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mirror of https://github.com/tomahawk-player/tomahawk.git synced 2025-08-05 13:47:26 +02:00

Fix animated spinner colors, fading, and animation

This commit is contained in:
Leo Franchi
2012-04-27 17:30:31 -04:00
parent 8d6a4335b8
commit 1d5e124b46
2 changed files with 36 additions and 22 deletions

View File

@@ -20,6 +20,7 @@
#include <QtCore/QPoint> #include <QtCore/QPoint>
#include <QTimeLine> #include <QTimeLine>
#include <QDebug> #include <QDebug>
#include <QDateTime>
#include <QtGui/QApplication> #include <QtGui/QApplication>
#include <QtGui/QHideEvent> #include <QtGui/QHideEvent>
@@ -31,7 +32,7 @@ AnimatedSpinner::AnimatedSpinner(QWidget *parent)
: QWidget(parent) : QWidget(parent)
, m_showHide( new QTimeLine ) , m_showHide( new QTimeLine )
, m_animation( new QTimeLine ) , m_animation( new QTimeLine )
, m_currentIndex( 0 ) , m_currentIndex( -1 )
{ {
m_showHide->setDuration( 300 ); m_showHide->setDuration( 300 );
m_showHide->setStartFrame( 0 ); m_showHide->setStartFrame( 0 );
@@ -42,12 +43,15 @@ AnimatedSpinner::AnimatedSpinner(QWidget *parent)
m_animation->setDuration( 1000 ); m_animation->setDuration( 1000 );
m_animation->setStartFrame( 0 ); m_animation->setStartFrame( 0 );
m_animation->setEndFrame( segmentCount() - 1 ); m_animation->setEndFrame( segmentCount() );
m_animation->setUpdateInterval( 20 ); m_animation->setUpdateInterval( 20 );
m_animation->setLoopCount( 0 ); m_animation->setLoopCount( 0 );
m_animation->setDirection( QTimeLine::Forward ); m_animation->setDirection( QTimeLine::Forward );
m_animation->setCurveShape( QTimeLine::LinearCurve );
connect( m_animation, SIGNAL( frameChanged( int ) ), this, SLOT( frameChanged( int ) ) ); connect( m_animation, SIGNAL( frameChanged( int ) ), this, SLOT( frameChanged( int ) ) );
m_colors.resize( segmentCount() );
hide(); hide();
} }
@@ -78,21 +82,21 @@ AnimatedSpinner::paintEvent(QPaintEvent *event)
const int radius = 10; const int radius = 10;
const int armLength = width()/2 - radius; const int armLength = width()/2 - radius;
const int armWidth = 4; const int armWidth = 5;
const int border = 3; const int border = 3;
const QRect armRect( radius, 0, armLength, armWidth ); const QRectF armRect( radius, 0, armLength, armWidth );
p.setRenderHint(QPainter::Antialiasing, true); p.setRenderHint(QPainter::Antialiasing, true);
p.translate(width() / 2, height() / 2); // center p.translate(width() / 2, height() / 2); // center
const qreal stepRadius = 360 / segmentCount(); const qreal stepRadius = (360 + 2*armWidth) / segmentCount();
p.rotate( stepRadius / 2 ); p.rotate( stepRadius );
for (int segment = 0; segment < segmentCount(); ++segment) { for (int segment = 0; segment < segmentCount(); ++segment) {
p.rotate(stepRadius); p.rotate(stepRadius);
// p.setPen( colorForSegment( segment ) );
QPainterPath arm; QPainterPath arm;
arm.addRoundedRect( armRect, border, border ); arm.addRoundedRect( armRect.adjusted( 0, -armWidth/2., 0, -armWidth/2 ), border, border );
p.fillPath( arm, colorForSegment( segment ) ); p.fillPath( arm, colorForSegment( segment ) );
} }
@@ -147,10 +151,28 @@ AnimatedSpinner::sizeHint() const
void void
AnimatedSpinner::frameChanged( int frame ) AnimatedSpinner::frameChanged( int frame )
{ {
if ( m_currentIndex == frame )
if ( m_currentIndex == frame || frame > segmentCount()-1 )
return; return;
m_currentIndex = frame; m_currentIndex = frame;
Q_ASSERT( frame >= 0 && frame < m_colors.size() );
// calculate colors, save a factor from 1 to 0 behind the current item
m_colors.fill( -1 );
int cur = m_currentIndex, running = 0, tailLength = 5;
while ( m_colors[cur] == -1 )
{
if ( running > tailLength )
m_colors[cur] = 0.; // beyond the tail, draw at base color
else
m_colors[cur] = 1. - ((qreal)running/tailLength); // scale from 1 to 0 along tail
++running;
cur = --cur < 0 ? m_colors.size() - 1 : cur;
}
update(); update();
} }
@@ -158,19 +180,10 @@ AnimatedSpinner::frameChanged( int frame )
QColor QColor
AnimatedSpinner::colorForSegment( int seg ) const AnimatedSpinner::colorForSegment( int seg ) const
{ {
qreal factor = qAbs( m_currentIndex - seg ) / (qreal)segmentCount();
// Fading trail for only half
// if ( factor < 0.5 )
// factor = 0.5;
if ( factor == 0 )
factor = 1;
// Highlight color is 227, 227, 227 // Highlight color is 227, 227, 227
// Base color is 101, 101, 101 // Base color is 101, 101, 101
const int comp = 101 + factor * ( 126 ); Q_ASSERT( seg < m_colors.size() );
const int comp = 101 + m_colors[seg] * ( 126 );
// qDebug() << "COLOR FOR SEGMENT:" << seg << "current is:" << m_currentIndex << "factor is" << factor << "color is:" << comp;
return QColor(comp, comp, comp, 255); return QColor(comp, comp, comp, 255);
} }
@@ -178,5 +191,5 @@ AnimatedSpinner::colorForSegment( int seg ) const
int int
AnimatedSpinner::segmentCount() const AnimatedSpinner::segmentCount() const
{ {
return 13; return 11;
} }

View File

@@ -18,7 +18,7 @@
#ifndef ANIMATED_SPINNER_H #ifndef ANIMATED_SPINNER_H
#define ANIMATED_SPINNER_H #define ANIMATED_SPINNER_H
#include "dllmacro.h" #include "DllMacro.h"
#include <QtGui/QWidget> #include <QtGui/QWidget>
@@ -69,6 +69,7 @@ private:
QTimeLine* m_animation; QTimeLine* m_animation;
int m_currentIndex; int m_currentIndex;
QVector<qreal> m_colors;
QPixmap m_pixmap; QPixmap m_pixmap;
}; };