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remove unused variable
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@@ -1751,7 +1751,6 @@ struct Inventory {
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void showLevelStats(const vec2 &pos) {
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char buf[256];
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char time[16];
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TR::Level *level = game->getLevel();
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int secretsMax = 3;
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int secrets = ((saveStats.secrets & 1) != 0) +
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