XProger
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f55a2839c2
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#23 experimental shadows (XPSM, crop etc.)
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2017-04-23 00:12:30 +03:00 |
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XProger
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a8d54272cd
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Merge branch 'master' of https://github.com/XProger/OpenLara
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2017-04-18 02:00:03 +03:00 |
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XProger
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f9aac9739b
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#15 fix multi-touch support
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2017-04-18 01:59:50 +03:00 |
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XProger
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8c6daf981d
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Merge branch 'master' of https://github.com/XProger/OpenLara
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2017-04-08 01:03:22 +03:00 |
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XProger
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eac32f2cd5
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#15 fix 16 to 24-bit color conversion
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2017-04-08 01:02:45 +03:00 |
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XProger
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1c4acb9ff6
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#15 fix osx & ios build
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2017-04-03 00:46:38 +03:00 |
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XProger
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e4cf88969d
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#23 iOS update project
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2017-04-02 23:33:14 +03:00 |
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XProger
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623ed467af
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#23 iOS support
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2017-04-02 23:24:48 +03:00 |
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XProger
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b5de93cd74
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#15 fix touch controls #23 fix water, remove VR code
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2017-04-02 16:23:20 +03:00 |
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XProger
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28afc80266
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#15 migrating from Eclipse to Android Studio
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2017-04-02 02:33:20 +03:00 |
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XProger
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fd88bc7e90
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#23 experimental VR
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2017-04-01 21:24:53 +03:00 |
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XProger
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18827109c7
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#23 shadow volume shader
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2017-03-26 14:32:17 +03:00 |
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XProger
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0380184967
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#23 shadow mask (volumes); #15 android fix double tap
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2017-03-26 03:01:31 +03:00 |
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XProger
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b481719277
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#15 android keyboard support; sensor landscape screen orientation
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2017-03-25 03:28:47 +03:00 |
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XProger
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0e062800b9
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Merge branch 'master' of https://github.com/XProger/OpenLara
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2017-03-24 04:01:52 +03:00 |
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XProger
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7299446ed7
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#15 fix gamepad support; #23 fix specular (wet effect)
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2017-03-24 04:01:25 +03:00 |
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XProger
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2ffa5a7bf4
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#15 windows version with touch-screen support
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2017-03-24 02:21:51 +03:00 |
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XProger
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12537924c6
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#23 main shader optimizations; touch UI
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2017-03-24 02:17:06 +03:00 |
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XProger
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1fb501dcec
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Merge branch 'master' of https://github.com/XProger/OpenLara
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2017-03-19 21:25:32 +03:00 |
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XProger
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0586ddf8db
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#15 mac build fix
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2017-03-19 21:25:09 +03:00 |
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XProger
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bb5a50d274
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#15 touch controls (windows, android, web)
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2017-03-19 06:16:04 +03:00 |
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XProger
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765693299e
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#23 frame time query
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2017-03-18 00:02:43 +03:00 |
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XProger
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6a25f64a61
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#15 android gamepad support
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2017-03-17 03:20:40 +03:00 |
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XProger
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4493c0ed24
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Merge branch 'master' of https://github.com/XProger/OpenLara
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2017-03-17 02:13:21 +03:00 |
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XProger
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a180e36037
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#15 UPS deltaTime logic
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2017-03-17 02:12:33 +03:00 |
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XProger
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8a765fe7e0
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#15 add cache directory for linux build
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2017-03-16 20:31:05 +03:00 |
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XProger
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7ea7f783e9
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#15 fix active gamepad detection
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2017-03-16 18:44:41 +03:00 |
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XProger
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f8bd8789a7
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#15 core stats refactoring; gamepad analog fix for web; shadow matrix crop (test)
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2017-03-16 18:21:51 +03:00 |
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XProger
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fd89ab526c
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#22 fix sprite texture coordinates
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2017-03-16 14:54:01 +03:00 |
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XProger
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10017c7907
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#27 analog gamepad control support
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2017-03-16 14:52:31 +03:00 |
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XProger
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e669f6c395
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#9 underwater ambient sound
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2017-03-14 04:13:30 +03:00 |
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XProger
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3d1fab932c
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#23 refactoring of shader system
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2017-03-14 03:46:48 +03:00 |
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XProger
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ff313dabd0
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#23 split rooms geometry for alpha-test; warm up shader cache; shader optimizations
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2017-03-10 06:23:18 +03:00 |
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XProger
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d446887003
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#23 shader cache load/save for binary shaders
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2017-03-09 04:40:15 +03:00 |
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XProger
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e57e2e2e9d
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#23 on demand shader compilation, alpha test & clip plane in shader; #15 fix context backbuffer format
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2017-03-07 05:47:15 +03:00 |
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XProger
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4e5e5c7ed9
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#23 cache modules refactoring
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2017-03-07 04:18:52 +03:00 |
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XProger
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139989107c
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#15 android project
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2017-03-07 01:41:11 +03:00 |
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XProger
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6e6ed3b2d0
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#23 uber-shaders
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2017-03-05 23:59:19 +03:00 |
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XProger
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1849874dae
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#3 fix movable blocks distance check
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2017-02-21 11:35:06 +03:00 |
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XProger
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8ffbd2fb19
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#3 fix onwater height and slide into water
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2017-02-20 01:30:45 +03:00 |
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XProger
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c99c2716a5
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#3 fix onwater / waterout bug
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2017-02-20 00:33:08 +03:00 |
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XProger
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57fc3f44f1
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#9 fix listener params for first person view
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2017-02-19 06:32:47 +03:00 |
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XProger
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a7e19b66dd
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#9 sound reverberation
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2017-02-19 05:50:06 +03:00 |
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XProger
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299a6f4f52
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#9 fix static sounds (no free channels message)
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2017-02-17 04:21:13 +03:00 |
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XProger
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d56c2ecab6
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Merge branch 'master' of https://github.com/XProger/OpenLara
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2017-02-17 04:03:43 +03:00 |
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XProger
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f7b8568e44
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#3 fix hang reach state; add hang swing animation
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2017-02-17 04:03:03 +03:00 |
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XProger
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55a511a9cf
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#23 exe
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2017-02-16 21:30:39 +03:00 |
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XProger
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d53e10a878
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#23 fix water shaders for NVIDIA cards
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2017-02-16 21:29:19 +03:00 |
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XProger
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c2aac325b7
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#3 fix align to movable block
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2017-02-16 02:46:54 +03:00 |
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XProger
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d9fce4457d
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#3 underwater acceleration and tilt; #4 new collision detection system for walls (slide and rotate along walls); #8 first person view mode (V key); auto-rotate camera to the back while moving
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2017-02-15 04:11:26 +03:00 |
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