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@@ -31,8 +31,7 @@ float CVisibilityPlugins::ms_pedLod0Dist;
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float CVisibilityPlugins::ms_pedLod1Dist;
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float CVisibilityPlugins::ms_pedFadeDist;
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//#ifdef GTA_PS2
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#if 1
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#ifdef GTA_PS2 // maybe something else?
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// if wanted, delete the original geometry data after rendering
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// and only keep the instanced data
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bool
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