mirror of
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Add the missing files for the GBA packer (#504)
* add libimagequant and stb_image_resize for the GBA packer * add cygwin1.dll for ad4.exe
This commit is contained in:
132
src/platform/gba/packer/libimagequant/blur.c
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132
src/platform/gba/packer/libimagequant/blur.c
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/*
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© 2011-2015 by Kornel Lesiński.
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This file is part of libimagequant.
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libimagequant is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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libimagequant is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with libimagequant. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "libimagequant.h"
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#include "pam.h"
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#include "blur.h"
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/*
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Blurs image horizontally (width 2*size+1) and writes it transposed to dst (called twice gives 2d blur)
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*/
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static void transposing_1d_blur(unsigned char *restrict src, unsigned char *restrict dst, unsigned int width, unsigned int height, const unsigned int size)
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{
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assert(size > 0);
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for(unsigned int j=0; j < height; j++) {
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unsigned char *restrict row = src + j*width;
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// accumulate sum for pixels outside line
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unsigned int sum;
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sum = row[0]*size;
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for(unsigned int i=0; i < size; i++) {
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sum += row[i];
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}
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// blur with left side outside line
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for(unsigned int i=0; i < size; i++) {
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sum -= row[0];
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sum += row[i+size];
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dst[i*height + j] = sum / (size*2);
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}
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for(unsigned int i=size; i < width-size; i++) {
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sum -= row[i-size];
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sum += row[i+size];
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dst[i*height + j] = sum / (size*2);
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}
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// blur with right side outside line
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for(unsigned int i=width-size; i < width; i++) {
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sum -= row[i-size];
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sum += row[width-1];
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dst[i*height + j] = sum / (size*2);
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}
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}
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}
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/**
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* Picks maximum of neighboring pixels (blur + lighten)
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*/
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LIQ_PRIVATE void liq_max3(unsigned char *src, unsigned char *dst, unsigned int width, unsigned int height)
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{
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for(unsigned int j=0; j < height; j++) {
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const unsigned char *row = src + j*width,
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*prevrow = src + (j > 1 ? j-1 : 0)*width,
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*nextrow = src + MIN(height-1,j+1)*width;
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unsigned char prev,curr=row[0],next=row[0];
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for(unsigned int i=0; i < width-1; i++) {
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prev=curr;
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curr=next;
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next=row[i+1];
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unsigned char t1 = MAX(prev,next);
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unsigned char t2 = MAX(nextrow[i],prevrow[i]);
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*dst++ = MAX(curr,MAX(t1,t2));
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}
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unsigned char t1 = MAX(curr,next);
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unsigned char t2 = MAX(nextrow[width-1],prevrow[width-1]);
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*dst++ = MAX(t1,t2);
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}
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}
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/**
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* Picks minimum of neighboring pixels (blur + darken)
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*/
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LIQ_PRIVATE void liq_min3(unsigned char *src, unsigned char *dst, unsigned int width, unsigned int height)
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{
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for(unsigned int j=0; j < height; j++) {
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const unsigned char *row = src + j*width,
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*prevrow = src + (j > 1 ? j-1 : 0)*width,
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*nextrow = src + MIN(height-1,j+1)*width;
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unsigned char prev,curr=row[0],next=row[0];
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for(unsigned int i=0; i < width-1; i++) {
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prev=curr;
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curr=next;
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next=row[i+1];
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unsigned char t1 = MIN(prev,next);
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unsigned char t2 = MIN(nextrow[i],prevrow[i]);
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*dst++ = MIN(curr,MIN(t1,t2));
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}
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unsigned char t1 = MIN(curr,next);
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unsigned char t2 = MIN(nextrow[width-1],prevrow[width-1]);
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*dst++ = MIN(t1,t2);
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}
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}
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/*
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Filters src image and saves it to dst, overwriting tmp in the process.
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Image must be width*height pixels high. Size controls radius of box blur.
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*/
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LIQ_PRIVATE void liq_blur(unsigned char *src, unsigned char *tmp, unsigned char *dst, unsigned int width, unsigned int height, unsigned int size)
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{
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assert(size > 0);
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if (width < 2*size+1 || height < 2*size+1) {
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return;
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}
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transposing_1d_blur(src, tmp, width, height, size);
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transposing_1d_blur(tmp, dst, height, width, size);
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}
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8
src/platform/gba/packer/libimagequant/blur.h
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8
src/platform/gba/packer/libimagequant/blur.h
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#ifndef BLUR_H
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#define BLUR_H
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LIQ_PRIVATE void liq_blur(unsigned char *src, unsigned char *tmp, unsigned char *dst, unsigned int width, unsigned int height, unsigned int size);
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LIQ_PRIVATE void liq_max3(unsigned char *src, unsigned char *dst, unsigned int width, unsigned int height);
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LIQ_PRIVATE void liq_min3(unsigned char *src, unsigned char *dst, unsigned int width, unsigned int height);
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#endif
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106
src/platform/gba/packer/libimagequant/kmeans.c
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106
src/platform/gba/packer/libimagequant/kmeans.c
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/*
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** © 2011-2016 by Kornel Lesiński.
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** See COPYRIGHT file for license.
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*/
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#include "libimagequant.h"
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#include "pam.h"
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#include "kmeans.h"
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#include "nearest.h"
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#include <stdlib.h>
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#include <string.h>
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#ifdef _OPENMP
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#include <omp.h>
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#else
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#define omp_get_max_threads() 1
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#define omp_get_thread_num() 0
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#endif
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/*
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* K-Means iteration: new palette color is computed from weighted average of colors that map to that palette entry.
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*/
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LIQ_PRIVATE void kmeans_init(const colormap *map, const unsigned int max_threads, kmeans_state average_color[])
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{
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memset(average_color, 0, sizeof(average_color[0])*(KMEANS_CACHE_LINE_GAP+map->colors)*max_threads);
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}
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LIQ_PRIVATE void kmeans_update_color(const f_pixel acolor, const float value, const colormap *map, unsigned int match, const unsigned int thread, kmeans_state average_color[])
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{
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match += thread * (KMEANS_CACHE_LINE_GAP+map->colors);
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average_color[match].a += acolor.a * value;
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average_color[match].r += acolor.r * value;
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average_color[match].g += acolor.g * value;
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average_color[match].b += acolor.b * value;
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average_color[match].total += value;
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}
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LIQ_PRIVATE void kmeans_finalize(colormap *map, const unsigned int max_threads, const kmeans_state average_color[])
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{
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for (unsigned int i=0; i < map->colors; i++) {
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double a=0, r=0, g=0, b=0, total=0;
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// Aggregate results from all threads
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for(unsigned int t=0; t < max_threads; t++) {
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const unsigned int offset = (KMEANS_CACHE_LINE_GAP+map->colors) * t + i;
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a += average_color[offset].a;
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r += average_color[offset].r;
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g += average_color[offset].g;
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b += average_color[offset].b;
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total += average_color[offset].total;
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}
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if (!map->palette[i].fixed) {
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map->palette[i].popularity = total;
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if (total) {
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map->palette[i].acolor = (f_pixel){
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.a = a / total,
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.r = r / total,
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.g = g / total,
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.b = b / total,
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};
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} else {
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unsigned int r = (i + rand()%7);
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map->palette[i].acolor.a = map->palette[r%map->colors].acolor.a;
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map->palette[i].acolor.r = map->palette[r%map->colors].acolor.r;
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map->palette[i].acolor.g = map->palette[(r+1)%map->colors].acolor.g;
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map->palette[i].acolor.b = map->palette[(r+2)%map->colors].acolor.b;
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}
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}
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}
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}
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LIQ_PRIVATE double kmeans_do_iteration(histogram *hist, colormap *const map, kmeans_callback callback)
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{
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const unsigned int max_threads = omp_get_max_threads();
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LIQ_ARRAY(kmeans_state, average_color, (KMEANS_CACHE_LINE_GAP+map->colors) * max_threads);
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kmeans_init(map, max_threads, average_color);
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struct nearest_map *const n = nearest_init(map);
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hist_item *const achv = hist->achv;
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const int hist_size = hist->size;
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double total_diff=0;
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#if __GNUC__ >= 9 || __clang__
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#pragma omp parallel for if (hist_size > 2000) \
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schedule(static) default(none) shared(achv,average_color,callback,hist_size,map,n) reduction(+:total_diff)
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#else
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#pragma omp parallel for if (hist_size > 2000) \
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schedule(static) default(none) shared(average_color,callback) reduction(+:total_diff)
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#endif
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for(int j=0; j < hist_size; j++) {
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float diff;
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unsigned int match = nearest_search(n, &achv[j].acolor, achv[j].tmp.likely_colormap_index, &diff);
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achv[j].tmp.likely_colormap_index = match;
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total_diff += diff * achv[j].perceptual_weight;
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if (callback) callback(&achv[j], diff);
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kmeans_update_color(achv[j].acolor, achv[j].perceptual_weight, map, match, omp_get_thread_num(), average_color);
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}
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nearest_free(n);
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kmeans_finalize(map, max_threads, average_color);
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return total_diff / hist->total_perceptual_weight;
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}
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19
src/platform/gba/packer/libimagequant/kmeans.h
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19
src/platform/gba/packer/libimagequant/kmeans.h
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#ifndef KMEANS_H
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#define KMEANS_H
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// Spread memory touched by different threads at least 64B apart which I assume is the cache line size. This should avoid memory write contention.
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#define KMEANS_CACHE_LINE_GAP ((64+sizeof(kmeans_state)-1)/sizeof(kmeans_state))
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typedef struct {
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double a, r, g, b, total;
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} kmeans_state;
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typedef void (*kmeans_callback)(hist_item *item, float diff);
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LIQ_PRIVATE void kmeans_init(const colormap *map, const unsigned int max_threads, kmeans_state state[]);
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LIQ_PRIVATE void kmeans_update_color(const f_pixel acolor, const float value, const colormap *map, unsigned int match, const unsigned int thread, kmeans_state average_color[]);
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LIQ_PRIVATE void kmeans_finalize(colormap *map, const unsigned int max_threads, const kmeans_state state[]);
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LIQ_PRIVATE double kmeans_do_iteration(histogram *hist, colormap *const map, kmeans_callback callback);
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#endif
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2123
src/platform/gba/packer/libimagequant/libimagequant.c
Normal file
2123
src/platform/gba/packer/libimagequant/libimagequant.c
Normal file
File diff suppressed because it is too large
Load Diff
151
src/platform/gba/packer/libimagequant/libimagequant.h
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151
src/platform/gba/packer/libimagequant/libimagequant.h
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/*
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* https://pngquant.org
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*/
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#ifndef LIBIMAGEQUANT_H
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#define LIBIMAGEQUANT_H
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#ifdef IMAGEQUANT_EXPORTS
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#define LIQ_EXPORT __declspec(dllexport)
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#endif
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#ifndef LIQ_EXPORT
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#define LIQ_EXPORT extern
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#endif
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#define LIQ_VERSION 21300
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#define LIQ_VERSION_STRING "2.13.0"
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#ifndef LIQ_PRIVATE
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#if defined(__GNUC__) || defined (__llvm__)
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#define LIQ_PRIVATE __attribute__((visibility("hidden")))
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#define LIQ_NONNULL __attribute__((nonnull))
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#define LIQ_USERESULT __attribute__((warn_unused_result))
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#else
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#define LIQ_PRIVATE
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#define LIQ_NONNULL
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#define LIQ_USERESULT
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#endif
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#endif
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#ifdef __cplusplus
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extern "C" {
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#endif
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#include <stddef.h>
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typedef struct liq_attr liq_attr;
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typedef struct liq_image liq_image;
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typedef struct liq_result liq_result;
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typedef struct liq_histogram liq_histogram;
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typedef struct liq_color {
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unsigned char r, g, b, a;
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} liq_color;
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typedef struct liq_palette {
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unsigned int count;
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liq_color entries[256];
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} liq_palette;
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typedef enum liq_error {
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LIQ_OK = 0,
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LIQ_QUALITY_TOO_LOW = 99,
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LIQ_VALUE_OUT_OF_RANGE = 100,
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LIQ_OUT_OF_MEMORY,
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LIQ_ABORTED,
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LIQ_BITMAP_NOT_AVAILABLE,
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LIQ_BUFFER_TOO_SMALL,
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LIQ_INVALID_POINTER,
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LIQ_UNSUPPORTED,
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} liq_error;
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enum liq_ownership {
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LIQ_OWN_ROWS=4,
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LIQ_OWN_PIXELS=8,
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LIQ_COPY_PIXELS=16,
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};
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typedef struct liq_histogram_entry {
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liq_color color;
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unsigned int count;
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} liq_histogram_entry;
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LIQ_EXPORT LIQ_USERESULT liq_attr* liq_attr_create(void);
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LIQ_EXPORT LIQ_USERESULT liq_attr* liq_attr_create_with_allocator(void* (*malloc)(size_t), void (*free)(void*));
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LIQ_EXPORT LIQ_USERESULT liq_attr* liq_attr_copy(const liq_attr *orig) LIQ_NONNULL;
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LIQ_EXPORT void liq_attr_destroy(liq_attr *attr) LIQ_NONNULL;
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LIQ_EXPORT LIQ_USERESULT liq_histogram* liq_histogram_create(const liq_attr* attr);
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LIQ_EXPORT liq_error liq_histogram_add_image(liq_histogram *hist, const liq_attr *attr, liq_image* image) LIQ_NONNULL;
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LIQ_EXPORT liq_error liq_histogram_add_colors(liq_histogram *hist, const liq_attr *attr, const liq_histogram_entry entries[], int num_entries, double gamma) LIQ_NONNULL;
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LIQ_EXPORT liq_error liq_histogram_add_fixed_color(liq_histogram *hist, liq_color color, double gamma) LIQ_NONNULL;
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LIQ_EXPORT void liq_histogram_destroy(liq_histogram *hist) LIQ_NONNULL;
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LIQ_EXPORT liq_error liq_set_max_colors(liq_attr* attr, int colors) LIQ_NONNULL;
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LIQ_EXPORT LIQ_USERESULT int liq_get_max_colors(const liq_attr* attr) LIQ_NONNULL;
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LIQ_EXPORT liq_error liq_set_speed(liq_attr* attr, int speed) LIQ_NONNULL;
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LIQ_EXPORT LIQ_USERESULT int liq_get_speed(const liq_attr* attr) LIQ_NONNULL;
|
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LIQ_EXPORT liq_error liq_set_min_opacity(liq_attr* attr, int min) LIQ_NONNULL;
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LIQ_EXPORT LIQ_USERESULT int liq_get_min_opacity(const liq_attr* attr) LIQ_NONNULL;
|
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LIQ_EXPORT liq_error liq_set_min_posterization(liq_attr* attr, int bits) LIQ_NONNULL;
|
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LIQ_EXPORT LIQ_USERESULT int liq_get_min_posterization(const liq_attr* attr) LIQ_NONNULL;
|
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LIQ_EXPORT liq_error liq_set_quality(liq_attr* attr, int minimum, int maximum) LIQ_NONNULL;
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LIQ_EXPORT LIQ_USERESULT int liq_get_min_quality(const liq_attr* attr) LIQ_NONNULL;
|
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LIQ_EXPORT LIQ_USERESULT int liq_get_max_quality(const liq_attr* attr) LIQ_NONNULL;
|
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LIQ_EXPORT void liq_set_last_index_transparent(liq_attr* attr, int is_last) LIQ_NONNULL;
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|
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typedef void liq_log_callback_function(const liq_attr*, const char *message, void* user_info);
|
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typedef void liq_log_flush_callback_function(const liq_attr*, void* user_info);
|
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LIQ_EXPORT void liq_set_log_callback(liq_attr*, liq_log_callback_function*, void* user_info);
|
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LIQ_EXPORT void liq_set_log_flush_callback(liq_attr*, liq_log_flush_callback_function*, void* user_info);
|
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typedef int liq_progress_callback_function(float progress_percent, void* user_info);
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LIQ_EXPORT void liq_attr_set_progress_callback(liq_attr*, liq_progress_callback_function*, void* user_info);
|
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LIQ_EXPORT void liq_result_set_progress_callback(liq_result*, liq_progress_callback_function*, void* user_info);
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// The rows and their data are not modified. The type of `rows` is non-const only due to a bug in C's typesystem design.
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LIQ_EXPORT LIQ_USERESULT liq_image *liq_image_create_rgba_rows(const liq_attr *attr, void *const rows[], int width, int height, double gamma) LIQ_NONNULL;
|
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LIQ_EXPORT LIQ_USERESULT liq_image *liq_image_create_rgba(const liq_attr *attr, const void *bitmap, int width, int height, double gamma) LIQ_NONNULL;
|
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typedef void liq_image_get_rgba_row_callback(liq_color row_out[], int row, int width, void* user_info);
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LIQ_EXPORT LIQ_USERESULT liq_image *liq_image_create_custom(const liq_attr *attr, liq_image_get_rgba_row_callback *row_callback, void* user_info, int width, int height, double gamma);
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LIQ_EXPORT liq_error liq_image_set_memory_ownership(liq_image *image, int ownership_flags) LIQ_NONNULL;
|
||||
LIQ_EXPORT liq_error liq_image_set_background(liq_image *img, liq_image *background_image) LIQ_NONNULL;
|
||||
LIQ_EXPORT liq_error liq_image_set_importance_map(liq_image *img, unsigned char buffer[], size_t buffer_size, enum liq_ownership memory_handling) LIQ_NONNULL;
|
||||
LIQ_EXPORT liq_error liq_image_add_fixed_color(liq_image *img, liq_color color) LIQ_NONNULL;
|
||||
LIQ_EXPORT LIQ_USERESULT int liq_image_get_width(const liq_image *img) LIQ_NONNULL;
|
||||
LIQ_EXPORT LIQ_USERESULT int liq_image_get_height(const liq_image *img) LIQ_NONNULL;
|
||||
LIQ_EXPORT void liq_image_destroy(liq_image *img) LIQ_NONNULL;
|
||||
|
||||
LIQ_EXPORT LIQ_USERESULT liq_error liq_histogram_quantize(liq_histogram *const input_hist, liq_attr *const options, liq_result **result_output) LIQ_NONNULL;
|
||||
LIQ_EXPORT LIQ_USERESULT liq_error liq_image_quantize(liq_image *const input_image, liq_attr *const options, liq_result **result_output) LIQ_NONNULL;
|
||||
|
||||
LIQ_EXPORT liq_error liq_set_dithering_level(liq_result *res, float dither_level) LIQ_NONNULL;
|
||||
LIQ_EXPORT liq_error liq_set_output_gamma(liq_result* res, double gamma) LIQ_NONNULL;
|
||||
LIQ_EXPORT LIQ_USERESULT double liq_get_output_gamma(const liq_result *result) LIQ_NONNULL;
|
||||
|
||||
LIQ_EXPORT LIQ_USERESULT const liq_palette *liq_get_palette(liq_result *result) LIQ_NONNULL;
|
||||
|
||||
LIQ_EXPORT liq_error liq_write_remapped_image(liq_result *result, liq_image *input_image, void *buffer, size_t buffer_size) LIQ_NONNULL;
|
||||
LIQ_EXPORT liq_error liq_write_remapped_image_rows(liq_result *result, liq_image *input_image, unsigned char **row_pointers) LIQ_NONNULL;
|
||||
|
||||
LIQ_EXPORT double liq_get_quantization_error(const liq_result *result) LIQ_NONNULL;
|
||||
LIQ_EXPORT int liq_get_quantization_quality(const liq_result *result) LIQ_NONNULL;
|
||||
LIQ_EXPORT double liq_get_remapping_error(const liq_result *result) LIQ_NONNULL;
|
||||
LIQ_EXPORT int liq_get_remapping_quality(const liq_result *result) LIQ_NONNULL;
|
||||
|
||||
LIQ_EXPORT void liq_result_destroy(liq_result *) LIQ_NONNULL;
|
||||
|
||||
LIQ_EXPORT int liq_version(void);
|
||||
|
||||
|
||||
// Deprecated
|
||||
LIQ_EXPORT LIQ_USERESULT liq_result *liq_quantize_image(liq_attr *options, liq_image *input_image) LIQ_NONNULL;
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif
|
464
src/platform/gba/packer/libimagequant/mediancut.c
Normal file
464
src/platform/gba/packer/libimagequant/mediancut.c
Normal file
@@ -0,0 +1,464 @@
|
||||
/*
|
||||
** © 2009-2018 by Kornel Lesiński.
|
||||
** © 1989, 1991 by Jef Poskanzer.
|
||||
** © 1997, 2000, 2002 by Greg Roelofs; based on an idea by Stefan Schneider.
|
||||
**
|
||||
** See COPYRIGHT file for license.
|
||||
*/
|
||||
|
||||
#include <stdlib.h>
|
||||
#include <stddef.h>
|
||||
|
||||
#include "libimagequant.h"
|
||||
#include "pam.h"
|
||||
#include "mediancut.h"
|
||||
|
||||
#define index_of_channel(ch) (offsetof(f_pixel,ch)/sizeof(float))
|
||||
|
||||
static f_pixel averagepixels(unsigned int clrs, const hist_item achv[]);
|
||||
|
||||
struct box {
|
||||
f_pixel color;
|
||||
f_pixel variance;
|
||||
double sum, total_error, max_error;
|
||||
unsigned int ind;
|
||||
unsigned int colors;
|
||||
};
|
||||
|
||||
ALWAYS_INLINE static double variance_diff(double val, const double good_enough);
|
||||
inline static double variance_diff(double val, const double good_enough)
|
||||
{
|
||||
val *= val;
|
||||
if (val < good_enough*good_enough) return val*0.25;
|
||||
return val;
|
||||
}
|
||||
|
||||
/** Weighted per-channel variance of the box. It's used to decide which channel to split by */
|
||||
static f_pixel box_variance(const hist_item achv[], const struct box *box)
|
||||
{
|
||||
f_pixel mean = box->color;
|
||||
double variancea=0, variancer=0, varianceg=0, varianceb=0;
|
||||
|
||||
for(unsigned int i = 0; i < box->colors; ++i) {
|
||||
const f_pixel px = achv[box->ind + i].acolor;
|
||||
double weight = achv[box->ind + i].adjusted_weight;
|
||||
variancea += variance_diff(mean.a - px.a, 2.0/256.0)*weight;
|
||||
variancer += variance_diff(mean.r - px.r, 1.0/256.0)*weight;
|
||||
varianceg += variance_diff(mean.g - px.g, 1.0/256.0)*weight;
|
||||
varianceb += variance_diff(mean.b - px.b, 1.0/256.0)*weight;
|
||||
}
|
||||
|
||||
return (f_pixel){
|
||||
.a = variancea*(4.0/16.0),
|
||||
.r = variancer*(7.0/16.0),
|
||||
.g = varianceg*(9.0/16.0),
|
||||
.b = varianceb*(5.0/16.0),
|
||||
};
|
||||
}
|
||||
|
||||
static double box_max_error(const hist_item achv[], const struct box *box)
|
||||
{
|
||||
f_pixel mean = box->color;
|
||||
double max_error = 0;
|
||||
|
||||
for(unsigned int i = 0; i < box->colors; ++i) {
|
||||
const double diff = colordifference(mean, achv[box->ind + i].acolor);
|
||||
if (diff > max_error) {
|
||||
max_error = diff;
|
||||
}
|
||||
}
|
||||
return max_error;
|
||||
}
|
||||
|
||||
ALWAYS_INLINE static double color_weight(f_pixel median, hist_item h);
|
||||
|
||||
static inline void hist_item_swap(hist_item *l, hist_item *r)
|
||||
{
|
||||
if (l != r) {
|
||||
hist_item t = *l;
|
||||
*l = *r;
|
||||
*r = t;
|
||||
}
|
||||
}
|
||||
|
||||
ALWAYS_INLINE static unsigned int qsort_pivot(const hist_item *const base, const unsigned int len);
|
||||
inline static unsigned int qsort_pivot(const hist_item *const base, const unsigned int len)
|
||||
{
|
||||
if (len < 32) {
|
||||
return len/2;
|
||||
}
|
||||
|
||||
const unsigned int aidx=8, bidx=len/2, cidx=len-1;
|
||||
const unsigned int a=base[aidx].tmp.sort_value, b=base[bidx].tmp.sort_value, c=base[cidx].tmp.sort_value;
|
||||
return (a < b) ? ((b < c) ? bidx : ((a < c) ? cidx : aidx ))
|
||||
: ((b > c) ? bidx : ((a < c) ? aidx : cidx ));
|
||||
}
|
||||
|
||||
ALWAYS_INLINE static unsigned int qsort_partition(hist_item *const base, const unsigned int len);
|
||||
inline static unsigned int qsort_partition(hist_item *const base, const unsigned int len)
|
||||
{
|
||||
unsigned int l = 1, r = len;
|
||||
if (len >= 8) {
|
||||
hist_item_swap(&base[0], &base[qsort_pivot(base,len)]);
|
||||
}
|
||||
|
||||
const unsigned int pivot_value = base[0].tmp.sort_value;
|
||||
while (l < r) {
|
||||
if (base[l].tmp.sort_value >= pivot_value) {
|
||||
l++;
|
||||
} else {
|
||||
while(l < --r && base[r].tmp.sort_value <= pivot_value) {}
|
||||
hist_item_swap(&base[l], &base[r]);
|
||||
}
|
||||
}
|
||||
l--;
|
||||
hist_item_swap(&base[0], &base[l]);
|
||||
|
||||
return l;
|
||||
}
|
||||
|
||||
/** quick select algorithm */
|
||||
static void hist_item_sort_range(hist_item base[], unsigned int len, unsigned int sort_start)
|
||||
{
|
||||
for(;;) {
|
||||
const unsigned int l = qsort_partition(base, len), r = l+1;
|
||||
|
||||
if (l > 0 && sort_start < l) {
|
||||
len = l;
|
||||
}
|
||||
else if (r < len && sort_start > r) {
|
||||
base += r; len -= r; sort_start -= r;
|
||||
}
|
||||
else break;
|
||||
}
|
||||
}
|
||||
|
||||
/** sorts array to make sum of weights lower than halfvar one side, returns edge between <halfvar and >halfvar parts of the set */
|
||||
static hist_item *hist_item_sort_halfvar(hist_item base[], unsigned int len, double *const lowervar, const double halfvar)
|
||||
{
|
||||
do {
|
||||
const unsigned int l = qsort_partition(base, len), r = l+1;
|
||||
|
||||
// check if sum of left side is smaller than half,
|
||||
// if it is, then it doesn't need to be sorted
|
||||
unsigned int t = 0; double tmpsum = *lowervar;
|
||||
while (t <= l && tmpsum < halfvar) tmpsum += base[t++].color_weight;
|
||||
|
||||
if (tmpsum < halfvar) {
|
||||
*lowervar = tmpsum;
|
||||
} else {
|
||||
if (l > 0) {
|
||||
hist_item *res = hist_item_sort_halfvar(base, l, lowervar, halfvar);
|
||||
if (res) return res;
|
||||
} else {
|
||||
// End of left recursion. This will be executed in order from the first element.
|
||||
*lowervar += base[0].color_weight;
|
||||
if (*lowervar > halfvar) return &base[0];
|
||||
}
|
||||
}
|
||||
|
||||
if (len > r) {
|
||||
base += r; len -= r; // tail-recursive "call"
|
||||
} else {
|
||||
*lowervar += base[r].color_weight;
|
||||
return (*lowervar > halfvar) ? &base[r] : NULL;
|
||||
}
|
||||
} while(1);
|
||||
}
|
||||
|
||||
static f_pixel get_median(const struct box *b, hist_item achv[]);
|
||||
|
||||
typedef struct {
|
||||
unsigned int chan; float variance;
|
||||
} channelvariance;
|
||||
|
||||
static int comparevariance(const void *ch1, const void *ch2)
|
||||
{
|
||||
return ((const channelvariance*)ch1)->variance > ((const channelvariance*)ch2)->variance ? -1 :
|
||||
(((const channelvariance*)ch1)->variance < ((const channelvariance*)ch2)->variance ? 1 : 0);
|
||||
}
|
||||
|
||||
/** Finds which channels need to be sorted first and preproceses achv for fast sort */
|
||||
static double prepare_sort(struct box *b, hist_item achv[])
|
||||
{
|
||||
/*
|
||||
** Sort dimensions by their variance, and then sort colors first by dimension with highest variance
|
||||
*/
|
||||
channelvariance channels[4] = {
|
||||
{index_of_channel(a), b->variance.a},
|
||||
{index_of_channel(r), b->variance.r},
|
||||
{index_of_channel(g), b->variance.g},
|
||||
{index_of_channel(b), b->variance.b},
|
||||
};
|
||||
|
||||
qsort(channels, 4, sizeof(channels[0]), comparevariance);
|
||||
|
||||
const unsigned int ind1 = b->ind;
|
||||
const unsigned int colors = b->colors;
|
||||
#if __GNUC__ >= 9 || __clang__
|
||||
#pragma omp parallel for if (colors > 25000) \
|
||||
schedule(static) default(none) shared(achv, channels, colors, ind1)
|
||||
#else
|
||||
#pragma omp parallel for if (colors > 25000) \
|
||||
schedule(static) default(none) shared(achv, channels)
|
||||
#endif
|
||||
for(unsigned int i=0; i < colors; i++) {
|
||||
const float *chans = (const float *)&achv[ind1 + i].acolor;
|
||||
// Only the first channel really matters. When trying median cut many times
|
||||
// with different histogram weights, I don't want sort randomness to influence outcome.
|
||||
achv[ind1 + i].tmp.sort_value = ((unsigned int)(chans[channels[0].chan]*65535.0)<<16) |
|
||||
(unsigned int)((chans[channels[2].chan] + chans[channels[1].chan]/2.0 + chans[channels[3].chan]/4.0)*65535.0);
|
||||
}
|
||||
|
||||
const f_pixel median = get_median(b, achv);
|
||||
|
||||
// box will be split to make color_weight of each side even
|
||||
const unsigned int ind = b->ind, end = ind+b->colors;
|
||||
double totalvar = 0;
|
||||
#pragma omp parallel for if (end - ind > 15000) \
|
||||
schedule(static) default(shared) reduction(+:totalvar)
|
||||
for(unsigned int j=ind; j < end; j++) totalvar += (achv[j].color_weight = color_weight(median, achv[j]));
|
||||
return totalvar / 2.0;
|
||||
}
|
||||
|
||||
/** finds median in unsorted set by sorting only minimum required */
|
||||
static f_pixel get_median(const struct box *b, hist_item achv[])
|
||||
{
|
||||
const unsigned int median_start = (b->colors-1)/2;
|
||||
|
||||
hist_item_sort_range(&(achv[b->ind]), b->colors,
|
||||
median_start);
|
||||
|
||||
if (b->colors&1) return achv[b->ind + median_start].acolor;
|
||||
|
||||
// technically the second color is not guaranteed to be sorted correctly
|
||||
// but most of the time it is good enough to be useful
|
||||
return averagepixels(2, &achv[b->ind + median_start]);
|
||||
}
|
||||
|
||||
/*
|
||||
** Find the best splittable box. -1 if no boxes are splittable.
|
||||
*/
|
||||
static int best_splittable_box(struct box bv[], unsigned int boxes, const double max_mse)
|
||||
{
|
||||
int bi=-1; double maxsum=0;
|
||||
for(unsigned int i=0; i < boxes; i++) {
|
||||
if (bv[i].colors < 2) {
|
||||
continue;
|
||||
}
|
||||
|
||||
// looks only at max variance, because it's only going to split by it
|
||||
const double cv = MAX(bv[i].variance.r, MAX(bv[i].variance.g,bv[i].variance.b));
|
||||
double thissum = bv[i].sum * MAX(bv[i].variance.a, cv);
|
||||
|
||||
if (bv[i].max_error > max_mse) {
|
||||
thissum = thissum* bv[i].max_error/max_mse;
|
||||
}
|
||||
|
||||
if (thissum > maxsum) {
|
||||
maxsum = thissum;
|
||||
bi = i;
|
||||
}
|
||||
}
|
||||
return bi;
|
||||
}
|
||||
|
||||
inline static double color_weight(f_pixel median, hist_item h)
|
||||
{
|
||||
float diff = colordifference(median, h.acolor);
|
||||
return sqrt(diff) * (sqrt(1.0+h.adjusted_weight)-1.0);
|
||||
}
|
||||
|
||||
static void set_colormap_from_boxes(colormap *map, struct box bv[], unsigned int boxes, hist_item *achv);
|
||||
static void adjust_histogram(hist_item *achv, const struct box bv[], unsigned int boxes);
|
||||
|
||||
static double box_error(const struct box *box, const hist_item achv[])
|
||||
{
|
||||
f_pixel avg = box->color;
|
||||
|
||||
double total_error=0;
|
||||
for (unsigned int i = 0; i < box->colors; ++i) {
|
||||
total_error += colordifference(avg, achv[box->ind + i].acolor) * achv[box->ind + i].perceptual_weight;
|
||||
}
|
||||
|
||||
return total_error;
|
||||
}
|
||||
|
||||
|
||||
static bool total_box_error_below_target(double target_mse, struct box bv[], unsigned int boxes, const histogram *hist)
|
||||
{
|
||||
target_mse *= hist->total_perceptual_weight;
|
||||
double total_error=0;
|
||||
|
||||
for(unsigned int i=0; i < boxes; i++) {
|
||||
// error is (re)calculated lazily
|
||||
if (bv[i].total_error >= 0) {
|
||||
total_error += bv[i].total_error;
|
||||
}
|
||||
if (total_error > target_mse) return false;
|
||||
}
|
||||
|
||||
for(unsigned int i=0; i < boxes; i++) {
|
||||
if (bv[i].total_error < 0) {
|
||||
bv[i].total_error = box_error(&bv[i], hist->achv);
|
||||
total_error += bv[i].total_error;
|
||||
}
|
||||
if (total_error > target_mse) return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
static void box_init(struct box *box, const hist_item *achv, const unsigned int ind, const unsigned int colors, const double sum) {
|
||||
box->ind = ind;
|
||||
box->colors = colors;
|
||||
box->sum = sum;
|
||||
box->total_error = -1;
|
||||
|
||||
box->color = averagepixels(colors, &achv[ind]);
|
||||
box->variance = box_variance(achv, box);
|
||||
box->max_error = box_max_error(achv, box);
|
||||
}
|
||||
|
||||
/*
|
||||
** Here is the fun part, the median-cut colormap generator. This is based
|
||||
** on Paul Heckbert's paper, "Color Image Quantization for Frame Buffer
|
||||
** Display," SIGGRAPH 1982 Proceedings, page 297.
|
||||
*/
|
||||
LIQ_PRIVATE colormap *mediancut(histogram *hist, unsigned int newcolors, const double target_mse, const double max_mse, void* (*malloc)(size_t), void (*free)(void*))
|
||||
{
|
||||
hist_item *achv = hist->achv;
|
||||
LIQ_ARRAY(struct box, bv, newcolors);
|
||||
unsigned int boxes = 1;
|
||||
|
||||
/*
|
||||
** Set up the initial box.
|
||||
*/
|
||||
{
|
||||
double sum = 0;
|
||||
for(unsigned int i=0; i < hist->size; i++) {
|
||||
sum += achv[i].adjusted_weight;
|
||||
}
|
||||
box_init(&bv[0], achv, 0, hist->size, sum);
|
||||
|
||||
|
||||
/*
|
||||
** Main loop: split boxes until we have enough.
|
||||
*/
|
||||
while (boxes < newcolors) {
|
||||
|
||||
// first splits boxes that exceed quality limit (to have colors for things like odd green pixel),
|
||||
// later raises the limit to allow large smooth areas/gradients get colors.
|
||||
const double current_max_mse = max_mse + (boxes/(double)newcolors)*16.0*max_mse;
|
||||
const int bi = best_splittable_box(bv, boxes, current_max_mse);
|
||||
if (bi < 0) {
|
||||
break; /* ran out of colors! */
|
||||
}
|
||||
|
||||
unsigned int indx = bv[bi].ind;
|
||||
unsigned int clrs = bv[bi].colors;
|
||||
|
||||
/*
|
||||
Classic implementation tries to get even number of colors or pixels in each subdivision.
|
||||
|
||||
Here, instead of popularity I use (sqrt(popularity)*variance) metric.
|
||||
Each subdivision balances number of pixels (popular colors) and low variance -
|
||||
boxes can be large if they have similar colors. Later boxes with high variance
|
||||
will be more likely to be split.
|
||||
|
||||
Median used as expected value gives much better results than mean.
|
||||
*/
|
||||
|
||||
const double halfvar = prepare_sort(&bv[bi], achv);
|
||||
double lowervar=0;
|
||||
|
||||
// hist_item_sort_halfvar sorts and sums lowervar at the same time
|
||||
// returns item to break at …minus one, which does smell like an off-by-one error.
|
||||
hist_item *break_p = hist_item_sort_halfvar(&achv[indx], clrs, &lowervar, halfvar);
|
||||
unsigned int break_at = MIN(clrs-1, break_p - &achv[indx] + 1);
|
||||
|
||||
/*
|
||||
** Split the box.
|
||||
*/
|
||||
double sm = bv[bi].sum;
|
||||
double lowersum = 0;
|
||||
for(unsigned int i=0; i < break_at; i++) lowersum += achv[indx + i].adjusted_weight;
|
||||
|
||||
box_init(&bv[bi], achv, indx, break_at, lowersum);
|
||||
box_init(&bv[boxes], achv, indx + break_at, clrs - break_at, sm - lowersum);
|
||||
|
||||
++boxes;
|
||||
|
||||
if (total_box_error_below_target(target_mse, bv, boxes, hist)) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
colormap *map = pam_colormap(boxes, malloc, free);
|
||||
set_colormap_from_boxes(map, bv, boxes, achv);
|
||||
|
||||
adjust_histogram(achv, bv, boxes);
|
||||
|
||||
return map;
|
||||
}
|
||||
|
||||
static void set_colormap_from_boxes(colormap *map, struct box* bv, unsigned int boxes, hist_item *achv)
|
||||
{
|
||||
/*
|
||||
** Ok, we've got enough boxes. Now choose a representative color for
|
||||
** each box. There are a number of possible ways to make this choice.
|
||||
** One would be to choose the center of the box; this ignores any structure
|
||||
** within the boxes. Another method would be to average all the colors in
|
||||
** the box - this is the method specified in Heckbert's paper.
|
||||
*/
|
||||
|
||||
for(unsigned int bi = 0; bi < boxes; ++bi) {
|
||||
map->palette[bi].acolor = bv[bi].color;
|
||||
|
||||
/* store total color popularity (perceptual_weight is approximation of it) */
|
||||
map->palette[bi].popularity = 0;
|
||||
for(unsigned int i=bv[bi].ind; i < bv[bi].ind+bv[bi].colors; i++) {
|
||||
map->palette[bi].popularity += achv[i].perceptual_weight;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* increase histogram popularity by difference from the final color (this is used as part of feedback loop) */
|
||||
static void adjust_histogram(hist_item *achv, const struct box* bv, unsigned int boxes)
|
||||
{
|
||||
for(unsigned int bi = 0; bi < boxes; ++bi) {
|
||||
for(unsigned int i=bv[bi].ind; i < bv[bi].ind+bv[bi].colors; i++) {
|
||||
achv[i].tmp.likely_colormap_index = bi;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static f_pixel averagepixels(unsigned int clrs, const hist_item achv[])
|
||||
{
|
||||
double r = 0, g = 0, b = 0, a = 0, sum = 0;
|
||||
|
||||
#pragma omp parallel for if (clrs > 25000) \
|
||||
schedule(static) default(shared) reduction(+:a) reduction(+:r) reduction(+:g) reduction(+:b) reduction(+:sum)
|
||||
for(unsigned int i = 0; i < clrs; i++) {
|
||||
const f_pixel px = achv[i].acolor;
|
||||
const double weight = achv[i].adjusted_weight;
|
||||
|
||||
sum += weight;
|
||||
a += px.a * weight;
|
||||
r += px.r * weight;
|
||||
g += px.g * weight;
|
||||
b += px.b * weight;
|
||||
}
|
||||
|
||||
if (sum) {
|
||||
a /= sum;
|
||||
r /= sum;
|
||||
g /= sum;
|
||||
b /= sum;
|
||||
}
|
||||
|
||||
assert(!isnan(r) && !isnan(g) && !isnan(b) && !isnan(a));
|
||||
|
||||
return (f_pixel){.r=r, .g=g, .b=b, .a=a};
|
||||
}
|
6
src/platform/gba/packer/libimagequant/mediancut.h
Normal file
6
src/platform/gba/packer/libimagequant/mediancut.h
Normal file
@@ -0,0 +1,6 @@
|
||||
#ifndef MEDIANCUT_H
|
||||
#define MEDIANCUT_H
|
||||
|
||||
LIQ_PRIVATE colormap *mediancut(histogram *hist, unsigned int newcolors, const double target_mse, const double max_mse, void* (*malloc)(size_t), void (*free)(void*));
|
||||
|
||||
#endif
|
70
src/platform/gba/packer/libimagequant/mempool.c
Normal file
70
src/platform/gba/packer/libimagequant/mempool.c
Normal file
@@ -0,0 +1,70 @@
|
||||
/*
|
||||
** © 2009-2017 by Kornel Lesiński.
|
||||
** © 1989, 1991 by Jef Poskanzer.
|
||||
** © 1997, 2000, 2002 by Greg Roelofs; based on an idea by Stefan Schneider.
|
||||
**
|
||||
** See COPYRIGHT file for license.
|
||||
*/
|
||||
|
||||
#include "libimagequant.h"
|
||||
#include "mempool.h"
|
||||
#include <stdlib.h>
|
||||
#include <stdint.h>
|
||||
#include <assert.h>
|
||||
|
||||
#define ALIGN_MASK 15UL
|
||||
#define MEMPOOL_RESERVED ((sizeof(struct mempool)+ALIGN_MASK) & ~ALIGN_MASK)
|
||||
|
||||
struct mempool {
|
||||
unsigned int used, size;
|
||||
void* (*malloc)(size_t);
|
||||
void (*free)(void*);
|
||||
struct mempool *next;
|
||||
};
|
||||
LIQ_PRIVATE void* mempool_create(mempoolptr *mptr, const unsigned int size, unsigned int max_size, void* (*malloc)(size_t), void (*free)(void*))
|
||||
{
|
||||
if (*mptr && ((*mptr)->used+size) <= (*mptr)->size) {
|
||||
unsigned int prevused = (*mptr)->used;
|
||||
(*mptr)->used += (size+15UL) & ~0xFUL;
|
||||
return ((char*)(*mptr)) + prevused;
|
||||
}
|
||||
|
||||
mempoolptr old = *mptr;
|
||||
if (!max_size) max_size = (1<<17);
|
||||
max_size = size+ALIGN_MASK > max_size ? size+ALIGN_MASK : max_size;
|
||||
|
||||
*mptr = malloc(MEMPOOL_RESERVED + max_size);
|
||||
if (!*mptr) return NULL;
|
||||
**mptr = (struct mempool){
|
||||
.malloc = malloc,
|
||||
.free = free,
|
||||
.size = MEMPOOL_RESERVED + max_size,
|
||||
.used = sizeof(struct mempool),
|
||||
.next = old,
|
||||
};
|
||||
uintptr_t mptr_used_start = (uintptr_t)(*mptr) + (*mptr)->used;
|
||||
(*mptr)->used += (ALIGN_MASK + 1 - (mptr_used_start & ALIGN_MASK)) & ALIGN_MASK; // reserve bytes required to make subsequent allocations aligned
|
||||
assert(!(((uintptr_t)(*mptr) + (*mptr)->used) & ALIGN_MASK));
|
||||
|
||||
return mempool_alloc(mptr, size, size);
|
||||
}
|
||||
|
||||
LIQ_PRIVATE void* mempool_alloc(mempoolptr *mptr, const unsigned int size, const unsigned int max_size)
|
||||
{
|
||||
if (((*mptr)->used+size) <= (*mptr)->size) {
|
||||
unsigned int prevused = (*mptr)->used;
|
||||
(*mptr)->used += (size + ALIGN_MASK) & ~ALIGN_MASK;
|
||||
return ((char*)(*mptr)) + prevused;
|
||||
}
|
||||
|
||||
return mempool_create(mptr, size, max_size, (*mptr)->malloc, (*mptr)->free);
|
||||
}
|
||||
|
||||
LIQ_PRIVATE void mempool_destroy(mempoolptr m)
|
||||
{
|
||||
while (m) {
|
||||
mempoolptr next = m->next;
|
||||
m->free(m);
|
||||
m = next;
|
||||
}
|
||||
}
|
13
src/platform/gba/packer/libimagequant/mempool.h
Normal file
13
src/platform/gba/packer/libimagequant/mempool.h
Normal file
@@ -0,0 +1,13 @@
|
||||
#ifndef MEMPOOL_H
|
||||
#define MEMPOOL_H
|
||||
|
||||
#include <stddef.h>
|
||||
|
||||
struct mempool;
|
||||
typedef struct mempool *mempoolptr;
|
||||
|
||||
LIQ_PRIVATE void* mempool_create(mempoolptr *mptr, const unsigned int size, unsigned int capacity, void* (*malloc)(size_t), void (*free)(void*));
|
||||
LIQ_PRIVATE void* mempool_alloc(mempoolptr *mptr, const unsigned int size, const unsigned int capacity);
|
||||
LIQ_PRIVATE void mempool_destroy(mempoolptr m);
|
||||
|
||||
#endif
|
230
src/platform/gba/packer/libimagequant/nearest.c
Normal file
230
src/platform/gba/packer/libimagequant/nearest.c
Normal file
@@ -0,0 +1,230 @@
|
||||
/*
|
||||
** © 2009-2015 by Kornel Lesiński.
|
||||
** © 1989, 1991 by Jef Poskanzer.
|
||||
** © 1997, 2000, 2002 by Greg Roelofs; based on an idea by Stefan Schneider.
|
||||
**
|
||||
** See COPYRIGHT file for license.
|
||||
*/
|
||||
|
||||
#include "libimagequant.h"
|
||||
#include "pam.h"
|
||||
#include "nearest.h"
|
||||
#include "mempool.h"
|
||||
#include <stdlib.h>
|
||||
|
||||
typedef struct vp_sort_tmp {
|
||||
float distance_squared;
|
||||
unsigned int idx;
|
||||
} vp_sort_tmp;
|
||||
|
||||
typedef struct vp_search_tmp {
|
||||
float distance;
|
||||
float distance_squared;
|
||||
unsigned int idx;
|
||||
int exclude;
|
||||
} vp_search_tmp;
|
||||
|
||||
struct leaf {
|
||||
f_pixel color;
|
||||
unsigned int idx;
|
||||
};
|
||||
|
||||
typedef struct vp_node {
|
||||
struct vp_node *near, *far;
|
||||
f_pixel vantage_point;
|
||||
float radius, radius_squared;
|
||||
struct leaf *rest;
|
||||
unsigned short idx;
|
||||
unsigned short restcount;
|
||||
} vp_node;
|
||||
|
||||
struct nearest_map {
|
||||
vp_node *root;
|
||||
const colormap_item *palette;
|
||||
float nearest_other_color_dist[256];
|
||||
mempoolptr mempool;
|
||||
};
|
||||
|
||||
static void vp_search_node(const vp_node *node, const f_pixel *const needle, vp_search_tmp *const best_candidate);
|
||||
|
||||
static int vp_compare_distance(const void *ap, const void *bp) {
|
||||
float a = ((const vp_sort_tmp*)ap)->distance_squared;
|
||||
float b = ((const vp_sort_tmp*)bp)->distance_squared;
|
||||
return a > b ? 1 : -1;
|
||||
}
|
||||
|
||||
static void vp_sort_indexes_by_distance(const f_pixel vantage_point, vp_sort_tmp indexes[], int num_indexes, const colormap_item items[]) {
|
||||
for(int i=0; i < num_indexes; i++) {
|
||||
indexes[i].distance_squared = colordifference(vantage_point, items[indexes[i].idx].acolor);
|
||||
}
|
||||
qsort(indexes, num_indexes, sizeof(indexes[0]), vp_compare_distance);
|
||||
}
|
||||
|
||||
/*
|
||||
* Usually it should pick farthest point, but picking most popular point seems to make search quicker anyway
|
||||
*/
|
||||
static int vp_find_best_vantage_point_index(vp_sort_tmp indexes[], int num_indexes, const colormap_item items[]) {
|
||||
int best = 0;
|
||||
float best_popularity = items[indexes[0].idx].popularity;
|
||||
for(int i = 1; i < num_indexes; i++) {
|
||||
if (items[indexes[i].idx].popularity > best_popularity) {
|
||||
best_popularity = items[indexes[i].idx].popularity;
|
||||
best = i;
|
||||
}
|
||||
}
|
||||
return best;
|
||||
}
|
||||
|
||||
static vp_node *vp_create_node(mempoolptr *m, vp_sort_tmp indexes[], int num_indexes, const colormap_item items[]) {
|
||||
if (num_indexes <= 0) {
|
||||
return NULL;
|
||||
}
|
||||
|
||||
vp_node *node = mempool_alloc(m, sizeof(node[0]), 0);
|
||||
|
||||
if (num_indexes == 1) {
|
||||
*node = (vp_node){
|
||||
.vantage_point = items[indexes[0].idx].acolor,
|
||||
.idx = indexes[0].idx,
|
||||
.radius = MAX_DIFF,
|
||||
.radius_squared = MAX_DIFF,
|
||||
};
|
||||
return node;
|
||||
}
|
||||
|
||||
const int ref = vp_find_best_vantage_point_index(indexes, num_indexes, items);
|
||||
const int ref_idx = indexes[ref].idx;
|
||||
|
||||
// Removes the `ref_idx` item from remaining items, because it's included in the current node
|
||||
num_indexes -= 1;
|
||||
indexes[ref] = indexes[num_indexes];
|
||||
|
||||
vp_sort_indexes_by_distance(items[ref_idx].acolor, indexes, num_indexes, items);
|
||||
|
||||
// Remaining items are split by the median distance
|
||||
const int half_idx = num_indexes/2;
|
||||
|
||||
*node = (vp_node){
|
||||
.vantage_point = items[ref_idx].acolor,
|
||||
.idx = ref_idx,
|
||||
.radius = sqrtf(indexes[half_idx].distance_squared),
|
||||
.radius_squared = indexes[half_idx].distance_squared,
|
||||
};
|
||||
if (num_indexes < 7) {
|
||||
node->rest = mempool_alloc(m, sizeof(node->rest[0]) * num_indexes, 0);
|
||||
node->restcount = num_indexes;
|
||||
for(int i=0; i < num_indexes; i++) {
|
||||
node->rest[i].idx = indexes[i].idx;
|
||||
node->rest[i].color = items[indexes[i].idx].acolor;
|
||||
}
|
||||
} else {
|
||||
node->near = vp_create_node(m, indexes, half_idx, items);
|
||||
node->far = vp_create_node(m, &indexes[half_idx], num_indexes - half_idx, items);
|
||||
}
|
||||
|
||||
return node;
|
||||
}
|
||||
|
||||
LIQ_PRIVATE struct nearest_map *nearest_init(const colormap *map) {
|
||||
mempoolptr m = NULL;
|
||||
struct nearest_map *handle = mempool_create(&m, sizeof(handle[0]), sizeof(handle[0]) + sizeof(vp_node)*map->colors+16, map->malloc, map->free);
|
||||
|
||||
LIQ_ARRAY(vp_sort_tmp, indexes, map->colors);
|
||||
|
||||
for(unsigned int i=0; i < map->colors; i++) {
|
||||
indexes[i].idx = i;
|
||||
}
|
||||
|
||||
vp_node *root = vp_create_node(&m, indexes, map->colors, map->palette);
|
||||
*handle = (struct nearest_map){
|
||||
.root = root,
|
||||
.palette = map->palette,
|
||||
.mempool = m,
|
||||
};
|
||||
|
||||
for(unsigned int i=0; i < map->colors; i++) {
|
||||
vp_search_tmp best = {
|
||||
.distance = MAX_DIFF,
|
||||
.distance_squared = MAX_DIFF,
|
||||
.exclude = i,
|
||||
};
|
||||
vp_search_node(root, &map->palette[i].acolor, &best);
|
||||
handle->nearest_other_color_dist[i] = best.distance * best.distance / 4.0; // half of squared distance
|
||||
}
|
||||
|
||||
return handle;
|
||||
}
|
||||
|
||||
static void vp_search_node(const vp_node *node, const f_pixel *const needle, vp_search_tmp *const best_candidate) {
|
||||
do {
|
||||
const float distance_squared = colordifference(node->vantage_point, *needle);
|
||||
const float distance = sqrtf(distance_squared);
|
||||
|
||||
if (distance_squared < best_candidate->distance_squared && best_candidate->exclude != node->idx) {
|
||||
best_candidate->distance = distance;
|
||||
best_candidate->distance_squared = distance_squared;
|
||||
best_candidate->idx = node->idx;
|
||||
}
|
||||
|
||||
if (node->restcount) {
|
||||
for(int i=0; i < node->restcount; i++) {
|
||||
const float distance_squared = colordifference(node->rest[i].color, *needle);
|
||||
if (distance_squared < best_candidate->distance_squared && best_candidate->exclude != node->rest[i].idx) {
|
||||
best_candidate->distance = sqrtf(distance_squared);
|
||||
best_candidate->distance_squared = distance_squared;
|
||||
best_candidate->idx = node->rest[i].idx;
|
||||
}
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
// Recurse towards most likely candidate first to narrow best candidate's distance as soon as possible
|
||||
if (distance_squared < node->radius_squared) {
|
||||
if (node->near) {
|
||||
vp_search_node(node->near, needle, best_candidate);
|
||||
}
|
||||
// The best node (final answer) may be just ouside the radius, but not farther than
|
||||
// the best distance we know so far. The vp_search_node above should have narrowed
|
||||
// best_candidate->distance, so this path is rarely taken.
|
||||
if (node->far && distance >= node->radius - best_candidate->distance) {
|
||||
node = node->far; // Fast tail recursion
|
||||
} else {
|
||||
return;
|
||||
}
|
||||
} else {
|
||||
if (node->far) {
|
||||
vp_search_node(node->far, needle, best_candidate);
|
||||
}
|
||||
if (node->near && distance <= node->radius + best_candidate->distance) {
|
||||
node = node->near; // Fast tail recursion
|
||||
} else {
|
||||
return;
|
||||
}
|
||||
}
|
||||
} while(true);
|
||||
}
|
||||
|
||||
LIQ_PRIVATE unsigned int nearest_search(const struct nearest_map *handle, const f_pixel *px, const int likely_colormap_index, float *diff) {
|
||||
const float guess_diff = colordifference(handle->palette[likely_colormap_index].acolor, *px);
|
||||
if (guess_diff < handle->nearest_other_color_dist[likely_colormap_index]) {
|
||||
if (diff) *diff = guess_diff;
|
||||
return likely_colormap_index;
|
||||
}
|
||||
|
||||
vp_search_tmp best_candidate = {
|
||||
.distance = sqrtf(guess_diff),
|
||||
.distance_squared = guess_diff,
|
||||
.idx = likely_colormap_index,
|
||||
.exclude = -1,
|
||||
};
|
||||
vp_search_node(handle->root, px, &best_candidate);
|
||||
if (diff) {
|
||||
*diff = best_candidate.distance * best_candidate.distance;
|
||||
}
|
||||
return best_candidate.idx;
|
||||
}
|
||||
|
||||
LIQ_PRIVATE void nearest_free(struct nearest_map *centroids)
|
||||
{
|
||||
mempool_destroy(centroids->mempool);
|
||||
}
|
14
src/platform/gba/packer/libimagequant/nearest.h
Normal file
14
src/platform/gba/packer/libimagequant/nearest.h
Normal file
@@ -0,0 +1,14 @@
|
||||
//
|
||||
// nearest.h
|
||||
// pngquant
|
||||
//
|
||||
|
||||
#ifndef NEAREST_H
|
||||
#define NEAREST_H
|
||||
|
||||
struct nearest_map;
|
||||
LIQ_PRIVATE struct nearest_map *nearest_init(const colormap *palette);
|
||||
LIQ_PRIVATE unsigned int nearest_search(const struct nearest_map *map, const f_pixel *px, const int palette_index_guess, float *diff);
|
||||
LIQ_PRIVATE void nearest_free(struct nearest_map *map);
|
||||
|
||||
#endif
|
289
src/platform/gba/packer/libimagequant/pam.c
Normal file
289
src/platform/gba/packer/libimagequant/pam.c
Normal file
@@ -0,0 +1,289 @@
|
||||
/* pam.c - pam (portable alpha map) utility library
|
||||
**
|
||||
** © 2009-2017 by Kornel Lesiński.
|
||||
** © 1989, 1991 by Jef Poskanzer.
|
||||
** © 1997, 2000, 2002 by Greg Roelofs; based on an idea by Stefan Schneider.
|
||||
**
|
||||
** See COPYRIGHT file for license.
|
||||
*/
|
||||
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
|
||||
#include "libimagequant.h"
|
||||
#include "pam.h"
|
||||
#include "mempool.h"
|
||||
|
||||
LIQ_PRIVATE bool pam_computeacolorhash(struct acolorhash_table *acht, const rgba_pixel *const pixels[], unsigned int cols, unsigned int rows, const unsigned char *importance_map)
|
||||
{
|
||||
const unsigned int ignorebits = acht->ignorebits;
|
||||
const unsigned int channel_mask = 255U>>ignorebits<<ignorebits;
|
||||
const unsigned int channel_hmask = (255U>>ignorebits) ^ 0xFFU;
|
||||
const unsigned int posterize_mask = channel_mask << 24 | channel_mask << 16 | channel_mask << 8 | channel_mask;
|
||||
const unsigned int posterize_high_mask = channel_hmask << 24 | channel_hmask << 16 | channel_hmask << 8 | channel_hmask;
|
||||
|
||||
const unsigned int hash_size = acht->hash_size;
|
||||
|
||||
/* Go through the entire image, building a hash table of colors. */
|
||||
for(unsigned int row = 0; row < rows; ++row) {
|
||||
|
||||
for(unsigned int col = 0; col < cols; ++col) {
|
||||
unsigned int boost;
|
||||
|
||||
// RGBA color is casted to long for easier hasing/comparisons
|
||||
union rgba_as_int px = {pixels[row][col]};
|
||||
unsigned int hash;
|
||||
if (!px.rgba.a) {
|
||||
// "dirty alpha" has different RGBA values that end up being the same fully transparent color
|
||||
px.l=0; hash=0;
|
||||
|
||||
boost = 2000;
|
||||
if (importance_map) {
|
||||
importance_map++;
|
||||
}
|
||||
} else {
|
||||
// mask posterizes all 4 channels in one go
|
||||
px.l = (px.l & posterize_mask) | ((px.l & posterize_high_mask) >> (8-ignorebits));
|
||||
// fancier hashing algorithms didn't improve much
|
||||
hash = px.l % hash_size;
|
||||
|
||||
if (importance_map) {
|
||||
boost = *importance_map++;
|
||||
} else {
|
||||
boost = 255;
|
||||
}
|
||||
}
|
||||
|
||||
if (!pam_add_to_hash(acht, hash, boost, px, row, rows)) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
acht->cols = cols;
|
||||
acht->rows += rows;
|
||||
return true;
|
||||
}
|
||||
|
||||
LIQ_PRIVATE bool pam_add_to_hash(struct acolorhash_table *acht, unsigned int hash, unsigned int boost, union rgba_as_int px, unsigned int row, unsigned int rows)
|
||||
{
|
||||
/* head of the hash function stores first 2 colors inline (achl->used = 1..2),
|
||||
to reduce number of allocations of achl->other_items.
|
||||
*/
|
||||
struct acolorhist_arr_head *achl = &acht->buckets[hash];
|
||||
if (achl->inline1.color.l == px.l && achl->used) {
|
||||
achl->inline1.perceptual_weight += boost;
|
||||
return true;
|
||||
}
|
||||
if (achl->used) {
|
||||
if (achl->used > 1) {
|
||||
if (achl->inline2.color.l == px.l) {
|
||||
achl->inline2.perceptual_weight += boost;
|
||||
return true;
|
||||
}
|
||||
// other items are stored as an array (which gets reallocated if needed)
|
||||
struct acolorhist_arr_item *other_items = achl->other_items;
|
||||
unsigned int i = 0;
|
||||
for (; i < achl->used-2; i++) {
|
||||
if (other_items[i].color.l == px.l) {
|
||||
other_items[i].perceptual_weight += boost;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
// the array was allocated with spare items
|
||||
if (i < achl->capacity) {
|
||||
other_items[i] = (struct acolorhist_arr_item){
|
||||
.color = px,
|
||||
.perceptual_weight = boost,
|
||||
};
|
||||
achl->used++;
|
||||
++acht->colors;
|
||||
return true;
|
||||
}
|
||||
|
||||
if (++acht->colors > acht->maxcolors) {
|
||||
return false;
|
||||
}
|
||||
|
||||
struct acolorhist_arr_item *new_items;
|
||||
unsigned int capacity;
|
||||
if (!other_items) { // there was no array previously, alloc "small" array
|
||||
capacity = 8;
|
||||
if (acht->freestackp <= 0) {
|
||||
// estimate how many colors are going to be + headroom
|
||||
const size_t mempool_size = ((acht->rows + rows-row) * 2 * acht->colors / (acht->rows + row + 1) + 1024) * sizeof(struct acolorhist_arr_item);
|
||||
new_items = mempool_alloc(&acht->mempool, sizeof(struct acolorhist_arr_item)*capacity, mempool_size);
|
||||
} else {
|
||||
// freestack stores previously freed (reallocated) arrays that can be reused
|
||||
// (all pesimistically assumed to be capacity = 8)
|
||||
new_items = acht->freestack[--acht->freestackp];
|
||||
}
|
||||
} else {
|
||||
const unsigned int stacksize = sizeof(acht->freestack)/sizeof(acht->freestack[0]);
|
||||
|
||||
// simply reallocs and copies array to larger capacity
|
||||
capacity = achl->capacity*2 + 16;
|
||||
if (acht->freestackp < stacksize-1) {
|
||||
acht->freestack[acht->freestackp++] = other_items;
|
||||
}
|
||||
const size_t mempool_size = ((acht->rows + rows-row) * 2 * acht->colors / (acht->rows + row + 1) + 32*capacity) * sizeof(struct acolorhist_arr_item);
|
||||
new_items = mempool_alloc(&acht->mempool, sizeof(struct acolorhist_arr_item)*capacity, mempool_size);
|
||||
if (!new_items) return false;
|
||||
memcpy(new_items, other_items, sizeof(other_items[0])*achl->capacity);
|
||||
}
|
||||
|
||||
achl->other_items = new_items;
|
||||
achl->capacity = capacity;
|
||||
new_items[i] = (struct acolorhist_arr_item){
|
||||
.color = px,
|
||||
.perceptual_weight = boost,
|
||||
};
|
||||
achl->used++;
|
||||
} else {
|
||||
// these are elses for first checks whether first and second inline-stored colors are used
|
||||
achl->inline2.color.l = px.l;
|
||||
achl->inline2.perceptual_weight = boost;
|
||||
achl->used = 2;
|
||||
++acht->colors;
|
||||
}
|
||||
} else {
|
||||
achl->inline1.color.l = px.l;
|
||||
achl->inline1.perceptual_weight = boost;
|
||||
achl->used = 1;
|
||||
++acht->colors;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
LIQ_PRIVATE struct acolorhash_table *pam_allocacolorhash(unsigned int maxcolors, unsigned int surface, unsigned int ignorebits, void* (*malloc)(size_t), void (*free)(void*))
|
||||
{
|
||||
const size_t estimated_colors = MIN(maxcolors, surface/(ignorebits + (surface > 512*512 ? 6 : 5)));
|
||||
const size_t hash_size = estimated_colors < 66000 ? 6673 : (estimated_colors < 200000 ? 12011 : 24019);
|
||||
|
||||
mempoolptr m = NULL;
|
||||
const size_t buckets_size = hash_size * sizeof(struct acolorhist_arr_head);
|
||||
const size_t mempool_size = sizeof(struct acolorhash_table) + buckets_size + estimated_colors * sizeof(struct acolorhist_arr_item);
|
||||
struct acolorhash_table *t = mempool_create(&m, sizeof(*t) + buckets_size, mempool_size, malloc, free);
|
||||
if (!t) return NULL;
|
||||
*t = (struct acolorhash_table){
|
||||
.mempool = m,
|
||||
.hash_size = hash_size,
|
||||
.maxcolors = maxcolors,
|
||||
.ignorebits = ignorebits,
|
||||
};
|
||||
memset(t->buckets, 0, buckets_size);
|
||||
return t;
|
||||
}
|
||||
|
||||
ALWAYS_INLINE static float pam_add_to_hist(const float *gamma_lut, hist_item *achv, unsigned int *j, const struct acolorhist_arr_item *entry, const float max_perceptual_weight)
|
||||
{
|
||||
if (entry->perceptual_weight == 0) {
|
||||
return 0;
|
||||
}
|
||||
const float w = MIN(entry->perceptual_weight/128.f, max_perceptual_weight);
|
||||
achv[*j].adjusted_weight = achv[*j].perceptual_weight = w;
|
||||
achv[*j].acolor = rgba_to_f(gamma_lut, entry->color.rgba);
|
||||
*j += 1;
|
||||
return w;
|
||||
}
|
||||
|
||||
LIQ_PRIVATE histogram *pam_acolorhashtoacolorhist(const struct acolorhash_table *acht, const double gamma, void* (*malloc)(size_t), void (*free)(void*))
|
||||
{
|
||||
histogram *hist = malloc(sizeof(hist[0]));
|
||||
if (!hist || !acht) return NULL;
|
||||
*hist = (histogram){
|
||||
.achv = malloc(MAX(1,acht->colors) * sizeof(hist->achv[0])),
|
||||
.size = acht->colors,
|
||||
.free = free,
|
||||
.ignorebits = acht->ignorebits,
|
||||
};
|
||||
if (!hist->achv) return NULL;
|
||||
|
||||
float gamma_lut[256];
|
||||
to_f_set_gamma(gamma_lut, gamma);
|
||||
|
||||
/* Limit perceptual weight to 1/10th of the image surface area to prevent
|
||||
a single color from dominating all others. */
|
||||
float max_perceptual_weight = 0.1f * acht->cols * acht->rows;
|
||||
double total_weight = 0;
|
||||
|
||||
unsigned int j=0;
|
||||
for(unsigned int i=0; i < acht->hash_size; ++i) {
|
||||
const struct acolorhist_arr_head *const achl = &acht->buckets[i];
|
||||
if (achl->used) {
|
||||
total_weight += pam_add_to_hist(gamma_lut, hist->achv, &j, &achl->inline1, max_perceptual_weight);
|
||||
|
||||
if (achl->used > 1) {
|
||||
total_weight += pam_add_to_hist(gamma_lut, hist->achv, &j, &achl->inline2, max_perceptual_weight);
|
||||
|
||||
for(unsigned int k=0; k < achl->used-2; k++) {
|
||||
total_weight += pam_add_to_hist(gamma_lut, hist->achv, &j, &achl->other_items[k], max_perceptual_weight);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
hist->size = j;
|
||||
hist->total_perceptual_weight = total_weight;
|
||||
for(unsigned int k=0; k < hist->size; k++) {
|
||||
hist->achv[k].tmp.likely_colormap_index = 0;
|
||||
}
|
||||
if (!j) {
|
||||
pam_freeacolorhist(hist);
|
||||
return NULL;
|
||||
}
|
||||
return hist;
|
||||
}
|
||||
|
||||
|
||||
LIQ_PRIVATE void pam_freeacolorhash(struct acolorhash_table *acht)
|
||||
{
|
||||
if (acht) {
|
||||
mempool_destroy(acht->mempool);
|
||||
}
|
||||
}
|
||||
|
||||
LIQ_PRIVATE void pam_freeacolorhist(histogram *hist)
|
||||
{
|
||||
hist->free(hist->achv);
|
||||
hist->free(hist);
|
||||
}
|
||||
|
||||
LIQ_PRIVATE colormap *pam_colormap(unsigned int colors, void* (*malloc)(size_t), void (*free)(void*))
|
||||
{
|
||||
assert(colors > 0 && colors < 65536);
|
||||
|
||||
colormap *map;
|
||||
const size_t colors_size = colors * sizeof(map->palette[0]);
|
||||
map = malloc(sizeof(colormap) + colors_size);
|
||||
if (!map) return NULL;
|
||||
*map = (colormap){
|
||||
.malloc = malloc,
|
||||
.free = free,
|
||||
.colors = colors,
|
||||
};
|
||||
memset(map->palette, 0, colors_size);
|
||||
return map;
|
||||
}
|
||||
|
||||
LIQ_PRIVATE colormap *pam_duplicate_colormap(colormap *map)
|
||||
{
|
||||
colormap *dupe = pam_colormap(map->colors, map->malloc, map->free);
|
||||
for(unsigned int i=0; i < map->colors; i++) {
|
||||
dupe->palette[i] = map->palette[i];
|
||||
}
|
||||
return dupe;
|
||||
}
|
||||
|
||||
LIQ_PRIVATE void pam_freecolormap(colormap *c)
|
||||
{
|
||||
c->free(c);
|
||||
}
|
||||
|
||||
LIQ_PRIVATE void to_f_set_gamma(float gamma_lut[], const double gamma)
|
||||
{
|
||||
for(int i=0; i < 256; i++) {
|
||||
gamma_lut[i] = pow((double)i/255.0, internal_gamma/gamma);
|
||||
}
|
||||
}
|
||||
|
283
src/platform/gba/packer/libimagequant/pam.h
Normal file
283
src/platform/gba/packer/libimagequant/pam.h
Normal file
@@ -0,0 +1,283 @@
|
||||
/* pam.h - pam (portable alpha map) utility library
|
||||
**
|
||||
** Colormap routines.
|
||||
**
|
||||
** Copyright (C) 1989, 1991 by Jef Poskanzer.
|
||||
** Copyright (C) 1997 by Greg Roelofs.
|
||||
**
|
||||
** Permission to use, copy, modify, and distribute this software and its
|
||||
** documentation for any purpose and without fee is hereby granted, provided
|
||||
** that the above copyright notice appear in all copies and that both that
|
||||
** copyright notice and this permission notice appear in supporting
|
||||
** documentation. This software is provided "as is" without express or
|
||||
** implied warranty.
|
||||
*/
|
||||
|
||||
#ifndef PAM_H
|
||||
#define PAM_H
|
||||
|
||||
// accidental debug assertions make color search much slower,
|
||||
// so force assertions off if there's no explicit setting
|
||||
#if !defined(NDEBUG) && !defined(DEBUG)
|
||||
#define NDEBUG
|
||||
#endif
|
||||
|
||||
#include <math.h>
|
||||
#include <assert.h>
|
||||
#include <stdlib.h>
|
||||
#include <stdbool.h>
|
||||
|
||||
#ifndef MAX
|
||||
# define MAX(a,b) ((a) > (b)? (a) : (b))
|
||||
# define MIN(a,b) ((a) < (b)? (a) : (b))
|
||||
#endif
|
||||
|
||||
#define MAX_DIFF 1e20
|
||||
|
||||
#ifndef USE_SSE
|
||||
# if defined(__SSE__) && (defined(__amd64__) || defined(__X86_64__) || defined(_WIN64) || defined(WIN32) || defined(__WIN32__))
|
||||
# define USE_SSE 1
|
||||
# else
|
||||
# define USE_SSE 0
|
||||
# endif
|
||||
#endif
|
||||
|
||||
#if USE_SSE
|
||||
# include <xmmintrin.h>
|
||||
# ifdef _MSC_VER
|
||||
# include <intrin.h>
|
||||
# define SSE_ALIGN
|
||||
# else
|
||||
# define SSE_ALIGN __attribute__ ((aligned (16)))
|
||||
# if defined(__i386__) && defined(__PIC__)
|
||||
# define cpuid(func,ax,bx,cx,dx)\
|
||||
__asm__ __volatile__ ( \
|
||||
"push %%ebx\n" \
|
||||
"cpuid\n" \
|
||||
"mov %%ebx, %1\n" \
|
||||
"pop %%ebx\n" \
|
||||
: "=a" (ax), "=r" (bx), "=c" (cx), "=d" (dx) \
|
||||
: "a" (func));
|
||||
# else
|
||||
# define cpuid(func,ax,bx,cx,dx)\
|
||||
__asm__ __volatile__ ("cpuid":\
|
||||
"=a" (ax), "=b" (bx), "=c" (cx), "=d" (dx) : "a" (func));
|
||||
# endif
|
||||
#endif
|
||||
#else
|
||||
# define SSE_ALIGN
|
||||
#endif
|
||||
|
||||
#ifndef _MSC_VER
|
||||
#define LIQ_ARRAY(type, var, count) type var[count]
|
||||
#else
|
||||
#define LIQ_ARRAY(type, var, count) type* var = (type*)_alloca(sizeof(type)*(count))
|
||||
#endif
|
||||
|
||||
#if defined(__GNUC__) || defined (__llvm__)
|
||||
#define ALWAYS_INLINE __attribute__((always_inline)) inline
|
||||
#define NEVER_INLINE __attribute__ ((noinline))
|
||||
#elif defined(_MSC_VER)
|
||||
#define inline __inline
|
||||
#define restrict __restrict
|
||||
#define ALWAYS_INLINE __forceinline
|
||||
#define NEVER_INLINE __declspec(noinline)
|
||||
#else
|
||||
#define ALWAYS_INLINE inline
|
||||
#define NEVER_INLINE
|
||||
#endif
|
||||
|
||||
/* from pam.h */
|
||||
|
||||
typedef struct {
|
||||
unsigned char r, g, b, a;
|
||||
} rgba_pixel;
|
||||
|
||||
typedef struct {
|
||||
float a, r, g, b;
|
||||
} SSE_ALIGN f_pixel;
|
||||
|
||||
static const float internal_gamma = 0.5499f;
|
||||
|
||||
LIQ_PRIVATE void to_f_set_gamma(float gamma_lut[], const double gamma);
|
||||
|
||||
/**
|
||||
Converts 8-bit color to internal gamma and premultiplied alpha.
|
||||
(premultiplied color space is much better for blending of semitransparent colors)
|
||||
*/
|
||||
ALWAYS_INLINE static f_pixel rgba_to_f(const float gamma_lut[], const rgba_pixel px);
|
||||
inline static f_pixel rgba_to_f(const float gamma_lut[], const rgba_pixel px)
|
||||
{
|
||||
float a = px.a/255.f;
|
||||
|
||||
return (f_pixel) {
|
||||
.a = a,
|
||||
.r = gamma_lut[px.r]*a,
|
||||
.g = gamma_lut[px.g]*a,
|
||||
.b = gamma_lut[px.b]*a,
|
||||
};
|
||||
}
|
||||
|
||||
inline static rgba_pixel f_to_rgb(const float gamma, const f_pixel px)
|
||||
{
|
||||
if (px.a < 1.f/256.f) {
|
||||
return (rgba_pixel){0,0,0,0};
|
||||
}
|
||||
|
||||
float r = px.r / px.a,
|
||||
g = px.g / px.a,
|
||||
b = px.b / px.a,
|
||||
a = px.a;
|
||||
|
||||
r = powf(r, gamma/internal_gamma);
|
||||
g = powf(g, gamma/internal_gamma);
|
||||
b = powf(b, gamma/internal_gamma);
|
||||
|
||||
// 256, because numbers are in range 1..255.9999… rounded down
|
||||
r *= 256.f;
|
||||
g *= 256.f;
|
||||
b *= 256.f;
|
||||
a *= 256.f;
|
||||
|
||||
return (rgba_pixel){
|
||||
.r = r>=255.f ? 255 : r,
|
||||
.g = g>=255.f ? 255 : g,
|
||||
.b = b>=255.f ? 255 : b,
|
||||
.a = a>=255.f ? 255 : a,
|
||||
};
|
||||
}
|
||||
|
||||
ALWAYS_INLINE static double colordifference_ch(const double x, const double y, const double alphas);
|
||||
inline static double colordifference_ch(const double x, const double y, const double alphas)
|
||||
{
|
||||
// maximum of channel blended on white, and blended on black
|
||||
// premultiplied alpha and backgrounds 0/1 shorten the formula
|
||||
const double black = x-y, white = black+alphas;
|
||||
return MAX(black*black, white*white);
|
||||
}
|
||||
|
||||
ALWAYS_INLINE static float colordifference_stdc(const f_pixel px, const f_pixel py);
|
||||
inline static float colordifference_stdc(const f_pixel px, const f_pixel py)
|
||||
{
|
||||
// px_b.rgb = px.rgb + 0*(1-px.a) // blend px on black
|
||||
// px_b.a = px.a + 1*(1-px.a)
|
||||
// px_w.rgb = px.rgb + 1*(1-px.a) // blend px on white
|
||||
// px_w.a = px.a + 1*(1-px.a)
|
||||
|
||||
// px_b.rgb = px.rgb // difference same as in opaque RGB
|
||||
// px_b.a = 1
|
||||
// px_w.rgb = px.rgb - px.a // difference simplifies to formula below
|
||||
// px_w.a = 1
|
||||
|
||||
// (px.rgb - px.a) - (py.rgb - py.a)
|
||||
// (px.rgb - py.rgb) + (py.a - px.a)
|
||||
|
||||
const double alphas = py.a-px.a;
|
||||
return colordifference_ch(px.r, py.r, alphas) +
|
||||
colordifference_ch(px.g, py.g, alphas) +
|
||||
colordifference_ch(px.b, py.b, alphas);
|
||||
}
|
||||
|
||||
ALWAYS_INLINE static float colordifference(f_pixel px, f_pixel py);
|
||||
inline static float colordifference(f_pixel px, f_pixel py)
|
||||
{
|
||||
#if USE_SSE
|
||||
const __m128 vpx = _mm_load_ps((const float*)&px);
|
||||
const __m128 vpy = _mm_load_ps((const float*)&py);
|
||||
|
||||
// y.a - x.a
|
||||
__m128 alphas = _mm_sub_ss(vpy, vpx);
|
||||
alphas = _mm_shuffle_ps(alphas,alphas,0); // copy first to all four
|
||||
|
||||
__m128 onblack = _mm_sub_ps(vpx, vpy); // x - y
|
||||
__m128 onwhite = _mm_add_ps(onblack, alphas); // x - y + (y.a - x.a)
|
||||
|
||||
onblack = _mm_mul_ps(onblack, onblack);
|
||||
onwhite = _mm_mul_ps(onwhite, onwhite);
|
||||
const __m128 max = _mm_max_ps(onwhite, onblack);
|
||||
|
||||
// add rgb, not a
|
||||
const __m128 maxhl = _mm_movehl_ps(max, max);
|
||||
const __m128 tmp = _mm_add_ps(max, maxhl);
|
||||
const __m128 sum = _mm_add_ss(maxhl, _mm_shuffle_ps(tmp, tmp, 1));
|
||||
|
||||
const float res = _mm_cvtss_f32(sum);
|
||||
assert(fabs(res - colordifference_stdc(px,py)) < 0.001);
|
||||
return res;
|
||||
#else
|
||||
return colordifference_stdc(px,py);
|
||||
#endif
|
||||
}
|
||||
|
||||
/* from pamcmap.h */
|
||||
union rgba_as_int {
|
||||
rgba_pixel rgba;
|
||||
unsigned int l;
|
||||
};
|
||||
|
||||
typedef struct {
|
||||
f_pixel acolor;
|
||||
float adjusted_weight, // perceptual weight changed to tweak how mediancut selects colors
|
||||
perceptual_weight; // number of pixels weighted by importance of different areas of the picture
|
||||
|
||||
float color_weight; // these two change every time histogram subset is sorted
|
||||
union {
|
||||
unsigned int sort_value;
|
||||
unsigned char likely_colormap_index;
|
||||
} tmp;
|
||||
} hist_item;
|
||||
|
||||
typedef struct {
|
||||
hist_item *achv;
|
||||
void (*free)(void*);
|
||||
double total_perceptual_weight;
|
||||
unsigned int size;
|
||||
unsigned int ignorebits;
|
||||
} histogram;
|
||||
|
||||
typedef struct {
|
||||
f_pixel acolor;
|
||||
float popularity;
|
||||
bool fixed; // if true it's user-supplied and must not be changed (e.g in K-Means iteration)
|
||||
} colormap_item;
|
||||
|
||||
typedef struct colormap {
|
||||
unsigned int colors;
|
||||
void* (*malloc)(size_t);
|
||||
void (*free)(void*);
|
||||
colormap_item palette[];
|
||||
} colormap;
|
||||
|
||||
struct acolorhist_arr_item {
|
||||
union rgba_as_int color;
|
||||
unsigned int perceptual_weight;
|
||||
};
|
||||
|
||||
struct acolorhist_arr_head {
|
||||
struct acolorhist_arr_item inline1, inline2;
|
||||
unsigned int used, capacity;
|
||||
struct acolorhist_arr_item *other_items;
|
||||
};
|
||||
|
||||
struct acolorhash_table {
|
||||
struct mempool *mempool;
|
||||
unsigned int ignorebits, maxcolors, colors, cols, rows;
|
||||
unsigned int hash_size;
|
||||
unsigned int freestackp;
|
||||
struct acolorhist_arr_item *freestack[512];
|
||||
struct acolorhist_arr_head buckets[];
|
||||
};
|
||||
|
||||
LIQ_PRIVATE void pam_freeacolorhash(struct acolorhash_table *acht);
|
||||
LIQ_PRIVATE struct acolorhash_table *pam_allocacolorhash(unsigned int maxcolors, unsigned int surface, unsigned int ignorebits, void* (*malloc)(size_t), void (*free)(void*));
|
||||
LIQ_PRIVATE histogram *pam_acolorhashtoacolorhist(const struct acolorhash_table *acht, const double gamma, void* (*malloc)(size_t), void (*free)(void*));
|
||||
LIQ_PRIVATE bool pam_computeacolorhash(struct acolorhash_table *acht, const rgba_pixel *const pixels[], unsigned int cols, unsigned int rows, const unsigned char *importance_map);
|
||||
LIQ_PRIVATE bool pam_add_to_hash(struct acolorhash_table *acht, unsigned int hash, unsigned int boost, union rgba_as_int px, unsigned int row, unsigned int rows);
|
||||
|
||||
LIQ_PRIVATE void pam_freeacolorhist(histogram *h);
|
||||
|
||||
LIQ_PRIVATE colormap *pam_colormap(unsigned int colors, void* (*malloc)(size_t), void (*free)(void*));
|
||||
LIQ_PRIVATE colormap *pam_duplicate_colormap(colormap *map);
|
||||
LIQ_PRIVATE void pam_freecolormap(colormap *c);
|
||||
|
||||
#endif
|
2585
src/platform/gba/packer/stb_image_resize.h
Normal file
2585
src/platform/gba/packer/stb_image_resize.h
Normal file
File diff suppressed because it is too large
Load Diff
BIN
src/platform/gba/packer/tracks/cygwin1.dll
Normal file
BIN
src/platform/gba/packer/tracks/cygwin1.dll
Normal file
Binary file not shown.
Reference in New Issue
Block a user