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#368 OpenLara GBA alpha version achieved!
This commit is contained in:
393
src/fixed/lang/en.h
Normal file
393
src/fixed/lang/en.h
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@@ -0,0 +1,393 @@
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#ifndef H_LANG_EN
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#define H_LANG_EN
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// Thanks: Nancy Charlton, Vague Rant
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const char* const STR_EN[STR_MAX] = { ""
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, "Thanks for playing the"
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, "OpenLara alpha demo!"
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, ""
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, "follow the project news:"
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, "discord.gg/EF8JaQB"
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, "t.me/openlara"
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, "No SRAM or FRAM"
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, "Saves will be lost"
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, "after GBA reboot!"
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// help
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, "Loading..."
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, "%s@@@"
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"KILLS %d@@"
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"PICKUPS %d@@"
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"SECRETS %d of %d@@"
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"TIME TAKEN %s"
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, "Saving game..."
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, "Saving done!"
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, "SAVING ERROR!"
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, "YES"
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, "NO"
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, "Off"
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, "On"
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, "OK"
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, "Side-By-Side"
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, "Anaglyph"
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, "Split Screen"
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, "VR"
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, "Low"
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, "Medium"
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, "High"
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, STR_LANGUAGES
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, "Apply"
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, "Gamepad 1"
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, "Gamepad 2"
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, "Gamepad 3"
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, "Gamepad 4"
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, "Not Ready"
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, "Player 1"
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, "Player 2"
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, "Press Any Key"
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, "%s - Select"
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, "%s - Go Back"
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// inventory pages
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, "OPTIONS"
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, "INVENTORY"
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, "ITEMS"
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// save game page
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, "Save Game?"
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, "Current Position"
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// inventory option
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, "Game"
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, "Map"
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, "Compass"
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, "Statistics"
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, "Lara's Home"
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, "Graphics" //, "Detail Levels"
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, "Sound"
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, "Controls"
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, "Gamma"
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// passport menu
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, "Load Game"
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, "Save Game"
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, "New Game"
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, "Restart Level"
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, "Exit to Title"
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, "Exit Game"
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, "Select Level"
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// detail options
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, "Select Detail"
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, "Gamma"
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, "Show FPS"
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, "Filtering"
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, "Lighting"
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, "Shadows"
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, "Water"
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, "VSync"
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, "Stereo"
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, "Simple Items"
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, "Resolution"
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, STR_SCALE
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// sound options
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, "Set Volumes"
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, "Reverberation"
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, "Subtitles"
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, "Language"
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, "SFX"
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, "Music"
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// controls options
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, "Set Controls"
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, "Keyboard"
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, "Gamepad"
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, "Rumble"
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, "Retargeting"
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, "Multi-aiming"
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// controls
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, "Run"
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, "Back"
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, "Right"
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, "Left"
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, "Walk"
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, "Jump"
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, "Action"
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, "Weapon"
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, "Look"
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, "Roll"
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, "Inventory"
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, "Pause"
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// control keys
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, "Up"
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, "Down"
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, "Right"
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, "Left"
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, "A"
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, "B"
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, "L"
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, "R"
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, "Select"
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, "Start"
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, "L+R"
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, "L+A"
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, "L+B"
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// inventory items
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, "Unknown"
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, "Explosive"
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, "Pistols"
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, "Shotgun"
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, "Magnums"
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, "Uzis"
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, "Pistol Clips"
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, "Shotgun Shells"
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, "Magnum Clips"
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, "Uzi Clips"
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, "Small Medi Pack"
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, "Large Medi Pack"
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, "Lead Bar"
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, "Scion"
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// keys
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, "Key"
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, "Silver Key"
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, "Rusty Key"
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, "Gold Key"
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, "Sapphire Key"
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, "Neptune Key"
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, "Atlas Key"
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, "Damocles Key"
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, "Thor Key"
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, "Ornate Key"
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// puzzles
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, "Puzzle"
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, "Gold Idol"
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, "Gold Bar"
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, "Machine Cog"
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, "Fuse"
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, "Ankh"
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, "Eye of Horus"
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, "Seal of Anubis"
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, "Scarab"
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, "Pyramid Key"
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#ifdef USE_SUBTITLES
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// TR1 subtitles
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/* CAFE */ ,
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"[43500]What's a man gotta do to@get that kinda attention from ye?"
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"[47500]It's hard to say exactly,@but you seem to be doing fine."
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"[50000]Well, great. Though, truth is,@it ain't me that wants ye."
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"[54500]No?"
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"[55000]No. Miss Jacqueline Natla does,@from Natla Technologies."
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"[59000]You know, creator of@all things bright and beautiful?"
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"[64500]Seal it, Larson."
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"[66000]Ma'am."
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"[68000]Feast your eyes on this, Lara."
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"[70500]How does that make your wallet rumble?"
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"[73500]I'm sorry. I only play for sport."
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"[76000]Then you'll like a big park."
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"[78000]Peru. Vast mountain ranges to cover.@Sheer walls of ice. Rocky crags. Savage winds."
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"[87500]And there's this little trinket:@an age old artefact of mystical powers"
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"[92500]buried in the unfound tomb of Qualopec."
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"[96000]That's my interest."
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"[98000]You could leave tomorrow.@Are you busy tomorrow?"
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/* LIFT */ ,
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"[49000]Relocated now to St. Francis' Folly, new temptations torment me."
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"[53500]Rumour amongst my fellow brothers is that entombed@beneath our monastery lies the body of Tihocan,"
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"[60000]one of the three legendary rulers of@the lost continent, Atlantis,"
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"[64500]and that within lies his piece@of the Atlantean Scion."
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"[68000]The pendant divided and shared between the three rulers@"
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"[72500]which curbs tremendous powers.@Powers beyond the creator himself."
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"[79000]My toes sweat at such possibilities@lying so close to my mortal self."
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"[85500]Each night, I bid myself rid of these@fantasies, but it is indeed a test."
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"[92000]"
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"[93500]Pierre. Tsk. You litterbug."
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/* CANYON */ ,
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"[13500]You just pulled the tough end of a wishbone."
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"[16500]Howdy."
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"[17500]Afternoon."
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"[20000]Left Larson sucking wind then, eh?"
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"[22500]If that is the phrase."
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"[24000]Well, your little vacation riot's over now."
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"[27000]Time to give back what you've hijacked off me."
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"[30000]Let's try the lunch-box."
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"[32000]"
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"[42500]Well? Kill her!"
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"[45000]Hey!"
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"[48000]"
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"[50500]You morons!"
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"[53000]"
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"[62500]Let's go."
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"[65000]"
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"[136000]What the heck was that?"
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"[138000]What?"
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"[138500]That-a-way."
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"[140500]Probably just a fish."
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"[142500]That's some fish, kid."
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"[145000]Man, you have got to learn to chill.@I'm going back inside. You coming?"
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"[152000]"
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"[158000]Steady..."
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"[160000]Here she goes."
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"[161500]You ready yet?"
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/* PRISON */ ,
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"[00001]You can't do this!"
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"[01500]We condemn you, Natla of Atlantis, for your crimes."
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"[06000]For the flagrant misuse of your powers@and for robbing us of our..."
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"[11500]You can't! I..."
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"[12500]Breaking the free bond of consent that our@people are ruled and secured under,"
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"[18500]and invading Tihocan and myself with our army."
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"[23500]Our warriors emptied from our pyramid"
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"[27000]so that you could use the pyramid - its powers@of creation - for your own mindless destruction."
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"[33500]Mindless!? Look at you!"
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"[35500]Neither of you have one squirt of@inventive juice in your heads."
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"[40500]Wasters!"
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"[41500]Let's just do it."
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"[44000]Tihocan!"
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"[45000]You used the sacramental place as a source@of individual pleasure,"
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"[49500]as some freak factory."
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"[51000]They're survivalists. A new generation."
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"[54000]A slaughter heap now."
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"[56000]And you. We're going to lock you in limbo."
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"[60000]Make your veins, heart, feet,"
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"[64000]and that diseased brain stick solid with frozen blood."
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"[70000]Greet your eternal unrest, Natla."
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"[73000]You won't rest either, or your@damned continent of Atlantis!"
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/* 22 */ ,
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"[04000]Back again?"
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"[05500]And you - for a grand re-opening, I assume."
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"[09500]Evolution's in a rut - natural selection at an all time low..."
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"[13500]shipping out fresh meat will incite territorial rages again"
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"[17500] - will strengthen and advance us..."
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"[20500]Even create new breeds."
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"[22500]Kind of evolution on steroids, then."
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"[24500]A kick in the pants...@those runts Qualopec and Tihocan had no idea"
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"[29500] - the cataclysm of Atlantis struck a race of langouring wimps..."
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"[33500]plummeted them to the very basics of survival again..."
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"[37000]It shouldn't happen like that."
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"[39000]Or like this."
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"[40000]Hatching commences in 15 seconds."
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"[43000]Too late for abortions now!"
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"[45000]Not without the heart of the operation!"
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"[47000]Noooo!"
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"[50000]TEN"
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"[54000]FIVE..."
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"[55500]4...3...2..."
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"[60000]ONE..."
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/* 23 */ ,
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"[00001]Well, you have my total attention now"
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"[02500]- I'm not quite sure if I've got yours, though."
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"[05000]Hello?"
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"[06000]I'll heel an' hide ye to a barn door yit."
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"[09000]Of course."
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"[10000]Ye and that drivelin' piece of the Scion."
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"[13000]Ye want to keep it so bad, I'll harness it right up y..."
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"[17000]Wait... we're talking about the artifact here?"
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"[20000]Damn straight we are ... right up y ..."
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"[22000]Hold on - I'm sorry"
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"[24000]- this piece, you say - where's the rest?"
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"[26500]Ms. Natla put Pierre Dupont on that trail."
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"[29500]And where is that?"
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"[30500]Hah. Ye ain't fast enough fer him."
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"[34000]So you think all this talking is just holding me up?"
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"[37000]I don't know where his little jackrabbit-frog-legs are runnin' him to."
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"[42000]You'll have to ask Ms. Natla."
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"[46000]"
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"[51000]Thank you. I will."
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/* 24 */ , ""
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/* 25 */ ,
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"[03500]Here lies Tihocan"
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"[05000]...one of the two just rulers of Atlantis..."
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"[10000]Who even after the curse of the continent..."
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"[13000]...had tried to keep rule here in these barren other-lands..."
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"[19000]He died without child and his knowledge has no heritage..."
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"[25500]Look over us kindly, Tihocan."
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/* 26 */ , "Welcome to my home!@I'll take you on a guided tour."
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/* 27 */ , "Use the directional keys to go into the music room."
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/* 28 */ , "OK. Let's do some tumbling.@Press the jump button."
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/* 29 */ , "Now press it again and quickly press one of@the directions and I'll jump that way."
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/* 30 */ , "Ah, the main hall.@Sorry about the crates, I'm having some things put@ into storage and the delivery people haven't been yet."
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/* 31 */ , "Run up to a crate, and while still pressing forward,@press action, and I'll vault up onto it."
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/* 32 */ , "This used to be the ballroom, but I've@converted it into my own personal gym.@What do you think?@Well, let's do some exercises."
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/* 33 */ , "I don't actually run everywhere.@When I want to be careful, I walk.@Hold down the walk button, and walk to the white line."
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/* 34 */ , "With the walk button down, I won't fall off even if you try to make me.@Go on, try it."
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/* 35 */ , "If you want look around, press and hold the look button.@Then press in the direction you want to look."
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/* 36 */ , "If a jump is too far for me, I can grab the ledge and save myself@from a nasty fall. Walk to the edge with the white line until I@won't go any further. Then press jump, immediately followed by@forward and while I'm in the air, press and hold the action button."
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/* 37 */ , "Press forward and I'll climb up."
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/* 38 */ , "If I do a running jump, I can make a jump like that, no problem."
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/* 39 */ , "Walk to the edge with the white line until I stop.@Then let go of walk and tap backwards to give me a run up.@Press forward, and almost immediately press and hold the jump button.@I won't actually jump until the last minute."
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/* 40 */ , "Right. This is a really big one.@So do a running jump exactly as before except while I'm in the air@press and hold the action button to make me grab the ledge."
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/* 41 */ , "Nice."
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/* 42 */ , "Try to vault up here.@Press forward and hold action."
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/* 43 */ , "I can't climb up because the gap is too small.@But press right and I'll shimmy sideways@until there is room, then press forward."
|
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/* 44 */ , "Great!@If there is a long drop and I don't want to@hurt myself jumping off, I can let myself down carefully."
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/* 45 */ , "Tap backwards, and I'll jump off backwards.@Immediately press and hold the action button,@and I'll grab the ledge on the way down."
|
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/* 46 */ , "Then let go."
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/* 47 */ , "Let's go for a swim."
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/* 48 */ , "The jump button and the directions@move me around underwater."
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/* 49 */ , "Ah! Air!@Just use forward and left and right@to manoeuvre around on the surface.@Press jump to dive down for another swim about.@Or go to the edge and press action to climb out."
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/* 50 */ , "Right. Now I'd better take off these wet clothes."
|
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/* 51 */ , "Say cheese!"
|
||||
/* 52 */ , "Ain't nothin' personal."
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/* 53 */ , "I still git a pain in my brain from ye.@An' it's tellin' me funny ideas now.@Like to shoot you to hell!"
|
||||
/* 54 */ , "You can't bump off me and my brood so easy, Lara."
|
||||
/* 55 */ , "A leetle late for ze prize giving - non?@Still, it is ze taking-part wheech counts."
|
||||
/* 56 */ , "You firin' at me?@You firin' at me, huh?@Ain't nobody else here, you must be firin' at me!"
|
||||
#endif
|
||||
// TR1 levels
|
||||
, "Lara's Home"
|
||||
, "Caves"
|
||||
, "City of Vilcabamba"
|
||||
, "Lost Valley"
|
||||
, "Tomb of Qualopec"
|
||||
, "St. Francis' Folly"
|
||||
, "Colosseum"
|
||||
, "Palace Midas"
|
||||
, "The Cistern"
|
||||
, "Tomb of Tihocan"
|
||||
, "City of Khamoon"
|
||||
, "Obelisk of Khamoon"
|
||||
, "Sanctuary of the Scion"
|
||||
, "Natla's Mines"
|
||||
, "Atlantis"
|
||||
, "The Great Pyramid"
|
||||
, "Return to Egypt"
|
||||
, "Temple of the Cat"
|
||||
, "Atlantean Stronghold"
|
||||
, "The Hive"
|
||||
// TR2 levels
|
||||
, "Lara's Home"
|
||||
, "The Great Wall"
|
||||
, "Venice"
|
||||
, "Bartoli's Hideout"
|
||||
, "Opera House"
|
||||
, "Offshore Rig"
|
||||
, "Diving Area"
|
||||
, "40 Fathoms"
|
||||
, "Wreck of the Maria Doria"
|
||||
, "Living Quarters"
|
||||
, "The Deck"
|
||||
, "Tibetan Foothills"
|
||||
, "Barkhang Monastery"
|
||||
, "Catacombs of the Talion"
|
||||
, "Ice Palace"
|
||||
, "Temple of Xian"
|
||||
, "Floating Islands"
|
||||
, "The Dragon's Lair"
|
||||
, "Home Sweet Home"
|
||||
// TR3 levels
|
||||
, "Lara's House"
|
||||
, "Jungle"
|
||||
, "Temple Ruins"
|
||||
, "The River Ganges"
|
||||
, "Caves Of Kaliya"
|
||||
, "Coastal Village"
|
||||
, "Crash Site"
|
||||
, "Madubu Gorge"
|
||||
, "Temple Of Puna"
|
||||
, "Thames Wharf"
|
||||
, "Aldwych"
|
||||
, "Lud's Gate"
|
||||
, "City"
|
||||
, "Nevada Desert"
|
||||
, "High Security Compound"
|
||||
, "Area 51"
|
||||
, "Antarctica"
|
||||
, "RX-Tech Mines"
|
||||
, "Lost City Of Tinnos"
|
||||
, "Meteorite Cavern"
|
||||
, "All Hallows"
|
||||
};
|
||||
|
||||
#endif
|
@@ -207,7 +207,7 @@ EWRAM_DATA int32 fpsCounter = 0;
|
||||
#define GPIO_RUMBLE_CONTROL (*(vu16*)0x80000C8)
|
||||
#define GPIO_RUMBLE_MASK (1 << 3)
|
||||
|
||||
#define CART_RUMBLE_TICKS 3
|
||||
#define CART_RUMBLE_TICKS 6
|
||||
|
||||
EWRAM_DATA int32 cartRumbleTick = 0;
|
||||
|
||||
@@ -228,11 +228,16 @@ EWRAM_DATA int32 fpsCounter = 0;
|
||||
}
|
||||
}
|
||||
|
||||
void rumbleUpdate()
|
||||
void rumbleUpdate(int32 frames)
|
||||
{
|
||||
if (!cartRumbleTick || --cartRumbleTick)
|
||||
if (!cartRumbleTick)
|
||||
return;
|
||||
rumbleSet(false);
|
||||
|
||||
cartRumbleTick -= frames;
|
||||
|
||||
if (cartRumbleTick <= 0) {
|
||||
rumbleSet(false);
|
||||
}
|
||||
}
|
||||
|
||||
void osJoyVibrate(int32 index, int32 L, int32 R)
|
||||
@@ -826,8 +831,6 @@ int main(void) {
|
||||
|
||||
while (1)
|
||||
{
|
||||
rumbleUpdate();
|
||||
|
||||
{ // input
|
||||
keys = 0;
|
||||
key_poll();
|
||||
@@ -851,6 +854,8 @@ int main(void) {
|
||||
continue;
|
||||
}
|
||||
|
||||
rumbleUpdate(delta);
|
||||
|
||||
lastFrameIndex = frame;
|
||||
|
||||
gameUpdate(delta);
|
||||
|
Reference in New Issue
Block a user