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mirror of https://github.com/XProger/OpenLara.git synced 2025-08-12 16:14:25 +02:00
This commit is contained in:
XProger
2017-07-03 01:12:17 +03:00
parent dd0cd75a97
commit ecd5d18384

View File

@@ -1645,9 +1645,12 @@ struct Lara : Character {
if ((input & (FORTH | WALK)) == (FORTH | WALK)) return STATE_SWAN_DIVE;
}
} else
if (state != STATE_SWAN_DIVE && state != STATE_REACH && state != STATE_FALL && state != STATE_UP_JUMP && state != STATE_BACK_JUMP && state != STATE_LEFT_JUMP && state != STATE_RIGHT_JUMP)
if (state != STATE_SWAN_DIVE && state != STATE_FAST_DIVE && state != STATE_REACH && state != STATE_FALL && state != STATE_UP_JUMP && state != STATE_BACK_JUMP && state != STATE_LEFT_JUMP && state != STATE_RIGHT_JUMP)
return animation.setAnim(ANIM_FALL);
if (state == STATE_SWAN_DIVE)
return STATE_FAST_DIVE;
return state;
}
@@ -1891,7 +1894,7 @@ struct Lara : Character {
return animation.setAnim(ANIM_WATER_FALL); // TODO: wronng animation
}
if (state == STATE_SWAN_DIVE) {
if (state == STATE_SWAN_DIVE || state == STATE_FAST_DIVE) {
angle.x = -PI * 0.5f;
game->waterDrop(pos, 128.0f, 0.2f);
Sprite::add(game, TR::Entity::WATER_SPLASH, getRoomIndex(), (int)pos.x, (int)pos.y, (int)pos.z);