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mirror of https://github.com/ianstormtaylor/slate.git synced 2025-02-24 01:02:31 +01:00
2016-07-11 19:28:35 -07:00

3.3 KiB

<Editor>

import { Editor } from 'slate'

The top-level React component that renders the Slate editor itself.

Properties

<Editor
  className={string}
  onChange={Function}
  plugins={Array}
  state={State}
  style={Object}
/>

className: String

An optional class name to apply to the content editable element.

onChange: Function

A change handler that will be called with the newly-changed editor state. You should usually pass the newly changed state back into the editor through its state property. This hook allows you to add persistence logic to your editor.

plugins: Array

An array of Plugins that define the editor's behavior.

state: State

A State object representing the current state of the editor.

style: Object

An optional dictionary of styles to apply to the content editable element.

Placeholder Properties

<Editor
  placeholder={Any}
  placeholderClassName={string}
  placeholderStyle={Object}
/>

placeholder: Text or Element

A placeholder string (or React element) that will be rendered as the default block type's placeholder.

placeholderClassName: String

An optional class name to apply to the default block type's placeholder.

placeholderStyle: Object

An optional dictionary of styles to apply to the default block type's placeholder. If placeholder is a string, and no class name or style dictionary is passed, this property will default to { opacity: '0.333' }.

Plugin-like Properties

In addition to its own properties, the editor allows passing any of the properties that a Plugin defines as well.

These properties are actually just a convenience—an implicit plugin defintion. Internally, they are grouped together and turned into a plugin that is given first priority in the plugin stack.

For example, these two snippets of code are equivalent:

const plugins = [
  somePlugin
]

<Editor
  onKeyDown={myKeyHandler}
  plugins={plugins}
  state={state}
/>
const editorPlugin = {
  onKeyDown: myKeyHandler 
}

const plugins = [
  editorPlugin,
  somePlugin
]

<Editor
  plugins={plugins}
  state={state}
/>

Methods

getState() => State

Return the editor's current internal state.

onChange(state: State) => Void

Effectively the same as setState. Invoking this method will update the state of the editor, running it through all of it's plugins, and passing it the parent component, before it cycles back down as the new state property of the editor.