0);
|
||||
scheduler.addclocks_cop(1);
|
||||
scheduler.sync_copcpu();
|
||||
}
|
||||
|
||||
while(true) {
|
||||
if(scheduler.sync == Scheduler::SyncAll) {
|
||||
scheduler.exit(Scheduler::SynchronizeEvent);
|
||||
}
|
||||
|
||||
unsigned samples = sgb_run(samplebuffer, 16);
|
||||
for(unsigned i = 0; i < samples; i++) {
|
||||
int16 left = samplebuffer[i] >> 0;
|
||||
int16 right = samplebuffer[i] >> 16;
|
||||
|
||||
//SNES audio is notoriously quiet; lower Game Boy samples to match SGB sound effects
|
||||
audio.coprocessor_sample(left / 3, right / 3);
|
||||
}
|
||||
|
||||
scheduler.addclocks_cop(samples);
|
||||
scheduler.sync_copcpu();
|
||||
}
|
||||
}
|
||||
|
||||
uint8 SuperGameBoy::mmio_read(unsigned addr) {
|
||||
addr &= 0xffff;
|
||||
|
||||
if(addr == 0x2181) return mmio[0]->mmio_read(addr);
|
||||
if(addr == 0x2182) return mmio[1]->mmio_read(addr);
|
||||
if(addr == 0x420b) return mmio[2]->mmio_read(addr);
|
||||
|
||||
return 0x00;
|
||||
}
|
||||
|
||||
void SuperGameBoy::mmio_write(unsigned addr, uint8 data) {
|
||||
addr &= 0xffff;
|
||||
|
||||
if(addr == 0x2181) {
|
||||
row = (row & 0xff00) | (data << 0);
|
||||
mmio[0]->mmio_write(addr, data);
|
||||
}
|
||||
|
||||
if(addr == 0x2182) {
|
||||
row = (row & 0x00ff) | (data << 8);
|
||||
mmio[1]->mmio_write(addr, data);
|
||||
}
|
||||
|
||||
if(addr == 0x420b) {
|
||||
if(data == 0x10 && sgb_row) {
|
||||
if(row >= 0x5000 && row <= 0x6540) sgb_row((row - 0x5000) / 320);
|
||||
if(row >= 0x6800 && row <= 0x7d40) sgb_row((row - 0x6800) / 320);
|
||||
}
|
||||
mmio[2]->mmio_write(addr, data);
|
||||
}
|
||||
}
|
||||
|
||||
uint8 SuperGameBoy::read(unsigned addr) {
|
||||
if(sgb_read) return sgb_read(addr);
|
||||
return 0x00;
|
||||
}
|
||||
|
||||
void SuperGameBoy::write(unsigned addr, uint8 data) {
|
||||
if(sgb_write) sgb_write(addr, data);
|
||||
}
|
||||
|
||||
void SuperGameBoy::init() {
|
||||
if(open("supergameboy")) {
|
||||
sgb_rom = sym("sgb_rom");
|
||||
sgb_ram = sym("sgb_ram");
|
||||
sgb_rtc = sym("sgb_rtc");
|
||||
sgb_init = sym("sgb_init");
|
||||
sgb_term = sym("sgb_term");
|
||||
sgb_power = sym("sgb_power");
|
||||
sgb_reset = sym("sgb_reset");
|
||||
sgb_row = sym("sgb_row");
|
||||
sgb_read = sym("sgb_read");
|
||||
sgb_write = sym("sgb_write");
|
||||
sgb_run = sym("sgb_run");
|
||||
sgb_save = sym("sgb_save");
|
||||
sgb_serialize = sym("sgb_serialize");
|
||||
}
|
||||
}
|
||||
|
||||
void SuperGameBoy::enable() {
|
||||
mmio[0] = memory::mmio.mmio[0x2181 - 0x2000];
|
||||
mmio[1] = memory::mmio.mmio[0x2182 - 0x2000];
|
||||
mmio[2] = memory::mmio.mmio[0x420b - 0x2000];
|
||||
|
||||
memory::mmio.map(0x2181, *this);
|
||||
memory::mmio.map(0x2182, *this);
|
||||
memory::mmio.map(0x420b, *this);
|
||||
}
|
||||
|
||||
void SuperGameBoy::power() {
|
||||
version = (cartridge.type() == Cartridge::TypeSuperGameBoy1Bios ? SuperGameBoy1 : SuperGameBoy2);
|
||||
|
||||
audio.coprocessor_enable(true);
|
||||
audio.coprocessor_frequency(version == SuperGameBoy1 ? 2147727.0 : 2097152.0);
|
||||
|
||||
bus.map(Bus::MapDirect, 0x00, 0x3f, 0x6000, 0x7fff, *this);
|
||||
bus.map(Bus::MapDirect, 0x80, 0xbf, 0x6000, 0x7fff, *this);
|
||||
|
||||
sgb_rom(memory::gbrom.data(), memory::gbrom.size() == -1U ? 0 : memory::gbrom.size());
|
||||
sgb_ram(memory::gbram.data(), memory::gbram.size() == -1U ? 0 : memory::gbram.size());
|
||||
sgb_rtc(memory::gbrtc.data(), memory::gbrtc.size() == -1U ? 0 : memory::gbrtc.size());
|
||||
|
||||
if(sgb_init) sgb_init(version);
|
||||
if(sgb_power) sgb_power();
|
||||
}
|
||||
|
||||
void SuperGameBoy::reset() {
|
||||
if(sgb_reset) sgb_reset();
|
||||
}
|
||||
|
||||
void SuperGameBoy::unload() {
|
||||
if(sgb_term) sgb_term();
|
||||
}
|
||||
|
||||
void SuperGameBoy::serialize(serializer &s) {
|
||||
s.integer(row);
|
||||
s.integer(version);
|
||||
if(sgb_serialize) sgb_serialize(s);
|
||||
}
|
||||
|
||||
}
|
41
src/chip/supergameboy/supergameboy.hpp
Normal file
@@ -0,0 +1,41 @@
|
||||
class SuperGameBoy : public MMIO, public Memory, public library {
|
||||
public:
|
||||
void enter();
|
||||
|
||||
MMIO *mmio[3];
|
||||
uint8 mmio_read(unsigned addr);
|
||||
void mmio_write(unsigned addr, uint8 data);
|
||||
|
||||
uint8 read(unsigned addr);
|
||||
void write(unsigned addr, uint8 data);
|
||||
|
||||
void init();
|
||||
void enable();
|
||||
void power();
|
||||
void reset();
|
||||
void unload();
|
||||
|
||||
void serialize(serializer&);
|
||||
|
||||
private:
|
||||
uint32_t samplebuffer[4096];
|
||||
unsigned row;
|
||||
bool version;
|
||||
|
||||
enum { SuperGameBoy1 = 0, SuperGameBoy2 = 1 };
|
||||
function<void (uint8_t*, unsigned)> sgb_rom;
|
||||
function<void (uint8_t*, unsigned)> sgb_ram;
|
||||
function<void (uint8_t*, unsigned)> sgb_rtc;
|
||||
function<bool (bool)> sgb_init;
|
||||
function<void ()> sgb_term;
|
||||
function<void ()> sgb_power;
|
||||
function<void ()> sgb_reset;
|
||||
function<void (unsigned)> sgb_row;
|
||||
function<uint8 (uint16)> sgb_read;
|
||||
function<void (uint16, uint8)> sgb_write;
|
||||
function<unsigned (uint32_t*, unsigned)> sgb_run;
|
||||
function<void ()> sgb_save;
|
||||
function<void (serializer&)> sgb_serialize;
|
||||
};
|
||||
|
||||
extern SuperGameBoy supergameboy;
|
@@ -5,7 +5,7 @@ namespace SNES {
|
||||
|
||||
#include "serialization.cpp"
|
||||
#include "algorithms.cpp"
|
||||
#include "disasm/disasm.cpp"
|
||||
#include "disassembler/disassembler.cpp"
|
||||
|
||||
#define L last_cycle();
|
||||
#define A 0
|
||||
|
@@ -2,7 +2,7 @@ class CPUcore {
|
||||
public:
|
||||
#include "registers.hpp"
|
||||
#include "memory.hpp"
|
||||
#include "disasm/disasm.hpp"
|
||||
#include "disassembler/disassembler.hpp"
|
||||
|
||||
regs_t regs;
|
||||
reg24_t aa, rd;
|
||||
|
@@ -1,30 +0,0 @@
|
||||
enum {
|
||||
OPTYPE_DP = 0, //dp
|
||||
OPTYPE_DPX, //dp,x
|
||||
OPTYPE_DPY, //dp,y
|
||||
OPTYPE_IDP, //(dp)
|
||||
OPTYPE_IDPX, //(dp,x)
|
||||
OPTYPE_IDPY, //(dp),y
|
||||
OPTYPE_ILDP, //[dp]
|
||||
OPTYPE_ILDPY, //[dp],y
|
||||
OPTYPE_ADDR, //addr
|
||||
OPTYPE_ADDRX, //addr,x
|
||||
OPTYPE_ADDRY, //addr,y
|
||||
OPTYPE_IADDRX, //(addr,x)
|
||||
OPTYPE_ILADDR, //[addr]
|
||||
OPTYPE_LONG, //long
|
||||
OPTYPE_LONGX, //long, x
|
||||
OPTYPE_SR, //sr,s
|
||||
OPTYPE_ISRY, //(sr,s),y
|
||||
OPTYPE_ADDR_PC, //pbr:addr
|
||||
OPTYPE_IADDR_PC, //pbr:(addr)
|
||||
OPTYPE_RELB, //relb
|
||||
OPTYPE_RELW, //relw
|
||||
};
|
||||
|
||||
void disassemble_opcode(char *output);
|
||||
uint8 dreadb(uint32 addr);
|
||||
uint16 dreadw(uint32 addr);
|
||||
uint32 dreadl(uint32 addr);
|
||||
uint32 decode(uint8 offset_type, uint32 addr);
|
||||
uint8 opcode_length();
|
@@ -1,3 +1,5 @@
|
||||
#ifdef CPUCORE_CPP
|
||||
|
||||
uint8 CPUcore::dreadb(uint32 addr) {
|
||||
if((addr & 0x40ffff) >= 0x2000 && (addr & 0x40ffff) <= 0x5fff) {
|
||||
//$[00-3f|80-bf]:[2000-5fff]
|
||||
@@ -102,7 +104,7 @@ uint32 CPUcore::decode(uint8 offset_type, uint32 addr) {
|
||||
return(r & 0xffffff);
|
||||
}
|
||||
|
||||
void CPUcore::disassemble_opcode(char *output) {
|
||||
void CPUcore::disassemble_opcode(char *output, uint32 addr) {
|
||||
static reg24_t pc;
|
||||
char t[256];
|
||||
char *s = output;
|
||||
@@ -112,7 +114,7 @@ void CPUcore::disassemble_opcode(char *output) {
|
||||
return;
|
||||
}
|
||||
|
||||
pc.d = regs.pc.d;
|
||||
pc.d = addr;
|
||||
sprintf(s, "%.6x ", (uint32)pc.d);
|
||||
|
||||
uint8 op = dreadb(pc.d); pc.w++;
|
||||
@@ -477,3 +479,5 @@ uint8 CPUcore::opcode_length() {
|
||||
if(len == 6) return (regs.e || regs.p.x) ? 2 : 3;
|
||||
return len;
|
||||
}
|
||||
|
||||
#endif
|
30
src/cpu/core/disassembler/disassembler.hpp
Normal file
@@ -0,0 +1,30 @@
|
||||
enum {
|
||||
OPTYPE_DP = 0, //dp
|
||||
OPTYPE_DPX, //dp,x
|
||||
OPTYPE_DPY, //dp,y
|
||||
OPTYPE_IDP, //(dp)
|
||||
OPTYPE_IDPX, //(dp,x)
|
||||
OPTYPE_IDPY, //(dp),y
|
||||
OPTYPE_ILDP, //[dp]
|
||||
OPTYPE_ILDPY, //[dp],y
|
||||
OPTYPE_ADDR, //addr
|
||||
OPTYPE_ADDRX, //addr,x
|
||||
OPTYPE_ADDRY, //addr,y
|
||||
OPTYPE_IADDRX, //(addr,x)
|
||||
OPTYPE_ILADDR, //[addr]
|
||||
OPTYPE_LONG, //long
|
||||
OPTYPE_LONGX, //long, x
|
||||
OPTYPE_SR, //sr,s
|
||||
OPTYPE_ISRY, //(sr,s),y
|
||||
OPTYPE_ADDR_PC, //pbr:addr
|
||||
OPTYPE_IADDR_PC, //pbr:(addr)
|
||||
OPTYPE_RELB, //relb
|
||||
OPTYPE_RELW, //relw
|
||||
};
|
||||
|
||||
void disassemble_opcode(char *output, uint32 addr);
|
||||
uint8 dreadb(uint32 addr);
|
||||
uint16 dreadw(uint32 addr);
|
||||
uint32 dreadl(uint32 addr);
|
||||
uint32 decode(uint8 offset_type, uint32 addr);
|
||||
uint8 opcode_length();
|
@@ -1,3 +1,5 @@
|
||||
#ifdef CPUCORE_CPP
|
||||
|
||||
void CPUcore::op_nop() {
|
||||
L op_io_irq();
|
||||
}
|
||||
@@ -346,3 +348,5 @@ void CPUcore::op_per_n() {
|
||||
op_writestackn(rd.h);
|
||||
L op_writestackn(rd.l);
|
||||
}
|
||||
|
||||
#endif
|
||||
|
@@ -1,3 +1,5 @@
|
||||
#ifdef CPUCORE_CPP
|
||||
|
||||
template<int bit, int val> void CPUcore::op_branch() {
|
||||
if((bool)(regs.p & bit) != val) {
|
||||
L rd.l = op_readpc();
|
||||
@@ -175,3 +177,5 @@ L rd.b = op_readstackn();
|
||||
regs.pc.b = rd.b;
|
||||
regs.pc.w = ++rd.w;
|
||||
}
|
||||
|
||||
#endif
|
||||
|
@@ -1,3 +1,5 @@
|
||||
#ifdef CPUCORE_CPP
|
||||
|
||||
template<void (CPUcore::*op)()> void CPUcore::op_read_const_b() {
|
||||
L rd.l = op_readpc();
|
||||
call(op);
|
||||
@@ -273,3 +275,5 @@ template<void (CPUcore::*op)()> void CPUcore::op_read_isry_w() {
|
||||
L rd.h = op_readdbr(aa.w + regs.y.w + 1);
|
||||
call(op);
|
||||
}
|
||||
|
||||
#endif
|
||||
|
@@ -1,3 +1,5 @@
|
||||
#ifdef CPUCORE_CPP
|
||||
|
||||
template<int n, int adjust> void CPUcore::op_adjust_imm_b() {
|
||||
L op_io_irq();
|
||||
regs.r[n].l += adjust;
|
||||
@@ -163,3 +165,5 @@ template<void (CPUcore::*op)()> void CPUcore::op_adjust_dpx_w() {
|
||||
op_writedp(dp + regs.x.w + 1, rd.h);
|
||||
L op_writedp(dp + regs.x.w + 0, rd.l);
|
||||
}
|
||||
|
||||
#endif
|
||||
|
@@ -1,3 +1,5 @@
|
||||
#ifdef CPUCORE_CPP
|
||||
|
||||
template<int n> void CPUcore::op_write_addr_b() {
|
||||
aa.l = op_readpc();
|
||||
aa.h = op_readpc();
|
||||
@@ -193,3 +195,5 @@ void CPUcore::op_sta_isry_w() {
|
||||
op_writedbr(aa.w + regs.y.w + 0, regs.a.l);
|
||||
L op_writedbr(aa.w + regs.y.w + 1, regs.a.h);
|
||||
}
|
||||
|
||||
#endif
|
||||
|
59
src/cpu/cpu-debugger.cpp
Normal file
@@ -0,0 +1,59 @@
|
||||
#ifdef CPU_CPP
|
||||
|
||||
bool CPUDebugger::property(unsigned id, string &name, string &value) {
|
||||
unsigned n = 0;
|
||||
|
||||
//internal
|
||||
if(id == n++) { name = "S-CPU MDR"; value = string::printf("0x%.2x", mdr()); return true; }
|
||||
|
||||
//$2181-2183
|
||||
if(id == n++) { name = "$2181-$2183"; value = ""; return true; }
|
||||
if(id == n++) { name = "WRAM Address"; value = string::printf("0x%.6x", wram_address()); return true; }
|
||||
|
||||
//$4016
|
||||
if(id == n++) { name = "$4016"; value = ""; return true; }
|
||||
if(id == n++) { name = "Joypad Strobe Latch"; value = joypad_strobe_latch(); return true; }
|
||||
|
||||
//$4200
|
||||
if(id == n++) { name = "$4200"; value = ""; return true; }
|
||||
if(id == n++) { name = "NMI Enable"; value = nmi_enable(); return true; }
|
||||
if(id == n++) { name = "H-IRQ Enable"; value = hirq_enable(); return true; }
|
||||
if(id == n++) { name = "V-IRQ Enable"; value = virq_enable(); return true; }
|
||||
if(id == n++) { name = "Auto Joypad Poll"; value = auto_joypad_poll(); return true; }
|
||||
|
||||
//$4201
|
||||
if(id == n++) { name = "$4201"; value = ""; return true; }
|
||||
if(id == n++) { name = "PIO"; value = string::printf("0x%.2x", pio_bits()); return true; }
|
||||
|
||||
//$4202
|
||||
if(id == n++) { name = "$4202"; value = ""; return true; }
|
||||
if(id == n++) { name = "Multiplicand"; value = string::printf("0x%.2x", multiplicand()); return true; }
|
||||
|
||||
//$4203
|
||||
if(id == n++) { name = "$4203"; value = ""; return true; }
|
||||
if(id == n++) { name = "Multiplier"; value = string::printf("0x%.2x", multiplier()); return true; }
|
||||
|
||||
//$4204-$4205
|
||||
if(id == n++) { name = "$4204-$4205"; value = ""; return true; }
|
||||
if(id == n++) { name = "Dividend"; value = string::printf("0x%.4x", dividend()); return true; }
|
||||
|
||||
//$4206
|
||||
if(id == n++) { name = "$4206"; value = ""; return true; }
|
||||
if(id == n++) { name = "Divisor"; value = string::printf("0x%.2x", divisor()); return true; }
|
||||
|
||||
//$4207-$4208
|
||||
if(id == n++) { name = "$4207-$4208"; value = ""; return true; }
|
||||
if(id == n++) { name = "H-Time"; value = string::printf("0x%.4x", htime()); return true; }
|
||||
|
||||
//$4209-$420a
|
||||
if(id == n++) { name = "$4209-$420a"; value = ""; return true; }
|
||||
if(id == n++) { name = "V-Time"; value = string::printf("0x%.4x", vtime()); return true; }
|
||||
|
||||
//$420d
|
||||
if(id == n++) { name = "$420d"; value = ""; return true; }
|
||||
if(id == n++) { name = "FastROM Enable"; value = fastrom_enable(); return true; }
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
#endif
|
42
src/cpu/cpu-debugger.hpp
Normal file
@@ -0,0 +1,42 @@
|
||||
struct CPUDebugger : ChipDebugger {
|
||||
bool property(unsigned id, string &name, string &value);
|
||||
|
||||
//internal
|
||||
virtual unsigned mdr() { return 0; }
|
||||
|
||||
//$2181-2183
|
||||
virtual unsigned wram_address() { return 0; }
|
||||
|
||||
//$4016
|
||||
virtual bool joypad_strobe_latch() { return 0; }
|
||||
|
||||
//$4200
|
||||
virtual bool nmi_enable() { return 0; }
|
||||
virtual bool hirq_enable() { return 0; }
|
||||
virtual bool virq_enable() { return 0; }
|
||||
virtual bool auto_joypad_poll() { return 0; }
|
||||
|
||||
//$4201
|
||||
virtual unsigned pio_bits() { return 0; }
|
||||
|
||||
//$4202
|
||||
virtual unsigned multiplicand() { return 0; }
|
||||
|
||||
//$4203
|
||||
virtual unsigned multiplier() { return 0; }
|
||||
|
||||
//$4204-$4205
|
||||
virtual unsigned dividend() { return 0; }
|
||||
|
||||
//$4206
|
||||
virtual unsigned divisor() { return 0; }
|
||||
|
||||
//$4207-$4208
|
||||
virtual unsigned htime() { return 0; }
|
||||
|
||||
//$4209-$420a
|
||||
virtual unsigned vtime() { return 0; }
|
||||
|
||||
//$420d
|
||||
virtual bool fastrom_enable() { return 0; }
|
||||
};
|
@@ -3,6 +3,10 @@
|
||||
#define CPU_CPP
|
||||
namespace SNES {
|
||||
|
||||
#if defined(DEBUGGER)
|
||||
#include "cpu-debugger.cpp"
|
||||
#endif
|
||||
|
||||
void CPU::power() {
|
||||
cpu_version = config.cpu.version;
|
||||
}
|
||||
|
@@ -1,3 +1,7 @@
|
||||
#if defined(DEBUGGER)
|
||||
#include "cpu-debugger.hpp"
|
||||
#endif
|
||||
|
||||
class CPU : public PPUcounter, public MMIO {
|
||||
public:
|
||||
virtual void enter() = 0;
|
||||
|
@@ -1,34 +1,88 @@
|
||||
#ifdef SCPU_CPP
|
||||
|
||||
void sCPUDebug::op_step() {
|
||||
void sCPUDebugger::op_step() {
|
||||
bool break_event = false;
|
||||
|
||||
usage[regs.pc] &= ~(UsageFlagM | UsageFlagX);
|
||||
usage[regs.pc] |= UsageExec | (regs.p.m << 1) | (regs.p.x << 0);
|
||||
opcode_pc = regs.pc;
|
||||
|
||||
if(debugger.step_cpu) {
|
||||
debugger.break_event = Debugger::CPUStep;
|
||||
scheduler.exit();
|
||||
scheduler.exit(Scheduler::DebuggerEvent);
|
||||
} else {
|
||||
debugger.breakpoint_test(Debugger::Breakpoint::CPUBus, Debugger::Breakpoint::Exec, regs.pc, 0x00);
|
||||
}
|
||||
|
||||
if(debugger.trace_cpu) {
|
||||
char t[256];
|
||||
disassemble_opcode(t);
|
||||
debugger.tracefile.print(string() << t << "\n");
|
||||
}
|
||||
|
||||
if(step_event) step_event();
|
||||
sCPU::op_step();
|
||||
scheduler.sync_cpusmp();
|
||||
}
|
||||
|
||||
uint8 sCPUDebug::op_read(uint32 addr) {
|
||||
uint8 sCPUDebugger::op_read(uint32 addr) {
|
||||
uint8 data = sCPU::op_read(addr);
|
||||
usage[addr] |= UsageRead;
|
||||
debugger.breakpoint_test(Debugger::Breakpoint::CPUBus, Debugger::Breakpoint::Read, addr, data);
|
||||
return data;
|
||||
}
|
||||
|
||||
void sCPUDebug::op_write(uint32 addr, uint8 data) {
|
||||
void sCPUDebugger::op_write(uint32 addr, uint8 data) {
|
||||
sCPU::op_write(addr, data);
|
||||
usage[addr] |= UsageWrite;
|
||||
usage[addr] &= ~UsageExec;
|
||||
debugger.breakpoint_test(Debugger::Breakpoint::CPUBus, Debugger::Breakpoint::Write, addr, data);
|
||||
}
|
||||
|
||||
sCPUDebugger::sCPUDebugger() {
|
||||
usage = new uint8[1 << 24]();
|
||||
opcode_pc = 0x8000;
|
||||
}
|
||||
|
||||
sCPUDebugger::~sCPUDebugger() {
|
||||
delete[] usage;
|
||||
}
|
||||
|
||||
//===========
|
||||
//CPUDebugger
|
||||
//===========
|
||||
|
||||
//internal
|
||||
unsigned sCPUDebugger::mdr() { return regs.mdr; }
|
||||
|
||||
//$2181-$2183
|
||||
unsigned sCPUDebugger::wram_address() { return status.wram_addr; }
|
||||
|
||||
//$4016
|
||||
bool sCPUDebugger::joypad_strobe_latch() { return status.joypad_strobe_latch; }
|
||||
|
||||
//$4200
|
||||
bool sCPUDebugger::nmi_enable() { return status.nmi_enabled; }
|
||||
bool sCPUDebugger::hirq_enable() { return status.hirq_enabled; }
|
||||
bool sCPUDebugger::virq_enable() { return status.virq_enabled; }
|
||||
bool sCPUDebugger::auto_joypad_poll() { return status.auto_joypad_poll; }
|
||||
|
||||
//$4201
|
||||
unsigned sCPUDebugger::pio_bits() { return status.pio; }
|
||||
|
||||
//$4202
|
||||
unsigned sCPUDebugger::multiplicand() { return status.mul_a; }
|
||||
|
||||
//$4203
|
||||
unsigned sCPUDebugger::multiplier() { return status.mul_b; }
|
||||
|
||||
//$4204-$4205
|
||||
unsigned sCPUDebugger::dividend() { return status.div_a; }
|
||||
|
||||
//$4206
|
||||
unsigned sCPUDebugger::divisor() { return status.div_b; }
|
||||
|
||||
//$4207-$4208
|
||||
unsigned sCPUDebugger::htime() { return status.hirq_pos; }
|
||||
|
||||
//$4209-$420a
|
||||
unsigned sCPUDebugger::vtime() { return status.virq_pos; }
|
||||
|
||||
//$420d
|
||||
bool sCPUDebugger::fastrom_enable() { return status.rom_speed; }
|
||||
|
||||
#endif
|
||||
|
@@ -1,6 +1,64 @@
|
||||
class sCPUDebug : public sCPU {
|
||||
class sCPUDebugger : public sCPU, public CPUDebugger {
|
||||
public:
|
||||
function<void ()> step_event;
|
||||
|
||||
enum Usage {
|
||||
UsageRead = 0x80,
|
||||
UsageWrite = 0x40,
|
||||
UsageExec = 0x20,
|
||||
UsageFlagM = 0x02,
|
||||
UsageFlagX = 0x01,
|
||||
};
|
||||
uint8 *usage;
|
||||
uint32 opcode_pc; //points to the current opcode, used to backtrace on read/write breakpoints
|
||||
|
||||
void op_step();
|
||||
uint8 op_read(uint32 addr);
|
||||
void op_write(uint32 addr, uint8 data);
|
||||
|
||||
sCPUDebugger();
|
||||
~sCPUDebugger();
|
||||
|
||||
//===========
|
||||
//CPUDebugger
|
||||
//===========
|
||||
|
||||
//internal
|
||||
unsigned mdr();
|
||||
|
||||
//$2181-$2183
|
||||
unsigned wram_address();
|
||||
|
||||
//$4016
|
||||
bool joypad_strobe_latch();
|
||||
|
||||
//$4200
|
||||
bool nmi_enable();
|
||||
bool hirq_enable();
|
||||
bool virq_enable();
|
||||
bool auto_joypad_poll();
|
||||
|
||||
//$4201
|
||||
unsigned pio_bits();
|
||||
|
||||
//$4202
|
||||
unsigned multiplicand();
|
||||
|
||||
//$4203
|
||||
unsigned multiplier();
|
||||
|
||||
//$4204-$4205
|
||||
unsigned dividend();
|
||||
|
||||
//$4206
|
||||
unsigned divisor();
|
||||
|
||||
//$4207-$4208
|
||||
unsigned htime();
|
||||
|
||||
//$4209-$420a
|
||||
unsigned vtime();
|
||||
|
||||
//$420d
|
||||
bool fastrom_enable();
|
||||
};
|
||||
|
@@ -5,7 +5,7 @@ namespace SNES {
|
||||
|
||||
#if defined(DEBUGGER)
|
||||
#include "debugger/debugger.cpp"
|
||||
sCPUDebug cpu;
|
||||
sCPUDebugger cpu;
|
||||
#else
|
||||
sCPU cpu;
|
||||
#endif
|
||||
@@ -20,7 +20,7 @@ void sCPU::enter() {
|
||||
while(true) {
|
||||
if(scheduler.sync == Scheduler::SyncCpu) {
|
||||
scheduler.sync = Scheduler::SyncAll;
|
||||
scheduler.exit();
|
||||
scheduler.exit(Scheduler::SynchronizeEvent);
|
||||
}
|
||||
|
||||
if(status.interrupt_pending) {
|
||||
|
@@ -100,7 +100,7 @@ public:
|
||||
|
||||
#if defined(DEBUGGER)
|
||||
#include "debugger/debugger.hpp"
|
||||
extern sCPUDebug cpu;
|
||||
extern sCPUDebugger cpu;
|
||||
#else
|
||||
extern sCPU cpu;
|
||||
#endif
|
||||
|
@@ -32,7 +32,7 @@ configuration data.
|
||||
|
||||
<h3>Supported Filetypes</h3><br>
|
||||
|
||||
<b>SFC, SMC:</b> SNES cartridge — ROM image.<br>
|
||||
<b>SFC:</b> SNES cartridge — ROM image.<br>
|
||||
<b>BS:</b> Satellaview BS-X flash cartridge — EEPROM image.<br>
|
||||
<b>ST:</b> Sufami Turbo cartridge — ROM image.<br>
|
||||
<b>SRM, PSR:</b> non-volatile memory, often used to save game data — (P)SRAM image.<br>
|
||||
|
BIN
src/data/icons-16x16/applications-multimedia.png
Normal file
After Width: | Height: | Size: 592 B |
BIN
src/data/icons-16x16/audio-volume-high.png
Normal file
After Width: | Height: | Size: 685 B |
Before Width: | Height: | Size: 477 B |
BIN
src/data/icons-16x16/folder.png
Normal file
After Width: | Height: | Size: 581 B |
BIN
src/data/icons-16x16/media-playback-start.png
Normal file
After Width: | Height: | Size: 660 B |
BIN
src/data/icons-16x16/media-playback-stop.png
Normal file
After Width: | Height: | Size: 429 B |
BIN
src/data/icons-16x16/media-record.png
Normal file
After Width: | Height: | Size: 653 B |
BIN
src/data/icons-16x16/preferences-system.png
Normal file
After Width: | Height: | Size: 611 B |
Before Width: | Height: | Size: 995 B |
Before Width: | Height: | Size: 978 B |
Before Width: | Height: | Size: 848 B |
Before Width: | Height: | Size: 927 B |
Before Width: | Height: | Size: 1.1 KiB |
Before Width: | Height: | Size: 482 B |
Before Width: | Height: | Size: 1.2 KiB |
Before Width: | Height: | Size: 966 B |
Before Width: | Height: | Size: 100 KiB |
@@ -1,7 +1,7 @@
|
||||
#include <../base.hpp>
|
||||
|
||||
#define ADSP_CPP
|
||||
namespaec SNES {
|
||||
namespace SNES {
|
||||
|
||||
aDSP dsp;
|
||||
|
||||
|
@@ -1,3 +1,3 @@
|
||||
class sDSPDebug : public sDSP {
|
||||
class sDSPDebugger : public sDSP {
|
||||
public:
|
||||
};
|
||||
|
@@ -9,7 +9,7 @@ namespace SNES {
|
||||
|
||||
#if defined(DEBUGGER)
|
||||
#include "debugger/debugger.cpp"
|
||||
sDSPDebug dsp;
|
||||
sDSPDebugger dsp;
|
||||
#else
|
||||
sDSP dsp;
|
||||
#endif
|
||||
@@ -20,7 +20,10 @@ namespace SNES {
|
||||
#define VREG(n) state.regs[v.vidx + v_##n]
|
||||
|
||||
#if !defined(DSP_STATE_MACHINE)
|
||||
#define phase_start() while(true) { if(scheduler.sync == Scheduler::SyncAll) scheduler.exit();
|
||||
#define phase_start() while(true) { \
|
||||
if(scheduler.sync == Scheduler::SyncAll) { \
|
||||
scheduler.exit(Scheduler::SynchronizeEvent); \
|
||||
}
|
||||
#define phase(n)
|
||||
#define tick() scheduler.addclocks_dsp(3 * 8); scheduler.sync_dspsmp()
|
||||
#define phase_end() }
|
||||
|
@@ -170,7 +170,7 @@ private:
|
||||
|
||||
#if defined(DEBUGGER)
|
||||
#include "debugger/debugger.hpp"
|
||||
extern sDSPDebug dsp;
|
||||
extern sDSPDebugger dsp;
|
||||
#else
|
||||
extern sDSP dsp;
|
||||
#endif
|
||||
|
@@ -5,6 +5,10 @@
|
||||
#endif
|
||||
|
||||
namespace SNES {
|
||||
struct ChipDebugger {
|
||||
virtual bool property(unsigned id, string &name, string &value) = 0;
|
||||
};
|
||||
|
||||
#include "memory/memory.hpp"
|
||||
#include "memory/smemory/smemory.hpp"
|
||||
|
||||
|
@@ -8,7 +8,7 @@
|
||||
#include <nall/stdint.hpp>
|
||||
#include <nall/utility.hpp>
|
||||
|
||||
#if defined(PLATFORM_X)
|
||||
#if defined(PLATFORM_X) || defined(PLATFORM_OSX)
|
||||
#include <dlfcn.h>
|
||||
#elif defined(PLATFORM_WIN)
|
||||
#include <windows.h>
|
||||
@@ -52,6 +52,34 @@ namespace nall {
|
||||
return dlsym((void*)handle, name);
|
||||
}
|
||||
|
||||
inline void library::close() {
|
||||
if(!handle) return;
|
||||
dlclose((void*)handle);
|
||||
handle = 0;
|
||||
}
|
||||
#elif defined(PLATFORM_OSX)
|
||||
inline bool library::open(const char *name) {
|
||||
if(handle) close();
|
||||
char *t = new char[strlen(name) + 256];
|
||||
strcpy(t, "lib");
|
||||
strcat(t, name);
|
||||
strcat(t, ".dylib");
|
||||
handle = (uintptr_t)dlopen(t, RTLD_LAZY);
|
||||
if(!handle) {
|
||||
strcpy(t, "/usr/local/lib/lib");
|
||||
strcat(t, name);
|
||||
strcat(t, ".dylib");
|
||||
handle = (uintptr_t)dlopen(t, RTLD_LAZY);
|
||||
}
|
||||
delete[] t;
|
||||
return handle;
|
||||
}
|
||||
|
||||
inline void* library::sym(const char *name) {
|
||||
if(!handle) return 0;
|
||||
return dlsym((void*)handle, name);
|
||||
}
|
||||
|
||||
inline void library::close() {
|
||||
if(!handle) return;
|
||||
dlclose((void*)handle);
|
||||
|
@@ -136,7 +136,7 @@ namespace nall {
|
||||
function() { data.fn_call = 0; }
|
||||
|
||||
function(void *fn) {
|
||||
data.fn_call = &fn_call_global;
|
||||
data.fn_call = fn ? &fn_call_global : 0;
|
||||
data.fn_global = (R (*)(PL))fn;
|
||||
}
|
||||
|
||||
|
@@ -6,258 +6,381 @@
|
||||
#include <string.h>
|
||||
|
||||
#include <nall/stdint.hpp>
|
||||
#include <nall/string.hpp>
|
||||
|
||||
namespace nall {
|
||||
enum { input_none = 0 };
|
||||
|
||||
template<int number = -1> struct keyboard {
|
||||
enum {
|
||||
none = keyboard<number - 1>::limit,
|
||||
escape, f1, f2, f3, f4, f5, f6, f7, f8, f9, f10, f11, f12,
|
||||
print_screen, scroll_lock, pause, tilde,
|
||||
num_1, num_2, num_3, num_4, num_5, num_6, num_7, num_8, num_9, num_0,
|
||||
dash, equal, backspace,
|
||||
insert, delete_, home, end, page_up, page_down,
|
||||
a, b, c, d, e, f, g, h, i, j, k, l, m,
|
||||
n, o, p, q, r, s, t, u, v, w, x, y, z,
|
||||
lbracket, rbracket, backslash, semicolon, apostrophe, comma, period, slash,
|
||||
pad_1, pad_2, pad_3, pad_4, pad_5, pad_6, pad_7, pad_8, pad_9, pad_0,
|
||||
point, enter, add, subtract, multiply, divide,
|
||||
num_lock, caps_lock,
|
||||
up, down, left, right,
|
||||
tab, return_, spacebar,
|
||||
lctrl, rctrl, lalt, ralt, lshift, rshift, lsuper, rsuper, menu,
|
||||
limit,
|
||||
};
|
||||
struct Keyboard;
|
||||
Keyboard& keyboard(unsigned = 0);
|
||||
|
||||
static const char KeyboardScancodeName[][64] = {
|
||||
"Escape", "F1", "F2", "F3", "F4", "F5", "F6", "F7", "F8", "F9", "F10", "F11", "F12",
|
||||
"PrintScreen", "ScrollLock", "Pause", "Tilde",
|
||||
"Num1", "Num2", "Num3", "Num4", "Num5", "Num6", "Num7", "Num8", "Num9", "Num0",
|
||||
"Dash", "Equal", "Backspace",
|
||||
"Insert", "Delete", "Home", "End", "PageUp", "PageDown",
|
||||
"A", "B", "C", "D", "E", "F", "G", "H", "I", "J", "K", "L", "M",
|
||||
"N", "O", "P", "Q", "R", "S", "T", "U", "V", "W", "X", "Y", "Z",
|
||||
"LeftBracket", "RightBracket", "Backslash", "Semicolon", "Apostrophe", "Comma", "Period", "Slash",
|
||||
"Keypad1", "Keypad2", "Keypad3", "Keypad4", "Keypad5", "Keypad6", "Keypad7", "Keypad8", "Keypad9", "Keypad0",
|
||||
"Point", "Enter", "Add", "Subtract", "Multiply", "Divide",
|
||||
"NumLock", "CapsLock",
|
||||
"Up", "Down", "Left", "Right",
|
||||
"Tab", "Return", "Spacebar", "Menu",
|
||||
"Shift", "Control", "Alt", "Super",
|
||||
};
|
||||
|
||||
struct Keyboard {
|
||||
const unsigned ID;
|
||||
enum { Base = 1 };
|
||||
enum { Count = 8, Size = 128 };
|
||||
|
||||
enum Scancode {
|
||||
Escape, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12,
|
||||
PrintScreen, ScrollLock, Pause, Tilde,
|
||||
Num1, Num2, Num3, Num4, Num5, Num6, Num7, Num8, Num9, Num0,
|
||||
Dash, Equal, Backspace,
|
||||
Insert, Delete, Home, End, PageUp, PageDown,
|
||||
A, B, C, D, E, F, G, H, I, J, K, L, M,
|
||||
N, O, P, Q, R, S, T, U, V, W, X, Y, Z,
|
||||
LeftBracket, RightBracket, Backslash, Semicolon, Apostrophe, Comma, Period, Slash,
|
||||
Keypad1, Keypad2, Keypad3, Keypad4, Keypad5, Keypad6, Keypad7, Keypad8, Keypad9, Keypad0,
|
||||
Point, Enter, Add, Subtract, Multiply, Divide,
|
||||
NumLock, CapsLock,
|
||||
Up, Down, Left, Right,
|
||||
Tab, Return, Spacebar, Menu,
|
||||
Shift, Control, Alt, Super,
|
||||
Limit,
|
||||
};
|
||||
|
||||
template<> struct keyboard<-1> {
|
||||
enum { count = 16 };
|
||||
enum {
|
||||
none,
|
||||
escape, f1, f2, f3, f4, f5, f6, f7, f8, f9, f10, f11, f12,
|
||||
print_screen, scroll_lock, pause, tilde,
|
||||
num_1, num_2, num_3, num_4, num_5, num_6, num_7, num_8, num_9, num_0,
|
||||
dash, equal, backspace,
|
||||
insert, delete_, home, end, page_up, page_down,
|
||||
a, b, c, d, e, f, g, h, i, j, k, l, m,
|
||||
n, o, p, q, r, s, t, u, v, w, x, y, z,
|
||||
lbracket, rbracket, backslash, semicolon, apostrophe, comma, period, slash,
|
||||
pad_1, pad_2, pad_3, pad_4, pad_5, pad_6, pad_7, pad_8, pad_9, pad_0,
|
||||
point, enter, add, subtract, multiply, divide,
|
||||
num_lock, caps_lock,
|
||||
up, down, left, right,
|
||||
tab, return_, spacebar,
|
||||
lctrl, rctrl, lalt, ralt, lshift, rshift, lsuper, rsuper, menu,
|
||||
length, //number of syms per keyboard
|
||||
limit = 0,
|
||||
};
|
||||
|
||||
static uint16_t index(unsigned keyboard_number, unsigned keyboard_enum) {
|
||||
if(keyboard_number >= count) return input_none;
|
||||
return limit + keyboard_number * length + keyboard_enum;
|
||||
static signed numberDecode(uint16_t scancode) {
|
||||
for(unsigned i = 0; i < Count; i++) {
|
||||
if(keyboard(i).belongsTo(scancode)) return i;
|
||||
}
|
||||
};
|
||||
|
||||
template<int number = -1> struct mouse {
|
||||
enum { buttons = 8 };
|
||||
enum {
|
||||
none = mouse<number - 1>::limit,
|
||||
x, y, z,
|
||||
button,
|
||||
limit = button + buttons,
|
||||
};
|
||||
};
|
||||
|
||||
template<> struct mouse<-1> {
|
||||
enum { count = 16, buttons = 8 };
|
||||
enum {
|
||||
none,
|
||||
x, y, z,
|
||||
button,
|
||||
length = button + buttons - none, //number of syms per mouse
|
||||
limit = keyboard<keyboard<>::count - 1>::limit,
|
||||
};
|
||||
|
||||
static uint16_t index(unsigned mouse_number, unsigned mouse_enum) {
|
||||
if(mouse_number >= count) return input_none;
|
||||
return limit + mouse_number * length + mouse_enum;
|
||||
}
|
||||
};
|
||||
|
||||
template<int number = -1> struct joypad {
|
||||
enum { hats = 8, axes = 32, buttons = 96 };
|
||||
enum {
|
||||
none = joypad<number - 1>::limit,
|
||||
hat,
|
||||
axis = hat + hats,
|
||||
button = axis + axes,
|
||||
limit = button + buttons,
|
||||
};
|
||||
};
|
||||
|
||||
template<> struct joypad<-1> {
|
||||
enum { count = 16, hats = 8, axes = 32, buttons = 96 };
|
||||
enum { hat_center = 0, hat_up = 1, hat_right = 2, hat_down = 4, hat_left = 8 };
|
||||
enum {
|
||||
none,
|
||||
hat,
|
||||
axis = hat + hats,
|
||||
button = axis + axes,
|
||||
length = button + buttons - none, //number of syms per joypad
|
||||
limit = mouse<mouse<>::count - 1>::limit,
|
||||
};
|
||||
|
||||
static uint16_t index(unsigned joypad_number, unsigned joypad_enum) {
|
||||
if(joypad_number >= count) return input_none;
|
||||
return limit + joypad_number * length + joypad_enum;
|
||||
}
|
||||
};
|
||||
|
||||
enum { input_limit = joypad<joypad<>::count - 1>::limit };
|
||||
|
||||
static const char keysym[][64] = {
|
||||
"none",
|
||||
"escape", "f1", "f2", "f3", "f4", "f5", "f6", "f7", "f8", "f9", "f10", "f11", "f12",
|
||||
"print_screen", "scroll_lock", "pause", "tilde",
|
||||
"num_1", "num_2", "num_3", "num_4", "num_5", "num_6", "num_7", "num_8", "num_9", "num_0",
|
||||
"dash", "equal", "backspace",
|
||||
"insert", "delete", "home", "end", "page_up", "page_down",
|
||||
"a", "b", "c", "d", "e", "f", "g", "h", "i", "j", "k", "l", "m",
|
||||
"n", "o", "p", "q", "r", "s", "t", "u", "v", "w", "x", "y", "z",
|
||||
"lbracket", "rbracket", "backslash", "semicolon", "apostrophe", "comma", "period", "slash",
|
||||
"pad_1", "pad_2", "pad_3", "pad_4", "pad_5", "pad_6", "pad_7", "pad_8", "pad_9", "pad_0",
|
||||
"point", "enter", "add", "subtract", "multiply", "divide",
|
||||
"num_lock", "caps_lock",
|
||||
"up", "down", "left", "right",
|
||||
"tab", "return", "spacebar",
|
||||
"lctrl", "rctrl", "lalt", "ralt", "lshift", "rshift", "lsuper", "rsuper", "menu",
|
||||
"limit",
|
||||
};
|
||||
|
||||
static const char* input_find(uint16_t key) {
|
||||
static char buffer[64];
|
||||
|
||||
for(unsigned k = 0; k < keyboard<>::count; k++) {
|
||||
if(key >= keyboard<>::index(k, keyboard<>::none) && key < keyboard<>::index(k, keyboard<>::length)) {
|
||||
sprintf(buffer, "keyboard%.2d.%s", k, keysym[key - keyboard<>::index(k, keyboard<>::none)]);
|
||||
return buffer;
|
||||
}
|
||||
}
|
||||
|
||||
for(unsigned m = 0; m < mouse<>::count; m++) {
|
||||
if(key == mouse<>::index(m, mouse<>::x)) { sprintf(buffer, "mouse%.2d.x", m); return buffer; }
|
||||
if(key == mouse<>::index(m, mouse<>::y)) { sprintf(buffer, "mouse%.2d.y", m); return buffer; }
|
||||
if(key == mouse<>::index(m, mouse<>::z)) { sprintf(buffer, "mouse%.2d.z", m); return buffer; }
|
||||
|
||||
if(key >= mouse<>::index(m, mouse<>::button + 0)
|
||||
&& key < mouse<>::index(m, mouse<>::button + mouse<>::buttons)) {
|
||||
sprintf(buffer, "mouse%.2d.button%.2d", m, key - mouse<>::index(m, mouse<>::button));
|
||||
return buffer;
|
||||
}
|
||||
}
|
||||
|
||||
for(unsigned j = 0; j < joypad<>::count; j++) {
|
||||
if(key >= joypad<>::index(j, joypad<>::hat + 0)
|
||||
&& key < joypad<>::index(j, joypad<>::hat + joypad<>::hats)) {
|
||||
sprintf(buffer, "joypad%.2d.hat%.2d", j, key - joypad<>::index(j, joypad<>::hat));
|
||||
return buffer;
|
||||
}
|
||||
|
||||
if(key >= joypad<>::index(j, joypad<>::axis + 0)
|
||||
&& key < joypad<>::index(j, joypad<>::axis + joypad<>::axes)) {
|
||||
sprintf(buffer, "joypad%.2d.axis%.2d", j, key - joypad<>::index(j, joypad<>::axis));
|
||||
return buffer;
|
||||
}
|
||||
|
||||
if(key >= joypad<>::index(j, joypad<>::button + 0)
|
||||
&& key < joypad<>::index(j, joypad<>::button + joypad<>::buttons)) {
|
||||
sprintf(buffer, "joypad%.2d.button%.2d", j, key - joypad<>::index(j, joypad<>::button));
|
||||
return buffer;
|
||||
}
|
||||
}
|
||||
|
||||
return "none";
|
||||
return -1;
|
||||
}
|
||||
|
||||
static char* input_find(char *out, uint16_t key) {
|
||||
strcpy(out, input_find(key));
|
||||
return out;
|
||||
static signed keyDecode(uint16_t scancode) {
|
||||
for(unsigned i = 0; i < Count; i++) {
|
||||
if(keyboard(i).isKey(scancode)) return scancode - keyboard(i).key(Escape);
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
|
||||
static uint16_t input_find(const char *key) {
|
||||
if(!memcmp(key, "keyboard", 8)) {
|
||||
key += 8;
|
||||
if(!*key || !*(key + 1)) return input_none;
|
||||
uint8_t k = (*key - '0') * 10 + (*(key + 1) - '0');
|
||||
if(k >= keyboard<>::count) return input_none;
|
||||
key += 2;
|
||||
static signed modifierDecode(uint16_t scancode) {
|
||||
for(unsigned i = 0; i < Count; i++) {
|
||||
if(keyboard(i).isModifier(scancode)) return scancode - keyboard(i).key(Shift);
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
|
||||
if(*key++ != '.') return input_none;
|
||||
static bool isAnyKey(uint16_t scancode) {
|
||||
for(unsigned i = 0; i < Count; i++) {
|
||||
if(keyboard(i).isKey(scancode)) return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
for(unsigned i = 0; i < keyboard<>::length; i++) {
|
||||
if(!strcmp(key, keysym[i])) return keyboard<>::index(k, i);
|
||||
static bool isAnyModifier(uint16_t scancode) {
|
||||
for(unsigned i = 0; i < Count; i++) {
|
||||
if(keyboard(i).isModifier(scancode)) return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
static uint16_t decode(const char *name) {
|
||||
string s(name);
|
||||
if(!strbegin(name, "KB")) return 0;
|
||||
ltrim(s, "KB");
|
||||
unsigned id = strunsigned(s);
|
||||
int pos = strpos(s, "::");
|
||||
if(pos < 0) return 0;
|
||||
s = substr(s, pos + 2);
|
||||
for(unsigned i = 0; i < Limit; i++) {
|
||||
if(s == KeyboardScancodeName[i]) return Base + Size * id + i;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
string encode(uint16_t code) const {
|
||||
unsigned index = 0;
|
||||
for(unsigned i = 0; i < Count; i++) {
|
||||
if(code >= Base + Size * i && code < Base + Size * (i + 1)) {
|
||||
index = code - (Base + Size * i);
|
||||
break;
|
||||
}
|
||||
}
|
||||
return string() << "KB" << ID << "::" << KeyboardScancodeName[index];
|
||||
}
|
||||
|
||||
if(!memcmp(key, "mouse", 5)) {
|
||||
key += 5;
|
||||
if(!*key || !*(key + 1)) return input_none;
|
||||
uint8_t m = (*key - '0') * 10 + (*(key + 1) - '0');
|
||||
if(m >= mouse<>::count) return input_none;
|
||||
key += 2;
|
||||
uint16_t operator[](Scancode code) const { return Base + ID * Size + code; }
|
||||
uint16_t key(unsigned id) const { return Base + Size * ID + id; }
|
||||
bool isKey(unsigned id) const { return id >= key(Escape) && id <= key(Menu); }
|
||||
bool isModifier(unsigned id) const { return id >= key(Shift) && id <= key(Super); }
|
||||
bool belongsTo(uint16_t scancode) const { return isKey(scancode) || isModifier(scancode); }
|
||||
|
||||
if(!strcmp(key, ".x")) return mouse<>::index(m, mouse<>::x);
|
||||
if(!strcmp(key, ".y")) return mouse<>::index(m, mouse<>::y);
|
||||
if(!strcmp(key, ".z")) return mouse<>::index(m, mouse<>::z);
|
||||
Keyboard(unsigned ID_) : ID(ID_) {}
|
||||
};
|
||||
|
||||
if(!memcmp(key, ".button", 7)) {
|
||||
key += 7;
|
||||
if(!*key || !*(key + 1)) return input_none;
|
||||
uint8_t button = (*key - '0') * 10 + (*(key + 1) - '0');
|
||||
if(button >= mouse<>::buttons) return input_none;
|
||||
return mouse<>::index(m, mouse<>::button + button);
|
||||
}
|
||||
|
||||
return input_none;
|
||||
}
|
||||
|
||||
if(!memcmp(key, "joypad", 6)) {
|
||||
key += 6;
|
||||
if(!*key || !*(key + 1)) return input_none;
|
||||
uint8_t j = (*key - '0') * 10 + (*(key + 1) - '0');
|
||||
if(j >= joypad<>::count) return input_none;
|
||||
key += 2;
|
||||
|
||||
if(!memcmp(key, ".hat", 4)) {
|
||||
key += 4;
|
||||
if(!*key || !*(key + 1)) return input_none;
|
||||
uint8_t hat = (*key - '0') * 10 + (*(key + 1) - '0');
|
||||
if(hat >= joypad<>::hats) return input_none;
|
||||
return joypad<>::index(j, joypad<>::hat + hat);
|
||||
}
|
||||
|
||||
if(!memcmp(key, ".axis", 5)) {
|
||||
key += 5;
|
||||
if(!*key || !*(key + 1)) return input_none;
|
||||
uint8_t axis = (*key - '0') * 10 + (*(key + 1) - '0');
|
||||
if(axis >= joypad<>::axes) return input_none;
|
||||
return joypad<>::index(j, joypad<>::axis + axis);
|
||||
}
|
||||
|
||||
if(!memcmp(key, ".button", 7)) {
|
||||
key += 7;
|
||||
if(!*key || !*(key + 1)) return input_none;
|
||||
uint8_t button = (*key - '0') * 10 + (*(key + 1) - '0');
|
||||
if(button >= joypad<>::buttons) return input_none;
|
||||
return joypad<>::index(j, joypad<>::button + button);
|
||||
}
|
||||
|
||||
return input_none;
|
||||
}
|
||||
|
||||
return input_none;
|
||||
inline Keyboard& keyboard(unsigned id) {
|
||||
static Keyboard kb0(0), kb1(1), kb2(2), kb3(3), kb4(4), kb5(5), kb6(6), kb7(7);
|
||||
switch(id) { default:
|
||||
case 0: return kb0; case 1: return kb1; case 2: return kb2; case 3: return kb3;
|
||||
case 4: return kb4; case 5: return kb5; case 6: return kb6; case 7: return kb7;
|
||||
}
|
||||
}
|
||||
|
||||
static const char MouseScancodeName[][64] = {
|
||||
"Xaxis", "Yaxis", "Zaxis",
|
||||
"Button0", "Button1", "Button2", "Button3", "Button4", "Button5", "Button6", "Button7",
|
||||
};
|
||||
|
||||
struct Mouse;
|
||||
Mouse& mouse(unsigned = 0);
|
||||
|
||||
struct Mouse {
|
||||
const unsigned ID;
|
||||
enum { Base = Keyboard::Base + Keyboard::Size * Keyboard::Count };
|
||||
enum { Count = 8, Size = 16 };
|
||||
enum { Axes = 3, Buttons = 8 };
|
||||
|
||||
enum Scancode {
|
||||
Xaxis, Yaxis, Zaxis,
|
||||
Button0, Button1, Button2, Button3, Button4, Button5, Button6, Button7,
|
||||
Limit,
|
||||
};
|
||||
|
||||
static signed numberDecode(uint16_t scancode) {
|
||||
for(unsigned i = 0; i < Count; i++) {
|
||||
if(mouse(i).belongsTo(scancode)) return i;
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
|
||||
static signed axisDecode(uint16_t scancode) {
|
||||
for(unsigned i = 0; i < Count; i++) {
|
||||
if(mouse(i).isAxis(scancode)) return scancode - mouse(i).axis(0);
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
|
||||
static signed buttonDecode(uint16_t scancode) {
|
||||
for(unsigned i = 0; i < Count; i++) {
|
||||
if(mouse(i).isButton(scancode)) return scancode - mouse(i).button(0);
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
|
||||
static bool isAnyAxis(uint16_t scancode) {
|
||||
for(unsigned i = 0; i < Count; i++) {
|
||||
if(mouse(i).isAxis(scancode)) return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
static bool isAnyButton(uint16_t scancode) {
|
||||
for(unsigned i = 0; i < Count; i++) {
|
||||
if(mouse(i).isButton(scancode)) return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
static uint16_t decode(const char *name) {
|
||||
string s(name);
|
||||
if(!strbegin(name, "MS")) return 0;
|
||||
ltrim(s, "MS");
|
||||
unsigned id = strunsigned(s);
|
||||
int pos = strpos(s, "::");
|
||||
if(pos < 0) return 0;
|
||||
s = substr(s, pos + 2);
|
||||
for(unsigned i = 0; i < Limit; i++) {
|
||||
if(s == MouseScancodeName[i]) return Base + Size * id + i;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
string encode(uint16_t code) const {
|
||||
unsigned index = 0;
|
||||
for(unsigned i = 0; i < Count; i++) {
|
||||
if(code >= Base + Size * i && code < Base + Size * (i + 1)) {
|
||||
index = code - (Base + Size * i);
|
||||
break;
|
||||
}
|
||||
}
|
||||
return string() << "MS" << ID << "::" << MouseScancodeName[index];
|
||||
}
|
||||
|
||||
uint16_t operator[](Scancode code) const { return Base + ID * Size + code; }
|
||||
uint16_t axis(unsigned id) const { return Base + Size * ID + Xaxis + id; }
|
||||
uint16_t button(unsigned id) const { return Base + Size * ID + Button0 + id; }
|
||||
bool isAxis(unsigned id) const { return id >= axis(0) && id <= axis(2); }
|
||||
bool isButton(unsigned id) const { return id >= button(0) && id <= button(7); }
|
||||
bool belongsTo(uint16_t scancode) const { return isAxis(scancode) || isButton(scancode); }
|
||||
|
||||
Mouse(unsigned ID_) : ID(ID_) {}
|
||||
};
|
||||
|
||||
inline Mouse& mouse(unsigned id) {
|
||||
static Mouse ms0(0), ms1(1), ms2(2), ms3(3), ms4(4), ms5(5), ms6(6), ms7(7);
|
||||
switch(id) { default:
|
||||
case 0: return ms0; case 1: return ms1; case 2: return ms2; case 3: return ms3;
|
||||
case 4: return ms4; case 5: return ms5; case 6: return ms6; case 7: return ms7;
|
||||
}
|
||||
}
|
||||
|
||||
static const char JoypadScancodeName[][64] = {
|
||||
"Hat0", "Hat1", "Hat2", "Hat3", "Hat4", "Hat5", "Hat6", "Hat7",
|
||||
"Axis0", "Axis1", "Axis2", "Axis3", "Axis4", "Axis5", "Axis6", "Axis7",
|
||||
"Axis8", "Axis9", "Axis10", "Axis11", "Axis12", "Axis13", "Axis14", "Axis15",
|
||||
"Button0", "Button1", "Button2", "Button3", "Button4", "Button5", "Button6", "Button7",
|
||||
"Button8", "Button9", "Button10", "Button11", "Button12", "Button13", "Button14", "Button15",
|
||||
"Button16", "Button17", "Button18", "Button19", "Button20", "Button21", "Button22", "Button23",
|
||||
"Button24", "Button25", "Button26", "Button27", "Button28", "Button29", "Button30", "Button31",
|
||||
};
|
||||
|
||||
struct Joypad;
|
||||
Joypad& joypad(unsigned = 0);
|
||||
|
||||
struct Joypad {
|
||||
const unsigned ID;
|
||||
enum { Base = Mouse::Base + Mouse::Size * Mouse::Count };
|
||||
enum { Count = 8, Size = 64 };
|
||||
enum { Hats = 8, Axes = 16, Buttons = 32 };
|
||||
|
||||
enum Scancode {
|
||||
Hat0, Hat1, Hat2, Hat3, Hat4, Hat5, Hat6, Hat7,
|
||||
Axis0, Axis1, Axis2, Axis3, Axis4, Axis5, Axis6, Axis7,
|
||||
Axis8, Axis9, Axis10, Axis11, Axis12, Axis13, Axis14, Axis15,
|
||||
Button0, Button1, Button2, Button3, Button4, Button5, Button6, Button7,
|
||||
Button8, Button9, Button10, Button11, Button12, Button13, Button14, Button15,
|
||||
Button16, Button17, Button18, Button19, Button20, Button21, Button22, Button23,
|
||||
Button24, Button25, Button26, Button27, Button28, Button29, Button30, Button31,
|
||||
Limit,
|
||||
};
|
||||
|
||||
enum Hat { HatCenter = 0, HatUp = 1, HatRight = 2, HatDown = 4, HatLeft = 8 };
|
||||
|
||||
static signed numberDecode(uint16_t scancode) {
|
||||
for(unsigned i = 0; i < Count; i++) {
|
||||
if(joypad(i).belongsTo(scancode)) return i;
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
|
||||
static signed hatDecode(uint16_t scancode) {
|
||||
for(unsigned i = 0; i < Count; i++) {
|
||||
if(joypad(i).isHat(scancode)) return scancode - joypad(i).hat(0);
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
|
||||
static signed axisDecode(uint16_t scancode) {
|
||||
for(unsigned i = 0; i < Count; i++) {
|
||||
if(joypad(i).isAxis(scancode)) return scancode - joypad(i).axis(0);
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
|
||||
static signed buttonDecode(uint16_t scancode) {
|
||||
for(unsigned i = 0; i < Count; i++) {
|
||||
if(joypad(i).isButton(scancode)) return scancode - joypad(i).button(0);
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
|
||||
static bool isAnyHat(uint16_t scancode) {
|
||||
for(unsigned i = 0; i < Count; i++) {
|
||||
if(joypad(i).isHat(scancode)) return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
static bool isAnyAxis(uint16_t scancode) {
|
||||
for(unsigned i = 0; i < Count; i++) {
|
||||
if(joypad(i).isAxis(scancode)) return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
static bool isAnyButton(uint16_t scancode) {
|
||||
for(unsigned i = 0; i < Count; i++) {
|
||||
if(joypad(i).isButton(scancode)) return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
static uint16_t decode(const char *name) {
|
||||
string s(name);
|
||||
if(!strbegin(name, "JP")) return 0;
|
||||
ltrim(s, "JP");
|
||||
unsigned id = strunsigned(s);
|
||||
int pos = strpos(s, "::");
|
||||
if(pos < 0) return 0;
|
||||
s = substr(s, pos + 2);
|
||||
for(unsigned i = 0; i < Limit; i++) {
|
||||
if(s == JoypadScancodeName[i]) return Base + Size * id + i;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
string encode(uint16_t code) const {
|
||||
unsigned index = 0;
|
||||
for(unsigned i = 0; i < Count; i++) {
|
||||
if(code >= Base + Size * i && code < Base + Size * (i + 1)) {
|
||||
index = code - (Base + Size * i);
|
||||
}
|
||||
}
|
||||
return string() << "JP" << ID << "::" << JoypadScancodeName[index];
|
||||
}
|
||||
|
||||
uint16_t operator[](Scancode code) const { return Base + ID * Size + code; }
|
||||
uint16_t hat(unsigned id) const { return Base + Size * ID + Hat0 + id; }
|
||||
uint16_t axis(unsigned id) const { return Base + Size * ID + Axis0 + id; }
|
||||
uint16_t button(unsigned id) const { return Base + Size * ID + Button0 + id; }
|
||||
bool isHat(unsigned id) const { return id >= hat(0) && id <= hat(7); }
|
||||
bool isAxis(unsigned id) const { return id >= axis(0) && id <= axis(15); }
|
||||
bool isButton(unsigned id) const { return id >= button(0) && id <= button(31); }
|
||||
bool belongsTo(uint16_t scancode) const { return isHat(scancode) || isAxis(scancode) || isButton(scancode); }
|
||||
|
||||
Joypad(unsigned ID_) : ID(ID_) {}
|
||||
};
|
||||
|
||||
inline Joypad& joypad(unsigned id) {
|
||||
static Joypad jp0(0), jp1(1), jp2(2), jp3(3), jp4(4), jp5(5), jp6(6), jp7(7);
|
||||
switch(id) { default:
|
||||
case 0: return jp0; case 1: return jp1; case 2: return jp2; case 3: return jp3;
|
||||
case 4: return jp4; case 5: return jp5; case 6: return jp6; case 7: return jp7;
|
||||
}
|
||||
}
|
||||
|
||||
struct Scancode {
|
||||
enum { None = 0, Limit = Joypad::Base + Joypad::Size * Joypad::Count };
|
||||
|
||||
static uint16_t decode(const char *name) {
|
||||
uint16_t code;
|
||||
code = Keyboard::decode(name);
|
||||
if(code) return code;
|
||||
code = Mouse::decode(name);
|
||||
if(code) return code;
|
||||
code = Joypad::decode(name);
|
||||
if(code) return code;
|
||||
return None;
|
||||
}
|
||||
|
||||
static string encode(uint16_t code) {
|
||||
for(unsigned i = 0; i < Keyboard::Count; i++) {
|
||||
if(keyboard(i).belongsTo(code)) return keyboard(i).encode(code);
|
||||
}
|
||||
for(unsigned i = 0; i < Mouse::Count; i++) {
|
||||
if(mouse(i).belongsTo(code)) return mouse(i).encode(code);
|
||||
}
|
||||
for(unsigned i = 0; i < Joypad::Count; i++) {
|
||||
if(joypad(i).belongsTo(code)) return joypad(i).encode(code);
|
||||
}
|
||||
return "None";
|
||||
}
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
#endif
|
||||
|
@@ -1,45 +1,91 @@
|
||||
#ifndef NALL_PROPERTY_HPP
|
||||
#define NALL_PROPERTY_HPP
|
||||
|
||||
//nall::property implements a variable container that disallows write access
|
||||
//to non-derived objects. This requires use of property::set(), as C++ lacks
|
||||
//the ability to make this implementation completely transparent.
|
||||
//nall::property implements ownership semantics into container classes
|
||||
//example: property<owner>::readonly<type> implies that only owner has full
|
||||
//access to type; and all other code has readonly access.
|
||||
//
|
||||
//this code relies on extended friend semantics from C++0x to work, as it
|
||||
//declares a friend class via a template paramter. it also exploits a bug in
|
||||
//G++ 4.x to work even in C++98 mode.
|
||||
//
|
||||
//if compiling elsewhere, simply remove the friend class and private semantics
|
||||
|
||||
//property can be used either of two ways:
|
||||
//struct foo {
|
||||
// property<foo>::readonly<bool> x;
|
||||
// property<foo>::readwrite<int> y;
|
||||
//};
|
||||
//-or-
|
||||
//struct foo : property<foo> {
|
||||
// readonly<bool> x;
|
||||
// readwrite<int> y;
|
||||
//};
|
||||
|
||||
//return types are const T& (byref) instead fo T (byval) to avoid major speed
|
||||
//penalties for objects with expensive copy constructors
|
||||
|
||||
//operator-> provides access to underlying object type:
|
||||
//readonly<Object> foo;
|
||||
//foo->bar();
|
||||
//... will call Object::bar();
|
||||
|
||||
//operator='s reference is constant so as to avoid leaking a reference handle
|
||||
//that could bypass access restrictions
|
||||
|
||||
//both constant and non-constant operators are provided, though it may be
|
||||
//necessary to cast first, for instance:
|
||||
//struct foo : property<foo> { readonly<int> bar; } object;
|
||||
//int main() { int value = const_cast<const foo&>(object); }
|
||||
|
||||
//writeonly is useful for objects that have non-const reads, but const writes.
|
||||
//however, to avoid leaking handles, the interface is very restricted. the only
|
||||
//way to write is via operator=, which requires conversion via eg copy
|
||||
//constructor. example:
|
||||
//struct foo {
|
||||
// foo(bool value) { ... }
|
||||
//};
|
||||
//writeonly<foo> bar;
|
||||
//bar = true;
|
||||
|
||||
namespace nall {
|
||||
class property {
|
||||
public:
|
||||
template<typename T> class property_t;
|
||||
template<typename C> struct property {
|
||||
template<typename T> struct traits { typedef T type; };
|
||||
|
||||
protected:
|
||||
template<typename T> T& get(property_t<T>&);
|
||||
template<typename T> property_t<T>& set(property_t<T>&, const T);
|
||||
|
||||
public:
|
||||
template<typename T>
|
||||
class property_t {
|
||||
public:
|
||||
template<typename T> struct readonly {
|
||||
const T* operator->() const { return &value; }
|
||||
const T& operator()() const { return value; }
|
||||
property_t() : value() {}
|
||||
property_t(const T value_) : value(value_) {}
|
||||
|
||||
protected:
|
||||
T value;
|
||||
operator const T&() const { return value; }
|
||||
private:
|
||||
T* operator->() { return &value; }
|
||||
operator T&() { return value; }
|
||||
property_t& operator=(const T newValue) { value = newValue; return *this; }
|
||||
friend T& property::get<T>(property_t<T>&);
|
||||
friend property_t<T>& property::set<T>(property_t<T>&, const T);
|
||||
const T& operator=(const T& value_) { return value = value_; }
|
||||
T value;
|
||||
friend class traits<C>::type;
|
||||
};
|
||||
|
||||
template<typename T> struct writeonly {
|
||||
void operator=(const T& value_) { value = value_; }
|
||||
private:
|
||||
const T* operator->() const { return &value; }
|
||||
const T& operator()() const { return value; }
|
||||
operator const T&() const { return value; }
|
||||
T* operator->() { return &value; }
|
||||
operator T&() { return value; }
|
||||
T value;
|
||||
friend class traits<C>::type;
|
||||
};
|
||||
|
||||
template<typename T> struct readwrite {
|
||||
const T* operator->() const { return &value; }
|
||||
const T& operator()() const { return value; }
|
||||
operator const T&() const { return value; }
|
||||
T* operator->() { return &value; }
|
||||
operator T&() { return value; }
|
||||
const T& operator=(const T& value_) { return value = value_; }
|
||||
T value;
|
||||
};
|
||||
};
|
||||
|
||||
template<typename T>
|
||||
T& property::get(property::property_t<T> &p) {
|
||||
return p.operator T&();
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
property::property_t<T>& property::set(property::property_t<T> &p, const T value) {
|
||||
return p.operator=(value);
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
|
@@ -20,6 +20,12 @@ namespace nall {
|
||||
|
||||
class serializer {
|
||||
public:
|
||||
enum mode_t { Load, Save, Size };
|
||||
|
||||
mode_t mode() const {
|
||||
return imode;
|
||||
}
|
||||
|
||||
const uint8_t* data() const {
|
||||
return idata;
|
||||
}
|
||||
@@ -37,9 +43,9 @@ namespace nall {
|
||||
//this is rather dangerous, and not cross-platform safe;
|
||||
//but there is no standardized way to export FP-values
|
||||
uint8_t *p = (uint8_t*)&value;
|
||||
if(mode == Save) {
|
||||
if(imode == Save) {
|
||||
for(unsigned n = 0; n < size; n++) idata[isize++] = p[n];
|
||||
} else if(mode == Load) {
|
||||
} else if(imode == Load) {
|
||||
for(unsigned n = 0; n < size; n++) p[n] = idata[isize++];
|
||||
} else {
|
||||
isize += size;
|
||||
@@ -48,12 +54,12 @@ namespace nall {
|
||||
|
||||
template<typename T> void integer(T &value) {
|
||||
enum { size = is_bool<T>::value ? 1 : sizeof(T) };
|
||||
if(mode == Save) {
|
||||
if(imode == Save) {
|
||||
for(unsigned n = 0; n < size; n++) idata[isize++] = value >> (n << 3);
|
||||
} else if(mode == Load) {
|
||||
} else if(imode == Load) {
|
||||
value = 0;
|
||||
for(unsigned n = 0; n < size; n++) value |= idata[isize++] << (n << 3);
|
||||
} else if(mode == Size) {
|
||||
} else if(imode == Size) {
|
||||
isize += size;
|
||||
}
|
||||
}
|
||||
@@ -70,7 +76,7 @@ namespace nall {
|
||||
serializer& operator=(const serializer &s) {
|
||||
if(idata) delete[] idata;
|
||||
|
||||
mode = s.mode;
|
||||
imode = s.imode;
|
||||
idata = new uint8_t[s.icapacity];
|
||||
isize = s.isize;
|
||||
icapacity = s.icapacity;
|
||||
@@ -84,20 +90,20 @@ namespace nall {
|
||||
}
|
||||
|
||||
serializer() {
|
||||
mode = Size;
|
||||
imode = Size;
|
||||
idata = 0;
|
||||
isize = 0;
|
||||
}
|
||||
|
||||
serializer(unsigned capacity) {
|
||||
mode = Save;
|
||||
imode = Save;
|
||||
idata = new uint8_t[capacity]();
|
||||
isize = 0;
|
||||
icapacity = capacity;
|
||||
}
|
||||
|
||||
serializer(const uint8_t *data, unsigned capacity) {
|
||||
mode = Load;
|
||||
imode = Load;
|
||||
idata = new uint8_t[capacity];
|
||||
isize = 0;
|
||||
icapacity = capacity;
|
||||
@@ -109,7 +115,7 @@ namespace nall {
|
||||
}
|
||||
|
||||
private:
|
||||
enum mode_t { Load, Save, Size } mode;
|
||||
mode_t imode;
|
||||
uint8_t *idata;
|
||||
unsigned isize;
|
||||
unsigned icapacity;
|
||||
|
@@ -1,6 +1,7 @@
|
||||
#ifndef NALL_STRING_BASE_HPP
|
||||
#define NALL_STRING_BASE_HPP
|
||||
|
||||
#include <stdarg.h>
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
@@ -48,6 +49,8 @@ namespace nall {
|
||||
|
||||
class string {
|
||||
public:
|
||||
static string printf(const char*, ...);
|
||||
|
||||
inline void reserve(size_t);
|
||||
inline unsigned length() const;
|
||||
|
||||
@@ -80,6 +83,11 @@ namespace nall {
|
||||
protected:
|
||||
char *data;
|
||||
size_t size;
|
||||
|
||||
#if defined(QT_CORE_LIB)
|
||||
public:
|
||||
inline operator QString() const;
|
||||
#endif
|
||||
};
|
||||
|
||||
class lstring : public vector<string> {
|
||||
|
@@ -20,6 +20,11 @@ namespace nall {
|
||||
operator[](size()).assign(to_string<T>(value));
|
||||
return *this;
|
||||
}
|
||||
|
||||
#if defined(QT_CORE_LIB)
|
||||
template<> inline string to_string<const QString&>(const QString &v) { return v.toUtf8().constData(); }
|
||||
string::operator QString() const { return QString::fromUtf8(*this); }
|
||||
#endif
|
||||
};
|
||||
|
||||
#endif
|
||||
|
@@ -3,6 +3,15 @@
|
||||
|
||||
namespace nall {
|
||||
|
||||
inline string string::printf(const char *fmt, ...) {
|
||||
static char text[4096];
|
||||
va_list args;
|
||||
va_start(args, fmt);
|
||||
vsprintf(text, fmt, args);
|
||||
va_end(args);
|
||||
return text;
|
||||
}
|
||||
|
||||
void string::reserve(size_t size_) {
|
||||
if(size_ > size) {
|
||||
size = size_;
|
||||
|
@@ -31,6 +31,11 @@ namespace nall {
|
||||
inline string basename(char const *name) {
|
||||
string result = name;
|
||||
for(signed i = strlen(result); i >= 0; i--) {
|
||||
if(result[i] == '/' || result[i] == '\\') {
|
||||
//file has no extension
|
||||
break;
|
||||
}
|
||||
|
||||
if(result[i] == '.') {
|
||||
result[i] = 0;
|
||||
break;
|
||||
@@ -38,6 +43,18 @@ namespace nall {
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
// "foo/bar.c" -> "c"
|
||||
inline string extension(char const *name) {
|
||||
for(signed i = strlen(name); i >= 0; i--) {
|
||||
if(name[i] == '.') {
|
||||
name += i + 1;
|
||||
break;
|
||||
}
|
||||
}
|
||||
string result = name;
|
||||
return result;
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
|
@@ -1,7 +1,5 @@
|
||||
/*
|
||||
audio.alsa (2008-08-12)
|
||||
authors: Nach, RedDwarf
|
||||
*/
|
||||
//audio.alsa (2009-11-30)
|
||||
//authors: BearOso, byuu, Nach, RedDwarf
|
||||
|
||||
#include <alsa/asoundlib.h>
|
||||
|
||||
@@ -77,6 +75,22 @@ public:
|
||||
buffer.data[buffer.length++] = left + (right << 16);
|
||||
if(buffer.length < device.period_size) return;
|
||||
|
||||
snd_pcm_sframes_t avail;
|
||||
do {
|
||||
avail = snd_pcm_avail_update(device.handle);
|
||||
if(avail < 0) snd_pcm_recover(device.handle, avail, 1);
|
||||
if(avail < buffer.length) {
|
||||
if(settings.synchronize == false) {
|
||||
buffer.length = 0;
|
||||
return;
|
||||
}
|
||||
int error = snd_pcm_wait(device.handle, -1);
|
||||
if(error < 0) snd_pcm_recover(device.handle, error, 1);
|
||||
}
|
||||
} while(avail < buffer.length);
|
||||
|
||||
//below code has issues with PulseAudio sound server
|
||||
#if 0
|
||||
if(settings.synchronize == false) {
|
||||
snd_pcm_sframes_t avail = snd_pcm_avail_update(device.handle);
|
||||
if(avail < device.period_size) {
|
||||
@@ -84,6 +98,7 @@ public:
|
||||
return;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
uint32_t *buffer_ptr = buffer.data;
|
||||
int i = 4;
|
||||
@@ -114,12 +129,13 @@ public:
|
||||
bool init() {
|
||||
term();
|
||||
|
||||
if(snd_pcm_open(&device.handle, device.name, SND_PCM_STREAM_PLAYBACK, 0) < 0) {
|
||||
if(snd_pcm_open(&device.handle, device.name, SND_PCM_STREAM_PLAYBACK, SND_PCM_NONBLOCK) < 0) {
|
||||
term();
|
||||
return false;
|
||||
}
|
||||
|
||||
/* //below code will not work with 24khz frequency rate (ALSA library bug)
|
||||
//below code will not work with 24khz frequency rate (ALSA library bug)
|
||||
#if 0
|
||||
if(snd_pcm_set_params(device.handle, device.format, SND_PCM_ACCESS_RW_INTERLEAVED,
|
||||
device.channels, settings.frequency, 1, settings.latency * 1000) < 0) {
|
||||
//failed to set device parameters
|
||||
@@ -129,7 +145,8 @@ public:
|
||||
|
||||
if(snd_pcm_get_params(device.handle, &device.buffer_size, &device.period_size) < 0) {
|
||||
device.period_size = settings.latency * 1000 * 1e-6 * settings.frequency / 4;
|
||||
}*/
|
||||
}
|
||||
#endif
|
||||
|
||||
snd_pcm_hw_params_t *hwparams;
|
||||
snd_pcm_sw_params_t *swparams;
|
||||
|
@@ -1,110 +1,170 @@
|
||||
/*
|
||||
audio.pulseaudio (2008-10-31)
|
||||
author: byuu
|
||||
*/
|
||||
//audio.pulseaudio (2010-01-05)
|
||||
//author: RedDwarf
|
||||
|
||||
#include <pulse/simple.h>
|
||||
#include <pulse/error.h>
|
||||
#include <pulse/pulseaudio.h>
|
||||
|
||||
namespace ruby {
|
||||
|
||||
class pAudioPulseAudio {
|
||||
public:
|
||||
struct {
|
||||
pa_simple *handle;
|
||||
pa_mainloop *mainloop;
|
||||
pa_context *context;
|
||||
pa_stream *stream;
|
||||
pa_sample_spec spec;
|
||||
pa_buffer_attr buffer_attr;
|
||||
bool first;
|
||||
} device;
|
||||
|
||||
struct {
|
||||
uint32_t *data;
|
||||
size_t size;
|
||||
unsigned offset;
|
||||
} buffer;
|
||||
|
||||
struct {
|
||||
bool synchronize;
|
||||
unsigned frequency;
|
||||
unsigned latency;
|
||||
} settings;
|
||||
|
||||
bool cap(const string& name) {
|
||||
if(name == Audio::Synchronize) return true;
|
||||
if(name == Audio::Frequency) return true;
|
||||
return false;
|
||||
if(name == Audio::Latency) return true;
|
||||
}
|
||||
|
||||
any get(const string& name) {
|
||||
if(name == Audio::Synchronize) return settings.synchronize;
|
||||
if(name == Audio::Frequency) return settings.frequency;
|
||||
return false;
|
||||
if(name == Audio::Latency) return settings.latency;
|
||||
}
|
||||
|
||||
bool set(const string& name, const any& value) {
|
||||
if(name == Audio::Frequency) {
|
||||
settings.frequency = any_cast<unsigned>(value);
|
||||
if(device.handle) init();
|
||||
if(name == Audio::Synchronize) {
|
||||
settings.synchronize = any_cast<bool>(value);
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
if(name == Audio::Frequency) {
|
||||
settings.frequency = any_cast<unsigned>(value);
|
||||
if(device.stream) {
|
||||
pa_operation_unref(pa_stream_update_sample_rate(device.stream, settings.frequency, NULL, NULL));
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
if(name == Audio::Latency) {
|
||||
settings.latency = any_cast<unsigned>(value);
|
||||
if(device.stream) {
|
||||
device.buffer_attr.tlength = pa_usec_to_bytes(settings.latency * PA_USEC_PER_MSEC, &device.spec);
|
||||
pa_stream_set_buffer_attr(device.stream, &device.buffer_attr, NULL, NULL);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
void sample(uint16_t left, uint16_t right) {
|
||||
if(!device.handle) return;
|
||||
|
||||
pa_stream_begin_write(device.stream, (void**)&buffer.data, &buffer.size);
|
||||
buffer.data[buffer.offset++] = left + (right << 16);
|
||||
if(buffer.offset >= 64) {
|
||||
int error;
|
||||
pa_simple_write(device.handle, (const void*)buffer.data, buffer.offset * sizeof(uint32_t), &error);
|
||||
buffer.offset = 0;
|
||||
if((buffer.offset + 1) * pa_frame_size(&device.spec) <= buffer.size) return;
|
||||
|
||||
while(true) {
|
||||
if(device.first) {
|
||||
device.first = false;
|
||||
pa_mainloop_iterate(device.mainloop, 0, NULL);
|
||||
} else {
|
||||
pa_mainloop_iterate(device.mainloop, 1, NULL);
|
||||
}
|
||||
unsigned length = pa_stream_writable_size(device.stream);
|
||||
if(length >= buffer.offset * pa_frame_size(&device.spec)) break;
|
||||
if(settings.synchronize == false) {
|
||||
buffer.offset = 0;
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
pa_stream_write(device.stream, (const void*)buffer.data, buffer.offset * pa_frame_size(&device.spec), NULL, 0LL, PA_SEEK_RELATIVE);
|
||||
buffer.data = 0;
|
||||
buffer.offset = 0;
|
||||
}
|
||||
|
||||
void clear() {
|
||||
}
|
||||
|
||||
bool init() {
|
||||
term();
|
||||
device.mainloop = pa_mainloop_new();
|
||||
|
||||
device.spec.format = PA_SAMPLE_S16LE;
|
||||
device.context = pa_context_new(pa_mainloop_get_api(device.mainloop), "ruby::pulseaudio");
|
||||
pa_context_connect(device.context, NULL, PA_CONTEXT_NOFLAGS, NULL);
|
||||
|
||||
pa_context_state_t cstate;
|
||||
do {
|
||||
pa_mainloop_iterate(device.mainloop, 1, NULL);
|
||||
cstate = pa_context_get_state(device.context);
|
||||
if(!PA_CONTEXT_IS_GOOD(cstate)) return false;
|
||||
} while(cstate != PA_CONTEXT_READY);
|
||||
|
||||
device.spec.format = PA_SAMPLE_S16LE;
|
||||
device.spec.channels = 2;
|
||||
device.spec.rate = settings.frequency;
|
||||
device.spec.rate = settings.frequency;
|
||||
device.stream = pa_stream_new(device.context, "audio", &device.spec, NULL);
|
||||
|
||||
int error = 0;
|
||||
device.handle = pa_simple_new(
|
||||
0, //default server
|
||||
"ruby::pulseaudio", //application name
|
||||
PA_STREAM_PLAYBACK, //direction
|
||||
0, //default device
|
||||
"audio", //stream description
|
||||
&device.spec, //sample format
|
||||
0, //default channel map
|
||||
0, //default buffering attributes
|
||||
&error //error code
|
||||
);
|
||||
if(!device.handle) {
|
||||
fprintf(stderr, "ruby::pulseaudio failed to initialize - %s\n", pa_strerror(error));
|
||||
return false;
|
||||
}
|
||||
device.buffer_attr.maxlength = -1;
|
||||
device.buffer_attr.tlength = pa_usec_to_bytes(settings.latency * PA_USEC_PER_MSEC, &device.spec);
|
||||
device.buffer_attr.prebuf = -1;
|
||||
device.buffer_attr.minreq = -1;
|
||||
device.buffer_attr.fragsize = -1;
|
||||
|
||||
buffer.data = new uint32_t[64];
|
||||
pa_stream_flags_t flags = (pa_stream_flags_t)(PA_STREAM_ADJUST_LATENCY | PA_STREAM_VARIABLE_RATE);
|
||||
pa_stream_connect_playback(device.stream, NULL, &device.buffer_attr, flags, NULL, NULL);
|
||||
|
||||
pa_stream_state_t sstate;
|
||||
do {
|
||||
pa_mainloop_iterate(device.mainloop, 1, NULL);
|
||||
sstate = pa_stream_get_state(device.stream);
|
||||
if(!PA_STREAM_IS_GOOD(sstate)) return false;
|
||||
} while(sstate != PA_STREAM_READY);
|
||||
|
||||
buffer.size = 960;
|
||||
buffer.offset = 0;
|
||||
device.first = true;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void term() {
|
||||
if(device.handle) {
|
||||
int error;
|
||||
pa_simple_flush(device.handle, &error);
|
||||
pa_simple_free(device.handle);
|
||||
device.handle = 0;
|
||||
if(buffer.data) {
|
||||
pa_stream_cancel_write(device.stream);
|
||||
buffer.data = 0;
|
||||
}
|
||||
|
||||
if(buffer.data) {
|
||||
delete[] buffer.data;
|
||||
buffer.data = 0;
|
||||
if(device.stream) {
|
||||
pa_stream_disconnect(device.stream);
|
||||
pa_stream_unref(device.stream);
|
||||
device.stream = 0;
|
||||
}
|
||||
|
||||
if(device.context) {
|
||||
pa_context_disconnect(device.context);
|
||||
pa_context_unref(device.context);
|
||||
device.context = 0;
|
||||
}
|
||||
|
||||
if(device.mainloop) {
|
||||
pa_mainloop_free(device.mainloop);
|
||||
device.mainloop = 0;
|
||||
}
|
||||
}
|
||||
|
||||
pAudioPulseAudio() {
|
||||
device.handle = 0;
|
||||
device.mainloop = 0;
|
||||
device.context = 0;
|
||||
device.stream = 0;
|
||||
buffer.data = 0;
|
||||
settings.synchronize = false;
|
||||
settings.frequency = 22050;
|
||||
settings.latency = 60;
|
||||
}
|
||||
|
||||
~pAudioPulseAudio() {
|
||||
@@ -114,4 +174,4 @@ public:
|
||||
|
||||
DeclareAudio(PulseAudio)
|
||||
|
||||
};
|
||||
}
|
||||
|
115
src/lib/ruby/audio/pulseaudiosimple.cpp
Normal file
@@ -0,0 +1,115 @@
|
||||
//audio.pulseaudiosimple (2010-01-05)
|
||||
//author: byuu
|
||||
|
||||
#include <pulse/simple.h>
|
||||
#include <pulse/error.h>
|
||||
|
||||
namespace ruby {
|
||||
|
||||
class pAudioPulseAudioSimple {
|
||||
public:
|
||||
struct {
|
||||
pa_simple *handle;
|
||||
pa_sample_spec spec;
|
||||
} device;
|
||||
|
||||
struct {
|
||||
uint32_t *data;
|
||||
unsigned offset;
|
||||
} buffer;
|
||||
|
||||
struct {
|
||||
unsigned frequency;
|
||||
} settings;
|
||||
|
||||
bool cap(const string& name) {
|
||||
if(name == Audio::Frequency) return true;
|
||||
return false;
|
||||
}
|
||||
|
||||
any get(const string& name) {
|
||||
if(name == Audio::Frequency) return settings.frequency;
|
||||
return false;
|
||||
}
|
||||
|
||||
bool set(const string& name, const any& value) {
|
||||
if(name == Audio::Frequency) {
|
||||
settings.frequency = any_cast<unsigned>(value);
|
||||
if(device.handle) init();
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
void sample(uint16_t left, uint16_t right) {
|
||||
if(!device.handle) return;
|
||||
|
||||
buffer.data[buffer.offset++] = left + (right << 16);
|
||||
if(buffer.offset >= 64) {
|
||||
int error;
|
||||
pa_simple_write(device.handle, (const void*)buffer.data, buffer.offset * sizeof(uint32_t), &error);
|
||||
buffer.offset = 0;
|
||||
}
|
||||
}
|
||||
|
||||
void clear() {
|
||||
}
|
||||
|
||||
bool init() {
|
||||
term();
|
||||
|
||||
device.spec.format = PA_SAMPLE_S16LE;
|
||||
device.spec.channels = 2;
|
||||
device.spec.rate = settings.frequency;
|
||||
|
||||
int error = 0;
|
||||
device.handle = pa_simple_new(
|
||||
0, //default server
|
||||
"ruby::pulseaudiosimple", //application name
|
||||
PA_STREAM_PLAYBACK, //direction
|
||||
0, //default device
|
||||
"audio", //stream description
|
||||
&device.spec, //sample format
|
||||
0, //default channel map
|
||||
0, //default buffering attributes
|
||||
&error //error code
|
||||
);
|
||||
if(!device.handle) {
|
||||
fprintf(stderr, "ruby::pulseaudiosimple failed to initialize - %s\n", pa_strerror(error));
|
||||
return false;
|
||||
}
|
||||
|
||||
buffer.data = new uint32_t[64];
|
||||
buffer.offset = 0;
|
||||
return true;
|
||||
}
|
||||
|
||||
void term() {
|
||||
if(device.handle) {
|
||||
int error;
|
||||
pa_simple_flush(device.handle, &error);
|
||||
pa_simple_free(device.handle);
|
||||
device.handle = 0;
|
||||
}
|
||||
|
||||
if(buffer.data) {
|
||||
delete[] buffer.data;
|
||||
buffer.data = 0;
|
||||
}
|
||||
}
|
||||
|
||||
pAudioPulseAudioSimple() {
|
||||
device.handle = 0;
|
||||
buffer.data = 0;
|
||||
settings.frequency = 22050;
|
||||
}
|
||||
|
||||
~pAudioPulseAudioSimple() {
|
||||
term();
|
||||
}
|
||||
};
|
||||
|
||||
DeclareAudio(PulseAudioSimple)
|
||||
|
||||
};
|
@@ -19,129 +19,126 @@ public:
|
||||
bool acquired() { return false; }
|
||||
|
||||
bool poll(int16_t *table) {
|
||||
memset(table, 0, nall::input_limit * sizeof(int16_t));
|
||||
memset(table, 0, Scancode::Limit * sizeof(int16_t));
|
||||
|
||||
KeyMap keys;
|
||||
GetKeys(keys);
|
||||
uint8_t *keymap = (uint8_t*)keys;
|
||||
|
||||
#define map(id, name) table[keyboard<0>::name] = (bool)(keymap[id >> 3] & (1 << (id & 7)))
|
||||
map(0x35, escape);
|
||||
#define map(id, name) table[keyboard(0)[name]] = (bool)(keymap[id >> 3] & (1 << (id & 7)))
|
||||
map(0x35, Keyboard::Escape);
|
||||
|
||||
map(0x7a, f1);
|
||||
map(0x78, f2);
|
||||
map(0x63, f3);
|
||||
map(0x76, f4);
|
||||
map(0x60, f5);
|
||||
map(0x61, f6);
|
||||
map(0x62, f7);
|
||||
map(0x64, f8);
|
||||
map(0x65, f9);
|
||||
map(0x6d, f10);
|
||||
map(0x67, f11);
|
||||
//map(0x??, f12);
|
||||
map(0x7a, Keyboard::F1);
|
||||
map(0x78, Keyboard::F2);
|
||||
map(0x63, Keyboard::F3);
|
||||
map(0x76, Keyboard::F4);
|
||||
map(0x60, Keyboard::F5);
|
||||
map(0x61, Keyboard::F6);
|
||||
map(0x62, Keyboard::F7);
|
||||
map(0x64, Keyboard::F8);
|
||||
map(0x65, Keyboard::F9);
|
||||
map(0x6d, Keyboard::F10);
|
||||
map(0x67, Keyboard::F11);
|
||||
//map(0x??, Keyboard::F12);
|
||||
|
||||
map(0x69, print_screen);
|
||||
//map(0x??, scroll_lock);
|
||||
map(0x71, pause);
|
||||
map(0x69, Keyboard::PrintScreen);
|
||||
//map(0x??, Keyboard::ScrollLock);
|
||||
map(0x71, Keyboard::Pause);
|
||||
|
||||
map(0x32, tilde);
|
||||
map(0x12, num_1);
|
||||
map(0x13, num_2);
|
||||
map(0x14, num_3);
|
||||
map(0x15, num_4);
|
||||
map(0x17, num_5);
|
||||
map(0x16, num_6);
|
||||
map(0x1a, num_7);
|
||||
map(0x1c, num_8);
|
||||
map(0x19, num_9);
|
||||
map(0x1d, num_0);
|
||||
map(0x32, Keyboard::Tilde);
|
||||
map(0x12, Keyboard::Num1);
|
||||
map(0x13, Keyboard::Num2);
|
||||
map(0x14, Keyboard::Num3);
|
||||
map(0x15, Keyboard::Num4);
|
||||
map(0x17, Keyboard::Num5);
|
||||
map(0x16, Keyboard::Num6);
|
||||
map(0x1a, Keyboard::Num7);
|
||||
map(0x1c, Keyboard::Num8);
|
||||
map(0x19, Keyboard::Num9);
|
||||
map(0x1d, Keyboard::Num0);
|
||||
|
||||
map(0x1b, dash);
|
||||
map(0x18, equal);
|
||||
map(0x33, backspace);
|
||||
map(0x1b, Keyboard::Dash);
|
||||
map(0x18, Keyboard::Equal);
|
||||
map(0x33, Keyboard::Backspace);
|
||||
|
||||
map(0x72, insert);
|
||||
map(0x75, delete_);
|
||||
map(0x73, home);
|
||||
map(0x77, end);
|
||||
map(0x74, page_up);
|
||||
map(0x79, page_down);
|
||||
map(0x72, Keyboard::Insert);
|
||||
map(0x75, Keyboard::Delete);
|
||||
map(0x73, Keyboard::Home);
|
||||
map(0x77, Keyboard::End);
|
||||
map(0x74, Keyboard::PageUp);
|
||||
map(0x79, Keyboard::PageDown);
|
||||
|
||||
map(0x00, a);
|
||||
map(0x0b, b);
|
||||
map(0x08, c);
|
||||
map(0x02, d);
|
||||
map(0x0e, e);
|
||||
map(0x03, f);
|
||||
map(0x05, g);
|
||||
map(0x04, h);
|
||||
map(0x22, i);
|
||||
map(0x26, j);
|
||||
map(0x28, k);
|
||||
map(0x25, l);
|
||||
map(0x2e, m);
|
||||
map(0x2d, n);
|
||||
map(0x1f, o);
|
||||
map(0x23, p);
|
||||
map(0x0c, q);
|
||||
map(0x0f, r);
|
||||
map(0x01, s);
|
||||
map(0x11, t);
|
||||
map(0x20, u);
|
||||
map(0x09, v);
|
||||
map(0x0d, w);
|
||||
map(0x07, x);
|
||||
map(0x10, y);
|
||||
map(0x06, z);
|
||||
map(0x00, Keyboard::A);
|
||||
map(0x0b, Keyboard::B);
|
||||
map(0x08, Keyboard::C);
|
||||
map(0x02, Keyboard::D);
|
||||
map(0x0e, Keyboard::E);
|
||||
map(0x03, Keyboard::F);
|
||||
map(0x05, Keyboard::G);
|
||||
map(0x04, Keyboard::H);
|
||||
map(0x22, Keyboard::I);
|
||||
map(0x26, Keyboard::J);
|
||||
map(0x28, Keyboard::K);
|
||||
map(0x25, Keyboard::L);
|
||||
map(0x2e, Keyboard::M);
|
||||
map(0x2d, Keyboard::N);
|
||||
map(0x1f, Keyboard::O);
|
||||
map(0x23, Keyboard::P);
|
||||
map(0x0c, Keyboard::Q);
|
||||
map(0x0f, Keyboard::R);
|
||||
map(0x01, Keyboard::S);
|
||||
map(0x11, Keyboard::T);
|
||||
map(0x20, Keyboard::U);
|
||||
map(0x09, Keyboard::V);
|
||||
map(0x0d, Keyboard::W);
|
||||
map(0x07, Keyboard::X);
|
||||
map(0x10, Keyboard::Y);
|
||||
map(0x06, Keyboard::Z);
|
||||
|
||||
map(0x21, lbracket);
|
||||
map(0x1e, rbracket);
|
||||
map(0x2a, backslash);
|
||||
map(0x29, semicolon);
|
||||
map(0x27, apostrophe);
|
||||
map(0x2b, comma);
|
||||
map(0x2f, period);
|
||||
map(0x2c, slash);
|
||||
map(0x21, Keyboard::LeftBracket);
|
||||
map(0x1e, Keyboard::RightBracket);
|
||||
map(0x2a, Keyboard::Backslash);
|
||||
map(0x29, Keyboard::Semicolon);
|
||||
map(0x27, Keyboard::Apostrophe);
|
||||
map(0x2b, Keyboard::Comma);
|
||||
map(0x2f, Keyboard::Period);
|
||||
map(0x2c, Keyboard::Slash);
|
||||
|
||||
map(0x52, pad_0);
|
||||
map(0x53, pad_1);
|
||||
map(0x54, pad_2);
|
||||
map(0x55, pad_3);
|
||||
map(0x56, pad_4);
|
||||
map(0x57, pad_5);
|
||||
map(0x58, pad_6);
|
||||
map(0x59, pad_7);
|
||||
map(0x5b, pad_8);
|
||||
map(0x5c, pad_9);
|
||||
map(0x53, Keyboard::Keypad1);
|
||||
map(0x54, Keyboard::Keypad2);
|
||||
map(0x55, Keyboard::Keypad3);
|
||||
map(0x56, Keyboard::Keypad4);
|
||||
map(0x57, Keyboard::Keypad5);
|
||||
map(0x58, Keyboard::Keypad6);
|
||||
map(0x59, Keyboard::Keypad7);
|
||||
map(0x5b, Keyboard::Keypad8);
|
||||
map(0x5c, Keyboard::Keypad9);
|
||||
map(0x52, Keyboard::Keypad0);
|
||||
|
||||
map(0x45, add);
|
||||
map(0x4e, subtract);
|
||||
map(0x43, multiply);
|
||||
map(0x4b, divide);
|
||||
map(0x4c, enter);
|
||||
//map(0x??, Keyboard::Point);
|
||||
map(0x4c, Keyboard::Enter);
|
||||
map(0x45, Keyboard::Add);
|
||||
map(0x4e, Keyboard::Subtract);
|
||||
map(0x43, Keyboard::Multiply);
|
||||
map(0x4b, Keyboard::Divide);
|
||||
|
||||
map(0x47, num_lock);
|
||||
//map(0x39, caps_lock);
|
||||
map(0x47, Keyboard::NumLock);
|
||||
//map(0x39, Keyboard::CapsLock);
|
||||
|
||||
map(0x7e, up);
|
||||
map(0x7d, down);
|
||||
map(0x7b, left);
|
||||
map(0x7c, right);
|
||||
map(0x7e, Keyboard::Up);
|
||||
map(0x7d, Keyboard::Down);
|
||||
map(0x7b, Keyboard::Left);
|
||||
map(0x7c, Keyboard::Right);
|
||||
|
||||
map(0x30, tab);
|
||||
map(0x24, return_);
|
||||
map(0x31, spacebar);
|
||||
map(0x30, Keyboard::Tab);
|
||||
map(0x24, Keyboard::Return);
|
||||
map(0x31, Keyboard::Spacebar);
|
||||
//map(0x??, Keyboard::Menu);
|
||||
|
||||
map(0x3b, lctrl);
|
||||
//map(0x3b, rctrl);
|
||||
map(0x3a, lalt);
|
||||
//map(0x3a, ralt);
|
||||
map(0x38, lshift);
|
||||
//map(0x38, rshift);
|
||||
map(0x37, lsuper);
|
||||
//map(0x37, rsuper);
|
||||
//map(0x??, menu);
|
||||
map(0x38, Keyboard::Shift);
|
||||
map(0x3b, Keyboard::Control);
|
||||
map(0x3a, Keyboard::Alt);
|
||||
map(0x37, Keyboard::Super);
|
||||
#undef map
|
||||
|
||||
return true;
|
||||
|
@@ -14,7 +14,7 @@ public:
|
||||
LPDIRECTINPUT8 context;
|
||||
LPDIRECTINPUTDEVICE8 keyboard;
|
||||
LPDIRECTINPUTDEVICE8 mouse;
|
||||
LPDIRECTINPUTDEVICE8 gamepad[joypad<>::count];
|
||||
LPDIRECTINPUTDEVICE8 gamepad[Joypad::Count];
|
||||
bool mouseacquired;
|
||||
} device;
|
||||
|
||||
@@ -45,7 +45,7 @@ public:
|
||||
}
|
||||
|
||||
bool poll(int16_t *table) {
|
||||
memset(table, 0, nall::input_limit * sizeof(int16_t));
|
||||
memset(table, 0, Scancode::Limit * sizeof(int16_t));
|
||||
|
||||
//========
|
||||
//Keyboard
|
||||
@@ -60,122 +60,122 @@ public:
|
||||
}
|
||||
}
|
||||
|
||||
table[keyboard<0>::escape] = (bool)(state[0x01] & 0x80);
|
||||
table[keyboard<0>::f1 ] = (bool)(state[0x3b] & 0x80);
|
||||
table[keyboard<0>::f2 ] = (bool)(state[0x3c] & 0x80);
|
||||
table[keyboard<0>::f3 ] = (bool)(state[0x3d] & 0x80);
|
||||
table[keyboard<0>::f4 ] = (bool)(state[0x3e] & 0x80);
|
||||
table[keyboard<0>::f5 ] = (bool)(state[0x3f] & 0x80);
|
||||
table[keyboard<0>::f6 ] = (bool)(state[0x40] & 0x80);
|
||||
table[keyboard<0>::f7 ] = (bool)(state[0x41] & 0x80);
|
||||
table[keyboard<0>::f8 ] = (bool)(state[0x42] & 0x80);
|
||||
table[keyboard<0>::f9 ] = (bool)(state[0x43] & 0x80);
|
||||
table[keyboard<0>::f10 ] = (bool)(state[0x44] & 0x80);
|
||||
table[keyboard<0>::f11 ] = (bool)(state[0x57] & 0x80);
|
||||
table[keyboard<0>::f12 ] = (bool)(state[0x58] & 0x80);
|
||||
#define key(id) table[keyboard(0)[id]]
|
||||
|
||||
table[keyboard<0>::print_screen] = (bool)(state[0xb7] & 0x80);
|
||||
table[keyboard<0>::scroll_lock ] = (bool)(state[0x46] & 0x80);
|
||||
table[keyboard<0>::pause ] = (bool)(state[0xc5] & 0x80);
|
||||
table[keyboard<0>::tilde ] = (bool)(state[0x29] & 0x80);
|
||||
key(Keyboard::Escape) = (bool)(state[0x01] & 0x80);
|
||||
key(Keyboard::F1 ) = (bool)(state[0x3b] & 0x80);
|
||||
key(Keyboard::F2 ) = (bool)(state[0x3c] & 0x80);
|
||||
key(Keyboard::F3 ) = (bool)(state[0x3d] & 0x80);
|
||||
key(Keyboard::F4 ) = (bool)(state[0x3e] & 0x80);
|
||||
key(Keyboard::F5 ) = (bool)(state[0x3f] & 0x80);
|
||||
key(Keyboard::F6 ) = (bool)(state[0x40] & 0x80);
|
||||
key(Keyboard::F7 ) = (bool)(state[0x41] & 0x80);
|
||||
key(Keyboard::F8 ) = (bool)(state[0x42] & 0x80);
|
||||
key(Keyboard::F9 ) = (bool)(state[0x43] & 0x80);
|
||||
key(Keyboard::F10 ) = (bool)(state[0x44] & 0x80);
|
||||
key(Keyboard::F11 ) = (bool)(state[0x57] & 0x80);
|
||||
key(Keyboard::F12 ) = (bool)(state[0x58] & 0x80);
|
||||
|
||||
table[keyboard<0>::num_1] = (bool)(state[0x02] & 0x80);
|
||||
table[keyboard<0>::num_2] = (bool)(state[0x03] & 0x80);
|
||||
table[keyboard<0>::num_3] = (bool)(state[0x04] & 0x80);
|
||||
table[keyboard<0>::num_4] = (bool)(state[0x05] & 0x80);
|
||||
table[keyboard<0>::num_5] = (bool)(state[0x06] & 0x80);
|
||||
table[keyboard<0>::num_6] = (bool)(state[0x07] & 0x80);
|
||||
table[keyboard<0>::num_7] = (bool)(state[0x08] & 0x80);
|
||||
table[keyboard<0>::num_8] = (bool)(state[0x09] & 0x80);
|
||||
table[keyboard<0>::num_9] = (bool)(state[0x0a] & 0x80);
|
||||
table[keyboard<0>::num_0] = (bool)(state[0x0b] & 0x80);
|
||||
key(Keyboard::PrintScreen) = (bool)(state[0xb7] & 0x80);
|
||||
key(Keyboard::ScrollLock ) = (bool)(state[0x46] & 0x80);
|
||||
key(Keyboard::Pause ) = (bool)(state[0xc5] & 0x80);
|
||||
key(Keyboard::Tilde ) = (bool)(state[0x29] & 0x80);
|
||||
|
||||
table[keyboard<0>::dash ] = (bool)(state[0x0c] & 0x80);
|
||||
table[keyboard<0>::equal ] = (bool)(state[0x0d] & 0x80);
|
||||
table[keyboard<0>::backspace] = (bool)(state[0x0e] & 0x80);
|
||||
key(Keyboard::Num1) = (bool)(state[0x02] & 0x80);
|
||||
key(Keyboard::Num2) = (bool)(state[0x03] & 0x80);
|
||||
key(Keyboard::Num3) = (bool)(state[0x04] & 0x80);
|
||||
key(Keyboard::Num4) = (bool)(state[0x05] & 0x80);
|
||||
key(Keyboard::Num5) = (bool)(state[0x06] & 0x80);
|
||||
key(Keyboard::Num6) = (bool)(state[0x07] & 0x80);
|
||||
key(Keyboard::Num7) = (bool)(state[0x08] & 0x80);
|
||||
key(Keyboard::Num8) = (bool)(state[0x09] & 0x80);
|
||||
key(Keyboard::Num9) = (bool)(state[0x0a] & 0x80);
|
||||
key(Keyboard::Num0) = (bool)(state[0x0b] & 0x80);
|
||||
|
||||
table[keyboard<0>::insert ] = (bool)(state[0xd2] & 0x80);
|
||||
table[keyboard<0>::delete_ ] = (bool)(state[0xd3] & 0x80);
|
||||
table[keyboard<0>::home ] = (bool)(state[0xc7] & 0x80);
|
||||
table[keyboard<0>::end ] = (bool)(state[0xcf] & 0x80);
|
||||
table[keyboard<0>::page_up ] = (bool)(state[0xc9] & 0x80);
|
||||
table[keyboard<0>::page_down] = (bool)(state[0xd1] & 0x80);
|
||||
key(Keyboard::Dash ) = (bool)(state[0x0c] & 0x80);
|
||||
key(Keyboard::Equal ) = (bool)(state[0x0d] & 0x80);
|
||||
key(Keyboard::Backspace) = (bool)(state[0x0e] & 0x80);
|
||||
|
||||
table[keyboard<0>::a] = (bool)(state[0x1e] & 0x80);
|
||||
table[keyboard<0>::b] = (bool)(state[0x30] & 0x80);
|
||||
table[keyboard<0>::c] = (bool)(state[0x2e] & 0x80);
|
||||
table[keyboard<0>::d] = (bool)(state[0x20] & 0x80);
|
||||
table[keyboard<0>::e] = (bool)(state[0x12] & 0x80);
|
||||
table[keyboard<0>::f] = (bool)(state[0x21] & 0x80);
|
||||
table[keyboard<0>::g] = (bool)(state[0x22] & 0x80);
|
||||
table[keyboard<0>::h] = (bool)(state[0x23] & 0x80);
|
||||
table[keyboard<0>::i] = (bool)(state[0x17] & 0x80);
|
||||
table[keyboard<0>::j] = (bool)(state[0x24] & 0x80);
|
||||
table[keyboard<0>::k] = (bool)(state[0x25] & 0x80);
|
||||
table[keyboard<0>::l] = (bool)(state[0x26] & 0x80);
|
||||
table[keyboard<0>::m] = (bool)(state[0x32] & 0x80);
|
||||
table[keyboard<0>::n] = (bool)(state[0x31] & 0x80);
|
||||
table[keyboard<0>::o] = (bool)(state[0x18] & 0x80);
|
||||
table[keyboard<0>::p] = (bool)(state[0x19] & 0x80);
|
||||
table[keyboard<0>::q] = (bool)(state[0x10] & 0x80);
|
||||
table[keyboard<0>::r] = (bool)(state[0x13] & 0x80);
|
||||
table[keyboard<0>::s] = (bool)(state[0x1f] & 0x80);
|
||||
table[keyboard<0>::t] = (bool)(state[0x14] & 0x80);
|
||||
table[keyboard<0>::u] = (bool)(state[0x16] & 0x80);
|
||||
table[keyboard<0>::v] = (bool)(state[0x2f] & 0x80);
|
||||
table[keyboard<0>::w] = (bool)(state[0x11] & 0x80);
|
||||
table[keyboard<0>::x] = (bool)(state[0x2d] & 0x80);
|
||||
table[keyboard<0>::y] = (bool)(state[0x15] & 0x80);
|
||||
table[keyboard<0>::z] = (bool)(state[0x2c] & 0x80);
|
||||
key(Keyboard::Insert ) = (bool)(state[0xd2] & 0x80);
|
||||
key(Keyboard::Delete ) = (bool)(state[0xd3] & 0x80);
|
||||
key(Keyboard::Home ) = (bool)(state[0xc7] & 0x80);
|
||||
key(Keyboard::End ) = (bool)(state[0xcf] & 0x80);
|
||||
key(Keyboard::PageUp ) = (bool)(state[0xc9] & 0x80);
|
||||
key(Keyboard::PageDown) = (bool)(state[0xd1] & 0x80);
|
||||
|
||||
table[keyboard<0>::lbracket ] = (bool)(state[0x1a] & 0x80);
|
||||
table[keyboard<0>::rbracket ] = (bool)(state[0x1b] & 0x80);
|
||||
table[keyboard<0>::backslash ] = (bool)(state[0x2b] & 0x80);
|
||||
table[keyboard<0>::semicolon ] = (bool)(state[0x27] & 0x80);
|
||||
table[keyboard<0>::apostrophe] = (bool)(state[0x28] & 0x80);
|
||||
table[keyboard<0>::comma ] = (bool)(state[0x33] & 0x80);
|
||||
table[keyboard<0>::period ] = (bool)(state[0x34] & 0x80);
|
||||
table[keyboard<0>::slash ] = (bool)(state[0x35] & 0x80);
|
||||
key(Keyboard::A) = (bool)(state[0x1e] & 0x80);
|
||||
key(Keyboard::B) = (bool)(state[0x30] & 0x80);
|
||||
key(Keyboard::C) = (bool)(state[0x2e] & 0x80);
|
||||
key(Keyboard::D) = (bool)(state[0x20] & 0x80);
|
||||
key(Keyboard::E) = (bool)(state[0x12] & 0x80);
|
||||
key(Keyboard::F) = (bool)(state[0x21] & 0x80);
|
||||
key(Keyboard::G) = (bool)(state[0x22] & 0x80);
|
||||
key(Keyboard::H) = (bool)(state[0x23] & 0x80);
|
||||
key(Keyboard::I) = (bool)(state[0x17] & 0x80);
|
||||
key(Keyboard::J) = (bool)(state[0x24] & 0x80);
|
||||
key(Keyboard::K) = (bool)(state[0x25] & 0x80);
|
||||
key(Keyboard::L) = (bool)(state[0x26] & 0x80);
|
||||
key(Keyboard::M) = (bool)(state[0x32] & 0x80);
|
||||
key(Keyboard::N) = (bool)(state[0x31] & 0x80);
|
||||
key(Keyboard::O) = (bool)(state[0x18] & 0x80);
|
||||
key(Keyboard::P) = (bool)(state[0x19] & 0x80);
|
||||
key(Keyboard::Q) = (bool)(state[0x10] & 0x80);
|
||||
key(Keyboard::R) = (bool)(state[0x13] & 0x80);
|
||||
key(Keyboard::S) = (bool)(state[0x1f] & 0x80);
|
||||
key(Keyboard::T) = (bool)(state[0x14] & 0x80);
|
||||
key(Keyboard::U) = (bool)(state[0x16] & 0x80);
|
||||
key(Keyboard::V) = (bool)(state[0x2f] & 0x80);
|
||||
key(Keyboard::W) = (bool)(state[0x11] & 0x80);
|
||||
key(Keyboard::X) = (bool)(state[0x2d] & 0x80);
|
||||
key(Keyboard::Y) = (bool)(state[0x15] & 0x80);
|
||||
key(Keyboard::Z) = (bool)(state[0x2c] & 0x80);
|
||||
|
||||
table[keyboard<0>::pad_0] = (bool)(state[0x4f] & 0x80);
|
||||
table[keyboard<0>::pad_1] = (bool)(state[0x50] & 0x80);
|
||||
table[keyboard<0>::pad_2] = (bool)(state[0x51] & 0x80);
|
||||
table[keyboard<0>::pad_3] = (bool)(state[0x4b] & 0x80);
|
||||
table[keyboard<0>::pad_4] = (bool)(state[0x4c] & 0x80);
|
||||
table[keyboard<0>::pad_5] = (bool)(state[0x4d] & 0x80);
|
||||
table[keyboard<0>::pad_6] = (bool)(state[0x47] & 0x80);
|
||||
table[keyboard<0>::pad_7] = (bool)(state[0x48] & 0x80);
|
||||
table[keyboard<0>::pad_8] = (bool)(state[0x49] & 0x80);
|
||||
table[keyboard<0>::pad_9] = (bool)(state[0x52] & 0x80);
|
||||
table[keyboard<0>::point] = (bool)(state[0x53] & 0x80);
|
||||
key(Keyboard::LeftBracket ) = (bool)(state[0x1a] & 0x80);
|
||||
key(Keyboard::RightBracket) = (bool)(state[0x1b] & 0x80);
|
||||
key(Keyboard::Backslash ) = (bool)(state[0x2b] & 0x80);
|
||||
key(Keyboard::Semicolon ) = (bool)(state[0x27] & 0x80);
|
||||
key(Keyboard::Apostrophe ) = (bool)(state[0x28] & 0x80);
|
||||
key(Keyboard::Comma ) = (bool)(state[0x33] & 0x80);
|
||||
key(Keyboard::Period ) = (bool)(state[0x34] & 0x80);
|
||||
key(Keyboard::Slash ) = (bool)(state[0x35] & 0x80);
|
||||
|
||||
table[keyboard<0>::add] = (bool)(state[0x4e] & 0x80);
|
||||
table[keyboard<0>::subtract] = (bool)(state[0x4a] & 0x80);
|
||||
table[keyboard<0>::multiply] = (bool)(state[0x37] & 0x80);
|
||||
table[keyboard<0>::divide] = (bool)(state[0xb5] & 0x80);
|
||||
table[keyboard<0>::enter] = (bool)(state[0x9c] & 0x80);
|
||||
key(Keyboard::Keypad0) = (bool)(state[0x4f] & 0x80);
|
||||
key(Keyboard::Keypad1) = (bool)(state[0x50] & 0x80);
|
||||
key(Keyboard::Keypad2) = (bool)(state[0x51] & 0x80);
|
||||
key(Keyboard::Keypad3) = (bool)(state[0x4b] & 0x80);
|
||||
key(Keyboard::Keypad4) = (bool)(state[0x4c] & 0x80);
|
||||
key(Keyboard::Keypad5) = (bool)(state[0x4d] & 0x80);
|
||||
key(Keyboard::Keypad6) = (bool)(state[0x47] & 0x80);
|
||||
key(Keyboard::Keypad7) = (bool)(state[0x48] & 0x80);
|
||||
key(Keyboard::Keypad8) = (bool)(state[0x49] & 0x80);
|
||||
key(Keyboard::Keypad9) = (bool)(state[0x52] & 0x80);
|
||||
key(Keyboard::Point ) = (bool)(state[0x53] & 0x80);
|
||||
|
||||
table[keyboard<0>::num_lock ] = (bool)(state[0x45] & 0x80);
|
||||
table[keyboard<0>::caps_lock] = (bool)(state[0x3a] & 0x80);
|
||||
key(Keyboard::Add ) = (bool)(state[0x4e] & 0x80);
|
||||
key(Keyboard::Subtract) = (bool)(state[0x4a] & 0x80);
|
||||
key(Keyboard::Multiply) = (bool)(state[0x37] & 0x80);
|
||||
key(Keyboard::Divide ) = (bool)(state[0xb5] & 0x80);
|
||||
key(Keyboard::Enter ) = (bool)(state[0x9c] & 0x80);
|
||||
|
||||
table[keyboard<0>::up ] = (bool)(state[0xc8] & 0x80);
|
||||
table[keyboard<0>::down ] = (bool)(state[0xd0] & 0x80);
|
||||
table[keyboard<0>::left ] = (bool)(state[0xcb] & 0x80);
|
||||
table[keyboard<0>::right] = (bool)(state[0xcd] & 0x80);
|
||||
key(Keyboard::NumLock ) = (bool)(state[0x45] & 0x80);
|
||||
key(Keyboard::CapsLock) = (bool)(state[0x3a] & 0x80);
|
||||
|
||||
table[keyboard<0>::tab ] = (bool)(state[0x0f] & 0x80);
|
||||
table[keyboard<0>::return_ ] = (bool)(state[0x1c] & 0x80);
|
||||
table[keyboard<0>::spacebar] = (bool)(state[0x39] & 0x80);
|
||||
key(Keyboard::Up ) = (bool)(state[0xc8] & 0x80);
|
||||
key(Keyboard::Down ) = (bool)(state[0xd0] & 0x80);
|
||||
key(Keyboard::Left ) = (bool)(state[0xcb] & 0x80);
|
||||
key(Keyboard::Right) = (bool)(state[0xcd] & 0x80);
|
||||
|
||||
table[keyboard<0>::lctrl ] = (bool)(state[0x1d] & 0x80);
|
||||
table[keyboard<0>::rctrl ] = (bool)(state[0x9d] & 0x80);
|
||||
table[keyboard<0>::lalt ] = (bool)(state[0x38] & 0x80);
|
||||
table[keyboard<0>::ralt ] = (bool)(state[0xb8] & 0x80);
|
||||
table[keyboard<0>::lshift] = (bool)(state[0x2a] & 0x80);
|
||||
table[keyboard<0>::rshift] = (bool)(state[0x36] & 0x80);
|
||||
table[keyboard<0>::lsuper] = (bool)(state[0xdb] & 0x80);
|
||||
table[keyboard<0>::rsuper] = (bool)(state[0xdc] & 0x80);
|
||||
table[keyboard<0>::menu ] = (bool)(state[0xdd] & 0x80);
|
||||
key(Keyboard::Tab ) = (bool)(state[0x0f] & 0x80);
|
||||
key(Keyboard::Return ) = (bool)(state[0x1c] & 0x80);
|
||||
key(Keyboard::Spacebar) = (bool)(state[0x39] & 0x80);
|
||||
key(Keyboard::Menu ) = (bool)(state[0xdd] & 0x80);
|
||||
|
||||
key(Keyboard::Shift ) = (bool)(state[0x2a] & 0x80) || (bool)(state[0x36] & 0x80);
|
||||
key(Keyboard::Control) = (bool)(state[0x1d] & 0x80) || (bool)(state[0x9d] & 0x80);
|
||||
key(Keyboard::Alt ) = (bool)(state[0x38] & 0x80) || (bool)(state[0xb8] & 0x80);
|
||||
key(Keyboard::Super ) = (bool)(state[0xdb] & 0x80) || (bool)(state[0xdc] & 0x80);
|
||||
|
||||
#undef key
|
||||
}
|
||||
|
||||
//=====
|
||||
@@ -191,27 +191,26 @@ public:
|
||||
}
|
||||
}
|
||||
|
||||
table[mouse<0>::x] = state.lX;
|
||||
table[mouse<0>::y] = state.lY;
|
||||
table[mouse<0>::z] = state.lZ / WHEEL_DELTA;
|
||||
for(unsigned n = 0; n < mouse<>::buttons; n++) {
|
||||
table[mouse<0>::button + n] = (bool)state.rgbButtons[n];
|
||||
table[mouse(0).axis(0)] = state.lX;
|
||||
table[mouse(0).axis(1)] = state.lY;
|
||||
table[mouse(0).axis(2)] = state.lZ / WHEEL_DELTA;
|
||||
for(unsigned n = 0; n < Mouse::Buttons; n++) {
|
||||
table[mouse(0).button(n)] = (bool)state.rgbButtons[n];
|
||||
}
|
||||
|
||||
//on Windows, 0 = left, 1 = right, 2 = middle
|
||||
//swap middle and right buttons for consistency with Linux
|
||||
int16_t temp = table[mouse<0>::button + 1];
|
||||
table[mouse<0>::button + 1] = table[mouse<0>::button + 2];
|
||||
table[mouse<0>::button + 2] = temp;
|
||||
int16_t temp = table[mouse(0).button(1)];
|
||||
table[mouse(0).button(1)] = table[mouse(0).button(2)];
|
||||
table[mouse(0).button(2)] = temp;
|
||||
}
|
||||
|
||||
//=========
|
||||
//Joypad(s)
|
||||
//=========
|
||||
|
||||
for(unsigned i = 0; i < joypad<>::count; i++) {
|
||||
for(unsigned i = 0; i < Joypad::Count; i++) {
|
||||
if(!device.gamepad[i]) continue;
|
||||
unsigned index = joypad<>::index(i, joypad<>::none);
|
||||
|
||||
if(FAILED(device.gamepad[i]->Poll())) {
|
||||
device.gamepad[i]->Acquire();
|
||||
@@ -222,30 +221,30 @@ public:
|
||||
device.gamepad[i]->GetDeviceState(sizeof(DIJOYSTATE2), &state);
|
||||
|
||||
//POV hats
|
||||
for(unsigned n = 0; n < min((unsigned)joypad<>::hats, 4); n++) {
|
||||
for(unsigned n = 0; n < min((unsigned)Joypad::Hats, 4); n++) {
|
||||
//POV value is in clockwise-hundredth degree units.
|
||||
unsigned pov = state.rgdwPOV[n];
|
||||
//some drivers report a centered POV hat as -1U, others as 65535U.
|
||||
//>= 36000 will match both, as well as invalid ranges.
|
||||
if(pov < 36000) {
|
||||
if(pov >= 31500 || pov <= 4500) table[index + joypad<>::hat + n] |= joypad<>::hat_up;
|
||||
if(pov >= 4500 && pov <= 13500) table[index + joypad<>::hat + n] |= joypad<>::hat_right;
|
||||
if(pov >= 13500 && pov <= 22500) table[index + joypad<>::hat + n] |= joypad<>::hat_down;
|
||||
if(pov >= 22500 && pov <= 31500) table[index + joypad<>::hat + n] |= joypad<>::hat_left;
|
||||
if(pov >= 31500 || pov <= 4500) table[joypad(i).hat(n)] |= Joypad::HatUp;
|
||||
if(pov >= 4500 && pov <= 13500) table[joypad(i).hat(n)] |= Joypad::HatRight;
|
||||
if(pov >= 13500 && pov <= 22500) table[joypad(i).hat(n)] |= Joypad::HatDown;
|
||||
if(pov >= 22500 && pov <= 31500) table[joypad(i).hat(n)] |= Joypad::HatLeft;
|
||||
}
|
||||
}
|
||||
|
||||
//axes
|
||||
table[index + joypad<>::axis + 0] = state.lX;
|
||||
table[index + joypad<>::axis + 1] = state.lY;
|
||||
table[index + joypad<>::axis + 2] = state.lZ;
|
||||
table[index + joypad<>::axis + 3] = state.lRx;
|
||||
table[index + joypad<>::axis + 4] = state.lRy;
|
||||
table[index + joypad<>::axis + 5] = state.lRz;
|
||||
table[joypad(i).axis(0)] = state.lX;
|
||||
table[joypad(i).axis(1)] = state.lY;
|
||||
table[joypad(i).axis(2)] = state.lZ;
|
||||
table[joypad(i).axis(3)] = state.lRx;
|
||||
table[joypad(i).axis(4)] = state.lRy;
|
||||
table[joypad(i).axis(5)] = state.lRz;
|
||||
|
||||
//buttons
|
||||
for(unsigned n = 0; n < min((unsigned)joypad<>::buttons, 128); n++) {
|
||||
table[index + joypad<>::button + n] = (bool)state.rgbButtons[n];
|
||||
for(unsigned n = 0; n < min((unsigned)Joypad::Buttons, 128); n++) {
|
||||
table[joypad(i).button(n)] = (bool)state.rgbButtons[n];
|
||||
}
|
||||
}
|
||||
|
||||
@@ -254,8 +253,8 @@ public:
|
||||
|
||||
bool init_joypad(const DIDEVICEINSTANCE *instance) {
|
||||
unsigned n;
|
||||
for(n = 0; n < joypad<>::count; n++) { if(!device.gamepad[n]) break; }
|
||||
if(n >= joypad<>::count) return DIENUM_STOP;
|
||||
for(n = 0; n < Joypad::Count; n++) { if(!device.gamepad[n]) break; }
|
||||
if(n >= Joypad::Count) return DIENUM_STOP;
|
||||
|
||||
if(FAILED(device.context->CreateDevice(instance->guidInstance, &device.gamepad[n], 0))) {
|
||||
return DIENUM_CONTINUE; //continue and try next gamepad
|
||||
@@ -270,7 +269,7 @@ public:
|
||||
|
||||
bool init_axis(const DIDEVICEOBJECTINSTANCE *instance) {
|
||||
signed n;
|
||||
for(n = joypad<>::count - 1; n >= 0; n--) { if(device.gamepad[n]) break; }
|
||||
for(n = Joypad::Count - 1; n >= 0; n--) { if(device.gamepad[n]) break; }
|
||||
if(n < 0) return DIENUM_STOP;
|
||||
|
||||
DIPROPRANGE range;
|
||||
@@ -289,7 +288,7 @@ public:
|
||||
device.context = 0;
|
||||
device.keyboard = 0;
|
||||
device.mouse = 0;
|
||||
for(unsigned i = 0; i < joypad<>::count; i++) device.gamepad[i] = 0;
|
||||
for(unsigned i = 0; i < Joypad::Count; i++) device.gamepad[i] = 0;
|
||||
device.mouseacquired = false;
|
||||
|
||||
DirectInput8Create(GetModuleHandle(0), 0x0800, IID_IDirectInput8, (void**)&device.context, 0);
|
||||
@@ -322,7 +321,7 @@ public:
|
||||
device.mouse = 0;
|
||||
}
|
||||
|
||||
for(unsigned i = 0; i < joypad<>::count; i++) {
|
||||
for(unsigned i = 0; i < Joypad::Count; i++) {
|
||||
if(device.gamepad[i]) {
|
||||
device.gamepad[i]->Unacquire();
|
||||
device.gamepad[i]->Release();
|
||||
@@ -366,7 +365,7 @@ public:
|
||||
device.context = 0;
|
||||
device.keyboard = 0;
|
||||
device.mouse = 0;
|
||||
for(unsigned i = 0; i < joypad<>::count; i++) device.gamepad[i] = 0;
|
||||
for(unsigned i = 0; i < Joypad::Count; i++) device.gamepad[i] = 0;
|
||||
device.mouseacquired = false;
|
||||
|
||||
settings.handle = 0;
|
||||
|
@@ -39,139 +39,151 @@ public:
|
||||
};
|
||||
|
||||
struct Keyboard : Device {
|
||||
bool state[keyboard<>::length];
|
||||
bool state[nall::Keyboard::Size];
|
||||
|
||||
void update(RAWINPUT *input) {
|
||||
unsigned code = input->data.keyboard.MakeCode;
|
||||
unsigned flags = input->data.keyboard.Flags;
|
||||
|
||||
#define map(id, flag, name) if(code == id) state[name] = (bool)(flags == flag);
|
||||
map(0x0001, 0, keyboard<>::escape)
|
||||
map(0x003b, 0, keyboard<>::f1)
|
||||
map(0x003c, 0, keyboard<>::f2)
|
||||
map(0x003d, 0, keyboard<>::f3)
|
||||
map(0x003e, 0, keyboard<>::f4)
|
||||
map(0x003f, 0, keyboard<>::f5)
|
||||
map(0x0040, 0, keyboard<>::f6)
|
||||
map(0x0041, 0, keyboard<>::f7)
|
||||
map(0x0042, 0, keyboard<>::f8)
|
||||
map(0x0043, 0, keyboard<>::f9)
|
||||
map(0x0044, 0, keyboard<>::f10)
|
||||
map(0x0057, 0, keyboard<>::f11)
|
||||
map(0x0058, 0, keyboard<>::f12)
|
||||
map(0x0001, 0, nall::Keyboard::Escape)
|
||||
map(0x003b, 0, nall::Keyboard::F1)
|
||||
map(0x003c, 0, nall::Keyboard::F2)
|
||||
map(0x003d, 0, nall::Keyboard::F3)
|
||||
map(0x003e, 0, nall::Keyboard::F4)
|
||||
map(0x003f, 0, nall::Keyboard::F5)
|
||||
map(0x0040, 0, nall::Keyboard::F6)
|
||||
map(0x0041, 0, nall::Keyboard::F7)
|
||||
map(0x0042, 0, nall::Keyboard::F8)
|
||||
map(0x0043, 0, nall::Keyboard::F9)
|
||||
map(0x0044, 0, nall::Keyboard::F10)
|
||||
map(0x0057, 0, nall::Keyboard::F11)
|
||||
map(0x0058, 0, nall::Keyboard::F12)
|
||||
|
||||
map(0x0037, 2, keyboard<>::print_screen)
|
||||
map(0x0046, 0, keyboard<>::scroll_lock)
|
||||
map(0x001d, 4, keyboard<>::pause)
|
||||
map(0x0029, 0, keyboard<>::tilde)
|
||||
map(0x0037, 2, nall::Keyboard::PrintScreen)
|
||||
map(0x0046, 0, nall::Keyboard::ScrollLock)
|
||||
map(0x001d, 4, nall::Keyboard::Pause)
|
||||
map(0x0029, 0, nall::Keyboard::Tilde)
|
||||
|
||||
map(0x0002, 0, keyboard<>::num_1)
|
||||
map(0x0003, 0, keyboard<>::num_2)
|
||||
map(0x0004, 0, keyboard<>::num_3)
|
||||
map(0x0005, 0, keyboard<>::num_4)
|
||||
map(0x0006, 0, keyboard<>::num_5)
|
||||
map(0x0007, 0, keyboard<>::num_6)
|
||||
map(0x0008, 0, keyboard<>::num_7)
|
||||
map(0x0009, 0, keyboard<>::num_8)
|
||||
map(0x000a, 0, keyboard<>::num_9)
|
||||
map(0x000b, 0, keyboard<>::num_0)
|
||||
map(0x0002, 0, nall::Keyboard::Num1)
|
||||
map(0x0003, 0, nall::Keyboard::Num2)
|
||||
map(0x0004, 0, nall::Keyboard::Num3)
|
||||
map(0x0005, 0, nall::Keyboard::Num4)
|
||||
map(0x0006, 0, nall::Keyboard::Num5)
|
||||
map(0x0007, 0, nall::Keyboard::Num6)
|
||||
map(0x0008, 0, nall::Keyboard::Num7)
|
||||
map(0x0009, 0, nall::Keyboard::Num8)
|
||||
map(0x000a, 0, nall::Keyboard::Num9)
|
||||
map(0x000b, 0, nall::Keyboard::Num0)
|
||||
|
||||
map(0x000c, 0, keyboard<>::dash)
|
||||
map(0x000d, 0, keyboard<>::equal)
|
||||
map(0x000e, 0, keyboard<>::backspace)
|
||||
map(0x000c, 0, nall::Keyboard::Dash)
|
||||
map(0x000d, 0, nall::Keyboard::Equal)
|
||||
map(0x000e, 0, nall::Keyboard::Backspace)
|
||||
|
||||
map(0x0052, 2, keyboard<>::insert)
|
||||
map(0x0053, 2, keyboard<>::delete_)
|
||||
map(0x0047, 2, keyboard<>::home)
|
||||
map(0x004f, 2, keyboard<>::end)
|
||||
map(0x0049, 2, keyboard<>::page_up)
|
||||
map(0x0051, 2, keyboard<>::page_down)
|
||||
map(0x0052, 2, nall::Keyboard::Insert)
|
||||
map(0x0053, 2, nall::Keyboard::Delete)
|
||||
map(0x0047, 2, nall::Keyboard::Home)
|
||||
map(0x004f, 2, nall::Keyboard::End)
|
||||
map(0x0049, 2, nall::Keyboard::PageUp)
|
||||
map(0x0051, 2, nall::Keyboard::PageDown)
|
||||
|
||||
map(0x001e, 0, keyboard<>::a)
|
||||
map(0x0030, 0, keyboard<>::b)
|
||||
map(0x002e, 0, keyboard<>::c)
|
||||
map(0x0020, 0, keyboard<>::d)
|
||||
map(0x0012, 0, keyboard<>::e)
|
||||
map(0x0021, 0, keyboard<>::f)
|
||||
map(0x0022, 0, keyboard<>::g)
|
||||
map(0x0023, 0, keyboard<>::h)
|
||||
map(0x0017, 0, keyboard<>::i)
|
||||
map(0x0024, 0, keyboard<>::j)
|
||||
map(0x0025, 0, keyboard<>::k)
|
||||
map(0x0026, 0, keyboard<>::l)
|
||||
map(0x0032, 0, keyboard<>::m)
|
||||
map(0x0031, 0, keyboard<>::n)
|
||||
map(0x0018, 0, keyboard<>::o)
|
||||
map(0x0019, 0, keyboard<>::p)
|
||||
map(0x0010, 0, keyboard<>::q)
|
||||
map(0x0013, 0, keyboard<>::r)
|
||||
map(0x001f, 0, keyboard<>::s)
|
||||
map(0x0014, 0, keyboard<>::t)
|
||||
map(0x0016, 0, keyboard<>::u)
|
||||
map(0x002f, 0, keyboard<>::v)
|
||||
map(0x0011, 0, keyboard<>::w)
|
||||
map(0x002d, 0, keyboard<>::x)
|
||||
map(0x0015, 0, keyboard<>::y)
|
||||
map(0x002c, 0, keyboard<>::z)
|
||||
map(0x001e, 0, nall::Keyboard::A)
|
||||
map(0x0030, 0, nall::Keyboard::B)
|
||||
map(0x002e, 0, nall::Keyboard::C)
|
||||
map(0x0020, 0, nall::Keyboard::D)
|
||||
map(0x0012, 0, nall::Keyboard::E)
|
||||
map(0x0021, 0, nall::Keyboard::F)
|
||||
map(0x0022, 0, nall::Keyboard::G)
|
||||
map(0x0023, 0, nall::Keyboard::H)
|
||||
map(0x0017, 0, nall::Keyboard::I)
|
||||
map(0x0024, 0, nall::Keyboard::J)
|
||||
map(0x0025, 0, nall::Keyboard::K)
|
||||
map(0x0026, 0, nall::Keyboard::L)
|
||||
map(0x0032, 0, nall::Keyboard::M)
|
||||
map(0x0031, 0, nall::Keyboard::N)
|
||||
map(0x0018, 0, nall::Keyboard::O)
|
||||
map(0x0019, 0, nall::Keyboard::P)
|
||||
map(0x0010, 0, nall::Keyboard::Q)
|
||||
map(0x0013, 0, nall::Keyboard::R)
|
||||
map(0x001f, 0, nall::Keyboard::S)
|
||||
map(0x0014, 0, nall::Keyboard::T)
|
||||
map(0x0016, 0, nall::Keyboard::U)
|
||||
map(0x002f, 0, nall::Keyboard::V)
|
||||
map(0x0011, 0, nall::Keyboard::W)
|
||||
map(0x002d, 0, nall::Keyboard::X)
|
||||
map(0x0015, 0, nall::Keyboard::Y)
|
||||
map(0x002c, 0, nall::Keyboard::Z)
|
||||
|
||||
map(0x001a, 0, keyboard<>::lbracket)
|
||||
map(0x001b, 0, keyboard<>::rbracket)
|
||||
map(0x002b, 0, keyboard<>::backslash)
|
||||
map(0x0027, 0, keyboard<>::semicolon)
|
||||
map(0x0028, 0, keyboard<>::apostrophe)
|
||||
map(0x0033, 0, keyboard<>::comma)
|
||||
map(0x0034, 0, keyboard<>::period)
|
||||
map(0x0035, 0, keyboard<>::slash)
|
||||
map(0x001a, 0, nall::Keyboard::LeftBracket)
|
||||
map(0x001b, 0, nall::Keyboard::RightBracket)
|
||||
map(0x002b, 0, nall::Keyboard::Backslash)
|
||||
map(0x0027, 0, nall::Keyboard::Semicolon)
|
||||
map(0x0028, 0, nall::Keyboard::Apostrophe)
|
||||
map(0x0033, 0, nall::Keyboard::Comma)
|
||||
map(0x0034, 0, nall::Keyboard::Period)
|
||||
map(0x0035, 0, nall::Keyboard::Slash)
|
||||
|
||||
map(0x004f, 0, keyboard<>::pad_1)
|
||||
map(0x0050, 0, keyboard<>::pad_2)
|
||||
map(0x0051, 0, keyboard<>::pad_3)
|
||||
map(0x004b, 0, keyboard<>::pad_4)
|
||||
map(0x004c, 0, keyboard<>::pad_5)
|
||||
map(0x004d, 0, keyboard<>::pad_6)
|
||||
map(0x0047, 0, keyboard<>::pad_7)
|
||||
map(0x0048, 0, keyboard<>::pad_8)
|
||||
map(0x0049, 0, keyboard<>::pad_9)
|
||||
map(0x0052, 0, keyboard<>::pad_0)
|
||||
map(0x004f, 0, nall::Keyboard::Keypad1)
|
||||
map(0x0050, 0, nall::Keyboard::Keypad2)
|
||||
map(0x0051, 0, nall::Keyboard::Keypad3)
|
||||
map(0x004b, 0, nall::Keyboard::Keypad4)
|
||||
map(0x004c, 0, nall::Keyboard::Keypad5)
|
||||
map(0x004d, 0, nall::Keyboard::Keypad6)
|
||||
map(0x0047, 0, nall::Keyboard::Keypad7)
|
||||
map(0x0048, 0, nall::Keyboard::Keypad8)
|
||||
map(0x0049, 0, nall::Keyboard::Keypad9)
|
||||
map(0x0052, 0, nall::Keyboard::Keypad0)
|
||||
|
||||
map(0x0053, 0, keyboard<>::point)
|
||||
map(0x001c, 2, keyboard<>::enter)
|
||||
map(0x004e, 0, keyboard<>::add)
|
||||
map(0x004a, 0, keyboard<>::subtract)
|
||||
map(0x0037, 0, keyboard<>::multiply)
|
||||
map(0x0035, 2, keyboard<>::divide)
|
||||
map(0x0053, 0, nall::Keyboard::Point)
|
||||
map(0x001c, 2, nall::Keyboard::Enter)
|
||||
map(0x004e, 0, nall::Keyboard::Add)
|
||||
map(0x004a, 0, nall::Keyboard::Subtract)
|
||||
map(0x0037, 0, nall::Keyboard::Multiply)
|
||||
map(0x0035, 2, nall::Keyboard::Divide)
|
||||
|
||||
map(0x0045, 0, keyboard<>::num_lock)
|
||||
map(0x003a, 0, keyboard<>::caps_lock)
|
||||
map(0x0045, 0, nall::Keyboard::NumLock)
|
||||
map(0x003a, 0, nall::Keyboard::CapsLock)
|
||||
|
||||
//pause signals 0x1d:4 + 0x45:0, whereas num_lock signals only 0x45:0.
|
||||
//this makes it impractical to detect both pause+num_lock independently.
|
||||
//workaround: always detect pause; detect num_lock only when pause is released.
|
||||
if(state[keyboard<>::pause]) state[keyboard<>::num_lock] = false;
|
||||
//Pause signals 0x1d:4 + 0x45:0, whereas NumLock signals only 0x45:0.
|
||||
//this makes it impractical to detect both Pause+NumLock independently.
|
||||
//workaround: always detect Pause; detect NumLock only when Pause is released.
|
||||
if(state[nall::Keyboard::Pause]) state[nall::Keyboard::NumLock] = false;
|
||||
|
||||
map(0x0048, 2, keyboard<>::up)
|
||||
map(0x0050, 2, keyboard<>::down)
|
||||
map(0x004b, 2, keyboard<>::left)
|
||||
map(0x004d, 2, keyboard<>::right)
|
||||
map(0x0048, 2, nall::Keyboard::Up)
|
||||
map(0x0050, 2, nall::Keyboard::Down)
|
||||
map(0x004b, 2, nall::Keyboard::Left)
|
||||
map(0x004d, 2, nall::Keyboard::Right)
|
||||
|
||||
map(0x000f, 0, keyboard<>::tab)
|
||||
map(0x001c, 0, keyboard<>::return_)
|
||||
map(0x0039, 0, keyboard<>::spacebar)
|
||||
map(0x000f, 0, nall::Keyboard::Tab)
|
||||
map(0x001c, 0, nall::Keyboard::Return)
|
||||
map(0x0039, 0, nall::Keyboard::Spacebar)
|
||||
map(0x005d, 2, nall::Keyboard::Menu)
|
||||
|
||||
map(0x001d, 0, keyboard<>::lctrl)
|
||||
map(0x001d, 2, keyboard<>::rctrl)
|
||||
map(0x0038, 0, keyboard<>::lalt)
|
||||
map(0x0038, 2, keyboard<>::ralt)
|
||||
map(0x002a, 0, keyboard<>::lshift)
|
||||
map(0x0036, 0, keyboard<>::rshift)
|
||||
map(0x005b, 2, keyboard<>::lsuper)
|
||||
map(0x005c, 2, keyboard<>::rsuper)
|
||||
map(0x005d, 2, keyboard<>::menu)
|
||||
//merge left and right modifiers to one ID
|
||||
if(code == 0x002a && flags == 0) state[nall::Keyboard::Shift] = 1; //left shift
|
||||
if(code == 0x002a && flags == 1) state[nall::Keyboard::Shift] = 0;
|
||||
if(code == 0x0036 && flags == 0) state[nall::Keyboard::Shift] = 1; //right shift
|
||||
if(code == 0x0036 && flags == 1) state[nall::Keyboard::Shift] = 0;
|
||||
|
||||
if(code == 0x001d && flags == 0) state[nall::Keyboard::Control] = 1; //left control
|
||||
if(code == 0x001d && flags == 1) state[nall::Keyboard::Control] = 0;
|
||||
if(code == 0x001d && flags == 2) state[nall::Keyboard::Control] = 1; //right control
|
||||
if(code == 0x001d && flags == 3) state[nall::Keyboard::Control] = 0;
|
||||
|
||||
if(code == 0x0038 && flags == 0) state[nall::Keyboard::Alt] = 1; //left alt
|
||||
if(code == 0x0038 && flags == 1) state[nall::Keyboard::Alt] = 0;
|
||||
if(code == 0x0038 && flags == 2) state[nall::Keyboard::Alt] = 1; //right alt
|
||||
if(code == 0x0038 && flags == 3) state[nall::Keyboard::Alt] = 0;
|
||||
|
||||
if(code == 0x005b && flags == 2) state[nall::Keyboard::Super] = 1; //left super
|
||||
if(code == 0x005b && flags == 3) state[nall::Keyboard::Super] = 0;
|
||||
if(code == 0x005c && flags == 2) state[nall::Keyboard::Super] = 1; //right super
|
||||
if(code == 0x005c && flags == 3) state[nall::Keyboard::Super] = 0;
|
||||
#undef map
|
||||
}
|
||||
|
||||
Keyboard() {
|
||||
for(unsigned i = 0; i < keyboard<>::length; i++) state[i] = false;
|
||||
for(unsigned i = 0; i < nall::Keyboard::Size; i++) state[i] = false;
|
||||
}
|
||||
};
|
||||
|
||||
@@ -390,11 +402,11 @@ public:
|
||||
bool button[10];
|
||||
|
||||
void poll(XINPUT_STATE &state) {
|
||||
hat = joypad<>::hat_center;
|
||||
if(state.Gamepad.wButtons & XINPUT_GAMEPAD_DPAD_UP ) hat |= joypad<>::hat_up;
|
||||
if(state.Gamepad.wButtons & XINPUT_GAMEPAD_DPAD_RIGHT) hat |= joypad<>::hat_right;
|
||||
if(state.Gamepad.wButtons & XINPUT_GAMEPAD_DPAD_DOWN ) hat |= joypad<>::hat_down;
|
||||
if(state.Gamepad.wButtons & XINPUT_GAMEPAD_DPAD_LEFT ) hat |= joypad<>::hat_left;
|
||||
hat = Joypad::HatCenter;
|
||||
if(state.Gamepad.wButtons & XINPUT_GAMEPAD_DPAD_UP ) hat |= Joypad::HatUp;
|
||||
if(state.Gamepad.wButtons & XINPUT_GAMEPAD_DPAD_RIGHT) hat |= Joypad::HatRight;
|
||||
if(state.Gamepad.wButtons & XINPUT_GAMEPAD_DPAD_DOWN ) hat |= Joypad::HatDown;
|
||||
if(state.Gamepad.wButtons & XINPUT_GAMEPAD_DPAD_LEFT ) hat |= Joypad::HatLeft;
|
||||
|
||||
axis[0] = (int16_t)state.Gamepad.sThumbLX;
|
||||
axis[1] = (int16_t)state.Gamepad.sThumbLY;
|
||||
@@ -426,7 +438,7 @@ public:
|
||||
}
|
||||
|
||||
Gamepad() {
|
||||
hat = joypad<>::hat_center;
|
||||
hat = Joypad::HatCenter;
|
||||
for(unsigned n = 0; n < 6; n++) axis[n] = 0;
|
||||
for(unsigned n = 0; n < 10; n++) button[n] = false;
|
||||
}
|
||||
@@ -490,7 +502,7 @@ public:
|
||||
void poll(DIJOYSTATE2 &state) {
|
||||
//POV hats
|
||||
for(unsigned n = 0; n < 4; n++) {
|
||||
hat[n] = joypad<>::hat_center;
|
||||
hat[n] = Joypad::HatCenter;
|
||||
|
||||
//POV value is in clockwise-hundredth degree units
|
||||
unsigned pov = state.rgdwPOV[n];
|
||||
@@ -499,10 +511,10 @@ public:
|
||||
//>= 36000 will match both, as well as invalid ranges.
|
||||
if(pov >= 36000) continue;
|
||||
|
||||
if(pov >= 31500 || pov <= 4500) hat[n] |= joypad<>::hat_up;
|
||||
if(pov >= 4500 && pov <= 13500) hat[n] |= joypad<>::hat_right;
|
||||
if(pov >= 13500 && pov <= 22500) hat[n] |= joypad<>::hat_down;
|
||||
if(pov >= 22500 && pov <= 31500) hat[n] |= joypad<>::hat_left;
|
||||
if(pov >= 31500 || pov <= 4500) hat[n] |= Joypad::HatUp;
|
||||
if(pov >= 4500 && pov <= 13500) hat[n] |= Joypad::HatRight;
|
||||
if(pov >= 13500 && pov <= 22500) hat[n] |= Joypad::HatDown;
|
||||
if(pov >= 22500 && pov <= 31500) hat[n] |= Joypad::HatLeft;
|
||||
}
|
||||
|
||||
//axes
|
||||
@@ -521,7 +533,7 @@ public:
|
||||
|
||||
Gamepad() {
|
||||
handle = 0;
|
||||
for(unsigned n = 0; n < 4; n++) hat[n] = joypad<>::hat_center;
|
||||
for(unsigned n = 0; n < 4; n++) hat[n] = Joypad::HatCenter;
|
||||
for(unsigned n = 0; n < 6; n++) axis[n] = 0;
|
||||
for(unsigned n = 0; n < 128; n++) button[n] = false;
|
||||
}
|
||||
@@ -672,33 +684,29 @@ public:
|
||||
}
|
||||
|
||||
bool poll(int16_t *table) {
|
||||
memset(table, 0, nall::input_limit * sizeof(int16_t));
|
||||
memset(table, 0, Scancode::Limit * sizeof(int16_t));
|
||||
|
||||
WaitForSingleObject(rawinput.mutex, INFINITE);
|
||||
|
||||
//=========
|
||||
//Keyboards
|
||||
//=========
|
||||
for(unsigned i = 0; i < min(rawinput.lkeyboard.size(), (unsigned)keyboard<>::count); i++) {
|
||||
unsigned index = keyboard<>::index(i, keyboard<>::none);
|
||||
|
||||
for(unsigned n = 0; n < keyboard<>::length; n++) {
|
||||
table[index + n] = rawinput.lkeyboard[i].state[n];
|
||||
for(unsigned i = 0; i < min(rawinput.lkeyboard.size(), (unsigned)Keyboard::Count); i++) {
|
||||
for(unsigned n = 0; n < nall::Keyboard::Size; n++) {
|
||||
table[keyboard(i).key(n)] = rawinput.lkeyboard[i].state[n];
|
||||
}
|
||||
}
|
||||
|
||||
//====
|
||||
//Mice
|
||||
//====
|
||||
for(unsigned i = 0; i < min(rawinput.lmouse.size(), (unsigned)mouse<>::count); i++) {
|
||||
unsigned index = mouse<>::index(i, mouse<>::none);
|
||||
for(unsigned i = 0; i < min(rawinput.lmouse.size(), (unsigned)Mouse::Count); i++) {
|
||||
table[mouse(i).axis(0)] = rawinput.lmouse[i].xDistance;
|
||||
table[mouse(i).axis(1)] = rawinput.lmouse[i].yDistance;
|
||||
table[mouse(i).axis(2)] = rawinput.lmouse[i].zDistance;
|
||||
|
||||
table[index + mouse<>::x] = rawinput.lmouse[i].xDistance;
|
||||
table[index + mouse<>::y] = rawinput.lmouse[i].yDistance;
|
||||
table[index + mouse<>::z] = rawinput.lmouse[i].zDistance;
|
||||
|
||||
for(unsigned n = 0; n < min(5U, (unsigned)mouse<>::buttons); n++) {
|
||||
table[index + mouse<>::button + n] = (bool)(rawinput.lmouse[i].buttonState & (1 << n));
|
||||
for(unsigned n = 0; n < min(5U, (unsigned)Mouse::Buttons); n++) {
|
||||
table[mouse(i).button(n)] = (bool)(rawinput.lmouse[i].buttonState & (1 << n));
|
||||
}
|
||||
|
||||
rawinput.lmouse[i].sync();
|
||||
@@ -713,17 +721,16 @@ public:
|
||||
//==================
|
||||
xinput.poll();
|
||||
for(unsigned i = 0; i < xinput.lgamepad.size(); i++) {
|
||||
if(joy >= joypad<>::count) break;
|
||||
unsigned index = joypad<>::index(joy++, joypad<>::none);
|
||||
if(joy >= Joypad::Count) break;
|
||||
|
||||
table[index + joypad<>::hat + 0] = xinput.lgamepad[i].hat;
|
||||
table[joypad(i).hat(0)] = xinput.lgamepad[i].hat;
|
||||
|
||||
for(unsigned axis = 0; axis < min(6U, (unsigned)joypad<>::axes); axis++) {
|
||||
table[index + joypad<>::axis + axis] = xinput.lgamepad[i].axis[axis];
|
||||
for(unsigned axis = 0; axis < min(6U, (unsigned)Joypad::Axes); axis++) {
|
||||
table[joypad(i).axis(axis)] = xinput.lgamepad[i].axis[axis];
|
||||
}
|
||||
|
||||
for(unsigned button = 0; button < min(10U, (unsigned)joypad<>::buttons); button++) {
|
||||
table[index + joypad<>::button + button] = xinput.lgamepad[i].button[button];
|
||||
for(unsigned button = 0; button < min(10U, (unsigned)Joypad::Buttons); button++) {
|
||||
table[joypad(i).button(button)] = xinput.lgamepad[i].button[button];
|
||||
}
|
||||
}
|
||||
|
||||
@@ -732,19 +739,18 @@ public:
|
||||
//=======================
|
||||
dinput.poll();
|
||||
for(unsigned i = 0; i < dinput.lgamepad.size(); i++) {
|
||||
if(joy >= joypad<>::count) break;
|
||||
unsigned index = joypad<>::index(joy++, joypad<>::none);
|
||||
if(joy >= Joypad::Count) break;
|
||||
|
||||
for(unsigned hat = 0; hat < min(4U, (unsigned)joypad<>::hats); hat++) {
|
||||
table[index + joypad<>::hat + hat] = dinput.lgamepad[i].hat[hat];
|
||||
for(unsigned hat = 0; hat < min(4U, (unsigned)Joypad::Hats); hat++) {
|
||||
table[joypad(i).hat(hat)] = dinput.lgamepad[i].hat[hat];
|
||||
}
|
||||
|
||||
for(unsigned axis = 0; axis < min(6U, (unsigned)joypad<>::axes); axis++) {
|
||||
table[index + joypad<>::axis + axis] = dinput.lgamepad[i].axis[axis];
|
||||
for(unsigned axis = 0; axis < min(6U, (unsigned)Joypad::Axes); axis++) {
|
||||
table[joypad(i).axis(axis)] = dinput.lgamepad[i].axis[axis];
|
||||
}
|
||||
|
||||
for(unsigned button = 0; button < min(128U, (unsigned)joypad<>::buttons); button++) {
|
||||
table[index + joypad<>::button + button] = dinput.lgamepad[i].button[button];
|
||||
for(unsigned button = 0; button < min(128U, (unsigned)Joypad::Buttons); button++) {
|
||||
table[joypad(i).button(button)] = dinput.lgamepad[i].button[button];
|
||||
}
|
||||
}
|
||||
|
||||
|
@@ -18,7 +18,7 @@ struct pInputSDL {
|
||||
Display *display;
|
||||
Window rootwindow;
|
||||
Cursor InvisibleCursor;
|
||||
SDL_Joystick *gamepad[joypad<>::count];
|
||||
SDL_Joystick *gamepad[Joypad::Count];
|
||||
|
||||
unsigned screenwidth, screenheight;
|
||||
unsigned relativex, relativey;
|
||||
@@ -91,20 +91,13 @@ struct pInputSDL {
|
||||
}
|
||||
|
||||
bool poll(int16_t *table) {
|
||||
memset(table, 0, nall::input_limit * sizeof(int16_t));
|
||||
memset(table, 0, Scancode::Limit * sizeof(int16_t));
|
||||
|
||||
//========
|
||||
//Keyboard
|
||||
//========
|
||||
|
||||
char state[32];
|
||||
XQueryKeymap(device.display, state);
|
||||
|
||||
for(unsigned i = 0; i < keyboard<>::length; i++) {
|
||||
uint8_t code = keycode[i];
|
||||
if(code == 0) continue; //unmapped
|
||||
table[i] = (bool)(state[code >> 3] & (1 << (code & 7)));
|
||||
}
|
||||
x_poll(table);
|
||||
|
||||
//=====
|
||||
//Mouse
|
||||
@@ -123,56 +116,55 @@ struct pInputSDL {
|
||||
XGetWindowAttributes(device.display, settings.handle, &attributes);
|
||||
|
||||
//absolute -> relative conversion
|
||||
table[mouse<0>::x] = (int16_t)(root_x_return - device.screenwidth / 2);
|
||||
table[mouse<0>::y] = (int16_t)(root_y_return - device.screenheight / 2);
|
||||
table[mouse(0).axis(0)] = (int16_t)(root_x_return - device.screenwidth / 2);
|
||||
table[mouse(0).axis(1)] = (int16_t)(root_y_return - device.screenheight / 2);
|
||||
|
||||
if(table[mouse<0>::x] != 0 || table[mouse<0>::y] != 0) {
|
||||
if(table[mouse(0).axis(0)] != 0 || table[mouse(0).axis(1)] != 0) {
|
||||
//if mouse movement occurred, re-center mouse for next poll
|
||||
XWarpPointer(device.display, None, device.rootwindow, 0, 0, 0, 0, device.screenwidth / 2, device.screenheight / 2);
|
||||
}
|
||||
} else {
|
||||
table[mouse<0>::x] = (int16_t)(root_x_return - device.relativex);
|
||||
table[mouse<0>::y] = (int16_t)(root_y_return - device.relativey);
|
||||
table[mouse(0).axis(0)] = (int16_t)(root_x_return - device.relativex);
|
||||
table[mouse(0).axis(1)] = (int16_t)(root_y_return - device.relativey);
|
||||
|
||||
device.relativex = root_x_return;
|
||||
device.relativey = root_y_return;
|
||||
}
|
||||
|
||||
//manual device polling is limited to only five buttons ...
|
||||
table[mouse<0>::button + 0] = (bool)(mask_return & Button1Mask);
|
||||
table[mouse<0>::button + 1] = (bool)(mask_return & Button2Mask);
|
||||
table[mouse<0>::button + 2] = (bool)(mask_return & Button3Mask);
|
||||
table[mouse<0>::button + 3] = (bool)(mask_return & Button4Mask);
|
||||
table[mouse<0>::button + 4] = (bool)(mask_return & Button5Mask);
|
||||
table[mouse(0).button(0)] = (bool)(mask_return & Button1Mask);
|
||||
table[mouse(0).button(1)] = (bool)(mask_return & Button2Mask);
|
||||
table[mouse(0).button(2)] = (bool)(mask_return & Button3Mask);
|
||||
table[mouse(0).button(3)] = (bool)(mask_return & Button4Mask);
|
||||
table[mouse(0).button(4)] = (bool)(mask_return & Button5Mask);
|
||||
|
||||
//=========
|
||||
//Joypad(s)
|
||||
//=========
|
||||
|
||||
SDL_JoystickUpdate();
|
||||
for(unsigned i = 0; i < joypad<>::count; i++) {
|
||||
for(unsigned i = 0; i < Joypad::Count; i++) {
|
||||
if(!device.gamepad[i]) continue;
|
||||
unsigned index = joypad<>::index(i, joypad<>::none);
|
||||
|
||||
//POV hats
|
||||
unsigned hats = min((unsigned)joypad<>::hats, SDL_JoystickNumHats(device.gamepad[i]));
|
||||
unsigned hats = min((unsigned)Joypad::Hats, SDL_JoystickNumHats(device.gamepad[i]));
|
||||
for(unsigned hat = 0; hat < hats; hat++) {
|
||||
uint8_t state = SDL_JoystickGetHat(device.gamepad[i], hat);
|
||||
if(state & SDL_HAT_UP ) table[index + joypad<>::hat + hat] |= joypad<>::hat_up;
|
||||
if(state & SDL_HAT_RIGHT) table[index + joypad<>::hat + hat] |= joypad<>::hat_right;
|
||||
if(state & SDL_HAT_DOWN ) table[index + joypad<>::hat + hat] |= joypad<>::hat_down;
|
||||
if(state & SDL_HAT_LEFT ) table[index + joypad<>::hat + hat] |= joypad<>::hat_left;
|
||||
if(state & SDL_HAT_UP ) table[joypad(i).hat(hat)] |= Joypad::HatUp;
|
||||
if(state & SDL_HAT_RIGHT) table[joypad(i).hat(hat)] |= Joypad::HatRight;
|
||||
if(state & SDL_HAT_DOWN ) table[joypad(i).hat(hat)] |= Joypad::HatDown;
|
||||
if(state & SDL_HAT_LEFT ) table[joypad(i).hat(hat)] |= Joypad::HatLeft;
|
||||
}
|
||||
|
||||
//axes
|
||||
unsigned axes = min((unsigned)joypad<>::axes, SDL_JoystickNumAxes(device.gamepad[i]));
|
||||
unsigned axes = min((unsigned)Joypad::Axes, SDL_JoystickNumAxes(device.gamepad[i]));
|
||||
for(unsigned axis = 0; axis < axes; axis++) {
|
||||
table[index + joypad<>::axis + axis] = (int16_t)SDL_JoystickGetAxis(device.gamepad[i], axis);
|
||||
table[joypad(i).axis(axis)] = (int16_t)SDL_JoystickGetAxis(device.gamepad[i], axis);
|
||||
}
|
||||
|
||||
//buttons
|
||||
for(unsigned button = 0; button < joypad<>::buttons; button++) {
|
||||
table[index + joypad<>::button + button] = (bool)SDL_JoystickGetButton(device.gamepad[i], button);
|
||||
for(unsigned button = 0; button < Joypad::Buttons; button++) {
|
||||
table[joypad(i).button(button)] = (bool)SDL_JoystickGetButton(device.gamepad[i], button);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -180,7 +172,7 @@ struct pInputSDL {
|
||||
}
|
||||
|
||||
bool init() {
|
||||
init_keycodes();
|
||||
x_init();
|
||||
SDL_InitSubSystem(SDL_INIT_JOYSTICK);
|
||||
SDL_JoystickEventState(SDL_IGNORE);
|
||||
|
||||
@@ -208,7 +200,7 @@ struct pInputSDL {
|
||||
device.relativex = 0;
|
||||
device.relativey = 0;
|
||||
|
||||
unsigned joypads = min((unsigned)joypad<>::count, SDL_NumJoysticks());
|
||||
unsigned joypads = min((unsigned)Joypad::Count, SDL_NumJoysticks());
|
||||
for(unsigned i = 0; i < joypads; i++) device.gamepad[i] = SDL_JoystickOpen(i);
|
||||
|
||||
return true;
|
||||
@@ -218,7 +210,7 @@ struct pInputSDL {
|
||||
unacquire();
|
||||
XFreeCursor(device.display, device.InvisibleCursor);
|
||||
|
||||
for(unsigned i = 0; i < joypad<>::count; i++) {
|
||||
for(unsigned i = 0; i < Joypad::Count; i++) {
|
||||
if(device.gamepad[i]) SDL_JoystickClose(device.gamepad[i]);
|
||||
device.gamepad[i] = 0;
|
||||
}
|
||||
@@ -228,7 +220,7 @@ struct pInputSDL {
|
||||
}
|
||||
|
||||
pInputSDL() {
|
||||
for(unsigned i = 0; i < joypad<>::count; i++) device.gamepad[i] = 0;
|
||||
for(unsigned i = 0; i < Joypad::Count; i++) device.gamepad[i] = 0;
|
||||
settings.handle = 0;
|
||||
}
|
||||
};
|
||||
|
@@ -29,22 +29,13 @@ public:
|
||||
bool acquired() { return false; }
|
||||
|
||||
bool poll(int16_t *table) {
|
||||
memset(table, 0, input_limit * sizeof(int16_t));
|
||||
|
||||
char state[32];
|
||||
XQueryKeymap(display, state);
|
||||
|
||||
for(unsigned i = 0; i < keyboard<>::length; i++) {
|
||||
uint8_t code = keycode[i];
|
||||
if(code == 0) continue; //unmapped
|
||||
table[i] = (bool)(state[code >> 3] & (1 << (code & 7)));
|
||||
}
|
||||
|
||||
memset(table, 0, Scancode::Limit * sizeof(int16_t));
|
||||
x_poll(table);
|
||||
return true;
|
||||
}
|
||||
|
||||
bool init() {
|
||||
init_keycodes();
|
||||
x_init();
|
||||
display = XOpenDisplay(0);
|
||||
return true;
|
||||
}
|
||||
|
@@ -1,137 +1,263 @@
|
||||
//shared keycode lookup table + initialization routine:
|
||||
//#include inside a class interface to use
|
||||
uint8_t scancode[256];
|
||||
|
||||
//Xlib keycodes for each key can vary between platforms, so this header file
|
||||
//will lookup keycodes from static keysyms, and map them to nall/input.hpp's
|
||||
//keyboard identifiers.
|
||||
//
|
||||
//this allows input capture routine to iterate quickly over all keycodes and
|
||||
//map their states to ruby's input state table.
|
||||
enum XScancode {
|
||||
Escape, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12,
|
||||
ScrollLock, Pause, Tilde,
|
||||
Num1, Num2, Num3, Num4, Num5, Num6, Num7, Num8, Num9, Num0,
|
||||
Dash, Equal, Backspace,
|
||||
Insert, Delete, Home, End, PageUp, PageDown,
|
||||
A, B, C, D, E, F, G, H, I, J, K, L, M,
|
||||
N, O, P, Q, R, S, T, U, V, W, X, Y, Z,
|
||||
LeftBracket, RightBracket, Backslash, Semicolon, Apostrophe, Comma, Period, Slash,
|
||||
Keypad1, Keypad2, Keypad3, Keypad4, Keypad5, Keypad6, Keypad7, Keypad8, Keypad9, Keypad0,
|
||||
Point, Enter, Add, Subtract, Multiply, Divide,
|
||||
Up, Down, Left, Right,
|
||||
Tab, Return, Spacebar, Menu,
|
||||
LeftShift, RightShift, LeftControl, RightControl, LeftAlt, RightAlt, LeftSuper, RightSuper,
|
||||
};
|
||||
|
||||
uint8_t keycode[256];
|
||||
|
||||
void init_keycodes() {
|
||||
void x_poll(int16_t *table) {
|
||||
char state[32];
|
||||
Display *display = XOpenDisplay(0);
|
||||
memset(&keycode, 0, sizeof keycode);
|
||||
XQueryKeymap(display, state);
|
||||
XCloseDisplay(display);
|
||||
|
||||
#define assign(x, y) keycode[x] = XKeysymToKeycode(display, y)
|
||||
assign(keyboard<0>::escape, XK_Escape);
|
||||
#define key(id) table[keyboard(0)[id]]
|
||||
#define pressed(id) (bool)(state[scancode[id] >> 3] & (1 << (scancode[id] & 7)))
|
||||
|
||||
assign(keyboard<0>::f1, XK_F1);
|
||||
assign(keyboard<0>::f2, XK_F2);
|
||||
assign(keyboard<0>::f3, XK_F3);
|
||||
assign(keyboard<0>::f4, XK_F4);
|
||||
assign(keyboard<0>::f5, XK_F5);
|
||||
assign(keyboard<0>::f6, XK_F6);
|
||||
assign(keyboard<0>::f7, XK_F7);
|
||||
assign(keyboard<0>::f8, XK_F8);
|
||||
assign(keyboard<0>::f9, XK_F9);
|
||||
assign(keyboard<0>::f10, XK_F10);
|
||||
assign(keyboard<0>::f11, XK_F11);
|
||||
assign(keyboard<0>::f12, XK_F12);
|
||||
key(Keyboard::Escape) = pressed(Escape);
|
||||
|
||||
//assign(keyboard<0>::print_screen, XK_???);
|
||||
assign(keyboard<0>::scroll_lock, XK_Scroll_Lock);
|
||||
assign(keyboard<0>::pause, XK_Pause);
|
||||
key(Keyboard::F1) = pressed(F1);
|
||||
key(Keyboard::F2) = pressed(F2);
|
||||
key(Keyboard::F3) = pressed(F3);
|
||||
key(Keyboard::F4) = pressed(F4);
|
||||
key(Keyboard::F5) = pressed(F5);
|
||||
key(Keyboard::F6) = pressed(F6);
|
||||
key(Keyboard::F7) = pressed(F7);
|
||||
key(Keyboard::F8) = pressed(F8);
|
||||
key(Keyboard::F9) = pressed(F9);
|
||||
key(Keyboard::F10) = pressed(F10);
|
||||
key(Keyboard::F11) = pressed(F11);
|
||||
key(Keyboard::F12) = pressed(F12);
|
||||
|
||||
assign(keyboard<0>::tilde, XK_asciitilde);
|
||||
key(Keyboard::ScrollLock) = pressed(ScrollLock);
|
||||
key(Keyboard::Pause) = pressed(Pause);
|
||||
key(Keyboard::Tilde) = pressed(Tilde);
|
||||
|
||||
assign(keyboard<0>::num_0, XK_0);
|
||||
assign(keyboard<0>::num_1, XK_1);
|
||||
assign(keyboard<0>::num_2, XK_2);
|
||||
assign(keyboard<0>::num_3, XK_3);
|
||||
assign(keyboard<0>::num_4, XK_4);
|
||||
assign(keyboard<0>::num_5, XK_5);
|
||||
assign(keyboard<0>::num_6, XK_6);
|
||||
assign(keyboard<0>::num_7, XK_7);
|
||||
assign(keyboard<0>::num_8, XK_8);
|
||||
assign(keyboard<0>::num_9, XK_9);
|
||||
key(Keyboard::Num1) = pressed(Num1);
|
||||
key(Keyboard::Num2) = pressed(Num2);
|
||||
key(Keyboard::Num3) = pressed(Num3);
|
||||
key(Keyboard::Num4) = pressed(Num4);
|
||||
key(Keyboard::Num5) = pressed(Num5);
|
||||
key(Keyboard::Num6) = pressed(Num6);
|
||||
key(Keyboard::Num7) = pressed(Num7);
|
||||
key(Keyboard::Num8) = pressed(Num8);
|
||||
key(Keyboard::Num9) = pressed(Num9);
|
||||
key(Keyboard::Num0) = pressed(Num0);
|
||||
|
||||
assign(keyboard<0>::dash, XK_minus);
|
||||
assign(keyboard<0>::equal, XK_equal);
|
||||
assign(keyboard<0>::backspace, XK_BackSpace);
|
||||
key(Keyboard::Dash) = pressed(Dash);
|
||||
key(Keyboard::Equal) = pressed(Equal);
|
||||
key(Keyboard::Backspace) = pressed(Backspace);
|
||||
|
||||
assign(keyboard<0>::insert, XK_Insert);
|
||||
assign(keyboard<0>::delete_, XK_Delete);
|
||||
assign(keyboard<0>::home, XK_Home);
|
||||
assign(keyboard<0>::end, XK_End);
|
||||
assign(keyboard<0>::page_up, XK_Prior);
|
||||
assign(keyboard<0>::page_down, XK_Next);
|
||||
key(Keyboard::Insert) = pressed(Insert);
|
||||
key(Keyboard::Delete) = pressed(Delete);
|
||||
key(Keyboard::Home) = pressed(Home);
|
||||
key(Keyboard::End) = pressed(End);
|
||||
key(Keyboard::PageUp) = pressed(PageUp);
|
||||
key(Keyboard::PageDown) = pressed(PageDown);
|
||||
|
||||
assign(keyboard<0>::a, XK_A);
|
||||
assign(keyboard<0>::b, XK_B);
|
||||
assign(keyboard<0>::c, XK_C);
|
||||
assign(keyboard<0>::d, XK_D);
|
||||
assign(keyboard<0>::e, XK_E);
|
||||
assign(keyboard<0>::f, XK_F);
|
||||
assign(keyboard<0>::g, XK_G);
|
||||
assign(keyboard<0>::h, XK_H);
|
||||
assign(keyboard<0>::i, XK_I);
|
||||
assign(keyboard<0>::j, XK_J);
|
||||
assign(keyboard<0>::k, XK_K);
|
||||
assign(keyboard<0>::l, XK_L);
|
||||
assign(keyboard<0>::m, XK_M);
|
||||
assign(keyboard<0>::n, XK_N);
|
||||
assign(keyboard<0>::o, XK_O);
|
||||
assign(keyboard<0>::p, XK_P);
|
||||
assign(keyboard<0>::q, XK_Q);
|
||||
assign(keyboard<0>::r, XK_R);
|
||||
assign(keyboard<0>::s, XK_S);
|
||||
assign(keyboard<0>::t, XK_T);
|
||||
assign(keyboard<0>::u, XK_U);
|
||||
assign(keyboard<0>::v, XK_V);
|
||||
assign(keyboard<0>::w, XK_W);
|
||||
assign(keyboard<0>::x, XK_X);
|
||||
assign(keyboard<0>::y, XK_Y);
|
||||
assign(keyboard<0>::z, XK_Z);
|
||||
key(Keyboard::A) = pressed(A);
|
||||
key(Keyboard::B) = pressed(B);
|
||||
key(Keyboard::C) = pressed(C);
|
||||
key(Keyboard::D) = pressed(D);
|
||||
key(Keyboard::E) = pressed(E);
|
||||
key(Keyboard::F) = pressed(F);
|
||||
key(Keyboard::G) = pressed(G);
|
||||
key(Keyboard::H) = pressed(H);
|
||||
key(Keyboard::I) = pressed(I);
|
||||
key(Keyboard::J) = pressed(J);
|
||||
key(Keyboard::K) = pressed(K);
|
||||
key(Keyboard::L) = pressed(L);
|
||||
key(Keyboard::M) = pressed(M);
|
||||
key(Keyboard::N) = pressed(N);
|
||||
key(Keyboard::O) = pressed(O);
|
||||
key(Keyboard::P) = pressed(P);
|
||||
key(Keyboard::Q) = pressed(Q);
|
||||
key(Keyboard::R) = pressed(R);
|
||||
key(Keyboard::S) = pressed(S);
|
||||
key(Keyboard::T) = pressed(T);
|
||||
key(Keyboard::U) = pressed(U);
|
||||
key(Keyboard::V) = pressed(V);
|
||||
key(Keyboard::W) = pressed(W);
|
||||
key(Keyboard::X) = pressed(X);
|
||||
key(Keyboard::Y) = pressed(Y);
|
||||
key(Keyboard::Z) = pressed(Z);
|
||||
|
||||
assign(keyboard<0>::lbracket, XK_bracketleft);
|
||||
assign(keyboard<0>::rbracket, XK_bracketright);
|
||||
assign(keyboard<0>::backslash, XK_backslash);
|
||||
assign(keyboard<0>::semicolon, XK_semicolon);
|
||||
assign(keyboard<0>::apostrophe, XK_apostrophe);
|
||||
assign(keyboard<0>::comma, XK_comma);
|
||||
assign(keyboard<0>::period, XK_period);
|
||||
assign(keyboard<0>::slash, XK_slash);
|
||||
key(Keyboard::LeftBracket) = pressed(LeftBracket);
|
||||
key(Keyboard::RightBracket) = pressed(RightBracket);
|
||||
key(Keyboard::Backslash) = pressed(Backslash);
|
||||
key(Keyboard::Semicolon) = pressed(Semicolon);
|
||||
key(Keyboard::Apostrophe) = pressed(Apostrophe);
|
||||
key(Keyboard::Comma) = pressed(Comma);
|
||||
key(Keyboard::Period) = pressed(Period);
|
||||
key(Keyboard::Slash) = pressed(Slash);
|
||||
|
||||
assign(keyboard<0>::pad_0, XK_KP_0);
|
||||
assign(keyboard<0>::pad_1, XK_KP_1);
|
||||
assign(keyboard<0>::pad_2, XK_KP_2);
|
||||
assign(keyboard<0>::pad_3, XK_KP_3);
|
||||
assign(keyboard<0>::pad_4, XK_KP_4);
|
||||
assign(keyboard<0>::pad_5, XK_KP_5);
|
||||
assign(keyboard<0>::pad_6, XK_KP_6);
|
||||
assign(keyboard<0>::pad_7, XK_KP_7);
|
||||
assign(keyboard<0>::pad_8, XK_KP_8);
|
||||
assign(keyboard<0>::pad_9, XK_KP_9);
|
||||
key(Keyboard::Keypad1) = pressed(Keypad1);
|
||||
key(Keyboard::Keypad2) = pressed(Keypad2);
|
||||
key(Keyboard::Keypad3) = pressed(Keypad3);
|
||||
key(Keyboard::Keypad4) = pressed(Keypad4);
|
||||
key(Keyboard::Keypad5) = pressed(Keypad5);
|
||||
key(Keyboard::Keypad6) = pressed(Keypad6);
|
||||
key(Keyboard::Keypad7) = pressed(Keypad7);
|
||||
key(Keyboard::Keypad8) = pressed(Keypad8);
|
||||
key(Keyboard::Keypad9) = pressed(Keypad9);
|
||||
key(Keyboard::Keypad0) = pressed(Keypad0);
|
||||
|
||||
assign(keyboard<0>::add, XK_KP_Add);
|
||||
assign(keyboard<0>::subtract, XK_KP_Subtract);
|
||||
assign(keyboard<0>::multiply, XK_KP_Multiply);
|
||||
assign(keyboard<0>::divide, XK_KP_Divide);
|
||||
assign(keyboard<0>::enter, XK_KP_Enter);
|
||||
key(Keyboard::Point) = pressed(Point);
|
||||
key(Keyboard::Enter) = pressed(Enter);
|
||||
key(Keyboard::Add) = pressed(Add);
|
||||
key(Keyboard::Subtract) = pressed(Subtract);
|
||||
key(Keyboard::Multiply) = pressed(Multiply);
|
||||
key(Keyboard::Divide) = pressed(Divide);
|
||||
|
||||
//assign(keyboard<0>::num_lock, XK_???);
|
||||
//assign(keyboard<0>::caps_lock, XK_???);
|
||||
key(Keyboard::Up) = pressed(Up);
|
||||
key(Keyboard::Down) = pressed(Down);
|
||||
key(Keyboard::Left) = pressed(Left);
|
||||
key(Keyboard::Right) = pressed(Right);
|
||||
|
||||
assign(keyboard<0>::up, XK_Up);
|
||||
assign(keyboard<0>::down, XK_Down);
|
||||
assign(keyboard<0>::left, XK_Left);
|
||||
assign(keyboard<0>::right, XK_Right);
|
||||
key(Keyboard::Tab) = pressed(Tab);
|
||||
key(Keyboard::Return) = pressed(Return);
|
||||
key(Keyboard::Spacebar) = pressed(Spacebar);
|
||||
key(Keyboard::Menu) = pressed(Menu);
|
||||
|
||||
assign(keyboard<0>::tab, XK_Tab);
|
||||
assign(keyboard<0>::return_, XK_Return);
|
||||
assign(keyboard<0>::spacebar, XK_space);
|
||||
key(Keyboard::Shift) = pressed(LeftShift) || pressed(RightShift);
|
||||
key(Keyboard::Control) = pressed(LeftControl) || pressed(RightControl);
|
||||
key(Keyboard::Alt) = pressed(LeftAlt) || pressed(RightAlt);
|
||||
key(Keyboard::Super) = pressed(LeftSuper) || pressed(RightSuper);
|
||||
|
||||
#undef key
|
||||
#undef pressed
|
||||
}
|
||||
|
||||
void x_init() {
|
||||
Display *display = XOpenDisplay(0);
|
||||
memset(&scancode, 0, sizeof scancode);
|
||||
|
||||
#define assign(x, y) scancode[x] = XKeysymToKeycode(display, y)
|
||||
assign(Escape, XK_Escape);
|
||||
|
||||
assign(F1, XK_F1);
|
||||
assign(F2, XK_F2);
|
||||
assign(F3, XK_F3);
|
||||
assign(F4, XK_F4);
|
||||
assign(F5, XK_F5);
|
||||
assign(F6, XK_F6);
|
||||
assign(F7, XK_F7);
|
||||
assign(F8, XK_F8);
|
||||
assign(F9, XK_F9);
|
||||
assign(F10, XK_F10);
|
||||
assign(F11, XK_F11);
|
||||
assign(F12, XK_F12);
|
||||
|
||||
assign(ScrollLock, XK_Scroll_Lock);
|
||||
assign(Pause, XK_Pause);
|
||||
|
||||
assign(Tilde, XK_asciitilde);
|
||||
|
||||
assign(Num0, XK_0);
|
||||
assign(Num1, XK_1);
|
||||
assign(Num2, XK_2);
|
||||
assign(Num3, XK_3);
|
||||
assign(Num4, XK_4);
|
||||
assign(Num5, XK_5);
|
||||
assign(Num6, XK_6);
|
||||
assign(Num7, XK_7);
|
||||
assign(Num8, XK_8);
|
||||
assign(Num9, XK_9);
|
||||
|
||||
assign(Dash, XK_minus);
|
||||
assign(Equal, XK_equal);
|
||||
assign(Backspace, XK_BackSpace);
|
||||
|
||||
assign(Insert, XK_Insert);
|
||||
assign(Delete, XK_Delete);
|
||||
assign(Home, XK_Home);
|
||||
assign(End, XK_End);
|
||||
assign(PageUp, XK_Prior);
|
||||
assign(PageDown, XK_Next);
|
||||
|
||||
assign(A, XK_A);
|
||||
assign(B, XK_B);
|
||||
assign(C, XK_C);
|
||||
assign(D, XK_D);
|
||||
assign(E, XK_E);
|
||||
assign(F, XK_F);
|
||||
assign(G, XK_G);
|
||||
assign(H, XK_H);
|
||||
assign(I, XK_I);
|
||||
assign(J, XK_J);
|
||||
assign(K, XK_K);
|
||||
assign(L, XK_L);
|
||||
assign(M, XK_M);
|
||||
assign(N, XK_N);
|
||||
assign(O, XK_O);
|
||||
assign(P, XK_P);
|
||||
assign(Q, XK_Q);
|
||||
assign(R, XK_R);
|
||||
assign(S, XK_S);
|
||||
assign(T, XK_T);
|
||||
assign(U, XK_U);
|
||||
assign(V, XK_V);
|
||||
assign(W, XK_W);
|
||||
assign(X, XK_X);
|
||||
assign(Y, XK_Y);
|
||||
assign(Z, XK_Z);
|
||||
|
||||
assign(LeftBracket, XK_bracketleft);
|
||||
assign(RightBracket, XK_bracketright);
|
||||
assign(Backslash, XK_backslash);
|
||||
assign(Semicolon, XK_semicolon);
|
||||
assign(Apostrophe, XK_apostrophe);
|
||||
assign(Comma, XK_comma);
|
||||
assign(Period, XK_period);
|
||||
assign(Slash, XK_slash);
|
||||
|
||||
assign(Keypad0, XK_KP_0);
|
||||
assign(Keypad1, XK_KP_1);
|
||||
assign(Keypad2, XK_KP_2);
|
||||
assign(Keypad3, XK_KP_3);
|
||||
assign(Keypad4, XK_KP_4);
|
||||
assign(Keypad5, XK_KP_5);
|
||||
assign(Keypad6, XK_KP_6);
|
||||
assign(Keypad7, XK_KP_7);
|
||||
assign(Keypad8, XK_KP_8);
|
||||
assign(Keypad9, XK_KP_9);
|
||||
|
||||
assign(Add, XK_KP_Add);
|
||||
assign(Subtract, XK_KP_Subtract);
|
||||
assign(Multiply, XK_KP_Multiply);
|
||||
assign(Divide, XK_KP_Divide);
|
||||
assign(Enter, XK_KP_Enter);
|
||||
|
||||
assign(Up, XK_Up);
|
||||
assign(Down, XK_Down);
|
||||
assign(Left, XK_Left);
|
||||
assign(Right, XK_Right);
|
||||
|
||||
assign(Tab, XK_Tab);
|
||||
assign(Return, XK_Return);
|
||||
assign(Spacebar, XK_space);
|
||||
|
||||
assign(LeftControl, XK_Control_L);
|
||||
assign(RightControl, XK_Control_R);
|
||||
assign(LeftAlt, XK_Alt_L);
|
||||
assign(RightAlt, XK_Alt_R);
|
||||
assign(LeftShift, XK_Shift_L);
|
||||
assign(RightShift, XK_Shift_R);
|
||||
assign(LeftSuper, XK_Super_L);
|
||||
assign(RightSuper, XK_Super_R);
|
||||
assign(Menu, XK_Menu);
|
||||
|
||||
assign(keyboard<0>::lctrl, XK_Control_L);
|
||||
assign(keyboard<0>::rctrl, XK_Control_R);
|
||||
assign(keyboard<0>::lalt, XK_Alt_L);
|
||||
assign(keyboard<0>::ralt, XK_Alt_R);
|
||||
assign(keyboard<0>::lshift, XK_Shift_L);
|
||||
assign(keyboard<0>::rshift, XK_Shift_R);
|
||||
assign(keyboard<0>::lsuper, XK_Super_L);
|
||||
assign(keyboard<0>::rsuper, XK_Super_R);
|
||||
assign(keyboard<0>::menu, XK_Menu);
|
||||
#undef assign
|
||||
|
||||
XCloseDisplay(display);
|
||||
|
@@ -14,6 +14,8 @@ InputInterface input;
|
||||
const char *Video::Handle = "Handle";
|
||||
const char *Video::Synchronize = "Synchronize";
|
||||
const char *Video::Filter = "Filter";
|
||||
const char *Video::FragmentShader = "FragmentShader";
|
||||
const char *Video::VertexShader = "VertexShader";
|
||||
|
||||
void VideoInterface::driver(const char *driver) {
|
||||
if(p) term();
|
||||
@@ -188,6 +190,10 @@ void AudioInterface::driver(const char *driver) {
|
||||
else if(!strcmp(driver, "PulseAudio")) p = new AudioPulseAudio();
|
||||
#endif
|
||||
|
||||
#ifdef AUDIO_PULSEAUDIOSIMPLE
|
||||
else if(!strcmp(driver, "PulseAudioSimple")) p = new AudioPulseAudioSimple();
|
||||
#endif
|
||||
|
||||
else p = new Audio();
|
||||
}
|
||||
|
||||
@@ -201,6 +207,8 @@ const char* AudioInterface::default_driver() {
|
||||
return "OpenAL";
|
||||
#elif defined(AUDIO_PULSEAUDIO)
|
||||
return "PulseAudio";
|
||||
#elif defined(AUDIO_PULSEAUDIOSIMPLE)
|
||||
return "PulseAudioSimple";
|
||||
#elif defined(AUDIO_AO)
|
||||
return "libao";
|
||||
#elif defined(AUDIO_OSS)
|
||||
@@ -238,6 +246,10 @@ const char* AudioInterface::driver_list() {
|
||||
"PulseAudio;"
|
||||
#endif
|
||||
|
||||
#if defined(AUDIO_PULSEAUDIOSIMPLE)
|
||||
"PulseAudioSimple;"
|
||||
#endif
|
||||
|
||||
#if defined(AUDIO_AO)
|
||||
"libao;"
|
||||
#endif
|
||||
|
@@ -128,6 +128,10 @@
|
||||
#include <ruby/audio/pulseaudio.cpp>
|
||||
#endif
|
||||
|
||||
#ifdef AUDIO_PULSEAUDIOSIMPLE
|
||||
#include <ruby/audio/pulseaudiosimple.cpp>
|
||||
#endif
|
||||
|
||||
/* Input */
|
||||
|
||||
#define DeclareInput(Name) \
|
||||
|
@@ -3,6 +3,8 @@ public:
|
||||
static const char *Handle;
|
||||
static const char *Synchronize;
|
||||
static const char *Filter;
|
||||
static const char *FragmentShader;
|
||||
static const char *VertexShader;
|
||||
|
||||
enum Filter {
|
||||
FilterPoint,
|
||||
|
@@ -2,7 +2,7 @@
|
||||
video.glx
|
||||
author: byuu
|
||||
license: public domain
|
||||
last updated: 2008-08-20
|
||||
last updated: 2010-01-05
|
||||
|
||||
Design notes:
|
||||
SGI's GLX is the X11/Xlib interface to OpenGL.
|
||||
@@ -34,6 +34,8 @@ static Bool glx_wait_for_map_notify(Display *d, XEvent *e, char *arg) {
|
||||
|
||||
class pVideoGLX : public OpenGL {
|
||||
public:
|
||||
int (*glSwapInterval)(int);
|
||||
|
||||
Display *display;
|
||||
int screen;
|
||||
Window xwindow;
|
||||
@@ -60,6 +62,8 @@ public:
|
||||
if(name == Video::Handle) return true;
|
||||
if(name == Video::Synchronize) return true;
|
||||
if(name == Video::Filter) return true;
|
||||
if(name == Video::FragmentShader) return true;
|
||||
if(name == Video::VertexShader) return true;
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -79,7 +83,7 @@ public:
|
||||
if(name == Video::Synchronize) {
|
||||
if(settings.synchronize != any_cast<bool>(value)) {
|
||||
settings.synchronize = any_cast<bool>(value);
|
||||
if(glxcontext) init();
|
||||
if(glSwapInterval) glSwapInterval(settings.synchronize);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
@@ -89,6 +93,16 @@ public:
|
||||
return true;
|
||||
}
|
||||
|
||||
if(name == Video::FragmentShader) {
|
||||
OpenGL::set_fragment_shader(any_cast<const char*>(value));
|
||||
return true;
|
||||
}
|
||||
|
||||
if(name == Video::VertexShader) {
|
||||
OpenGL::set_vertex_shader(any_cast<const char*>(value));
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -138,11 +152,8 @@ public:
|
||||
|
||||
//let GLX determine the best Visual to use for GL output; provide a few hints
|
||||
//note: some video drivers will override double buffering attribute
|
||||
int elements = 0;
|
||||
int attributelist[] = { GLX_RGBA, None };
|
||||
int attributelist_sync[] = { GLX_RGBA, GLX_DOUBLEBUFFER, None };
|
||||
XVisualInfo *vi = glXChooseVisual(display, screen,
|
||||
settings.synchronize ? attributelist_sync : attributelist);
|
||||
int attributelist[] = { GLX_RGBA, GLX_DOUBLEBUFFER, None };
|
||||
XVisualInfo *vi = glXChooseVisual(display, screen, attributelist);
|
||||
|
||||
//Window settings.handle has already been realized, most likely with DefaultVisual.
|
||||
//GLX requires that the GL output window has the same Visual as the GLX context.
|
||||
@@ -175,6 +186,12 @@ public:
|
||||
OpenGL::init();
|
||||
settings.width = 256;
|
||||
settings.height = 256;
|
||||
|
||||
//vertical synchronization
|
||||
if(!glSwapInterval) glSwapInterval = (int (*)(int))glGetProcAddress("glXSwapIntervalSGI");
|
||||
if(!glSwapInterval) glSwapInterval = (int (*)(int))glGetProcAddress("glXSwapIntervalMESA");
|
||||
if( glSwapInterval) glSwapInterval(settings.synchronize);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -197,7 +214,7 @@ public:
|
||||
}
|
||||
}
|
||||
|
||||
pVideoGLX() {
|
||||
pVideoGLX() : glSwapInterval(0) {
|
||||
settings.handle = 0;
|
||||
settings.synchronize = false;
|
||||
xwindow = 0;
|
||||
|
@@ -2,15 +2,36 @@
|
||||
|
||||
#if defined(PLATFORM_X)
|
||||
#include <GL/glx.h>
|
||||
#define glGetProcAddress(name) (*glXGetProcAddress)((const GLubyte*)(name))
|
||||
#elif defined(PLATFORM_WIN)
|
||||
#include <GL/glext.h>
|
||||
#define glGetProcAddress(name) wglGetProcAddress(name)
|
||||
#else
|
||||
#error "ruby::OpenGL: unsupported platform"
|
||||
#endif
|
||||
|
||||
PFNGLCREATEPROGRAMPROC glCreateProgram = 0;
|
||||
PFNGLUSEPROGRAMPROC glUseProgram = 0;
|
||||
PFNGLCREATESHADERPROC glCreateShader = 0;
|
||||
PFNGLDELETESHADERPROC glDeleteShader = 0;
|
||||
PFNGLSHADERSOURCEPROC glShaderSource = 0;
|
||||
PFNGLCOMPILESHADERPROC glCompileShader = 0;
|
||||
PFNGLATTACHSHADERPROC glAttachShader = 0;
|
||||
PFNGLDETACHSHADERPROC glDetachShader = 0;
|
||||
PFNGLLINKPROGRAMPROC glLinkProgram = 0;
|
||||
PFNGLGETUNIFORMLOCATIONPROC glGetUniformLocation = 0;
|
||||
PFNGLUNIFORM1IPROC glUniform1i = 0;
|
||||
PFNGLUNIFORM2FVPROC glUniform2fv = 0;
|
||||
PFNGLUNIFORM4FVPROC glUniform4fv = 0;
|
||||
|
||||
class OpenGL {
|
||||
public:
|
||||
GLuint gltexture;
|
||||
GLuint glprogram;
|
||||
GLuint fragmentshader;
|
||||
GLuint vertexshader;
|
||||
bool shader_support;
|
||||
|
||||
uint32_t *buffer;
|
||||
unsigned iwidth, iheight;
|
||||
|
||||
@@ -45,6 +66,23 @@ public:
|
||||
}
|
||||
|
||||
void refresh(bool smooth, unsigned inwidth, unsigned inheight, unsigned outwidth, unsigned outheight) {
|
||||
if(shader_support) {
|
||||
glUseProgram(glprogram);
|
||||
GLint location;
|
||||
|
||||
float inputSize[2] = { inwidth, inheight };
|
||||
location = glGetUniformLocation(glprogram, "rubyInputSize");
|
||||
glUniform2fv(location, 1, inputSize);
|
||||
|
||||
float outputSize[2] = { outwidth, outheight };
|
||||
location = glGetUniformLocation(glprogram, "rubyOutputSize");
|
||||
glUniform2fv(location, 1, outputSize);
|
||||
|
||||
float textureSize[2] = { iwidth, iheight };
|
||||
location = glGetUniformLocation(glprogram, "rubyTextureSize");
|
||||
glUniform2fv(location, 1, textureSize);
|
||||
}
|
||||
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, smooth ? GL_LINEAR : GL_NEAREST);
|
||||
@@ -78,6 +116,48 @@ public:
|
||||
glEnd();
|
||||
|
||||
glFlush();
|
||||
|
||||
if(shader_support) {
|
||||
glUseProgram(0);
|
||||
}
|
||||
}
|
||||
|
||||
void set_fragment_shader(const char *source) {
|
||||
if(!shader_support) return;
|
||||
|
||||
if(fragmentshader) {
|
||||
glDetachShader(glprogram, fragmentshader);
|
||||
glDeleteShader(fragmentshader);
|
||||
fragmentshader = 0;
|
||||
}
|
||||
|
||||
if(source) {
|
||||
fragmentshader = glCreateShader(GL_FRAGMENT_SHADER);
|
||||
glShaderSource(fragmentshader, 1, &source, 0);
|
||||
glCompileShader(fragmentshader);
|
||||
glAttachShader(glprogram, fragmentshader);
|
||||
}
|
||||
|
||||
glLinkProgram(glprogram);
|
||||
}
|
||||
|
||||
void set_vertex_shader(const char *source) {
|
||||
if(!shader_support) return;
|
||||
|
||||
if(vertexshader) {
|
||||
glDetachShader(glprogram, vertexshader);
|
||||
glDeleteShader(vertexshader);
|
||||
vertexshader = 0;
|
||||
}
|
||||
|
||||
if(source) {
|
||||
vertexshader = glCreateShader(GL_VERTEX_SHADER);
|
||||
glShaderSource(vertexshader, 1, &source, 0);
|
||||
glCompileShader(vertexshader);
|
||||
glAttachShader(glprogram, vertexshader);
|
||||
}
|
||||
|
||||
glLinkProgram(glprogram);
|
||||
}
|
||||
|
||||
void init() {
|
||||
@@ -92,6 +172,28 @@ public:
|
||||
glEnable(GL_DITHER);
|
||||
glEnable(GL_TEXTURE_2D);
|
||||
|
||||
//bind shader functions
|
||||
glCreateProgram = (PFNGLCREATEPROGRAMPROC)glGetProcAddress("glCreateProgram");
|
||||
glUseProgram = (PFNGLUSEPROGRAMPROC)glGetProcAddress("glUseProgram");
|
||||
glCreateShader = (PFNGLCREATESHADERPROC)glGetProcAddress("glCreateShader");
|
||||
glDeleteShader = (PFNGLDELETESHADERPROC)glGetProcAddress("glDeleteShader");
|
||||
glShaderSource = (PFNGLSHADERSOURCEPROC)glGetProcAddress("glShaderSource");
|
||||
glCompileShader = (PFNGLCOMPILESHADERPROC)glGetProcAddress("glCompileShader");
|
||||
glAttachShader = (PFNGLATTACHSHADERPROC)glGetProcAddress("glAttachShader");
|
||||
glDetachShader = (PFNGLDETACHSHADERPROC)glGetProcAddress("glDetachShader");
|
||||
glLinkProgram = (PFNGLLINKPROGRAMPROC)glGetProcAddress("glLinkProgram");
|
||||
glGetUniformLocation = (PFNGLGETUNIFORMLOCATIONPROC)glGetProcAddress("glGetUniformLocation");
|
||||
glUniform1i = (PFNGLUNIFORM1IPROC)glGetProcAddress("glUniform1i");
|
||||
glUniform2fv = (PFNGLUNIFORM2FVPROC)glGetProcAddress("glUniform2fv");
|
||||
glUniform4fv = (PFNGLUNIFORM4FVPROC)glGetProcAddress("glUniform4fv");
|
||||
|
||||
shader_support = glCreateProgram && glUseProgram && glCreateShader
|
||||
&& glDeleteShader && glShaderSource && glCompileShader && glAttachShader
|
||||
&& glDetachShader && glLinkProgram && glGetUniformLocation
|
||||
&& glUniform1i && glUniform2fv && glUniform4fv;
|
||||
|
||||
if(shader_support) glprogram = glCreateProgram();
|
||||
|
||||
//create surface texture
|
||||
resize(256, 256);
|
||||
}
|
||||
@@ -112,6 +214,10 @@ public:
|
||||
|
||||
OpenGL() {
|
||||
gltexture = 0;
|
||||
glprogram = 0;
|
||||
fragmentshader = 0;
|
||||
vertexshader = 0;
|
||||
|
||||
buffer = 0;
|
||||
iwidth = 0;
|
||||
iheight = 0;
|
||||
|
@@ -110,7 +110,7 @@ public:
|
||||
display = XOpenDisplay(0);
|
||||
|
||||
char env[512];
|
||||
sprintf(env, "SDL_WINDOWID=%ld", settings.handle);
|
||||
sprintf(env, "SDL_WINDOWID=%ld", (long int)settings.handle);
|
||||
putenv(env);
|
||||
|
||||
SDL_InitSubSystem(SDL_INIT_VIDEO);
|
||||
|