mirror of
https://github.com/XProger/OpenLara.git
synced 2025-08-11 15:45:05 +02:00
Merge branch 'master' of https://github.com/XProger/OpenLara
This commit is contained in:
69
src/core.h
69
src/core.h
@@ -48,27 +48,51 @@
|
||||
#include <GL/glx.h>
|
||||
#include <GL/glext.h>
|
||||
#elif __APPLE__
|
||||
#include <Carbon/Carbon.h>
|
||||
#include <AudioToolbox/AudioQueue.h>
|
||||
#include <OpenGL/OpenGL.h>
|
||||
#include <OpenGL/gl.h>
|
||||
#include <OpenGL/glext.h>
|
||||
#include <AGL/agl.h>
|
||||
#include "TargetConditionals.h"
|
||||
|
||||
#define GL_RGBA32F GL_RGBA
|
||||
#define GL_RGBA16F GL_RGBA
|
||||
#if TARGET_OS_IPHONE || TARGET_IPHONE_SIMULATOR
|
||||
#define MOBILE
|
||||
#include <OpenGLES/ES2/gl.h>
|
||||
#include <OpenGLES/ES2/glext.h>
|
||||
#include <OpenGLES/ES3/glext.h>
|
||||
|
||||
#define GL_TEXTURE_COMPARE_MODE 0x884C
|
||||
#define GL_TEXTURE_COMPARE_FUNC 0x884D
|
||||
#define GL_COMPARE_REF_TO_TEXTURE 0x884E
|
||||
#define PFNGLGENVERTEXARRAYSPROC PFNGLGENVERTEXARRAYSOESPROC
|
||||
#define PFNGLDELETEVERTEXARRAYSPROC PFNGLDELETEVERTEXARRAYSOESPROC
|
||||
#define PFNGLBINDVERTEXARRAYPROC PFNGLBINDVERTEXARRAYOESPROC
|
||||
#define glGenVertexArrays glGenVertexArraysOES
|
||||
#define glDeleteVertexArrays glDeleteVertexArraysOES
|
||||
#define glBindVertexArray glBindVertexArrayOES
|
||||
|
||||
#define glGenVertexArrays glGenVertexArraysAPPLE
|
||||
#define glDeleteVertexArrays glDeleteVertexArraysAPPLE
|
||||
#define glBindVertexArray glBindVertexArrayAPPLE
|
||||
#define GL_TEXTURE_COMPARE_MODE GL_TEXTURE_COMPARE_MODE_EXT
|
||||
#define GL_TEXTURE_COMPARE_FUNC GL_TEXTURE_COMPARE_FUNC_EXT
|
||||
#define GL_COMPARE_REF_TO_TEXTURE GL_COMPARE_REF_TO_TEXTURE_EXT
|
||||
|
||||
#define GL_PROGRAM_BINARY_LENGTH 0
|
||||
#define glGetProgramBinary(...) 0
|
||||
#define glProgramBinary(...) 0
|
||||
#define GL_STENCIL_TEST_TWO_SIDE_EXT 0
|
||||
#define glActiveStencilFaceEXT(...)
|
||||
#else
|
||||
#include <Carbon/Carbon.h>
|
||||
#include <AudioToolbox/AudioQueue.h>
|
||||
#include <OpenGL/OpenGL.h>
|
||||
#include <OpenGL/gl.h>
|
||||
#include <OpenGL/glext.h>
|
||||
#include <AGL/agl.h>
|
||||
|
||||
#define GL_RGBA32F GL_RGBA
|
||||
#define GL_RGBA16F GL_RGBA
|
||||
|
||||
#define GL_RGB565 GL_RGBA
|
||||
#define GL_TEXTURE_COMPARE_MODE 0x884C
|
||||
#define GL_TEXTURE_COMPARE_FUNC 0x884D
|
||||
#define GL_COMPARE_REF_TO_TEXTURE 0x884E
|
||||
|
||||
#define glGenVertexArrays glGenVertexArraysAPPLE
|
||||
#define glDeleteVertexArrays glDeleteVertexArraysAPPLE
|
||||
#define glBindVertexArray glBindVertexArrayAPPLE
|
||||
|
||||
#define GL_PROGRAM_BINARY_LENGTH 0
|
||||
#define glGetProgramBinary(...) 0
|
||||
#define glProgramBinary(...) 0
|
||||
#endif
|
||||
#elif __EMSCRIPTEN__
|
||||
#define MOBILE
|
||||
#include <emscripten.h>
|
||||
@@ -178,7 +202,7 @@
|
||||
PFNGLPROGRAMBINARYPROC glProgramBinary;
|
||||
#endif
|
||||
|
||||
#ifdef MOBILE
|
||||
#if defined(ANDROID) || defined(__EMSCRIPTEN__)
|
||||
PFNGLDISCARDFRAMEBUFFEREXTPROC glDiscardFramebufferEXT;
|
||||
#endif
|
||||
|
||||
@@ -272,7 +296,7 @@ namespace Core {
|
||||
|
||||
enum Pass { passCompose, passShadow, passAmbient, passWater, passFilter, passVolume, passGUI, passMAX } pass;
|
||||
|
||||
GLuint FBO;
|
||||
GLuint FBO, defaultFBO;
|
||||
struct RenderTargetCache {
|
||||
int count;
|
||||
struct Item {
|
||||
@@ -402,7 +426,7 @@ namespace Core {
|
||||
GetProcOGL(glStencilOpSeparate);
|
||||
#endif
|
||||
|
||||
#ifdef MOBILE
|
||||
#if defined(ANDROID) || defined(__EMSCRIPTEN__)
|
||||
GetProcOGL(glDiscardFramebufferEXT);
|
||||
#endif
|
||||
|
||||
@@ -416,7 +440,7 @@ namespace Core {
|
||||
char *ext = (char*)glGetString(GL_EXTENSIONS);
|
||||
//LOG("%s\n", ext);
|
||||
|
||||
support.shaderBinary = false;//extSupport(ext, "_program_binary");
|
||||
support.shaderBinary = extSupport(ext, "_program_binary");
|
||||
support.VAO = extSupport(ext, "_vertex_array_object");
|
||||
support.depthTexture = extSupport(ext, "_depth_texture");
|
||||
support.shadowSampler = support.depthTexture && (extSupport(ext, "_shadow_samplers") || extSupport(ext, "GL_ARB_shadow"));
|
||||
@@ -460,6 +484,7 @@ namespace Core {
|
||||
LOG(" stencil : %s\n", support.stencil == 2 ? "separate" : (support.stencil == 1 ? "two_side" : "false"));
|
||||
LOG("\n");
|
||||
|
||||
glGetIntegerv(GL_FRAMEBUFFER_BINDING, (GLint*)&defaultFBO);
|
||||
glGenFramebuffers(1, &FBO);
|
||||
memset(rtCache, 0, sizeof(rtCache));
|
||||
|
||||
@@ -664,7 +689,7 @@ namespace Core {
|
||||
return;
|
||||
|
||||
if (!target) {
|
||||
glBindFramebuffer(GL_FRAMEBUFFER, 0);
|
||||
glBindFramebuffer(GL_FRAMEBUFFER, defaultFBO);
|
||||
glColorMask(true, true, true, true);
|
||||
|
||||
setViewport(int(viewportDef.x), int(viewportDef.y), int(viewportDef.z), int(viewportDef.w));
|
||||
|
@@ -407,7 +407,7 @@ struct Lara : Character {
|
||||
|
||||
if (level->extra.braid > -1)
|
||||
braid = new Braid(this, vec3(-4.0f, 24.0f, -48.0f));
|
||||
reset(15, vec3(70067, -256, 29104), -0.68f); // level 2 (pool)
|
||||
//reset(15, vec3(70067, -256, 29104), -0.68f); // level 2 (pool)
|
||||
#ifdef _DEBUG
|
||||
//reset(14, vec3(40448, 3584, 60928), PI * 0.5f, true); // gym (pool)
|
||||
|
||||
@@ -2071,4 +2071,4 @@ struct Lara : Character {
|
||||
}
|
||||
};
|
||||
|
||||
#endif
|
||||
#endif
|
||||
|
9
src/platform/ios/AppDelegate.h
Normal file
9
src/platform/ios/AppDelegate.h
Normal file
@@ -0,0 +1,9 @@
|
||||
#import <UIKit/UIKit.h>
|
||||
|
||||
@class ViewController;
|
||||
|
||||
@interface AppDelegate : UIResponder <UIApplicationDelegate>
|
||||
|
||||
@property (strong, nonatomic) UIWindow *window;
|
||||
|
||||
@end
|
38
src/platform/ios/AppDelegate.mm
Normal file
38
src/platform/ios/AppDelegate.mm
Normal file
@@ -0,0 +1,38 @@
|
||||
#import "AppDelegate.h"
|
||||
#import "ViewController.h"
|
||||
|
||||
@implementation AppDelegate
|
||||
|
||||
@synthesize window = _window;
|
||||
|
||||
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
|
||||
[[UIApplication sharedApplication] setStatusBarHidden:YES withAnimation:UIStatusBarAnimationNone];
|
||||
|
||||
self.window = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]];
|
||||
self.window.rootViewController = [[ViewController alloc] init];
|
||||
[self.window makeKeyAndVisible];
|
||||
|
||||
return YES;
|
||||
}
|
||||
|
||||
- (void)applicationWillResignActive:(UIApplication *)application {
|
||||
|
||||
}
|
||||
|
||||
- (void)applicationDidEnterBackground:(UIApplication *)application {
|
||||
|
||||
}
|
||||
|
||||
- (void)applicationWillEnterForeground:(UIApplication *)application {
|
||||
//
|
||||
}
|
||||
|
||||
- (void)applicationDidBecomeActive:(UIApplication *)application {
|
||||
//
|
||||
}
|
||||
|
||||
- (void)applicationWillTerminate:(UIApplication *)application {
|
||||
//
|
||||
}
|
||||
|
||||
@end
|
BIN
src/platform/ios/Default-568h@2x.png
Normal file
BIN
src/platform/ios/Default-568h@2x.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 18 KiB |
9
src/platform/ios/ViewController.h
Normal file
9
src/platform/ios/ViewController.h
Normal file
@@ -0,0 +1,9 @@
|
||||
#import <UIKit/UIKit.h>
|
||||
#import <GLKit/GLKit.h>
|
||||
|
||||
@interface ViewController : GLKViewController
|
||||
{
|
||||
NSMutableArray *m_touchList;
|
||||
}
|
||||
|
||||
@end
|
185
src/platform/ios/ViewController.mm
Normal file
185
src/platform/ios/ViewController.mm
Normal file
@@ -0,0 +1,185 @@
|
||||
#import "ViewController.h"
|
||||
#include <AudioToolbox/AudioQueue.h>
|
||||
#include <AudioToolbox/AudioFile.h>
|
||||
#include <AudioToolbox/AudioServices.h>
|
||||
#include <AudioToolbox/AudioConverter.h>
|
||||
#include <AudioToolbox/AudioToolbox.h>
|
||||
#include "game.h"
|
||||
|
||||
@interface ViewController ()
|
||||
@property (strong, nonatomic) EAGLContext *context;
|
||||
@end
|
||||
|
||||
@implementation ViewController
|
||||
|
||||
@synthesize context = _context;
|
||||
|
||||
#include <mach/mach_time.h>
|
||||
|
||||
char Stream::cacheDir[255];
|
||||
char Stream::contentDir[255];
|
||||
|
||||
int lastTime;
|
||||
|
||||
int getTime() {
|
||||
const int64_t kOneMillion = 1000 * 1000;
|
||||
static mach_timebase_info_data_t info;
|
||||
|
||||
if (info.denom == 0)
|
||||
mach_timebase_info(&info);
|
||||
|
||||
return (int)((mach_absolute_time() * info.numer) / (kOneMillion * info.denom));
|
||||
}
|
||||
|
||||
#define SND_BUF_SIZE 4096
|
||||
|
||||
static AudioQueueRef audioQueue;
|
||||
|
||||
void soundFill(void* inUserData, AudioQueueRef inAQ, AudioQueueBufferRef inBuffer) {
|
||||
void* frames = inBuffer->mAudioData;
|
||||
UInt32 count = inBuffer->mAudioDataBytesCapacity / 4;
|
||||
Sound::fill((Sound::Frame*)frames, count);
|
||||
inBuffer->mAudioDataByteSize = count * 4;
|
||||
AudioQueueEnqueueBuffer(audioQueue, inBuffer, 0, NULL);
|
||||
}
|
||||
|
||||
void soundInit() {
|
||||
AudioStreamBasicDescription deviceFormat;
|
||||
deviceFormat.mSampleRate = 44100;
|
||||
deviceFormat.mFormatID = kAudioFormatLinearPCM;
|
||||
deviceFormat.mFormatFlags = kLinearPCMFormatFlagIsSignedInteger;
|
||||
deviceFormat.mBytesPerPacket = 4;
|
||||
deviceFormat.mFramesPerPacket = 1;
|
||||
deviceFormat.mBytesPerFrame = 4;
|
||||
deviceFormat.mChannelsPerFrame = 2;
|
||||
deviceFormat.mBitsPerChannel = 16;
|
||||
deviceFormat.mReserved = 0;
|
||||
|
||||
AudioQueueNewOutput(&deviceFormat, soundFill, NULL, NULL, kCFRunLoopCommonModes, 0, &audioQueue);
|
||||
|
||||
for (int i = 0; i < 2; i++) {
|
||||
AudioQueueBufferRef mBuffer;
|
||||
AudioQueueAllocateBuffer(audioQueue, SND_BUF_SIZE, &mBuffer);
|
||||
soundFill(NULL, audioQueue, mBuffer);
|
||||
}
|
||||
AudioQueueStart(audioQueue, NULL);
|
||||
}
|
||||
|
||||
- (id)init
|
||||
{
|
||||
self = [super init];
|
||||
[[NSMutableDictionary alloc] init];
|
||||
m_touchList = [[NSMutableArray alloc] init];
|
||||
for (int i=0; i<10; i++)
|
||||
[m_touchList addObject:[NSNull null]];
|
||||
return self;
|
||||
}
|
||||
|
||||
- (void)dealloc
|
||||
{
|
||||
AudioQueueDispose(audioQueue, true);
|
||||
[m_touchList release];
|
||||
[super dealloc];
|
||||
}
|
||||
|
||||
- (void)viewDidLoad {
|
||||
[super viewDidLoad];
|
||||
|
||||
self.context = [[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES2];
|
||||
|
||||
if (!self.context) {
|
||||
NSLog(@"! core: failed to create ES context");
|
||||
return;
|
||||
}
|
||||
|
||||
GLKView *view = (GLKView *)self.view;
|
||||
view.context = self.context;
|
||||
self.preferredFramesPerSecond = 60;
|
||||
view.drawableDepthFormat = GLKViewDrawableDepthFormat16;
|
||||
view.drawableColorFormat = GLKViewDrawableColorFormatRGBA8888;
|
||||
[EAGLContext setCurrentContext:self.context];
|
||||
|
||||
self.view.multipleTouchEnabled = YES;
|
||||
|
||||
Stream::contentDir[0] = Stream::cacheDir[0] = 0;
|
||||
|
||||
NSString *path = [[NSBundle mainBundle] resourcePath];
|
||||
strcat(Stream::contentDir, [path UTF8String]);
|
||||
strcat(Stream::contentDir, "/");
|
||||
|
||||
Stream *lvl = new Stream("LEVEL2.PSX");
|
||||
Stream *snd = new Stream("05.ogg");
|
||||
|
||||
Game::init(lvl, snd);
|
||||
|
||||
soundInit();
|
||||
Input::reset();
|
||||
|
||||
lastTime = getTime() - 1;
|
||||
}
|
||||
|
||||
- (void)viewDidUnload {
|
||||
[super viewDidUnload];
|
||||
Game::free();
|
||||
if ([EAGLContext currentContext] == self.context)
|
||||
[EAGLContext setCurrentContext:nil];
|
||||
self.context = nil;
|
||||
}
|
||||
|
||||
- (void)didReceiveMemoryWarning {
|
||||
[super didReceiveMemoryWarning];
|
||||
}
|
||||
|
||||
- (void)glkView:(GLKView *)view drawInRect:(CGRect)rect {
|
||||
[((GLKView *) self.view) bindDrawable];
|
||||
glGetIntegerv(GL_FRAMEBUFFER_BINDING, (GLint*)&Core::defaultFBO);
|
||||
|
||||
float scale = [[UIScreen mainScreen] scale];
|
||||
Core::width = self.view.bounds.size.width * scale;
|
||||
Core::height = self.view.bounds.size.height * scale;
|
||||
|
||||
int time = getTime();
|
||||
if (time == lastTime)
|
||||
return;
|
||||
Game::update((time - lastTime) * 0.001f);
|
||||
lastTime = time;
|
||||
|
||||
Game::render();
|
||||
}
|
||||
|
||||
enum { TOUCH_DOWN, TOUCH_UP, TOUCH_MOVE };
|
||||
|
||||
- (void) doTouch:(UIEvent*)event {
|
||||
float scale = [[UIScreen mainScreen] scale];
|
||||
|
||||
NSSet* touchSet = [event allTouches];
|
||||
for (UITouch *touch in touchSet) {
|
||||
CGPoint pos = [touch locationInView:self.view];
|
||||
NSUInteger id = int(touch);
|
||||
|
||||
InputKey key = Input::getTouch(id);
|
||||
if (key == ikNone) return;
|
||||
Input::setPos(key, vec2(pos.x, pos.y) * scale);
|
||||
|
||||
if (touch.phase != UITouchPhaseMoved)
|
||||
Input::setDown(key, touch.phase == UITouchPhaseBegan);
|
||||
}
|
||||
}
|
||||
|
||||
- (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event {
|
||||
[self doTouch:event];
|
||||
}
|
||||
|
||||
- (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event {
|
||||
[self doTouch:event];
|
||||
}
|
||||
|
||||
- (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event {
|
||||
[self doTouch:event];
|
||||
}
|
||||
|
||||
- (void)touchesCancelled:(NSSet *)touches withEvent:(UIEvent *)event {
|
||||
[self doTouch:event];
|
||||
}
|
||||
|
||||
@end
|
2
src/platform/ios/en.lproj/InfoPlist.strings
Normal file
2
src/platform/ios/en.lproj/InfoPlist.strings
Normal file
@@ -0,0 +1,2 @@
|
||||
/* Localized versions of Info.plist keys */
|
||||
|
9
src/platform/ios/main.m
Normal file
9
src/platform/ios/main.m
Normal file
@@ -0,0 +1,9 @@
|
||||
#import <UIKit/UIKit.h>
|
||||
#import "AppDelegate.h"
|
||||
|
||||
int main(int argc, char *argv[])
|
||||
{
|
||||
@autoreleasepool {
|
||||
return UIApplicationMain(argc, argv, nil, NSStringFromClass([AppDelegate class]));
|
||||
}
|
||||
}
|
60
src/platform/ios/openlara-Info.plist
Normal file
60
src/platform/ios/openlara-Info.plist
Normal file
@@ -0,0 +1,60 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
|
||||
<plist version="1.0">
|
||||
<dict>
|
||||
<key>CFBundleDevelopmentRegion</key>
|
||||
<string>en</string>
|
||||
<key>CFBundleDisplayName</key>
|
||||
<string>OpenLara</string>
|
||||
<key>CFBundleExecutable</key>
|
||||
<string>${EXECUTABLE_NAME}</string>
|
||||
<key>CFBundleIcons</key>
|
||||
<dict>
|
||||
<key>CFBundlePrimaryIcon</key>
|
||||
<dict>
|
||||
<key>CFBundleIconFiles</key>
|
||||
<array>
|
||||
<string>icon.png</string>
|
||||
</array>
|
||||
<key>UIPrerenderedIcon</key>
|
||||
<true/>
|
||||
</dict>
|
||||
</dict>
|
||||
<key>CFBundleIdentifier</key>
|
||||
<string>org.xproger.${PRODUCT_NAME:rfc1034identifier}</string>
|
||||
<key>CFBundleInfoDictionaryVersion</key>
|
||||
<string>6.0</string>
|
||||
<key>CFBundleName</key>
|
||||
<string>${PRODUCT_NAME}</string>
|
||||
<key>CFBundlePackageType</key>
|
||||
<string>APPL</string>
|
||||
<key>CFBundleShortVersionString</key>
|
||||
<string>0.1</string>
|
||||
<key>CFBundleSignature</key>
|
||||
<string>????</string>
|
||||
<key>CFBundleVersion</key>
|
||||
<string>0.1</string>
|
||||
<key>LSRequiresIPhoneOS</key>
|
||||
<true/>
|
||||
<key>UIRequiredDeviceCapabilities</key>
|
||||
<array>
|
||||
<string>armv7</string>
|
||||
</array>
|
||||
<key>UIRequiresFullScreen</key>
|
||||
<true/>
|
||||
<key>UIStatusBarHidden</key>
|
||||
<true/>
|
||||
<key>UIStatusBarHidden~ipad</key>
|
||||
<true/>
|
||||
<key>UISupportedInterfaceOrientations</key>
|
||||
<array>
|
||||
<string>UIInterfaceOrientationLandscapeLeft</string>
|
||||
<string>UIInterfaceOrientationLandscapeRight</string>
|
||||
</array>
|
||||
<key>UISupportedInterfaceOrientations~ipad</key>
|
||||
<array>
|
||||
<string>UIInterfaceOrientationLandscapeLeft</string>
|
||||
<string>UIInterfaceOrientationLandscapeRight</string>
|
||||
</array>
|
||||
</dict>
|
||||
</plist>
|
10
src/platform/ios/openlara-Prefix.pch
Normal file
10
src/platform/ios/openlara-Prefix.pch
Normal file
@@ -0,0 +1,10 @@
|
||||
#import <Availability.h>
|
||||
|
||||
#ifndef __IPHONE_3_0
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||||
#warning "This project uses features only available in iOS SDK 3.0 and later."
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#endif
|
||||
|
||||
#ifdef __OBJC__
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||||
#import <UIKit/UIKit.h>
|
||||
#import <Foundation/Foundation.h>
|
||||
#endif
|
373
src/platform/ios/openlara.xcodeproj/project.pbxproj
Normal file
373
src/platform/ios/openlara.xcodeproj/project.pbxproj
Normal file
@@ -0,0 +1,373 @@
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||||
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||||
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||||
isa = PBXVariantGroup;
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children = (
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996585B6160A31450097B128 /* en */,
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||||
);
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sourceTree = "<group>";
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};
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/* End PBXVariantGroup section */
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buildSettings = {
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ALWAYS_SEARCH_USER_PATHS = NO;
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ARCHS = "$(ARCHS_STANDARD_32_BIT)";
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CLANG_CXX_LANGUAGE_STANDARD = "c++0x";
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CLANG_CXX_LIBRARY = "libc++";
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CODE_SIGN_IDENTITY = "";
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COPY_PHASE_STRIP = NO;
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||||
GCC_C_LANGUAGE_STANDARD = c99;
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||||
GCC_DYNAMIC_NO_PIC = NO;
|
||||
GCC_OPTIMIZATION_LEVEL = 0;
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||||
GCC_PREPROCESSOR_DEFINITIONS = (
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||||
"DEBUG=1",
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||||
"$(inherited)",
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||||
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||||
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||||
GCC_WARN_ABOUT_RETURN_TYPE = YES;
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||||
GCC_WARN_UNINITIALIZED_AUTOS = YES;
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||||
GCC_WARN_UNUSED_VARIABLE = YES;
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||||
IPHONEOS_DEPLOYMENT_TARGET = 5.1;
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||||
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||||
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||||
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||||
TARGETED_DEVICE_FAMILY = "1,2";
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||||
};
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||||
name = Debug;
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||||
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||||
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||||
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||||
buildSettings = {
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||||
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||||
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||||
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||||
CODE_SIGN_IDENTITY = "";
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||||
COPY_PHASE_STRIP = YES;
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||||
GCC_C_LANGUAGE_STANDARD = c99;
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||||
GCC_VERSION = "";
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||||
GCC_WARN_ABOUT_RETURN_TYPE = YES;
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||||
GCC_WARN_UNINITIALIZED_AUTOS = YES;
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||||
GCC_WARN_UNUSED_VARIABLE = YES;
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||||
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||||
ONLY_ACTIVE_ARCH = NO;
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||||
OTHER_CFLAGS = "-DNS_BLOCK_ASSERTIONS=1";
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SDKROOT = iphoneos;
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TARGETED_DEVICE_FAMILY = "1,2";
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||||
VALIDATE_PRODUCT = YES;
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||||
};
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name = Release;
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||||
};
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996585C1160A31450097B128 /* Debug */ = {
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buildSettings = {
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CODE_SIGN_IDENTITY = "";
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GCC_PRECOMPILE_PREFIX_HEADER = YES;
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||||
GCC_PREFIX_HEADER = "openlara-Prefix.pch";
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||||
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||||
PRODUCT_NAME = "${TARGET_NAME}";
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||||
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};
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name = Debug;
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};
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buildSettings = {
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GCC_PRECOMPILE_PREFIX_HEADER = YES;
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||||
GCC_PREFIX_HEADER = "openlara-Prefix.pch";
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||||
INFOPLIST_FILE = "openlara-Info.plist";
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||||
PRODUCT_NAME = "${TARGET_NAME}";
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||||
PROVISIONING_PROFILE = "";
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||||
WRAPPER_EXTENSION = app;
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||||
};
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name = Release;
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||||
};
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||||
/* End XCBuildConfiguration section */
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||||
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||||
/* Begin XCConfigurationList section */
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996585A2160A31450097B128 /* Build configuration list for PBXProject "openlara" */ = {
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isa = XCConfigurationList;
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buildConfigurations = (
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996585BE160A31450097B128 /* Debug */,
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||||
996585BF160A31450097B128 /* Release */,
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);
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defaultConfigurationIsVisible = 0;
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||||
defaultConfigurationName = Release;
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||||
};
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||||
996585C0160A31450097B128 /* Build configuration list for PBXNativeTarget "OpenLara" */ = {
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||||
isa = XCConfigurationList;
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||||
buildConfigurations = (
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||||
996585C1160A31450097B128 /* Debug */,
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||||
996585C2160A31450097B128 /* Release */,
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||||
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defaultConfigurationIsVisible = 0;
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defaultConfigurationName = Release;
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};
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/* End XCConfigurationList section */
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};
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rootObject = 9965859F160A31450097B128 /* Project object */;
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}
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@@ -7,6 +7,7 @@
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||||
objects = {
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/* Begin PBXBuildFile section */
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995C97F01E91A857003825B2 /* shaders in Resources */ = {isa = PBXBuildFile; fileRef = 995C97EF1E91A857003825B2 /* shaders */; };
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9971B72F1E7C239900F25790 /* LEVEL2.PSX in Resources */ = {isa = PBXBuildFile; fileRef = 9971B72E1E7C239900F25790 /* LEVEL2.PSX */; };
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99BFB6A21DCA7F5300E2E997 /* main.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 99BFB6A11DCA7F5300E2E997 /* main.cpp */; };
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||||
99BFB6A61DCA872D00E2E997 /* 05.ogg in Resources */ = {isa = PBXBuildFile; fileRef = 99BFB6A41DCA872D00E2E997 /* 05.ogg */; };
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@@ -19,6 +20,7 @@
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/* End PBXBuildFile section */
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/* Begin PBXFileReference section */
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995C97EF1E91A857003825B2 /* shaders */ = {isa = PBXFileReference; lastKnownFileType = folder; name = shaders; path = ../../shaders; sourceTree = "<group>"; };
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||||
9971B72E1E7C239900F25790 /* LEVEL2.PSX */ = {isa = PBXFileReference; lastKnownFileType = file; name = LEVEL2.PSX; path = ../../../bin/LEVEL2.PSX; sourceTree = SOURCE_ROOT; };
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99BFB68D1DCA7F1700E2E997 /* lara.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = lara.h; path = ../../lara.h; sourceTree = "<group>"; };
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||||
99BFB68E1DCA7F1700E2E997 /* format.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = format.h; path = ../../format.h; sourceTree = "<group>"; };
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||||
@@ -32,7 +34,6 @@
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||||
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||||
99BFB6971DCA7F1700E2E997 /* trigger.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = trigger.h; path = ../../trigger.h; sourceTree = "<group>"; };
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||||
99BFB6981DCA7F1700E2E997 /* shader.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = shader.h; path = ../../shader.h; sourceTree = "<group>"; };
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||||
99BFB6991DCA7F1700E2E997 /* shader.glsl */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = text; name = shader.glsl; path = ../../shader.glsl; sourceTree = "<group>"; };
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||||
99BFB69A1DCA7F1700E2E997 /* input.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = input.h; path = ../../input.h; sourceTree = "<group>"; };
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||||
99BFB69B1DCA7F1700E2E997 /* enemy.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = enemy.h; path = ../../enemy.h; sourceTree = "<group>"; };
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99BFB69C1DCA7F1700E2E997 /* game.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = game.h; path = ../../game.h; sourceTree = "<group>"; };
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@@ -70,6 +71,7 @@
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children = (
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995C97EF1E91A857003825B2 /* shaders */,
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99BFB6AA1DCA87C500E2E997 /* minimp3.cpp */,
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99BFB6A81DCA87BF00E2E997 /* stb_vorbis.c */,
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||||
99BFB69E1DCA7F1700E2E997 /* libs */,
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||||
@@ -86,7 +88,6 @@
|
||||
99BFB6961DCA7F1700E2E997 /* core.h */,
|
||||
99BFB6971DCA7F1700E2E997 /* trigger.h */,
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||||
99BFB6981DCA7F1700E2E997 /* shader.h */,
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||||
99BFB6991DCA7F1700E2E997 /* shader.glsl */,
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||||
99BFB69A1DCA7F1700E2E997 /* input.h */,
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||||
99BFB69B1DCA7F1700E2E997 /* enemy.h */,
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99BFB69C1DCA7F1700E2E997 /* game.h */,
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@@ -180,6 +181,7 @@
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files = (
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995C97F01E91A857003825B2 /* shaders in Resources */,
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99BFB6A61DCA872D00E2E997 /* 05.ogg in Resources */,
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9971B72F1E7C239900F25790 /* LEVEL2.PSX in Resources */,
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);
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|
@@ -108,7 +108,7 @@ struct Shader {
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{ GLSL_DEFINE GLSL_FRAG "#define FRAGMENT\n", defines, text }
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};
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GLchar info[256];
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GLchar info[1024];
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for (int i = 0; i < 2; i++) {
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GLuint obj = glCreateShader(type[i]);
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|
Reference in New Issue
Block a user