bsnes/nall/decode/bwt.hpp
Tim Allen bd814f0358 Update to v106r59 release.
byuu says:

Changelog:

  - fixed bug in Emulator::Game::Memory::operator bool()
  - nall: renamed view<string> back to `string_view`
  - nall:: implemented `array_view`
  - Game Boy: split cartridge-specific input mappings (rumble,
    accelerometer) to their own separate ports
  - Game Boy: fixed MBC7 accelerometer x-axis
  - icarus: Game Boy, Super Famicom, Mega Drive cores output internal
    header game titles to heuristics manifests
  - higan, icarus, hiro/gtk: improve viewport geometry configuration;
    fixed higan crashing bug with XShm driver
  - higan: connect Video::poll(),update() functionality
  - hiro, ruby: several compilation / bugfixes, should get the macOS
    port compiling again, hopefully [Sintendo]
  - ruby/video/xshm: fix crashing bug on window resize
      - a bit hacky; it's throwing BadAccess Xlib warnings, but they're
        not fatal, so I am catching and ignoring them
  - bsnes: removed Application::Windows::onModalChange hook that's no
    longer needed [Screwtape]
2018-08-26 16:49:54 +10:00

48 lines
896 B
C++

#pragma once
//burrows-wheeler transform
#include <nall/suffix-array.hpp>
namespace nall { namespace Decode {
inline auto BWT(array_view<uint8_t> input) -> vector<uint8_t> {
vector<uint8_t> output;
uint size = 0;
for(uint byte : range(8)) size |= *input++ << byte * 8;
output.resize(size);
uint I = 0;
for(uint byte : range(8)) I |= *input++ << byte * 8;
auto suffixes = SuffixArray(input);
auto L = input;
auto F = new uint8_t[size];
for(uint offset : range(size)) F[offset] = L[suffixes[offset + 1]];
uint64_t K[256] = {};
auto C = new int[size];
for(uint i : range(size)) {
C[i] = K[L[i]];
K[L[i]]++;
}
int M[256];
memory::fill<int>(M, 256, -1);
for(uint i : range(size)) {
if(M[F[i]] == -1) M[F[i]] = i;
}
uint i = I;
for(uint j : reverse(range(size))) {
output[j] = L[i];
i = C[i] + M[L[i]];
}
return output;
}
}}