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mirror of https://github.com/XProger/OpenLara.git synced 2025-08-01 10:50:35 +02:00
Commit Graph

1378 Commits

Author SHA1 Message Date
XProger
bb5a50d274 #15 touch controls (windows, android, web) 2017-03-19 06:16:04 +03:00
XProger
765693299e #23 frame time query 2017-03-18 00:02:43 +03:00
XProger
6a25f64a61 #15 android gamepad support 2017-03-17 03:20:40 +03:00
XProger
4493c0ed24 Merge branch 'master' of https://github.com/XProger/OpenLara 2017-03-17 02:13:21 +03:00
XProger
a180e36037 #15 UPS deltaTime logic 2017-03-17 02:12:33 +03:00
XProger
8a765fe7e0 #15 add cache directory for linux build 2017-03-16 20:31:05 +03:00
XProger
7ea7f783e9 #15 fix active gamepad detection 2017-03-16 18:44:41 +03:00
XProger
f8bd8789a7 #15 core stats refactoring; gamepad analog fix for web; shadow matrix crop (test) 2017-03-16 18:21:51 +03:00
XProger
fd89ab526c #22 fix sprite texture coordinates 2017-03-16 14:54:01 +03:00
XProger
10017c7907 #27 analog gamepad control support 2017-03-16 14:52:31 +03:00
XProger
e669f6c395 #9 underwater ambient sound 2017-03-14 04:13:30 +03:00
XProger
3d1fab932c #23 refactoring of shader system 2017-03-14 03:46:48 +03:00
XProger
ff313dabd0 #23 split rooms geometry for alpha-test; warm up shader cache; shader optimizations 2017-03-10 06:23:18 +03:00
XProger
d446887003 #23 shader cache load/save for binary shaders 2017-03-09 04:40:15 +03:00
XProger
e57e2e2e9d #23 on demand shader compilation, alpha test & clip plane in shader; #15 fix context backbuffer format 2017-03-07 05:47:15 +03:00
XProger
4e5e5c7ed9 #23 cache modules refactoring 2017-03-07 04:18:52 +03:00
XProger
139989107c #15 android project 2017-03-07 01:41:11 +03:00
XProger
6e6ed3b2d0 #23 uber-shaders 2017-03-05 23:59:19 +03:00
XProger
1849874dae #3 fix movable blocks distance check 2017-02-21 11:35:06 +03:00
XProger
8ffbd2fb19 #3 fix onwater height and slide into water 2017-02-20 01:30:45 +03:00
XProger
c99c2716a5 #3 fix onwater / waterout bug 2017-02-20 00:33:08 +03:00
XProger
57fc3f44f1 #9 fix listener params for first person view 2017-02-19 06:32:47 +03:00
XProger
a7e19b66dd #9 sound reverberation 2017-02-19 05:50:06 +03:00
XProger
299a6f4f52 #9 fix static sounds (no free channels message) 2017-02-17 04:21:13 +03:00
XProger
d56c2ecab6 Merge branch 'master' of https://github.com/XProger/OpenLara 2017-02-17 04:03:43 +03:00
XProger
f7b8568e44 #3 fix hang reach state; add hang swing animation 2017-02-17 04:03:03 +03:00
XProger
55a511a9cf #23 exe 2017-02-16 21:30:39 +03:00
XProger
d53e10a878 #23 fix water shaders for NVIDIA cards 2017-02-16 21:29:19 +03:00
XProger
c2aac325b7 #3 fix align to movable block 2017-02-16 02:46:54 +03:00
XProger
d9fce4457d #3 underwater acceleration and tilt; #4 new collision detection system for walls (slide and rotate along walls); #8 first person view mode (V key); auto-rotate camera to the back while moving 2017-02-15 04:11:26 +03:00
XProger
ab89e08549 #3 fix frames for stop, ascent, descent animations; #23 fix negate ambient 2017-02-10 02:28:39 +03:00
XProger
ce83f7a333 #23 ponytail 2017-02-09 07:00:22 +03:00
XProger
86cf3f8db9 #23 add bubbles, fix water refraction quality 2017-02-08 03:40:38 +03:00
XProger
4c9ea91744 #23 underwater fog 2017-02-07 05:46:14 +03:00
XProger
492cec1b79 fix playSound(SND_SECRET) crash for PSX levels 2017-02-06 04:56:14 +03:00
XProger
831e072943 #23 water caustics, render target cache 2017-02-06 04:37:56 +03:00
XProger
40378ebd20 #23 fix water for WebGL support 2017-02-03 07:36:27 +03:00
XProger
7abd204a5e #23 water 2017-02-03 07:01:13 +03:00
XProger
38934fb41a №23 global IGame interface, variable size of water texture 2017-02-02 12:27:18 +03:00
XProger
6ee2aa68cf #23 waterCache manager, waterfall drops and splashes; #8 increase view distance to 40 cells; 2017-01-30 05:53:51 +03:00
XProger
31410baffd Merge branch 'master' of https://github.com/XProger/OpenLara 2017-01-27 02:57:13 +03:00
XProger
1a8e61e05e #23 water shader, fixed simulation step, caustics 2017-01-27 02:56:24 +03:00
Timur Gagiev
c36b665dff Update README.md 2017-01-27 02:15:22 +03:00
Timur Gagiev
75998912c1 Update README.md 2017-01-27 02:09:05 +03:00
XProger
80552ff1b5 #25 fix VAG decoder sound "clicks" 2017-01-21 19:06:13 +03:00
XProger
4d655dc972 closed #13 pitch & gain support, fix volume value 2017-01-19 03:50:48 +03:00
XProger
c187fe5fe0 #23 test planar water refraction, reflection and caustics 2017-01-11 11:41:35 +03:00
XProger
9a39676ef5 #23 water surface rendering (parallax-corrected cubemaps) 2017-01-07 01:32:13 +03:00
XProger
3c1bbcf53a #3 fix high jump to hang; #22 fix activation by trigger; 2017-01-02 03:05:56 +03:00
XProger
acb31d366e #8 PSX cutscenes support 2016-12-31 02:56:01 +03:00