1
0
mirror of https://github.com/XProger/OpenLara.git synced 2025-04-21 19:41:53 +02:00

67 Commits

Author SHA1 Message Date
XProger
9e904600a6 minor fixes 2020-02-20 05:23:51 +03:00
XProger
fbd5ccda5b add libvorbis for 3DS to save 2 ms per block (8 -> 6 ms for 2352 stereo samples) 2020-02-20 03:17:46 +03:00
XProger
f85809e0dd major changes for 3DS, unstable (WIP)
add RGBA5551 atlas support
add low-pass filter while diving
increase free camera rotation speed
add DOZY cheat sequence Walk, Look ... Walk, Look
2020-02-17 03:02:01 +03:00
XProger
7dc565fc58 TR4 sounds, types 2019-07-18 03:54:11 +03:00
XProger
1a424464c9 fix reverberation echo while level changing 2019-05-27 04:05:38 +03:00
XProger
4eb418e796 fix sound distortion 2019-04-24 02:38:59 +03:00
XProger
3ed6c9828f #15 3DS port (WIP); split atlas to rooms, sprites, objects and glyphs; rename osGetTime to osGetTimeMS; reverberation effect optimizations; 2019-03-09 05:52:41 +03:00
XProger
cd2778adcf play ogg from memory, #15 move sound fill to separated thread 2019-01-07 01:56:45 +03:00
XProger
4beff89fb1 #15 PS Vita port (WIP) 2018-12-27 04:30:30 +03:00
XProger
26c7815abf FMV decoders optimization 2018-12-15 05:24:25 +03:00
XProger
56de9ea649 pause game sounds in then inventory menu and while video playing 2018-11-24 06:55:05 +03:00
XProger
cec3af9080 #138 add sound decoder 2018-11-12 07:55:55 +03:00
XProger
4d98100093 Merge branch 'master' of https://github.com/XProger/OpenLara 2018-11-08 14:37:12 +03:00
XProger
c23efb7155 #15 fix Nintendo Switch compilation warnings (WIP) 2018-11-08 13:36:20 +03:00
XProger
d4f31f85c1 add saveDir path for savegame.dat file 2018-10-23 03:46:24 +03:00
XProger
a03b0f3cd4 #129 fix Sony XA decoder (no CD-XA sync header) 2018-09-28 02:35:51 +03:00
Timur Gagiev
56a8bb427e fix x64 build for iOS 2018-08-26 20:44:20 +03:00
XProger
8f03934857 #129 PSX FMVs support 2018-07-14 04:52:08 +03:00
XProger
21b559500d #129 TR2 & TR3 FMVs support (Escape-130) 2018-07-06 05:01:29 +03:00
XProger
20503efa6e #129 add IMA audio support for TR3 FMVs 2018-07-05 06:10:11 +03:00
XProger
61859dc83a #129 TR1 FMVs support (Escape-124) 2018-07-05 03:29:30 +03:00
XProger
f8d27c54ef #14 set full health for giant mutant; fixed #127 2018-06-22 02:14:47 +03:00
XProger
67af3b870f platform and API defines, add GAPI namespace and basic Pipeline State Object structure 2018-04-24 03:15:22 +03:00
XProger
7fbf75db42 #15 fix android build 2018-03-03 16:24:02 +03:00
XProger
acbace0d29 #15 two gamepads support, split-screen stereo mode; 2018-02-20 05:07:23 +03:00
XProger
a423260f02 add 11025/22050 to 44100 interpolation for PCM samples 2018-02-12 04:28:27 +03:00
XProger
3fdc211f99 #8 camera refactoring, experimental splitscreen mode, custom rotation while pickup, switch etc, remove jittering in firs-person mode; #3 math optimization; #11 fix UI offsets in stereo mode, redraw inventory background after stereo mode change; #15 synchronization primitives (Lock, RWLock), android fix some custom gamepads support, PSP add ogg audio support; 2018-02-05 01:38:38 +03:00
XProger
1fb18ab819 #15 PSP port; C99 and gcc compatible; math optimizations; global refactoring; 2018-01-24 09:54:11 +03:00
XProger
bdac7c7a3e #15 fix warnings and emscripten compilation 2017-12-14 04:22:34 +03:00
XProger
a1141c4939 #15 add PNG support for Android obb's title and loading screens, add mp3 audio support 2017-12-11 11:04:37 +03:00
XProger
e99e23a724 #15 easy start feature (WIP) 2017-12-10 04:24:07 +03:00
XProger
5d2d138b98 minor fixes 2017-11-28 06:54:09 +03:00
XProger
3a80fa05c2 #23 fix #DEN in reverberation buffer 2017-11-26 09:44:40 +03:00
XProger
5a40006671 #15 TR3 level format support 2017-11-24 12:27:28 +03:00
XProger
a8e7656a78 #15 memory leaks info (with file and lines); Tomb Raider 2 PC/PSX support (WIP) 2017-11-20 10:36:30 +03:00
XProger
fab5d8b301 #3 burning Lara; #22 add fire traps, lava death; #23 filter sounds by distance; 2017-09-30 06:05:24 +03:00
XProger
c22c4e2e7c #23 clip sounds by dist (optimization), stop music and screaming after death x_x 2017-09-29 04:22:49 +03:00
XProger
1a2c5c9c1a #23 fix static sounds volime control & flipmaps 2017-09-29 03:21:00 +03:00
XProger
e9a88ce5b1 #3 falling death and damage, fix sound modes 2017-09-28 07:29:12 +03:00
XProger
505587a129 #23 fix reverberation after all channels ends 2017-09-18 05:02:02 +03:00
XProger
432bc8868c #11 add details and sound settings menus; #14 fix wolves base state 2017-09-18 04:30:05 +03:00
XProger
4c99970b9d #23 optimize reverberation effect; #22 fix sprites ambient lighting 2017-09-12 04:00:01 +03:00
XProger
2b8436be4b #15 add binary data and windows executable 2017-09-07 01:53:45 +03:00
XProger
a6aafee45b #3 fix lookAt; #11 fix PCX loader for NPOT and async load; #15 async data loading for Web version 2017-09-01 08:02:08 +03:00
XProger
953e020a14 #3 fix aiming; #23 fix sound volume; #8 remove alternative outfit select from web version 2017-09-01 05:20:28 +03:00
XProger
ec6ab322bb ! CAMERA STILL BROKEN, PLAYABLE ONLY FOR WINDOWS WITH ORIGINAL AUDIO RESOURCE FILES ! fix for other platforms will be soon.
#8 part of camera's trigger logic; #3 animation flipmap command; turn off blob shadows for cutscene actors; #22 soundtrack trigger support (audio/track_*.ogg); #11 title screen support, turn off inventory for cutscenes; #23 level id detector and no more ambient sound, home and demo flags needed; GYM tutorial, PCX texture loader for title screen;
2017-08-29 05:25:29 +03:00
XProger
de78325909 #23 sound fade in/out 2017-08-26 23:58:18 +03:00
XProger
f23f481b29 #23 reduce number of VAOs 2017-08-15 05:43:42 +03:00
XProger
dd0cd75a97 #60 fix 2017-07-03 00:55:51 +03:00
XProger
e669f6c395 #9 underwater ambient sound 2017-03-14 04:13:30 +03:00