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#55 fix
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@@ -53,6 +53,8 @@ struct Lara : Character {
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ANIM_STAND_LEFT = 2,
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ANIM_STAND_RIGHT = 3,
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ANIM_RUN_START = 6,
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ANIM_STAND = 11,
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ANIM_CLIMB_JUMP = 26,
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@@ -1579,7 +1581,7 @@ struct Lara : Character {
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}
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// walk button is pressed
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if (input & WALK) {
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if ((input & WALK) && animation.index != ANIM_RUN_START) {
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if (input & FORTH) return STATE_WALK;
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if (input & BACK) return STATE_BACK;
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if (input & LEFT) return STATE_STEP_LEFT;
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