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mirror of https://github.com/XProger/OpenLara.git synced 2025-03-16 00:59:39 +01:00

64 Commits

Author SHA1 Message Date
XProger
dd77fc47d1 #15 latest Win executable 2017-07-16 05:27:46 +03:00
XProger
ec35c44a77 #11 addition of help info; #15 remove controls info from web page 2017-07-02 19:07:42 +03:00
XProger
4364f6d651 #3 dozy mode, #11 help text, key and puzzle items selector 2017-07-02 18:59:40 +03:00
XProger
d1376ec327 #15 latest windows executable 2017-05-22 12:24:50 +03:00
XProger
7299446ed7 #15 fix gamepad support; #23 fix specular (wet effect) 2017-03-24 04:01:25 +03:00
XProger
2ffa5a7bf4 #15 windows version with touch-screen support 2017-03-24 02:21:51 +03:00
XProger
8a765fe7e0 #15 add cache directory for linux build 2017-03-16 20:31:05 +03:00
XProger
e669f6c395 #9 underwater ambient sound 2017-03-14 04:13:30 +03:00
XProger
299a6f4f52 #9 fix static sounds (no free channels message) 2017-02-17 04:21:13 +03:00
XProger
55a511a9cf #23 exe 2017-02-16 21:30:39 +03:00
XProger
d9fce4457d #3 underwater acceleration and tilt; #4 new collision detection system for walls (slide and rotate along walls); #8 first person view mode (V key); auto-rotate camera to the back while moving 2017-02-15 04:11:26 +03:00
XProger
ab89e08549 #3 fix frames for stop, ascent, descent animations; #23 fix negate ambient 2017-02-10 02:28:39 +03:00
XProger
492cec1b79 fix playSound(SND_SECRET) crash for PSX levels 2017-02-06 04:56:14 +03:00
XProger
831e072943 #23 water caustics, render target cache 2017-02-06 04:37:56 +03:00
XProger
3c1bbcf53a #3 fix high jump to hang; #22 fix activation by trigger; 2017-01-02 03:05:56 +03:00
XProger
acb31d366e #8 PSX cutscenes support 2016-12-31 02:56:01 +03:00
XProger
3024695438 #15 fix 2016-12-30 04:09:30 +03:00
XProger
173ec2b20f #15 command line example (CUT1.bat) 2016-12-30 03:34:00 +03:00
XProger
c7f1226295 #15 Windows reading level and soundtrack name from command line 2016-12-30 03:33:01 +03:00
XProger
687db8a01a #16 transform meshes by quaternion & pos instead of matrix 2016-12-28 01:18:12 +03:00
XProger
d1bd39abfd #23 specular on wet Lara 2016-12-27 03:32:21 +03:00
XProger
ec67b2ee79 #23 considering luminosity in downsample filter 2016-12-26 05:40:29 +03:00
XProger
916700fc0f #23 ambient cache, shadow attenuation, merge model into one mesh, merge room and static mesh into one mesh (reduce count of DIPs by ~x10 times) 2016-12-25 16:06:52 +03:00
XProger
77f40a95c8 #23 improve shadows quality; shader and lighting refactoring; fix muzzle flash alpha; increase light radius by 2; #15 WebGL version on Safari/Edge fix audio and shadows support 2016-12-19 03:12:54 +03:00
XProger
b0b7034476 #23 fix shadows and WebGL support; switch to PSX level format 2016-12-17 05:03:21 +03:00
XProger
ff9b87ff3c #15 linux build 2016-11-26 12:20:20 +03:00
XProger
5f3bbadf3a restore inventory check 2016-11-26 02:09:14 +03:00
XProger
ba5ffaf977 closed #13 add doors implementation & puzzle hole mesh swap; #9 loop ambient sound; 2016-11-26 01:39:40 +03:00
XProger
251f99339b code refactoring; animation, character and sprite classes, compiler warnings etc.; fixed #19; fixed #20 2016-11-20 23:27:42 +03:00
XProger
0921c615e3 #12 flash lights 2016-11-16 03:26:41 +03:00
XProger
08dc561617 #7 auto-aiming, enemies hit; #8 camera look at enemy, view point on Lara's chest moving while moving blocks; #3 head & chest IK; #15 preventing closing page by Ctrl + W (request) 2016-11-15 03:45:16 +03:00
XProger
e2d3e03f59 #7 draw/hide weapons (hand animations and mesh swap), shotting, muzzle flash, tracing bullets for walls
#8 combat mode, underwater sound
2016-11-08 02:22:40 +03:00
XProger
f108518de9 binaries 2016-11-04 03:06:38 +03:00
XProger
ea0e1c87a1 fix normals, #3 movable blocks 2016-11-01 04:13:01 +03:00
XProger
bb9b3963d2 #12 fix normals 2016-10-21 02:48:52 +03:00
XProger
df942b2893 #9 fading & panning of sound sources 2016-10-21 00:58:15 +03:00
XProger
e827cf201f #12 simple spot shadows for enemies 2016-10-17 22:16:13 +03:00
XProger
1a77c2281c #3 fix frame bbox calculation in air 2016-10-16 21:30:05 +03:00
XProger
dddcbd13c5 #3 climb & hang states fixes, water splash, item pickup, slow motion mode for debug (R key) 2016-10-16 20:32:31 +03:00
XProger
c22ffa886f #15 gamepad support on web platform, PSX-like Lara controls 2016-10-11 21:44:15 +03:00
XProger
5a99d547ba #3 slide on slant blocks, climb on 2-3 clicks height blocks, asc/desc 1 click blocks while walk or run;
#13 add dummy boulder trigger to stop inactive animation & sound, fix short angle checks and non-zero velocity for switch and keyhole triggers;
2016-10-10 02:43:20 +03:00
XProger
56d5201c0f #15 reduce executable size, fix keyboard input, turn off LOG in release config 2016-10-07 01:14:45 +03:00
XProger
89c4fbbfab #13 linux support 2016-10-06 03:56:06 +03:00
XProger
7c1c3f16ff #15 Windows: Alt+Enter switches betwen window and fullscreen modes, win32 console mode only for DEBUG configuration 2016-10-06 00:41:22 +03:00
XProger
831e0765db #9 support Web Audio API, defines for ADPCM, MP3 & OGG decoders, play bubble sound when Lara is under water 2016-10-04 23:00:37 +03:00
XProger
be5dae6e2d #9 add simple sound mixing for a PCM, MS ADPCM (from TR3 cdaudio.wad), MP3 (via minimp3 lib) & OGG (via stb_vorbis lib) 2016-10-04 04:00:22 +03:00
XProger
e16f25f94d #8 #13 camera switch by trigger, secrets 2016-09-30 03:13:50 +03:00
XProger
ec4216f424 #8 trace obstacles for camera, #13 "look-at" triggers, #13 dart mesh, smoke & sparks sprite sequences, #15 split long time steps to 1/30 steps 2016-09-27 01:22:16 +03:00
XProger
8e9b17cfdc #13 trigger timer & dartgun logic 2016-09-21 01:41:25 +03:00
XProger
31cea8ea89 #13 activation triggers for doors & switches 2016-09-20 02:24:53 +03:00