XProger
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9cccafcd32
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#23 VR support for Vive and Oculus (WIP)
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2018-02-11 03:32:33 +03:00 |
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XProger
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7b61ceb638
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#8 fix
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2018-02-05 05:03:33 +03:00 |
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XProger
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976c87d64d
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#8 fix camera issues
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2018-02-05 04:50:58 +03:00 |
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XProger
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ef4219911a
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#15 fix web and linux build
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2018-02-05 02:30:24 +03:00 |
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XProger
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3fdc211f99
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#8 camera refactoring, experimental splitscreen mode, custom rotation while pickup, switch etc, remove jittering in firs-person mode; #3 math optimization; #11 fix UI offsets in stereo mode, redraw inventory background after stereo mode change; #15 synchronization primitives (Lock, RWLock), android fix some custom gamepads support, PSP add ogg audio support;
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2018-02-05 01:38:38 +03:00 |
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XProger
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4ffa01bf38
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#15 stb_vorbis optimize tables initialization
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2018-02-03 19:13:50 +03:00 |
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XProger
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a58d45f548
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Merge branch 'master' of https://github.com/XProger/OpenLara
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2018-02-02 03:55:29 +03:00 |
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XProger
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6efb8aac85
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fix mesh merger
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2018-02-02 03:55:07 +03:00 |
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XProger
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603e8219f7
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#15 PSP remove tabs
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2018-01-31 17:06:32 +03:00 |
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XProger
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1fb18ab819
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#15 PSP port; C99 and gcc compatible; math optimizations; global refactoring;
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2018-01-24 09:54:11 +03:00 |
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XProger
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37a162e2df
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#22 fix pickup & heavy triggers
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2017-12-22 03:56:20 +03:00 |
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XProger
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9801422949
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#15 fix nix/rpi compilation
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2017-12-20 03:11:14 +03:00 |
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XProger
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8fb6c8e56b
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#15 exit game from menu
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2017-12-18 00:45:36 +03:00 |
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XProger
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b1c619c9be
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#11 fix black background on first inventory toggle
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2017-12-17 17:02:40 +03:00 |
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XProger
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c805780715
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#11 remove color bleeding for title screens
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2017-12-17 16:55:24 +03:00 |
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XProger
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46ba25d9a4
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#11 add loading screens
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2017-12-17 06:18:32 +03:00 |
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XProger
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bdac7c7a3e
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#15 fix warnings and emscripten compilation
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2017-12-14 04:22:34 +03:00 |
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XProger
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da3300e989
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#15 add Sega Saturn images format support (*.BIN)
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2017-12-14 04:17:29 +03:00 |
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XProger
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bc40299f99
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#15 add TR2 PSX title images support
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2017-12-14 03:19:26 +03:00 |
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XProger
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eb501ccb65
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#15 RNC texture format support (TR1 PSX title images)
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2017-12-14 02:25:44 +03:00 |
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XProger
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9d68df5b7a
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#15 add tiny inflate library
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2017-12-11 11:24:25 +03:00 |
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XProger
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a1141c4939
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#15 add PNG support for Android obb's title and loading screens, add mp3 audio support
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2017-12-11 11:04:37 +03:00 |
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XProger
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8219740b9f
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#15 fix emscripten compilation
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2017-12-10 05:03:22 +03:00 |
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XProger
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31c163675f
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#15 change OL folders structure (see readme's), remove data files
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2017-12-10 04:41:41 +03:00 |
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XProger
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e99e23a724
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#15 easy start feature (WIP)
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2017-12-10 04:24:07 +03:00 |
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XProger
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289318b5c3
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#15 add platform specific func osGetTime / osSave
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2017-12-07 12:22:43 +03:00 |
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XProger
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353e09cb64
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#23 fix items opacity; fix water mask for desktop NVIDIA cards; #22 fix lava trap; cutscene wait timer (for sound sync WIP); #15 extern osGetTime
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2017-12-07 12:11:25 +03:00 |
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XProger
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1b4a6dadb0
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#23 sync cutscene audio
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2017-11-30 07:18:10 +03:00 |
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XProger
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493c1db0c7
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#23 cutscene actors interaction with water; fix refraction; #15 windows executable
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2017-11-30 06:45:57 +03:00 |
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XProger
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588abaf42f
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#15 replace ogg soundtracks by original gzip'ed MS-ADPCM wav's for web version
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2017-11-28 11:39:35 +03:00 |
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XProger
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7567e2f733
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#23 fix sky triangles; #3 fix braid offset
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2017-11-28 10:53:16 +03:00 |
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XProger
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6c4915c4f3
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Merge branch 'master' of https://github.com/XProger/OpenLara
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2017-11-28 10:44:07 +03:00 |
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XProger
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c270527d40
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#23 dynamic lighting for stone artifacts and crystals
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2017-11-28 10:42:50 +03:00 |
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XProger
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5d2d138b98
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minor fixes
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2017-11-28 06:54:09 +03:00 |
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XProger
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07a2e32a08
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#3 fix braid floor collision in cutscenes; fix pickups; #23 additive blending support; double-sided polygon support; fix TR3 cutscenes
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2017-11-27 11:46:20 +03:00 |
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XProger
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3a80fa05c2
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#23 fix #DEN in reverberation buffer
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2017-11-26 09:44:40 +03:00 |
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XProger
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4807dbbcc5
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#15 fix mmsystem deadlock
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2017-11-26 06:45:16 +03:00 |
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XProger
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a927da8d73
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#23 colored lights; fix water plane level; #3 temporary fix shallow water; #15 fix floor data parser for TR3; #11 fix NPOT textures loader for bmp; font shading;
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2017-11-25 18:45:43 +03:00 |
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XProger
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aaabdde6e9
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minor fixes
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2017-11-25 05:40:53 +03:00 |
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XProger
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5a40006671
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#15 TR3 level format support
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2017-11-24 12:27:28 +03:00 |
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XProger
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90570a3ec3
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#15 fix Game::deinit calls for platforms; async download for MAIN.SFX; fix sound samples playng frequency for TR2 PSX VAGs; #3 TR2 big switch; #22 fix debug names for entities; #11 title screen for TR2
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2017-11-22 09:50:28 +03:00 |
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XProger
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24c4bd02e2
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fix zero geometry warnings
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2017-11-21 13:17:45 +03:00 |
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XProger
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8ca1e621cf
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#23 split rooms geometry by 64k vertices; #15 TR2 cutscenes support;
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2017-11-21 13:14:13 +03:00 |
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XProger
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a8e7656a78
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#15 memory leaks info (with file and lines); Tomb Raider 2 PC/PSX support (WIP)
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2017-11-20 10:36:30 +03:00 |
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XProger
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328767c969
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#22 saving games (WIP) full level states and universal slot format
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2017-11-16 07:58:28 +03:00 |
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XProger
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9336d5a79e
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#22 refactoring; #23 fix water masks
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2017-11-08 04:44:44 +03:00 |
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XProger
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1292a88e4f
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#22 refactoring
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2017-11-07 09:04:26 +03:00 |
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XProger
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9abce0d28b
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#22 refactoring, WIP save games implementation
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2017-11-07 05:54:11 +03:00 |
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XProger
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44b98ec84b
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#23 fix dark ambient problem, add equirectangular projection and catsuit tests code
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2017-10-30 04:24:59 +03:00 |
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XProger
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b6ae425d3d
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#22 fix pickup offsets, fix qualopec scion pickup; #22 fix bats falling after death, fix qualopec mummy hit points for blood sprites, fix Lara blocking with enemies; #23 add stereo mode support for 3D displays (SBS)
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2017-10-23 01:28:14 +03:00 |
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