XProger
75aeadc90e
#23 mipmapping & anisotropic filtering support, atlas repack; #22 triggers and objects rework; #8 BROKEN (!!!) camera and triggers! %)
2017-08-24 05:30:38 +03:00
XProger
f23f481b29
#23 reduce number of VAOs
2017-08-15 05:43:42 +03:00
Timur Gagiev
2a9e6f2cb4
#15 fix OSX and iOS build
2017-08-12 05:04:54 +03:00
XProger
7149ddfe38
#15 add CV markers support
2017-08-10 02:53:24 +03:00
XProger
8fc7420737
Merge branch 'master' of https://github.com/XProger/OpenLara
2017-08-06 21:22:27 +03:00
XProger
69eae5ce3f
#23 fix water effect for most mobile devices; fix water in inventory background
2017-08-06 21:22:13 +03:00
XProger
4ce3eb1fad
#15 Raspberry Pi sound (ALSA) and command line support
2017-08-02 05:30:24 +03:00
XProger
40a218f855
#15 fix graphics settings
2017-07-30 09:13:30 +03:00
XProger
5d1d03f421
#15 Rapberry Pi support
2017-07-30 09:07:40 +03:00
XProger
33fb9328d6
#23 fix shader compilation
2017-07-29 03:49:23 +03:00
XProger
5739de6044
#23 room render optimization for mobile devices; contact ambient occlusion (WIP); #11 inventory touch button
2017-07-27 04:09:49 +03:00
XProger
e2643cd78a
#8 remove frustum clipping debug poly
2017-07-24 13:54:52 +03:00
XProger
79d213ff18
#8 remove poly-portals clipping code
2017-07-24 06:04:50 +03:00
XProger
e28e5c79e1
deferred graphical state change; #23 ripples on static water surfaces; #3 fix water out bug; #11 fix lighting, fix key selector, fix water above all in inventory background; #8 screen-space portals for rooms clipping
2017-07-24 06:03:51 +03:00
XProger
dd77fc47d1
#15 latest Win executable
2017-07-16 05:27:46 +03:00
XProger
8e60fe17a2
#3 remap jump key from ALT to D (for Firefox and IE support)
2017-07-16 05:27:03 +03:00
XProger
d57056e8a0
#23 trapezoidal texturing
2017-07-16 05:21:48 +03:00
Gh0stBlade
971a81e033
Merge remote-tracking branch 'refs/remotes/XProger/master'
2017-07-03 01:52:10 +01:00
XProger
730d027808
#78 fix
2017-07-03 03:44:12 +03:00
Gh0stBlade
444cf8915a
Merge remote-tracking branch 'refs/remotes/XProger/master'
2017-07-03 00:30:06 +01:00
XProger
dc46426439
#54 fix
2017-07-03 02:29:19 +03:00
Gh0stBlade
510bb41b30
Merge remote-tracking branch 'refs/remotes/XProger/master'
2017-07-02 23:24:02 +01:00
Gh0stBlade
2ec3ba8cd6
Merge remote-tracking branch 'refs/remotes/XProger/master'
2017-07-02 23:13:07 +01:00
XProger
ecd5d18384
#58 fix
2017-07-03 01:12:17 +03:00
XProger
dd0cd75a97
#60 fix
2017-07-03 00:55:51 +03:00
XProger
e8c22b950f
#59 fix
2017-07-02 23:49:27 +03:00
XProger
ec35c44a77
#11 addition of help info; #15 remove controls info from web page
2017-07-02 19:07:42 +03:00
XProger
4364f6d651
#3 dozy mode, #11 help text, key and puzzle items selector
2017-07-02 18:59:40 +03:00
XProger
0ea27ca3d8
#11 ammo & weapon pickup
2017-07-01 19:21:00 +03:00
XProger
8776e04935
#11 ammo counter
2017-07-01 03:56:32 +03:00
Timur Gagiev
31a3bba123
Merge pull request #76 from pablomaiolo/water-effects-amd-fix
...
Fix lack of water effects when using an AMD graphics card under Linux.
2017-06-27 11:13:29 +03:00
Pablo
238e474f9f
Fix lack of water effects when using an AMD graphics card under Linux.
...
There were two instances in the code in which the water texture was left uninitialized and this caused the caustics and reflections not to show. Apparently this only happens with the open source AMD driver on Linux.
2017-06-24 00:40:10 -03:00
XProger
851a15b418
#23 fix underwater fog
2017-06-23 00:53:29 +03:00
XProger
d5c48f936a
#11 health & oxygen bars; #23 auto-retarget when enemy died; remove unused shaders; fix underwater sound stop in Web version
2017-06-22 04:03:08 +03:00
Gh0stBlade
a9977aa45e
Merge remote-tracking branch 'refs/remotes/XProger/master'
2017-06-19 18:07:45 +01:00
XProger
0d8cb3c283
#11 fix OGL ES inventory text rendering (add dynamic mesh)
2017-06-19 06:19:04 +03:00
XProger
0b8ca6f21e
Merge branch 'master' of https://github.com/XProger/OpenLara
2017-06-19 04:42:28 +03:00
XProger
bbf6b8a3c5
#11 inventory screen; #27 unified controls preset (old school as default)
2017-06-19 04:42:00 +03:00
Timur Gagiev
27a2ece738
Merge pull request #74 from hexdoll/linux-debug
...
Linux _DEBUG mode
2017-06-02 07:25:41 +03:00
Timur Gagiev
c42fdc4e6f
Merge pull request #73 from adler3d/patch-1
...
Implemented toggle_fullscreen for nix
2017-06-02 07:25:19 +03:00
Gemma Peter
e76f38b1e4
Debug text font setup for Linux
2017-06-02 01:57:41 +01:00
Gemma Peter
8e994211d2
Prevent type errors when compiling with GCC
2017-06-02 01:45:09 +01:00
Gemma Peter
f408f179d2
debugBreak function for Linux
2017-06-02 01:21:10 +01:00
adler3d
d11c62aa5e
Update build.sh
2017-06-01 15:50:33 +04:00
adler3d
8150cb82f5
Update main.cpp
2017-06-01 15:47:19 +04:00
XProger
65b73febbc
#15 fix web touch, remoove page margin
2017-05-23 02:19:17 +03:00
XProger
d1376ec327
#15 latest windows executable
2017-05-22 12:24:50 +03:00
XProger
be448cb07a
#23 fix multi-aim target tracking
2017-05-22 00:29:45 +03:00
XProger
296dfc8a0c
#23 multi-aiming
2017-05-22 00:21:03 +03:00
XProger
821f5826c0
#3 fix flash lights after death, fix check hit (now using OBB and spheres instead of AABB)
2017-05-20 02:43:35 +03:00