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https://github.com/GTAmodding/re3.git
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more bletcherous stuff
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@@ -50,7 +50,7 @@ RwObject*
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CSimpleModelInfo::CreateInstance(void)
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{
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RpAtomic *atomic;
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if(m_atomics && m_atomics[0] == nil)
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if(m_atomics == nil || m_atomics[0] == nil)
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return nil;
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atomic = RpAtomicClone(m_atomics[0]);
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RpAtomicSetFrame(atomic, RwFrameCreate());
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@@ -64,7 +64,7 @@ CSimpleModelInfo::CreateInstance(RwMatrix *matrix)
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RpAtomic *atomic;
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RwFrame *frame;
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if(m_atomics && m_atomics[0] == nil)
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if(m_atomics == nil || m_atomics[0] == nil)
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return nil;
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atomic = RpAtomicClone(m_atomics[0]);
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frame = RwFrameCreate();
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@@ -205,6 +205,8 @@ CSimpleModelInfo::GetAtomicFromDistance(float dist)
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{
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int i;
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i = 0;
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// HACk until we figure out what's going on
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if(m_atomics == nil) return nil;
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if(m_isDamaged)
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i = m_firstDamaged;
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for(; i < m_numAtomics; i++)
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