XProger
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da7f359428
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fix naming, remove temporary files
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2016-10-06 04:15:00 +03:00 |
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XProger
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89c4fbbfab
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#13 linux support
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2016-10-06 03:56:06 +03:00 |
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XProger
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7c1c3f16ff
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#15 Windows: Alt+Enter switches betwen window and fullscreen modes, win32 console mode only for DEBUG configuration
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2016-10-06 00:41:22 +03:00 |
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XProger
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95f5794a83
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#9 force resample web audio api to 44.1kHz
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2016-10-04 23:37:25 +03:00 |
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XProger
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831e0765db
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#9 support Web Audio API, defines for ADPCM, MP3 & OGG decoders, play bubble sound when Lara is under water
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2016-10-04 23:00:37 +03:00 |
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XProger
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65917262bb
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#9 tab to space
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2016-10-04 04:12:48 +03:00 |
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XProger
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be5dae6e2d
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#9 add simple sound mixing for a PCM, MS ADPCM (from TR3 cdaudio.wad), MP3 (via minimp3 lib) & OGG (via stb_vorbis lib)
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2016-10-04 04:00:22 +03:00 |
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XProger
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e16f25f94d
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#8 #13 camera switch by trigger, secrets
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2016-09-30 03:13:50 +03:00 |
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XProger
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ec4216f424
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#8 trace obstacles for camera, #13 "look-at" triggers, #13 dart mesh, smoke & sparks sprite sequences, #15 split long time steps to 1/30 steps
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2016-09-27 01:22:16 +03:00 |
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XProger
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f22e45ad5f
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#13 add trigger & dartgun controller
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2016-09-21 10:06:16 +03:00 |
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XProger
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8e9b17cfdc
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#13 trigger timer & dartgun logic
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2016-09-21 01:41:25 +03:00 |
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XProger
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31cea8ea89
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#13 activation triggers for doors & switches
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2016-09-20 02:24:53 +03:00 |
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XProger
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083cd81cbb
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#8 OBB visibility test optimization
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2016-09-15 01:31:49 +03:00 |
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XProger
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c4c6218604
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resolved #5 visibility check for animated bounding box, #8 invert mouse rotation (vertical), #4 turn off hit on the wall for up-jump & reach animations
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2016-09-13 15:51:38 +03:00 |
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XProger
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578cc74d2b
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#15 fix HTML5 for IE
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2016-09-13 04:15:57 +03:00 |
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XProger
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8acb93a204
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#8 fix right button delta, add shader code for fog & backlight
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2016-09-13 03:28:30 +03:00 |
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XProger
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dbd2a45bed
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#3 add water surface states, fix moving speed while roll, #4 add controller height for collisions, #8 add camera rotation (right mouse button), #10 add color dodge for caustics, #15 fix mouse buttons check for Windows, change canvas size of 1280x720 for HTML5
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2016-09-13 00:46:24 +03:00 |
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XProger
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e47f8c5fd7
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minor fixes, tab to spaces
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2016-09-12 11:27:41 +03:00 |
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XProger
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071081b612
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#3 №14 separated lara.h & enemy.h for controllers, add basic enemy controllers, add roll animation for lara, add text in debug mode, #8 smooth following camera, side view while backflip
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2016-09-12 03:26:16 +03:00 |
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XProger
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b80c2790d0
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#5 fix portals culling, add camera controller
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2016-09-10 23:01:45 +03:00 |
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XProger
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11ba6a52fe
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#2
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2016-09-09 00:25:40 +03:00 |
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XProger
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460f3be4c5
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#1 resolved
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2016-09-08 22:27:37 +03:00 |
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XProger
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07e2b99ead
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#3 movement using overlap info, separate mesh builder class
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2016-09-06 03:20:14 +03:00 |
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XProger
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6a26a4eadd
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resolved #6 billboard sprites for items, affecting from room & entity intensity, #10 add simple and buggy caustics
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2016-09-04 14:43:23 +03:00 |
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XProger
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705e6b2c0d
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Merge branch 'master' of https://github.com/XProger/OpenLara
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2016-09-04 00:06:39 +03:00 |
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XProger
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5d390a7f7d
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#3 ground & underwater movement
#4 ceiling collisions
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2016-09-04 00:05:53 +03:00 |
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Timur Gagiev
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b48e498799
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Update README.md
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2016-09-01 11:56:13 +03:00 |
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XProger
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1d3a3c6d2f
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gzip compression
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2016-09-01 04:50:02 +03:00 |
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XProger
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f87a72e7fb
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#6 add environment sprites
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2016-09-01 03:21:01 +03:00 |
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XProger
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b8f49e4883
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add view frustum & portals culling
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2016-08-31 03:37:52 +03:00 |
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XProger
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9d60262916
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add executable; add sound via PlaySound (WinAPI);
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2016-08-30 02:38:09 +03:00 |
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XProger
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ba4a5f6e28
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WebGL platform
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2016-08-30 02:32:41 +03:00 |
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XProger
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a222a59cc7
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WebGL platform
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2016-08-29 23:07:43 +03:00 |
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Gagiev Timur
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0b670a1846
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convert tabs to spaces
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2016-08-29 11:06:13 +03:00 |
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XProger
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6af424cee8
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Merge branch 'master' of https://github.com/XProger/OpenLara
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2016-08-29 02:44:10 +03:00 |
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XProger
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155cee6278
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- simple states controller logic
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2016-08-29 02:42:14 +03:00 |
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Timur Gagiev
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d0268f97a4
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Update README.md
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2016-08-26 11:04:28 +03:00 |
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XProger
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c55d8c7320
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add demo level & format support
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2016-08-23 02:46:17 +03:00 |
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XProger
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d90a650d3e
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add debug renderer, camera & main shader
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2016-08-23 01:35:09 +03:00 |
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XProger
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4970d99587
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add simple floor collision
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2016-08-23 01:33:54 +03:00 |
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XProger
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2946ba6fb0
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- fix light position
- upscale to original world size
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2016-08-20 15:35:08 +03:00 |
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XProger
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3d8c871ea7
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add VBO support
add shaders support
todo: animated textures, billboards
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2016-08-20 05:48:58 +03:00 |
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XProger
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10b48368e7
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- pack all textures to one atlas (trivial)
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2016-08-18 23:20:13 +03:00 |
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XProger
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d1af898609
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apply view matrix scale
static base address (reduce executable size)
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2016-08-18 03:00:26 +03:00 |
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XProger
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426ccebf95
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code refactoring
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2016-08-18 02:52:34 +03:00 |
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XProger
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3382830f9a
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- FFP renderer
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2016-08-16 01:13:15 +03:00 |
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Timur Gagiev
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0fb508e801
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Update README.md
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2016-08-14 01:07:46 +03:00 |
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Timur Gagiev
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625567dbb2
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Initial commit
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2016-08-14 01:06:58 +03:00 |
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