XProger
|
407acbdf12
|
fix crash at closing window while video playing
|
2018-11-25 06:37:58 +03:00 |
|
XProger
|
611bac3ef7
|
fix velocity direction after swan dive
|
2018-11-24 08:42:53 +03:00 |
|
XProger
|
87126db2ca
|
fix unlimited medikit, show health bar in the inventory menu
|
2018-11-24 08:14:40 +03:00 |
|
XProger
|
ce4418941d
|
fix passport animation
|
2018-11-24 07:08:29 +03:00 |
|
XProger
|
2a54d10fc7
|
fix clang warning
|
2018-11-24 06:56:04 +03:00 |
|
XProger
|
56de9ea649
|
pause game sounds in then inventory menu and while video playing
|
2018-11-24 06:55:05 +03:00 |
|
XProger
|
0637329934
|
fix trap doors collision (LEVEL2)
|
2018-11-24 06:20:35 +03:00 |
|
XProger
|
b13436f371
|
improved water shading, pre-calculate water level for rooms
|
2018-11-24 03:35:15 +03:00 |
|
XProger
|
416514e318
|
fix for some compilers
|
2018-11-23 14:36:37 +03:00 |
|
XProger
|
77a7131ffb
|
Merge branch 'master' of https://github.com/XProger/OpenLara
|
2018-11-23 06:50:10 +03:00 |
|
XProger
|
2d12e141a8
|
"Simple Items" selector in detail settings for pickups
|
2018-11-23 06:49:25 +03:00 |
|
Timur Gagiev
|
d6fc00d5ca
|
Update README.md
|
2018-11-22 14:42:51 +03:00 |
|
XProger
|
7187171886
|
compass implementation
|
2018-11-21 06:16:32 +03:00 |
|
XProger
|
99033cd85d
|
fix items on the last TR2 level (house), fix weapon draw in dozy without the weapon item, fix Window object class name collision with X11 types
|
2018-11-21 03:45:11 +03:00 |
|
XProger
|
deaed3a74f
|
fix missed polygons on TR3 PSX levels
20181026
|
2018-11-20 06:43:02 +03:00 |
|
XProger
|
a9b73f0c61
|
fix pistols at start of LEVEL10A
|
2018-11-20 06:01:45 +03:00 |
|
XProger
|
49abeea2ff
|
fix step left/right, add shadows for debug text
|
2018-11-20 05:34:09 +03:00 |
|
XProger
|
f287a6b49b
|
fix dozy mode
|
2018-11-19 07:06:02 +03:00 |
|
XProger
|
c2c70a2359
|
fix braid, fix wade state
|
2018-11-19 06:59:23 +03:00 |
|
XProger
|
b2ffb1501e
|
fix bubbles above water surface
|
2018-11-19 06:05:24 +03:00 |
|
XProger
|
7a8e7ef7a8
|
fix #128
|
2018-11-19 02:44:43 +03:00 |
|
XProger
|
b484b26700
|
add jump and underwater rolls
|
2018-11-18 08:51:26 +03:00 |
|
XProger
|
570c99915d
|
fix water shading for rooms
|
2018-11-18 08:30:27 +03:00 |
|
XProger
|
8f6b4945bc
|
fix wade state for some cases, fix shaders compilation on mobile
|
2018-11-18 08:19:10 +03:00 |
|
XProger
|
c5358fe0b8
|
runtime shader reload in debug mode (Ctrl + 1)
|
2018-11-18 07:38:37 +03:00 |
|
XProger
|
cd35af0110
|
fix transparency for animated textures in TR3, water shading improvements, tiger AI, #3 wade state
|
2018-11-18 07:38:05 +03:00 |
|
XProger
|
4fa41395dd
|
minor refactoring
|
2018-11-16 04:46:40 +03:00 |
|
XProger
|
cdaf217d25
|
minor refactoring
|
2018-11-16 04:46:23 +03:00 |
|
XProger
|
eb494e0d06
|
fix black skies for TR2, TR3
|
2018-11-16 03:38:07 +03:00 |
|
XProger
|
e1d3c277a1
|
disable underwater fog for low water detail preset
|
2018-11-15 06:45:03 +03:00 |
|
XProger
|
4307603bc2
|
#138 fix transparency for animated textures
|
2018-11-15 06:43:53 +03:00 |
|
XProger
|
c14096ebc1
|
fix inventory items fade out
|
2018-11-14 04:20:26 +03:00 |
|
XProger
|
710bf99290
|
#138 gameflow for sega saturn version, #129 CPK audio decoder
|
2018-11-13 06:06:55 +03:00 |
|
XProger
|
cec3af9080
|
#138 add sound decoder
|
2018-11-12 07:55:55 +03:00 |
|
XProger
|
34ab88f18b
|
#138 fix triangular textures
|
2018-11-12 05:48:56 +03:00 |
|
XProger
|
81366c5f4b
|
fix atlas dump
|
2018-11-12 05:38:09 +03:00 |
|
XProger
|
90df8aaa75
|
fix #143
|
2018-11-12 05:17:56 +03:00 |
|
XProger
|
d5d0675c10
|
#138 fix triangular textures
|
2018-11-12 04:46:36 +03:00 |
|
XProger
|
deea28775c
|
fix camera, fix human enemies blood splat, add unused explosive in debug inventory, fix muzzle flash blending
|
2018-11-12 04:44:55 +03:00 |
|
XProger
|
cfb4a0aa61
|
fix UI option highlight for pre-mult alpha blend
|
2018-11-11 16:40:24 +03:00 |
|
XProger
|
33cb5c525b
|
fix camera last frame for cutscenes
|
2018-11-11 16:39:25 +03:00 |
|
XProger
|
20cdab5153
|
#138 fix memory leak
|
2018-11-11 04:01:11 +03:00 |
|
XProger
|
b296d4f6d8
|
#138 cutscenes
|
2018-11-11 03:39:28 +03:00 |
|
XProger
|
b6c64401fd
|
#138 fix lights, pre-multiplied alpha for transparent geometry, fix hi-res textures
|
2018-11-10 06:15:34 +03:00 |
|
XProger
|
eef6fe100c
|
#138 fix textures for static meshes, fix texture flip
|
2018-11-09 06:44:16 +03:00 |
|
XProger
|
01943a3e53
|
fix bite AV
|
2018-11-09 04:20:09 +03:00 |
|
XProger
|
08a613010f
|
Merge branch 'master' of https://github.com/XProger/OpenLara
|
2018-11-08 23:26:36 +03:00 |
|
XProger
|
5a01e95447
|
fix proj file
|
2018-11-08 23:26:28 +03:00 |
|
XProger
|
4d98100093
|
Merge branch 'master' of https://github.com/XProger/OpenLara
|
2018-11-08 14:37:12 +03:00 |
|
XProger
|
c23efb7155
|
#15 fix Nintendo Switch compilation warnings (WIP)
|
2018-11-08 13:36:20 +03:00 |
|