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https://github.com/tomahawk-player/tomahawk.git
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Add a storage class for API users
This commit is contained in:
81
src/tomahawk/web/Api2User.cpp
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81
src/tomahawk/web/Api2User.cpp
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/* === This file is part of Tomahawk Player - <http://tomahawk-player.org> ===
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*
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* Copyright 2013, Uwe L. Korn <uwelk@xhochy.com>
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*
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* Tomahawk is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Tomahawk is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with Tomahawk. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "Api2User.h"
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Api2User::Api2User( const QString& name )
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: QObject( 0 )
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, m_aclDecision( None )
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, m_name( name )
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{
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}
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Api2User::ACLDecision
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Api2User::aclDecision() const
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{
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return m_aclDecision;
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}
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QString
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Api2User::name() const
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{
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return m_name;
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}
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QSslKey
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Api2User::pubkey() const
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{
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return m_pubkey;
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}
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void
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Api2User::setPubkey( const QSslKey &pubkey )
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{
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m_pubkey = pubkey;
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}
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QString
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Api2User::clientDescription() const
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{
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return m_clientDescription;
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}
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void
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Api2User::setClientDescription( const QString& clientDescription )
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{
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m_clientDescription = clientDescription;
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}
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QString
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Api2User::clientName() const
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{
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return m_clientName;
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}
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void
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Api2User::setClientName( const QString& clientName )
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{
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m_clientName = clientName;
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}
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62
src/tomahawk/web/Api2User.h
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62
src/tomahawk/web/Api2User.h
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@@ -0,0 +1,62 @@
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/* === This file is part of Tomahawk Player - <http://tomahawk-player.org> ===
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*
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* Copyright 2013, Uwe L. Korn <uwelk@xhochy.com>
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*
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* Tomahawk is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Tomahawk is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with Tomahawk. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef API2USER_H
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#define API2USER_H
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#include <QObject>
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#include <QSslKey>
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class Api2User : public QObject
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{
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Q_OBJECT
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public:
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Api2User( const QString& name );
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enum ACLDecision {
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None, Deny, FullAccess
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};
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ACLDecision aclDecision() const;
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void setAclDecision( ACLDecision decision );
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QString clientDescription() const;
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void setClientDescription( const QString& clientDescription );
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QString clientName() const;
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void setClientName( const QString& clientName );
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QString name() const;
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QSslKey pubkey() const;
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void setPubkey( const QSslKey& pubkey );
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signals:
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public slots:
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private:
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ACLDecision m_aclDecision;
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QString m_clientDescription;
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QString m_clientName;
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QString m_name;
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QSslKey m_pubkey;
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};
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#endif // API2USER_H
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