1
0
mirror of https://github.com/XProger/OpenLara.git synced 2025-02-25 16:03:31 +01:00

20 Commits

Author SHA1 Message Date
XProger
6bee3d4eda #22 add midas hand logic and death; #3 multiple pickups, fix surfacing for flipmaps; #11 fix inventory after death; #23 mipmap generation for cubemap textures 2017-10-09 08:18:09 +03:00
XProger
d1c0d679b9 #22 spike trap 2017-09-11 03:53:11 +03:00
XProger
a6aafee45b #3 fix lookAt; #11 fix PCX loader for NPOT and async load; #15 async data loading for Web version 2017-09-01 08:02:08 +03:00
XProger
78fd04c061 #3 fix chest & head rotations; #15 fix WebGL build 2017-09-01 03:50:12 +03:00
XProger
b311406f87 #23 fix ambient calculation for flipped rooms; #22 fix doors for flipped rooms, add flickering effect (LEVEL10B) 2017-08-31 05:07:00 +03:00
XProger
167fb1e003 #8 fix camera targeting; #3 fix reach state in falling state 2017-08-31 01:38:00 +03:00
XProger
66bee62a25 #14 enemies use flipmap info for pathfinding 2017-08-29 05:13:29 +03:00
XProger
75aeadc90e #23 mipmapping & anisotropic filtering support, atlas repack; #22 triggers and objects rework; #8 BROKEN (!!!) camera and triggers! %) 2017-08-24 05:30:38 +03:00
XProger
d5c48f936a #11 health & oxygen bars; #23 auto-retarget when enemy died; remove unused shaders; fix underwater sound stop in Web version 2017-06-22 04:03:08 +03:00
XProger
296dfc8a0c #23 multi-aiming 2017-05-22 00:21:03 +03:00
XProger
c4ab64dec6 #14 Basic logic for Wolf, Bear and Bat; simple path-finding; Laras hit animation (push) 2017-05-10 01:39:28 +03:00
XProger
1db6892f66 * #14 debug zone info, CTRL key to set Lara pos by camera (Editor build only) 2017-05-01 00:16:53 +03:00
XProger
f55a2839c2 #23 experimental shadows (XPSM, crop etc.) 2017-04-23 00:12:30 +03:00
XProger
10017c7907 #27 analog gamepad control support 2017-03-16 14:52:31 +03:00
XProger
d9fce4457d #3 underwater acceleration and tilt; #4 new collision detection system for walls (slide and rotate along walls); #8 first person view mode (V key); auto-rotate camera to the back while moving 2017-02-15 04:11:26 +03:00
XProger
86cf3f8db9 #23 add bubbles, fix water refraction quality 2017-02-08 03:40:38 +03:00
XProger
38934fb41a №23 global IGame interface, variable size of water texture 2017-02-02 12:27:18 +03:00
XProger
36fce871cb #13 trap floors & doors; fix debug render 2016-11-25 04:28:41 +03:00
XProger
ddf9ae25cc #8 fix loosing camera room; #10 temporary turn off underwater sound; #9 add rewind mode for samples; #14 add basic AI logic for bears and bats; #3 health, death and basic inventory logic; #15 add fast & slow-motion while holding R & T keys 2016-11-23 01:38:00 +03:00
XProger
251f99339b code refactoring; animation, character and sprite classes, compiler warnings etc.; fixed #19; fixed #20 2016-11-20 23:27:42 +03:00